Omerta: City of Gangsters

Key events

Omerta: City of Gangsters review

I've come to realise that I'm a fan of Haemimont Games. This realisation caught me off guard, as the Bulgarian developer has never made a game that could honestly be described as "great", but it does specialise in the sort of endearingly charming C-list fare that can smuggle fun gameplay and quirky ideas inside slightly ramshackle code. This is the studio behind the breezy Tropico 4 and the daft but likeable The First Templar.

When I saw that Haemimont had made a strategy game about gangsters, I actually got a little frisson of excitement. I knew the presentation would be patchy, the mechanics a little clunky, but I also felt sure there'd be a hearty serving of entertainment lurking underneath.

Oh, Haemimont. You've broken my heart.

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Omerta: City of Gangsters announced for PC, Xbox 360

Omerta: City of Gangsters announced for PC, Xbox 360

Tropico developer sets mobster strategy RPG in '20s Atlantic City.

Omerta: City of Gangsters, a strategy-inflected RPG from the studio behind the Tropico series, is heading to PC and Xbox 360 this Autumn, publisher Kalypso Media has announced.

Set in 1920s Atlantic City, a la Boardwalk Empire, you'll be building a criminal empire by managing resources and masterminding city-planning. When the time comes for a spot of violence, you'll get some turn-based tactical RPG combat thrown in too.

You'll start out as a penniless immigrant fresh off the boats and work your way up cigar-chomping crime kingpin.

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