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Features (Page 400)

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Interview

Antal Ruttmayer of Philos Labs

Interview - we talk to Hungarian developer Philos Labs about their exciting new sci-fi jailbreak game "Escape from Alcatraz"
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Feature

Going Nowhere?

Article - the future of professional gaming, and why 2001 won't be a breakthrough year
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Feature

Performance Memory Showdown

Article - Mugwum pitches Crucial and Mushkin memory head to head and evaluates the need for faster system memory on the whole
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Feature

April's Marching Motherboards

Article - Four of the finest examples of the KT133A Athlon motherboard chipset, put head to head
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Feature

Launching TIGA

Article - the full story behind the Independent Games Developers Association launch event in London
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Interview

Mike Merren of Crawfish

Interview - the GameBoy Advance is a pressing issue for gamers everywhere, and Crawfish are going to be a big name when the system is at everybody's fingertips
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Interview

Peter Molyneux of Lionhead Studios - Part Two

Interview - the second part of our interview with Peter Molyneux, this time covering the final stages of Black & White's development and the various console ports
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Interview

Peter Huddleston of ELSA

Interview - ELSA's UK product manager talks about the state of the PC graphics card industry
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Feature

The Liquid PC

Article - the do's and don't's about using water to cool your PC
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Feature

Broadband Consoles - A Pipe Dream?

Article - everyone is expecting the next-generation of consoles to rely on the Internet, but have they really thought this through?
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Feature

Cheat!

Article - the Action Replay 2 finally hits the PlayStation 2 - find out all about it inside
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Interview

Synaptic Soup

Interview - Synaptic Soup talk about their recently announced sci-fi racing game "Crazy Car Championship"