SuperSoupy Comments

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  • More Assassin's Creed Chronicles spin-offs planned

  • SuperSoupy 21/10/2014

    So AC is doing spinoffs of spinoffs now? Reply +15
  • Valve pulls game from Steam following dev's tweet threatening Gabe Newell

  • SuperSoupy 21/10/2014

    Valve made a goof. That one little mistake would indeed hurt sales. Even if the hit to profits is seemingly small, it's still a huge hit to a small indie developer. All because of one little goof. Unfortunate.

    But the guy should have seeked compensation of a sort, instead of going full retard, which not even Robert Downey Jr can promote:

    Reply +1
  • Dead Rising movie will star Rob Riggle as Frank West

  • SuperSoupy 21/10/2014

    Oh cool, that guy! He's great! Didn't know his name was Rob Riggle though.

    ....Rob Riggle sounds like a very 'porno' name.
    Reply 0
  • We cannot let this become gaming culture

  • SuperSoupy 17/10/2014

    The fact that most of these death-threat-wielding knob jockeys think that they're anonymous is likely a huge reason for them doing this.

    If it was the law that to comment online, you had to publicly provide your name, address, phone number, and national insurance number, then there wouldn't be a single threat from these cowards.

    In fact, if some douchbag can call a swat team on a guy's location because he lost at Counter-Strike, then it shouldn't be hard at all to get the people behind these threats arrested. Them thinking that they're so untouchable and all.
    Reply +9
  • Nintendo now lets you buy eShop games on the web, download to console

  • SuperSoupy 16/10/2014

    @itnios
    Are the games still linked to the console or to the user?
    Exactly.

    Details of purchases are linked to the user. The actual content though, is tied to the console.

    The fact that actual content could easily be tied to accounts, and that everyone else does games that way, and that apparently you don't even have to be using the console to make the purchase in the first place anymore, is a bigger slap in the face to customers.

    When (or if) Nintendo do something about this, I'll happily jump into their online and DLC store.
    Reply +2
  • Sakurai teases a couple of Wii U-exclusive Super Smash Bros. modes

  • SuperSoupy 16/10/2014

    Crazy.... there's gold in the pic...

    Crazy prices?
    Reply 0
  • PC gamers get Assassin's Creed Rogue early 2015

  • SuperSoupy 13/10/2014

    Definitely more interesting than Unity, gameplay-wise, in my opinion. Story-wise too.

    The most interesting thing about recent AC games has been the naval warfare/exploration. I was hoping to see how that would be handled in next-gen editions of the game.

    ...I've yet to see even a splash of water in AC:Unity.

    The focus of what's going on in Rogue is that it's a revenge story set from the seemingly bad side of the Assassin/Templar conflict. That's a cool idea!

    ...the only thing I know about Unity is that its set in Paris with some co-op elements... that's all Ubi seem to be wanting to push as its marketing fodder.

    I kind of wish it was all the other way around, and it was this game that was getting the next-gen treatment. Arctic naval warfare would look stunning on modern PS4 graphics.
    Reply +3
  • Bayonetta 2 review

  • SuperSoupy 13/10/2014

    I've never felt so positive yet equally negative about a game series before. I found the first game to be an absolute blast to play. Fantastic. But the visual style and attitude completely left me cold. I couldn't carry on for more than 30 mins without being put off. (Anime, bland females, hearts.... blergh).

    The Bayonetta games are definitely the type of games that require you to be 'into' that sort of thing before jumping in. Not from a genre perspective, but from a stylistic one, which is a far broader term, and a lot to ask for a potentially massive audience. It's simply not as initially appealing as the other AAA titles out there.

    Not to say that that's wrong, I mean the niche that it caters to are totally going to cream their pants over this (and give the finger to anyone else who doesn't agree that its the mutt's nuts). But in the wider term of appealing to customers, it does have a tough job to do. A shame, because like I say it definitely looks to play like a great game underneath that.
    Reply -2
  • What the hell is Gamechurch?

  • SuperSoupy 10/10/2014

    @HoloDust Yay! Black Jesus! Reply 0
  • SuperSoupy 10/10/2014

    Gamechurch is a Los Angeles thing.
    That'll explain it.

    Pass.



