An artist has recreated the opening of Metal Gear Solid in Unreal Engine 4.

Art director Erasmus Brosdau - whose credits include Crysis, Ryse, and Star Citizen - painstakingly rebuilt the opening sequence of Konami's seminal stealth game. The cut-scene, captured in real time 4K, matches the original introduction almost shot for shot.

To refresh your memory, here's the original opening:

And here's Brosdau recreation:

"Everything is real-time rendered with Unreal Engine 4 with usage of various marketplace assets," says Brosdau in the video description, confirming that he's also "slightly remastered" the audio, added in some new sound effects, and created a brand new start menu animation to "bring it to a 2018 game quality".

At 20 years old, Metal Gear Solid's fourth-wall-breaking mechanics not only had an indelible impact on video game cinematography, but also catapulted its creator, Hideo Kojima, to auteur levels of fame within the industry.

If you're impressed, you're not alone; even Snake himself thinks it's "incredible"...

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (18)

About the author

Vikki Blake

Vikki Blake

Contributor

When​ ​her friends​ ​were falling in love with soap stars, Vikki was falling in love with​ ​video games. She's a survival horror survivalist​ ​with a penchant for​ ​Yorkshire Tea, men dressed up as doctors and sweary words. She struggles to juggle a fair-to-middling Destiny/Halo addiction​ ​and her kill/death ratio is terrible.

More articles by Vikki Blake

Comments (18)

Comments for this article are now closed, but please feel free to continue chatting on the forum!

Hide low-scoring comments
Order
Threading

Related

Metal Gear Solid

Review - one of the greatest Playstation games finally makes it to the PC - was it worth the wait?

David Hayter takes on the Internet

Voice of Snake responds to reports.