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Flash is fine at high frame-rate content. But Eurogamer are using a video player that uses the old Video object and not StageVideo which offloads rendering to the GPU instead of CPU. Reply0
Big shame for all involved. Wasn't aware of the paid for alpha, would have jumped on board if I had known. Death Inc was looking really promising. Reply+1
I installed Classic Shell when I rebuilt my work laptop with Win8. It boots into desktop mode and has the start menu as before. I never see the Metro interface. Reply+4
Strider was my first console game. Got it for my import Genesis for Christmas when I was a young lad. It blew me away having previously only gamed on Speccies and Commodores. Reply+1
It's positive they are trying to find new control methods, but it's not really one handed.
You still need to hold it in one hand and play with the other else (unless you have two thumbs) you aren't going to be able to shoot or do any of the other two finger gestures. Reply+2
@Phoenix_Chipset it really isn't that hard to understand. Limited RGB is THE standard for video and what is sent to your TV from your Sky or Freeview box, your DVD or Bluray player, and all your other consoles (including the 360 and PS3 which have an option for both).
A TV that doesn't support limited range RGB will incorrectly display content from all those devices and I don't know why anyone would buy one.
Of course there are those users that use a PC monitor, which may not support limited range, but surely they are a very limited audience.
Having it as an option would be preferred, but it really isn't a major issue and certainly not one that "takes the cake". Reply+1
oops, thought my comment hadn't posted, so wrote again, and now I cant delete or edit either. Don't mean to be all shouty about it but it does seem like being negative for the sake of it. Reply0
Why does the DF commenting on the RGB issue repeatedly come across as if the WiiU is doing something wrong by outputting limited range. It's the standard for video be it broadcast, digital download or physical disk.
Anyone with an HDTV that doesn't support limited range RGB will be getting an incorrect image from their DVD/BR player, Sky/Cable/Freeview box and just about anything else they connect to it (including all games consoles bar the PS3 and 360 which have a full range option).
Some PC monitors may only support full range signals, but are there realty any TVs out there that don't?
I would expect the vast majority of Wii U consoles to be plugged into limited range compatible displays and those using monitors to be a very small percentage.
Sure it would be great to have it as an option, but it is far from wrong to output a limited range signal. Reply+8
I notice DF are pointing out the fact the WiiU outputs limited RGB again, and HDTVs that don't support it. What proportion of sets out there don't? I know monitors are generally built for full range, but I would have though the vast majority of people using a WiiU, including those on a gaming site, would be using an HDTV.
Considering limited is the standard to which all TV and film content is created, and served, I would be very concerned buying a set which didn't support it.
That's not to say Nintendo shouldn't support it, they should, but it's better that the default is limited as apposed to full for most people. Reply+5
It's ideal at all, and they really should have worded the install screen better to let you know cancelling will still download it in the background and install at a latter time.
On all the games I have played so far you can jump straight in whilst the update is downloading and it does so in the background as well.
Not sure why Eurogamer aren't reporting that as it would save people a lot of frustration.
The menus are slow though, and not what I expect from a Nintendo machine. One of their strong points has traditionally been a snappy interface. I miss cartridges.
My PS3 is no better though as I use it rarely (do most of my cross platform gaming on the 360). It seems every time I get a new game for that I need a system update, then a game install, then a day one patch. Reply-1
Zen/Pinball FX wins on terms of the whole package, but for me Pinball Arcade wins as the tables are IMO so much better.
Table design is the most important factor. It doesn't matter how much polish the interface has (PA has very little) or what online features you have if the table doesn't flow and have a great feature set. For me non of the Zen tables have eclipsed the best of the real tables, though some are very fun to play.
The most exiting prospect here is having Pat Lawlor on board to design the new table. The new lighting engine looks sublime too. Only one (new) table is a shame, but I'd pay $10 for it.
@Eldritch, Not really fair to compare the costs next to the Kickstarter costs Farsight were asking for as they were really just to cover the excessive licensing costs for those tables. They already have the engines built across all the devices. Reply+1
As much as I like the potential of SmartGlass it wont be as useful a second screen for gaming as the WiiU controller. The very fact you have to put down your controller to interact with a SmartGlass connected device instantly renders it useless in many situations.
Factor in the massively varying screen sizes and ratios and designing useful content is going to be a challenge. It will require a lot more thought than designing for WiiU where everyone has the same hardware by default. Reply+20
@dadrester That's what I would be looking for, then non platform game levels. It just frustrated me to much as in my mind a platform game should be pixel perfect.
