Features Articles

Digital FoundryHow the new Doom patch dramatically improves previously flawed ports

Disappointing launch code has transformed into a no-brainer purchase.

FeatureThe amazing stories of a man you've never heard of

Brando, Bowie, and everything in between.

Digital FoundryIn Theory: Can Microsoft deliver next-gen experiences while still supporting Xbox One?

With no Series X exclusives at launch, what should we expect from first-party cross-gen games?

FeatureLuria and defining where a game ends

"The body is a unity of action..."

Digital Foundry2020 Vision: The Witcher 2 was a stunning tech achievement that still looks great today

But ubersampling and depth of field still melt even the best PC hardware.

FeatureFive of the Best: Cats

His name was Mister Miaow....

Digital FoundryModern Warfare 2019's classic Call of Duty 4 maps compared to the 2007 originals

How far have we come? And how does Modern Warfare Remastered slot in?

FeatureThe 10 best game reissues of 2019

Remasters, remakes, re-releases and more.

Digital FoundryRadeon Boost analysed: is AMD's new dynamic resolution technology a game-changer?

Big performance gains are promised - but does the new software deliver?

FeatureThe Drifter is lovely, nasty stuff

A point-and-click with real impact.

FeatureShenmue 3: the view from Guilin

Yu Suzuki's return offers a look at life in 80s China - but how accurate is it?

FeatureThe cult of Hideo Kojima

Death and Stranding in Singapore.

FeatureAlways on Edge: my life with Jason Brookes

One man's impact on the best gaming mag of the 1990s.

FeatureTough Love: On Dark Souls' Difficulty

An extract from You Died: The Dark Souls Companion

Digital FoundryProject xCloud tested: has Microsoft really delivered a portable Xbox One?

Can smartphone streaming come close to the local experience?

FeatureGames of the Decade: Notable absences

Burnout! Advance Wars! TimeSplitters!