Our complete walkthrough and boss strategies to Dark Souls 3's final DLC.
Making a monster - behind the scenes of Capcom's epic.
Dishonored 2 begins by throwing you in a locked office against your will, trapped and unarmed. An open window across the room teases the possibility of escape, so - once you're done rifling through the room, reading discarded notes and idly spinning a globe - you climb onto the ledge outside. There, you are teased with a vista of smokestacks and gothic spires. You can taste freedom, but a huge pipe blocks your path. You head back inside, and it's only then that you realise there's another window, closed, just across the room. Open it up and slip outside, and that promise of freedom is fulfilled.
Charting the phenomenal progress of video games these past few decades is easy enough. You've probably seen an image of PlayStation-era Lara Croft in all her stark polygonal beauty contrasted side-by-side with her modern character model. If not, perhaps you've seen Wolfenstein: The New Order's B.J. Blazkowicz sat next to his coarsely drawn early incarnation. Look at all those pixels, all that detail, and marvel at how far we've come.
His smile fair as spring, as towards him he draws you. His tongue sharp and silvery, as he implores you
"Too many folk these days count on violence to solve their problems. You only have to look around to see where that got us," declares my android companion, Nick Valentine, as I turn another raider's face into crimson mush. He's right, of course. Still, there's nothing to be done - nobody's feeling chatty and I don't want to become a red smear on a post-apocalyptic dodgem.
As if Fallout 4 wasn't expansive enough, the downloadable content pack, Far Harbor, delivers the biggest landmass Bethesda has ever created for an expansion. It takes us to an irradiated island based on a real-world place called Bar Harbor, Maine. Bordered by the Atlantic Ocean, it's the perfect setting for a self-contained story away from the familiar politics of post-apocalyptic Boston.
There are two types of RPG players: those who want to be told a story, and the grinders - those on the endless hunt for marginally better gear. The former might class Knights of the Old Republic among the role-playing greats, while the latter would probably rather spend hours battling through the dungeons of Diablo 3.
Before searching for the Marine Armor in Fallout 4: Far Harbor, you need to have reached the point in the quest Best Left Forgotten where our guide ends. Alternatively, take a look a the screenshots below and place some custom markers. Other than that, the only requirement is that you don't mind getting wet. The clue's in the name, really.
You may not have heard of Yuri Lowenthal, but you've heard his voice. You've also most likely hurt him before. Hell, you've probably even killed him. As prolific as Nolan North and Troy Baker, Yuri Lowenthal has been in over 200 video games to date, though his profile remains relatively low. His IMDb page is a list so comprehensive you would be hard pressed to not have played a game featuring his iconic death throes. He's manipulated time as the Prince in the odd-numbered Prince of Persia games, he's hacked corporations as Matt Miller from Saints Row, and he's even donned the red lycra of Spiderman - albeit in Marvel Pinball.