    (Although admittedly, if someone simply must to sell religion to me, this is a better way to do it than knocking on my door with a bible when I'm trying to capture a control point in TF2.)
    Reply +3
  • Captain Toad: Treasure Tracker footage introduces Captain Toadette

  • SuperSoupy 10/10/2014

    @elhozzo I played it in multiplayer and found it to be annoying. Especially with the camera leaving players behind, the disadvantage to other players using just wii remotes, and generally stream-lining the gameplay so that 3 or 4 players could navigate with only a fraction of the finesse that you could do in 'galaxy'.

    I think that '3D World' actually works much better as a single player experiance, and even then, it falls on it's face when compared to previous Mario games. I was really disappointed by it.

    Captain Toad does look rather good though. Potentially the 'pikmin' of this generation. And I really want it to be as good as that.
    Reply -1
  • SuperSoupy 10/10/2014

    Please please please be better than 3D World!! My WiiU can't take another disappointment. Reply -9
  • Ubisoft hits back at Assassin's Creed: Unity downgrade claims

  • SuperSoupy 10/10/2014

    WOW. A ton of comments on this in about just 10 minutes. People really seem to be up in arms about a slight resolution decrease that they're never going to notice. Reply -27
  • Alien: Isolation gets Oculus Rift support via fan hack

  • SuperSoupy 09/10/2014

    @Wander Oculus released an updated runtime and sdk a few days ago. Install the latest stuff then give it another go. Reply 0
  • SuperSoupy 09/10/2014

    @tyuur
    There is going to be a lot of disappointed people once they realise you can see the pixels in a Rift, even the 1080p version. Put your face an inch from your screen, that's what you see.
    This only really applies to anything that's far away in the distance in a game. Looking down a road in Euro Truck Simulator 2, for example, can be very pixelated in a DK2. Anything mid-to-close up though, is fine. The distance problem could be overcome in games by developing graphics to be broad and easy to read past a certain threshold from the camera (in a similar way to how LODs work). The result will look weird on a standard monitor though.

    This Alien: Isolation VR method will behave the same way: it's essentially just transferring/condensing the standard desktop view to the Rift, rather than being a display format specifically suited to the VR. Kind of like movies that are made for 3D versus movies that just have the 3D tacked on at the end.

    It looks damn cool as it is, but I imagine that the developer's official demo would have sold the illusion a hell of a lot more.
    Reply 0
  • WildStar calls off Christmas, Halloween content

  • SuperSoupy 08/10/2014

    Reply +10
  • Wii U GameCube controller adapter compatible with more than just Smash Bros.

  • SuperSoupy 08/10/2014

    Sooo... the GC controller and adapter CAN be used on other things, but Nintendo are patching it down so that it CAN'T?

    ...well that sucks. I can understand why they did it, for the same reason you can't play GC games on a wiiU: it being a move to protect Ninty's licenses, seeing as this adapter is pure emulator fodder, and in that regard fair enough.

    But if they sell this thing in public, someone's going to pull it apart in a bid to find a way of using it across games other than Smash, and PC compatability too. If they can do it with 3DS Smash they can damn well do it here.
    Reply +1
  • SuperSoupy 08/10/2014

    No excuse for not patching the WiiU to be compatible with Gamecube discs now, Nintendo... Reply +1
  • The many styles of Mortal Kombat X

  • SuperSoupy 08/10/2014

    @propalex
    I'm not too convinced about the idea of splitting a character's moves into different sets. I'd rather have all my moves available at one time.
    I dunno, man. Looks cool to me. When I was anticipating Street Fighter 4: Arcade Edition a while back, I was disappointed to find most of the 'new' characters were basically same-but-different variants of Ryu.

    Here, MKX is giving us character variants (the Kens, Akumas, Evil Ryus, etc) and essentially compiling them into one character's slot. This means a healthy character roster won't be wasted on boring same-but-different characters. Every character will be unique, and every character will have their own variants too. I reckon this is a good thing.
    Reply +1
  • SuperSoupy 08/10/2014

    I goro get a hold of this when it comes out! If it isn't sonya list then you're clearly going to miss out, seriously you'll be jade-ed. I played a demo and Tsung all day about how great it was. If Baraka-bama had a go he'd probably agree, and he's the president! He'd stryker defiant pose in awe of its awesomeness! Only a Noob would disagree with this game.

