"What if we spawned Ragnaros in Stormwind and Orgrimmar?"
"This one is not sad and depressing..."
"We've had one hand tied behind our back; now, no longer."
"I've heard on the internet 'she's going off the rails', but is she?"
A simple remake wouldn't have taken Arthas long.
"We have our next six heroes planned out right now."
"Every game you buy which includes DRM is, in a way, inferior."
"Playing as a demon is a very different experience."
FeatureThe difference between the Definitive Edition of Divinity: Original Sin 2 and the original is striking
Light up the floor like a Fane!
And no, it didn't nearly close after Scalebound was cancelled.
"Infected horde approaching from the west!"
Tutankhamun have a look.
Through art and Guild Wars, a Romanian family finds the American Dream.
A classified summer Air Force job! A cancelled MMO! Gazumped by Ubisoft!
On PS4 Pro, Xbox One X, E3 press conferences and virtual reality.
He does not do things by halves.
Not the Finnish.
But is it a game yet?
Answers from the creative director.
It's good for your elf!
An interview with senior gameplay designer Michael Chu.
Own a vineyard! Mutate! Talk to Roach!
"Yes it is very ambitious, exceedingly even. But doable? Yes, very much so."
How do I get in my spaceship again?
Exploring inXile's old-school RPG in Early Access.
Bertie meets Kustom Kontrollerz.
We catch up with the impressive no-fantasy role-playing game.
On Vive, pricing, Xbox One game streaming, hardware revisions and more.
"It's a rare opportunity to do it when everything is going really well."
"Some of the communication about that has been muddled a little bit."
And outspoken creator Adrian Chmielarz tells us about a brand new game.
"We don't feel good about it."
The quiet Kickstarter champion that's still on course for this year.
A Rivia runs through it.
A big interview for a big new year.
It has promise but the pre-alpha isn't recommended for all.
It's far from dead and buried, Carbine says.
Warden and a little Hawke-ward.
Can rewind be kind to a modern adventure game?
Does it still care about games?
And it's probably coming to consoles too.
How the first of a new generation of Assassin's Creed mixes things up.
Paul Neurath on EA, foregoing Ultima and his new game.
A worthy distraction?
This autumn's PC, PS4 and Xbox One RPG is different.
How unsettling can a non-combat first-person detective game be?
Playing the new FanFest build, and seeking answers.
Starving, mountains, zombies: his incredible story.
A remarkable collaboration, as told by Obsidian.
"Boy, Sony and Microsoft love their meetings, eh?"
Obsidian on romance, maturity and more.
Kingdom Come: Deliverance is why.
ArenaNet has other ideas.
How he nearly turned his back on games before they made him a BAFTA winner.
"This performance is going to change people's and gamers' perception of how a character needs to behave in a video game."
FeatureAdrian Chmielarz on Bulletstorm 2 ideas, Gears of War: Judgment changes and why he left People Can Fly
"It was gonna be actually more insane in a way."
"We need to prove this business model has not gone the way of the dinosaur."
"I'm talking to you with very little sleep right now."
Playing as a Vampire Lord in the game's first expansion.
To Seattle and back again: what it's like on the inside.
"I would like to be able to fondle the dragon by wearing a glove."
Blizzard's Tom Chilton tells us all about it.
Martin Edmonson on reviews, decisions and the future.
"These guys know what they're doing."
Funcom unveils the Savage Coast of Turan.
Lionhead on Xbox 360 version criticism.
"One of the players was taking air-force pilot drugs."
"I'm a little surprised by the 6/10s."
"I am an entire team! I've had to be an entire team."
"No! I never saw him throw a latte or something like that!"
"FPS gameplay hasn't evolved substantially for 20 years!"
Zandro Chan talks loot, levels and Chinese dwarves. Sort of.
"It's very awkward even comparing it to Mario."
SOE boss John Smedley speaks out.
Plus! EA on Burnout, Battlefield 3 and MOH.
"We show them how the hot dogs are made."
A chat with Cryptic's Jack Emmert.
"It's like going back to an old friend."
Tameem Antoniades on tears, turtles, red carpets and more.
American McGee describes the sequel.
"This is perfect! I have you going nuts."
"Just look at the music industry. Most music is utter, utter trash."
CEO on MechScape, RuneScape, Stellar Dawn, rivals.
"We've developed something called divergent co-op."
"We've had a super-positive response from our fans."
"There's always somebody in the room smoking crack."
A question of questing.
"I use the press. I set out to use the press."
Robert Bowling talks about today's DLC infusion.
Eurogamer readers quiz game director Magnus Nedfors. Just cause.
Sports Interactive bigwig Marc Duffy defends his goal.