Bomberman

26 years on, the opening ditty to Dyna Blaster on the Amiga is still seared into my memory, a perfect, personal time capsule that exists nowhere else but my brain. I only need to hum the first 10 seconds of that jingle and suddenly I'm transported back in time to 1991. 12 years old and huddled around an Amiga 500+ with four of my friends in a tiny bedroom in Garsington, Oxford.

Bomberman

Bomberman

Having a blast with an old friend.

It's been a bloody freezing week in February. Snow dominates the headlines, but aside from the inevitable collapse of Britain's public services under the weight of a few flakes of frozen water, the other story on everyone's mind is a letter bombing campaign. Seemingly driven past breaking point by a heady combination of snorted petrol fumes and indoctrination from radical clerics Jeremy "The Mad Mullah" Clarkson and Richard "Abu" Hammond, some mentalist has taken to expressing his desire to drive his brum-brum motor very fast without being told off by means of blowing the faces off office workers around the country. It makes for grim reading.

Tucked up with a hot coffee and the central heating turned on, I've also had my mind on bombing this week - but the spectacle of maimed secretaries has rather taken the wind out of my sails when it comes to amusing bomb-related puns or metaphors to throw into a review of Konami's latest return to the venerable Bomberman franchise. That might be just as well. We've had more than two decades to try and wring the funny out of a game concept which involves you setting mad cartoon villain bombs to blow up both obstacles and enemies; perhaps we should admit that this stone don't bleed no more.

Ka-BOOM!

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