DoKtoR Comments

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  • Watch: At least Metal Gear Solid 3 is still really good

  • DoKtoR 20/08/2016

    "SNAKE-Eataaaaa!"... Dammit, now I'm going to have that stuck in my head for the rest of forever, thanks Aoife and Johnny! Reply 0
  • Watch: Ian introduces Chris to the ZX Spectrum

  • DoKtoR 06/08/2016

    I take a sadistic pleasure in seeing Gen-Yr's squirm at the amount of waiting us Gen-Xr's went through just to simply play a game... it wasn't so much fun at the time, though I did learn the art of the nice tea break waiting for that Alien cassette to load on the old C-64 (only to die multiple times and give up on the game).

    Never got into the Speccys though - too few colours on the screen - same issue Chris had trying to distinguish the difference between enemy bullets and my own character, don't need that when it's hard enough to try and time a jump.

    Edit: Because.
    Reply 0
  • Watch: Chris teaches a reluctant Aoife how to play Hearthstone

  • DoKtoR 02/08/2016

    Aoife's reactions in this video (almost) make me want to play Hearthstone - nice work! Reply 0
  • Total War: Warhammer Review

  • DoKtoR 22/05/2016

    (Total) War, ugh good god ya'll, what is it good for?
    Absolutely Warhammer, sing it again!
    Reply 0
  • How Thimbleweed Park recreates the glory days of graphic adventure games

  • DoKtoR 16/05/2016

    I'll have to pick up this one when it gets released - loved Monkey Island. Reply +23
  • In Theory: Can AMD Polaris regain the mainstream PC graphics market?

  • DoKtoR 09/05/2016

    Bad news for the red team - I was hoping they would bring out something high-end to compete with the green team but doesn't look like that is going to happen now. Reply 0
  • A Legend of Zelda Hong Kong crime drama launches tomorrow

  • DoKtoR 04/05/2016

    Wow, that was some brilliant acting - a tour de force right there! Reply +1
  • Fallout 4 The Automatron review

  • DoKtoR 25/03/2016

    it's therefore wise, before entering a derelict building, to make adjustments not just to your droid's arsenal, but the width of its stride.
    Tell me about it - Sir Captain Killbot III's sentry legs get caught on EVERYTHING - in fact I returned to Red Rocket (where I keep my robot workshop) after the final confrontation with The Mechanist only to find that Sir Captain Killbot III wasn't following me and must be stuck back at the lair dammit!
    Reply 0
  • A big interview with Chris Sawyer, the creator of RollerCoaster Tycoon

  • DoKtoR 04/03/2016

    TTD is still one of my all-time favourite games, it's a shame he feels that he's getting too old to create a new game as I for one, and many others no doubt, would love to see what new IP he could come up with (and 2D isometric is still cool in my books). Reply +1
  • Watch: How much space does the HTC Vive actually need?

  • DoKtoR 03/03/2016

    Everyone looks daft in the bold new world of VR - better to accept it now and enjoy the ride!

    As far as space goes - I live in a share house so it's my room which is 2.5m by 3m and contains a largish PC desk and a sofa bed, plus it's no VR for me regardless because of the prohibitive pricing :cry:
    Reply +2
  • Watch 30 minutes of the brand new Kingdom Come: Deliverance beta

  • DoKtoR 01/03/2016

    Looking forward to this one! Reply +1
  • The best Zelda games: Readers' choice

  • DoKtoR 25/02/2016

    Pretty similar to how I would rate them - although my top 3 would be: 1. A Link to the Past 2. Wind Waker 3. Ocarina of Time.

    That said Zelda games always like to hit the nostalgia button repeatedly and the game you grew up with in this case will be that you love the most.

    Oh yeah and when the f&*k did we get to cast our vote on this???

    I missed that boat...
    Reply +1
  • Is it finally time to upgrade your Core i5 2500K?

  • DoKtoR 21/02/2016

    Still using an original i7 920 and wondering when I should pull the trigger on a total upgrade (i.e. CPU, motherboard, RAM and HDD - an M2 SSD)... I have enough saved but when exactly does one make that biggest of PC upgrade leaps? Reply 0
  • Californium review

  • DoKtoR 20/02/2016

    How can one not love Dick?

    Most of the Dick I've laid my eyes on, including Ubik most recently, is a massive head f**k.

    There's that overly foreboding sense that once you've consumed Dick you won't be the same again.

