I've pretty much given up trying to spot a pattern in the Virtual Console releases. At the moment we seem to be in a high-low biorhythm where we get one game on a Friday, then three games the next. The choices themselves still seem to be largely random, occasionally throwing out some gems but still frustratingly light on the retro games that people are clamouring for.
Here's the fruits of the last fortnight.
Phantasy Star III Generations of Doom
Hands up if you remember when "arcade-perfect" meant something.
If you remember running home with a copy of Your Sinclair, Zzap64 or Amstrad Action from your newsagents each month, ready to pour over the month's news about the latest arcade conversions, it's pretty amazing to think how far we've come. After all, not only do we no longer have to patiently wait each month for the latest videogames news, it's beamed directly into our houses using magic wires. And, in a move that would quite potentially break my brain in 1987, you can now get a literally arcade-perfect conversion of Double Dragon by doing little more than hitting a few buttons on your Xbox 360 (and stumping up 400 points, natch).
Of course, arcade-perfect doesn't really account for much these days - Double Dragon notably received a conversion to the GBA in 2003 that actually improved on the original, with new cut-scenes, moves and extra levels. Faced with that kind of competition, a merely arcade-perfect conversion starts to sound pretty ropey - but wait! Razorworks has gone the extra mile by... slightly improving the graphics!
Empire Interactive's arcade conversion of Double Dragon is this week's new addition to Xbox Live Arcade, arriving on the service this morning at 9am UK time, with a demo version available and a full-version price of 400 Microsoft points (GBP 3.40 / EUR 4.65 / roughly the cost of Salt & Vinegar crisps on Virgin Trains 2.58 to Morecambe).