    ...I kanot wait.
    Reply -1
  • Nintendo to focus on Nintendo Direct and social media following Official Nintendo Magazine closure

  • SuperSoupy 07/10/2014

    @el_pollo_diablo Much like music ownership moving away from CDs and records to a digital format.

    There's a sense to physically owning something. That sense is dropped drastically as far as digital goods goes, and in some cases with DRM and monthly access fees, ownership is literally removed altogether.

    Personally, I used to collect this magazine routinely back in the day (lost my mind when I opened a page and discovered they were making a South Park game on the N64 :-p). I graduated from this to NGC magazine and they were good times.

    I think I'll have to pick up this last issue on general principle.
    Reply +5
  • Ubisoft defends Assassin's Creed: Unity graphics lock for parity on PS4, Xbox One

  • SuperSoupy 07/10/2014

    @Playstationman As a theory then: If the PS4 GPU can easily handle 1080p/60fps, then it won't break a sweat when having to handle a cut down to 900p/30fps.

    So, by comparison, the PS4's innards will handle this game with more ease than the Xbox's, thereby Ubisoft may have unintentionally made the PS4 version of this game the better port...
    Reply -2
  • SuperSoupy 07/10/2014

    Soooo Ubi have optimized the PS4 version to be equal to the Xbox version...

    No biggie. Just means that neither version will be definitive. If they cut the PS4 version to be worse than the Xbox version, then that would be a problem. But then why would they do that?

    Plus if they have to optimize the resolution to this degree, it will likely mean that other aspects of the game like the CPU, will run a lot smoother under the hood.
    Reply -22
  • Video: Why there's no Lord of the Rings in Shadow of Mordor's title

  • SuperSoupy 06/10/2014

    @Leben Ah. Right. Massive unintentional derp on my part, then. Nasty-spoiling comment is deleted. Ta! Reply +1
  • SuperSoupy 03/10/2014

    @Leben
    Posting spoilers for a 2 day old game? Are you really that self centered?
    Ain't a spoiler, it's the setup of the game. Eurogamer will tell you as much in their review. Hell, it's probably on the back of the box!

    Haven't played this game at all yet, although I fully intend to. I'm not the type to spoil anything for other people, and some people need to better understand what 'spoiler' means before calling someone else self-centred.
    Reply -2
  • Ex-PlayStation Home devs want to build a new virtual world for PS4

  • SuperSoupy 06/10/2014

    @Achtung_Englander
    gamers are not really that interested in the socialising with virtual strangers.
    ...says the guy who, by typing in this thread, is socialising with virtual strangers.

    I say go for it! Just because it might not be a "gamer's" thing doesn't mean thousands of others won't like it. And thousand of other people did like PShome, so much so that they invested their money into it.

    They shouldn't be left hanging just because Sony don't wanna play anymore.
    Reply +22
  • Sakaguchi's Terra Battle out this week

  • SuperSoupy 06/10/2014

    You can buy "Energy" from a cash shop or get it from regular gameplay progression, the developer said. You can use Energy to restore your in-game stamina
    ...or they could have have just charged a normal price for the game, then the in-app purchase to eliminate the wait times of stamina regeneration wouldn't even be an issue.

    C'mon, it's by the creator of Final-freakin'-Fantasy. It's not like his and Uematsu's names alone wouldn't sell a bunch of copies. They don't need to 'microtransaction-F2P' this shit!
    Reply +8
  • Alien: Isolation review

  • SuperSoupy 05/10/2014

    @Ortikus
    Sometimes things aren't always 'fair'. And that's a good thing, otherwise it would get too predictable and easy.
    If I were to get brutally shot down while playing, say, XCOM, I would say out loud "That's so unfair". But in truth, the game was very fair. I lost because of bad strategy. That was my fault.

    If I'm cut down by a real hard brute while playing Dark Souls, I would again say "That's so unfair". But the real problem is not the game. It's me again, for deciding to take my low-level guy into a fight with the brute in the first place.

    Losing because it's the game's fault, makes it completely justifiable to blame the game. And if it's the game that's wrong there, that makes it a bad game. Losing because the game was fair, yet you failed as a player, makes it impossible to blame the game (no matter how much the player rages at it). The problem is with the player, who now has a connection to the game and realises the challenge that the game has now set. That makes it a very good game.