    Shame about the game though, I was looking forward to it.
    Reply 0
  • Intel moves to shut down locked Skylake CPU overclocking

  • DoKtoR 10/02/2016

    Seems like a bit of a rort from Intel to keep their chipsets a tiny bit better than AMD when they really have a great deal of locked potential - just another example that shows why a monopolised product fails to benefit the consumer - we need better competition to keep Intel in check. Reply +37
  • "It was tempting to retire…"

  • DoKtoR 04/02/2016

    Did Peter Molyneux post out anthrax coated letters to everyone to deserve all this hate or did I miss something?

    The man over-promised and underdelivered on a game, which is what he has done since the 80's, people need to cut him some slack and move on already.

    PS: Over-promising and underdelivering is his MO you know, so account for this in his next game The Trail and you might not be so disappointed with the results, eg; "Hey this trail game is slighty better than average, I wasn't expecting that, yay!".
    Reply +1
  • David Bowie dies aged 69

  • DoKtoR 11/01/2016

    Ground control to Major Tom, farewell Major Tom... RIP. Reply 0
  • Eurogamer says farewell to Dan Whitehead

  • DoKtoR 20/12/2015

    I will sorely miss Dan's reviews - his words have swayed me on many a game purchase over the years I've been coming to this site (it's been like a decade now).

    However I am sure he will end up in that Nivana that game reviewers go to when they're done crafting words. I picture it to be a nice air conditioned room with large comfy arm chairs and touchscreens as far as the eye can see (no keyboards there!)... and an endless flowing beer tap.

    Good luck Dan, EG readers will miss you!
    Reply 0
  • Dirt Rally review

  • DoKtoR 15/12/2015

    This is THE essential rally game for PC - nothing comes close to giving the sheer thrill of driving, foot hard to the pedal, a Peugout 205 T16 through the forest roads of Finland, losing 2 wheels on the 2nd to last corner and struggling across the line on half a set of rims to set the 16th fastest time in the world (true story).

    Granted when you start out you may struggle in the earlier classes but with a bit of practice before you know it you'll be coming 5th in the Master class wondering how you can shave precious seconds off your time and question why you took too much curb on that Sweet Lamb corner (the one with the rock that you can barely see which has slain many a tire).

    TL;DR - Dirt Rally is the one game that will make you a better rally driver IRL.
    Reply +5
  • Wheels of Aurelia: a game about driving?

  • DoKtoR 02/10/2015

    My interest is piqued... Reply 0
  • Forza Motorsport 6 takes us back to the series' heyday

  • DoKtoR 08/09/2015

    @Milouse SOLD!

    Now I need an Xbone...
    Reply +4
  • Cities: Skylines review

  • DoKtoR 20/03/2015

    Wow, it has been a while since I disagreed with a review on EG but this is by far one of the most disappointing reviews I've seen here.

    C:S at least deserves a "Recommended" badge - CO's attention to detail, easy modabilty, districts and offline mode make this the only realistic option for a decent city-builder at the moment.

    You miss Sim City 5 Daniel Starkey? I'm sorry but you're in the minority on your misguided decision.

    I hope EG re-reviews this in a year when Paradox has released loads of DLC that makes this great game even greater.

    FYI - I've not encountered any traffic problems and that comes down to smart planning (using T-junctions instead of intersections, a great - and free - public transit system, and plenty of highway junctions).
    Reply +2
  • Cities: Skylines sells 250K copies in a day

  • DoKtoR 13/03/2015

    First game I ever pre-ordered on Steam and totally worth the wait - we have our spiritual successor to SC4 people!

    It isn't a hard game for people new to the genre however you can bankrupt yourself quite quickly if you try to build too many roads too soon (roads are expensive).

    The music and atmosphere makes it quite relaxing to play as well.
    Reply +5
  • Rich Stanton on: Requiem for a dreamer

  • DoKtoR 15/02/2015

    A good article that sums up my feelings about the whole damn Molyneux PR disaster - I too am finding it difficult to hate the guy even after all that has happened because at the end of the day I have immensely enjoyed a great deal of the games he has designed...

