Features Previews

Feature | Marvel's Guardians of the Galaxy is rather messy, just like its star players

An hour with Eidos Montréal's take on Marvel's most dysfunctional roster.

Feature | Deathloop is not at all what I expected

Or how Arkane's gone loud with its most bombastic outing yet.

Feature | Can the Playdate live up to its joyful premise?

Hands on with the pocket-sized, crank-based console.

Feature | Aliens: Fireteam Elite is actually very fun

We're on an express elevator to hell, going down!

Feature | Hands on with Total War: Warhammer 3's fiery new survival battles

Plus Creative Assembly on its plans for a "much bigger, badder, better experience all round."

Feature | Titan Souls developer Acid Nerve talks us through Death's Door, a gorgeous, gooey-looking Zelda-like

Acid Nerve's Mark Foster and David Fenn on the "liberating" step into a structured genre.

Feature | The new Dark Alliance game is out in June, and we've played it

It's a positive showing, but no longer has local co-op.

Feature | Back 4 Blood is everything I'd want from a new Left 4 Dead

Hands-on and gameplay of Turtle Rock's co-op shooter.

Feature | How Football Manager is tackling the strangest of seasons

A deep dive into the ultimate sim with director Miles Jacobson.

Feature | The Xbox Series X is the least console-feeling console I've had

What Microsoft's new machine is like to live with.

Feature | Microsoft Flight Simulator is a once-in-a-generation wow moment

Taking to the skies with the most striking looking game of the year.