    Fairness must be constant in a game.
    Reply 0
  • SuperSoupy 03/10/2014

    @George-Roper That's a fair point from looking at it in a pure cinematic sense. I can agree there.

    But as a gameplay mechanic, having something you can't see, pop up and kill you from a place that you never knew was even a spawn point, that disobeys any of the pre-set game design, is unfair to the player. Would it be scarier? Almost certainly! But it would make for game that gets boring pretty quickly.

    I think the devs knew this. So I'm glad that they appear to have pulled the horror back just a bit (it still looks like a creepy game!) if it means that its function as a game can flourish.
    Reply +10
  • SuperSoupy 03/10/2014

    @SuperAttackBikini I don't care too much for Gamespot, and IGN is just terrible in everything it does.

    I'll remain optimistic for the time being :-)
    Reply +9
  • SuperSoupy 03/10/2014

    @George-Roper
    If you can see the horror, its not as horrific.
    Depends on the context. Sure they could have not shown the Alien so much (and to their credit it seems that actually they don't most of the time), but the fact that you can see him, knowing that one wrong move and he's got you, trying to determine a way around it in a limited time window, is also scary. What's more it brings more of an interactive element to the fear that isn't present when the alien is not visible.

    The alien not being there creates a theatrical sense of horror, and more importantly tension. Revealing the alien gives a sense of interaction and immediate panic. I'm hoping the 'see/not see' relationship works well in the design, and judging by the positive review, it certainly seems to be the case.
    Reply +11
  • SuperSoupy 03/10/2014

    Thank God!

    Reply +1
  • Steam Curators must now disclose paid-for recommendations

  • SuperSoupy 03/10/2014

    To quote 'The Office', but replacing the word 'Wikipedia' with the word 'Curators':

    "The thing about Curators, is that it can be written by anyone. So you know that the information that you're getting, is the best!!"
    Reply +15
  • Twitch tightens policy on paid or sponsored content

  • SuperSoupy 03/10/2014

    @Sapporodan I find Twitch to be exactly the same as far as adverts go. There's always one on before a video plays.

    Even as a service I find it uneccessarily puzzling. Anyone know if it's possible to watch non-live, backlogged videos? If not, is there a schedule or something to keep up with streams in any way?

    (Not knocking Twitch, I just genuinely want to know how the heck to find videos as easily as you can on say Youtube).
    Reply +2
  • EGX 2015 headed to Birmingham NEC next September

  • SuperSoupy 01/10/2014

    Gutted that it's not in London anymore.

    Though saying that, the indie stuff was easily the best showcase of games at this year's expo. So I'm glad that Rezzed is still sticking around.
    Reply +2
  • Microsoft announces Windows 10 for late 2015

  • SuperSoupy 01/10/2014

    @joferjoe True. The big push here is compatability between devices so I can see that working in that respect.

    But Windows 7 already has an option to turn off the see-through blendy alpha-ness for a more efficient experience. And it looked the way it did because it genuinely suited a Windows PC experience. The Windows 8 tile setup looks like it does solely so that MS can compete with Apple and Android's growth in the mobile market. Visually the new windows style is ugly and has no 'visual identity' if you will, of its own.

    If I were to get Windows 10, personally I would love an option in the theme settings to go back to the Win7 art style.
    Reply -2
  • SuperSoupy 30/09/2014

    I see they're rather stubbornly still going to use that awful basic square graphic style. :-(

    I really, really, hate it.
    Reply +13
  • Sony confirms wheels that work with PS4 racer DriveClub

  • SuperSoupy 01/10/2014

    I've heard from multiple sources that the Logitech G27 is THE wheel of wheels out there. Surely they must be able to at least patch the game to add some form of functionality??

    The Thrustmaster options seem a little odd. So it's either the upcoming £250 wheel, or the £80 one that has poor-to-moderate online reviews?
    Reply +1
  • Eliza added to fighting game Skullgirls Encore

  • SuperSoupy 01/10/2014

    I wonder if 'Skullboys' would sell as much.... Reply +1
  • Mortal Kombat movie company making Tetris film

  • SuperSoupy 30/09/2014

    Sure the Mortal Kombat movie was cheesy, tacky, cheap-looking and generally a bit crap. But c'mon, tell me the original game that it's based on wasn't any of those things. As far as game-based films go, Mortal Kombat ironically turned out to be one of the more faithful adaptations.

