Mr. Riddick himself, Vin Diesel, has spilled the beans on a third game in the Chronicles of Riddick series.
The untitled installment is being developed by Starbreeze team members who worked on 2004 prequel Escape from Butcher Bay, which expanded the Riddick movie series' world with its own story.
Diesel's own team at Tigon Studios will also work on the new project, Screencrush reported (thanks, OXM).
Starbreeze, maker of The Chronicles of Riddick and The Darkness - and the developer rumoured to be behind EA's unconfirmed Syndicate revival, has signed a long-term licensing deal to use Gears of War engine Unreal Engine 3.
ZeniMax Media - the company that owns Bethesda, id, Arkane and Tango - has bought another studio: MachineGames.
Ian Stevens, boss of Vin Diesel's production company Tigon, believes videogames are "the Field of Dreams", and that Hollywood needs to start treating them as more than the proverbial action figure.
Vin Diesel's production company Tigon Studios has recalled the struggle that The Chronicles of Riddick: Escape from Butcher Bay had finding an audience, because "nobody" - not even publisher Vivendi - "really gave a sh*t".
Starbreeze has confirmed to Eurogamer that the Chronicles of Riddick team is creating the upcoming Bourne project for EA.
Electronic Arts has secured the talents of Swedish developer Starbreeze to rework one of its major franchises for PC, PS3 and 360.
Starbreeze has confirmed its working on a next-gen makeover of The Chronicles of Riddick.
PC (also available on Xbox)