What happens when a Kickstarter fails? In the case of Phosphor Games, the Chicago-based studio whose superhero action game Project Awakened stopped shy of its $500,000 target earlier this week, they get a call from me, asking a series of fairly insensitive questions. What went wrong? What did you learn? What's next?
Horn and The Dark Meadow developer Phosphor Games' epic Unreal 4-engine superhero game codenamed Project Awakened has failed to reach its Kickstarter goal before the deadline.
More than fancy boots or crazy powers, the one thing every superhero needs is an origin story: a tale of youthful adversity and the slow, awkward scramble towards triumph. Spider-Man was bullied at school and then bitten by a bug. Batman watched his parents gunned down after leaving Zorro. Captain America... um... let's just say he caught his trousers on a magic nail or something? That sounds about right.
Phosphor Games - the studio behind iOS hits Horn and The Dark Meadow - is working on its most ambitious game yet, an Unreal Engine 4-based customisable superhero epic called Project Awakened.