Electronic Arts has extended its licensing deal with the National Football League and NFL Players to create and distribute American football games until 2013, GamesIndustry.biz reports.
Nintendo has continued its winning streak in the US, finishing comfortably ahead of opposition for hardware sales in 2007.
Once more Eurogamer returns to the front-lines of the next-gen console war, as we present our latest batch of cross-platform games available on both Xbox 360 and PlayStation 3, and put them to the test. Which titles are better on which console? More importantly, where there are differences, is there a fundamental effect on the gameplay?
As is the norm, there's a range of comparison screenshots accompanying each game, acquired digitally and losslessly at full 24-bit precision from the HDMI ports of the Xbox 360 Elite and the PlayStation 3 respectively, courtesy of a Digital Foundry HD high-definition capture box. Not too much we can add here other than to say that every pixel of each console's video RAM can be extracted, meaning there's no better way to judge the graphical capabilities of each game on each console - short of mailing you all a disc.
So, onto the roster of software up for discussion then - another gaming mixture that once again encompasses the good, the bad and the fugly of cross-platform development.
A violent trivia: each sack a quarterback endures lessens his life expectancy by two days. Two days! A legitimate week's end, as it were. Forty-eight hours the chap could've spend picnicking, dating female leaders-of-cheer, inking an uninteresting memoir, or playing video game football, presumably. Sport is a sacrificial job, but for all their million-salaried selves, what's braver than gambling moments of your life over a few yards of turf?
And indeed, what's braver than handing off £40 for a mere roster renewal? This is the hypothetical Maddeners size up with each sequel; in totality, a situation not unlike the one faced by real-life QBs. Cumulative concussions, tackles and tumbles invite brain hemorrhage like clowns to carnivals; the gamer endures similar erosion. They trust linemen to protect them, and we faithfully deposit our cash to upgrade degraded virtual downs. The annual update is an opportunity to refresh away some of the natural repetition sports supply - setting a skipping record to a slightly new rhythm. Successful? Sort of, in this instance.
EA continues to pile features onto its flagship. We've bagged a questionable QB vision cone and well-integrated superstar system in a pair of prior next-gen releases, but is Madden still meaty with content? Sure. Stable mechanics are retained, as well as well-animated models and enough appended mode madness to extend the experience. Donning the hat or helmet of manager, owner, scout, player and coach all at once (or independently) is a depth most athletic titles can't attest. In this way, 08 is still a Katamari, steadily rolling up new code among the debris.
EA has added a new feature to its sports games to help beginners and advanced users play together on Wii.
It's called Family Play and it will be included in FIFA 08, Madden NFL 08, and NBA LIVE 08.
With it you'll be able to choose between two control options, Advanced or Family Play. The first is a simplified method that lets you dictate key actions such as passing, shooting and throwing using big, clear gestures - with the rest of the responsibility handed neatly over to the AI.