Why did Bionic Commando dev Grin close? Because of a "betrayal" by Square Enix, Grin founders Bo and Ulf Andersson claim.

Grin had been working on a Final Fantasy XII spin-off but apparently received no money from Square Enix because agreed milestones weren't met, brothers Andersson told Swedish site Aftonbladet.

Sneakily, the Anderssons - who thought Square Enix unreasonable - used a real screenshot of Final Fantasy XII to test the publisher's accusations that Grin's project didn't fit with the look and feel of the Final Fantasy series. Square Enix apparently gave the same complaint.

The Final Fantasy XII spin-off was codenamed Fortress.

Bo and Ulf Andersson announced that Grin had closed in August 2009. They cited an "unbearable cashflow situation" caused by "too many" publishers delaying their payments.

The Anderssons mentioned an "unreleased masterpiece" that they "weren't allowed" to finish. Was this Fortress?

GRIN has been responsible for Ballistics, Bandits, Ghost Recon Advanced Warfighter I & II (multiplayer), Bionic Commando Rearmed, Wanted: Weapons of Fate, Terminator: Salvation and Bionic Commando.

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Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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