    Also, if they were to make a Tetris movie, there is potential.

    They could make a biopic movie about the creator of Tetris. Apparently (being based in communist Russia) it was tough to do something as simply making a videogame independently, and even tougher to be allowed to profit at all from it. Something like that could have be look upon as criminal activity in the country. There's a story in there somewhere.
    Reply +2
  • Assassin's Creed: Identity is a 3D action-adventure game for iPad

  • SuperSoupy 30/09/2014

    @VideoGameAddict25
    Ubisoft, stop... just... STOP! How many AC games is that we've had this year now?
    If they're not careful, they just might 'Guitar Hero' this franchise.
    Reply +5
  • SuperSoupy 30/09/2014

    New Assassin's Creed you say?



    A free 3D action adventure game for iPad, now with micro-transactions.

    Reply +14
  • The Vanishing of Ethan Carter review

  • SuperSoupy 30/09/2014

    Review!? I didn't expect this to be out till next year! Awesome!

    ...that said I probably won't have the time to play this until next year anyways. Hooray for 6-month-later Steam sales. Will definitely give it a spin at some point.
    Reply 0
  • The Pokémon Trading Card Game has arrived on iPad

  • SuperSoupy 30/09/2014

    @Koozer Very true. I completely forgot it was by the same company :-p Reply 0
  • SuperSoupy 30/09/2014

    @GuiltySpark And the Pokemon Card game (as good as it is) is still copying Magic to some extent.

    Magic really should have put some copyrights down on their design. They would have had the market cornered by now.
    Reply -1
  • Shadow of Mordor £20 Season Pass gets you Sauron fight DLC

  • SuperSoupy 29/09/2014

    The 'Nemesis' Orc relationship system is clearly the biggest draw of this game. It's what sets this title apart from the rest of the sword-swinging button bashers out there. It's fantastic.

    Not a single piece of the DLC listed here seems to be based around, or build upon, that design. It's all just "play as this guy", and "here's some collectible orbs or something". Or "have an extra mission that has nothing to do with your Orc relationships. Go on, they won't even know it's going on".

    Some Orc-based DLC would have been nice. Have an Uruk-Hai gang invade the land or something. Maybe the standard Orcs that you encounter are afraid of them or something...

    Unless the yet-to-be-mentioned DLC is about the best thing in the game, the stand-alone game will last me just fine.
    Reply +1
  • EGX 2014 day four - live

  • SuperSoupy 26/09/2014

    I played Elite: Dangerous on Oculus Rift DK2 today
    What stand is this on? Is it on the Oculus stand or the Elite stand? Or both? Wanna know so that I can head straight there on the weekend :-)
    Reply 0
  • SuperSoupy 25/09/2014

    EGX being moved to Birmingham?? Earl's Court being knocked down next year!?!?

    ...looks like this year will be my last, then (and probably my last visit to Earl's Court in general by the looks of things).

    I will treasure this year's EGX more than I never have before :-(
    Reply 0
  • Super Smash Bros. 3DS review

  • SuperSoupy 26/09/2014

    Smash Bros has always been about the humour
    I thought it was always about celebrating Nintendo's history. I can see where the review is coming from, though.

    Newcomers to Smash are not going to become pro's playing this version of the game, the 3DS layout can be finicky, and the screen size seriously kills a lot of the intended fun (even on an XL). This is a game that really needs a big TV to shine. (It'll be interesting to see how well the WiiU version reviews compared to this).

    But as a portable piece of fun Smash, taken within the flawed confines of the hardware, it's great. You really can't blame the devs, as a tough objective of bringing Smash to a mobile device, they have both technically and visually succeeded and done exactly what was asked.

    If the humour/fun factor is low, it's still a decent game that celebrates Nintendo being Nintendo, and is a prime example of them showcasing their technical aspirations. That's good enough for me.
    Reply +12
  • Middle-Earth: Shadow of Mordor review

  • SuperSoupy 26/09/2014

    People keep comparing this to Assassin's Creed, but in truth I'm actually looking forward to this more. Would love to give it a go. Reply +2