Not saying that is the games fault, but the reason I didn't get on with it. To me the controls were wrong, but then that may be like a racing sim fan complaining about the controls in Outrun. Reply+1
I thought the original looked great, oozed charm, and had so much potential, but for me I just couldn't get past the IMO dreadful controls. I was approaching it as a platform game, and yet it had the least precise input I can remember. As a result I skipped 2.
Probably will pick this up for Vita though as I can imagine the quirky levels people will end up making would be perfect for a 10 minute blast on something random and fun. Reply+6
@doom1969 I'm not saying I didn't have any fun, but ultimately I found it lacking. Then the original Pinball FX turned up, and I never bothered again.
That is why Pinball Arcade is such a promising proposition. It seems they have the physics down, they have the license agreements in place, and they certainly have the passion. As long as people buy into it early enough, and the tables sell, this could grow into an amazing collection.
On that note, the one thing I would prefer is an account as such, being sure I can transfer my tables to a latter version as Zen did. I don't want to build up a library of tables, only to find I have to leave them all behind at a latter date. Reply+2
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If it was a universal controller and worked with the PS3 and WiiU as well then I would be very tempted though. Reply +2
Ex-Battlefield developer Ben Cousins unveils The Drowning, the iPhone and iPad FPS you can play with just two fingers on one hand
You still need to hold it in one hand and play with the other else (unless you have two thumbs) you aren't going to be able to shoot or do any of the other two finger gestures. Reply +2
Wii U hardware back-compat penalises PAL gamers
A TV that doesn't support limited range RGB will incorrectly display content from all those devices and I don't know why anyone would buy one.
Of course there are those users that use a PC monitor, which may not support limited range, but surely they are a very limited audience.
Having it as an option would be preferred, but it really isn't a major issue and certainly not one that "takes the cake". Reply +1
Anyone with an HDTV that doesn't support limited range RGB will be getting an incorrect image from their DVD/BR player, Sky/Cable/Freeview box and just about anything else they connect to it (including all games consoles bar the PS3 and 360 which have a full range option).
Some PC monitors may only support full range signals, but are there realty any TVs out there that don't?
I would expect the vast majority of Wii U consoles to be plugged into limited range compatible displays and those using monitors to be a very small percentage.
Sure it would be great to have it as an option, but it is far from wrong to output a limited range signal. Reply +8
Face-Off: Trine 2 on Wii U
Considering limited is the standard to which all TV and film content is created, and served, I would be very concerned buying a set which didn't support it.
That's not to say Nintendo shouldn't support it, they should, but it's better that the default is limited as apposed to full for most people. Reply +5
Wii U day-one firmware update to come with consoles next spring
On all the games I have played so far you can jump straight in whilst the update is downloading and it does so in the background as well.
Not sure why Eurogamer aren't reporting that as it would save people a lot of frustration.
The menus are slow though, and not what I expect from a Nintendo machine. One of their strong points has traditionally been a snappy interface. I miss cartridges.
My PS3 is no better though as I use it rarely (do most of my cross platform gaming on the 360). It seems every time I get a new game for that I need a system update, then a game install, then a day one patch. Reply -1
Pro Pinball dev struggling to revive series via Kickstarter
Table design is the most important factor. It doesn't matter how much polish the interface has (PA has very little) or what online features you have if the table doesn't flow and have a great feature set. For me non of the Zen tables have eclipsed the best of the real tables, though some are very fun to play.
The most exiting prospect here is having Pat Lawlor on board to design the new table. The new lighting engine looks sublime too. Only one (new) table is a shame, but I'd pay $10 for it.
@Eldritch, Not really fair to compare the costs next to the Kickstarter costs Farsight were asking for as they were really just to cover the excessive licensing costs for those tables. They already have the engines built across all the devices. Reply +1
Microsoft, Molyneux question Wii U GamePad
Factor in the massively varying screen sizes and ratios and designing useful content is going to be a challenge. It will require a lot more thought than designing for WiiU where everyone has the same hardware by default. Reply +20
Sony pulls back the curtain on LittleBigPlanet Vita
Not saying that is the games fault, but the reason I didn't get on with it. To me the controls were wrong, but then that may be like a racing sim fan complaining about the controls in Outrun. Reply +1
Probably will pick this up for Vita though as I can imagine the quirky levels people will end up making would be perfect for a 10 minute blast on something random and fun. Reply +6
The Pinball Arcade Review
That is why Pinball Arcade is such a promising proposition. It seems they have the physics down, they have the license agreements in place, and they certainly have the passion. As long as people buy into it early enough, and the tables sell, this could grow into an amazing collection.
On that note, the one thing I would prefer is an account as such, being sure I can transfer my tables to a latter version as Zen did. I don't want to build up a library of tables, only to find I have to leave them all behind at a latter date. Reply +2