    But it will be difficult for me to ever trust him again... forget about ever turning to Kickstarter again Peter - that bridge has been well-burned.
    Reply 0
  • Grow Home review

  • DoKtoR 11/02/2015

    @Oli Sweet, cheers! Reply 0
  • DoKtoR 11/02/2015

    I think this review is missing the 'recommended' logo with the short description about why I should buy the game... unless EG is ditching all that now of course. Reply +8
  • Eurogamer has dropped review scores

  • DoKtoR 10/02/2015

    On another note I wonder how many generations it will take for comments like "reads like an 8/10" or "better than Halo?" to disappear... I hope soon... I am one of those crazy peoples who enjoys reading well articulated thoughts or intelligent humour in comments rather than the reality of simple "first" 1-upsmanship that goes on in many online forums. Reply +1
  • DoKtoR 10/02/2015

    I give this article a 10/10... no, wait, make it essential :P

    Seriously though as a fan of RPS I think EG has made the right move - I actually read the reviews on RPS but lately I found myself skimming to the bottom of every EG review for that not-so elusive score, now I might go back to reading EG reviews again.

    Oh yeah, the Twitter summary at the top is a great idea too :)
    Reply 0
  • That time Marie Curie set a donkey on fire

  • DoKtoR 29/01/2015

    I remember following the devlog for this game and thinking "Hell. Yes." - I'll have to pop across to the DRM site it is affliated with and support the devs. Very good sir. Reply 0
  • "The transformation was painful. We paid the price"

  • DoKtoR 09/08/2014

    @Suarez07
    I don't know what you earn, but these were well paid professionals, who should be able to have a bit stashed away or arrange temporary loan or pay with a credit card any bills for few months. They weren't working as cake in tesco or something
    I think you'll be surprised then at how little graduate programmers get paid - it's not far off Tesco wages.
    Reply +4
  • Thief review

  • DoKtoR 24/02/2014

    Dis-a-f**ken-ppointing. Reply -5
  • Down the replay rabbit hole

  • DoKtoR 24/02/2014

    @RichardC Simple solution to Ken Levine's problem - stop making AAA games.

    Focus on content and story, spend less time worrying about graphics - makes it a lot easier to program and you can produce a game that lasts 20-30hrs rather than a game that is finished in 10.

    This article is right about re-playability being a Holy Grail in that the Holy Grail was never found.
    Reply 0
  • Finally! SimCity offline mode confirmed

  • DoKtoR 18/01/2014

    @PlugMonkey I'm sure RPS will be right on top of this soon enough ;) Reply +1
  • DoKtoR 13/01/2014

    Surprise, surprise, that thing that wasn't thinly veiled DRM but a functional requirement that would take "a significant amount of engineering work" - Lucy Bradshaw, to alter finally solved with a simple patch.

    What about "With the way that the game works, we offload a significant amount of the calculations to our servers so that the computations are off the local PCs and are moved into the cloud" - Lucy Bradshaw, has the script been totally re-written to account for this?

    EA (voted worst company in the US by US consumers 2 years running), and by association Maxis are full of s**t methinks.
    Reply +6
  • Assetto Corsa beta review

  • DoKtoR 18/01/2014

    Anything that makes the Lotus 49 more drivable than GPL has got my interest piqued.

    I spent hours on that game to get a decent lap time on Monza to barely even compete with the likes of Jim Clark... though I was playing GPL with keyboard instead of driving wheel which apparently made that game an even more fickle mistress.

    I think AC will get a good look into during the next Steam sale.
    Reply 0
  • Monaco: What's Yours is Mine review

  • DoKtoR 30/04/2013

    Definitely Bonanza Bros. for the 21st century sums it up well, to the point that single player is a bit lacking [goes out and buys a PC gamepad for multiplayer]. Reply +1
  • Hotline Miami review

  • DoKtoR 13/11/2012

    Tom you are indeed dead on in your review: this game is a hyper-violent and addictive blend, much like a mixture between 'A Clockwork Orange', 'American Psycho' and 'Drive' to use some film similes. Plays like 'Sword of the Samurai' (the top-down fighting parts) which is one of my all-time favourite games. My only hope is that the developer takes this formula further and produces a sequel, which would, for me, be an instant purchase. 10/10. Reply +1
  • McPixel Review

  • DoKtoR 11/07/2012

    That's... odd.

    But in a good way.

    Will get the iPhone version when it's released.
    Reply 0
  • Eurogamer Investigates The Mighty Simulator

  • DoKtoR 02/06/2012

    How about a Game Simulator Simulator - which simulates what it is like to be a simulation game on a shelf in a shop waiting to be purchased? Gold! I want 10% of the royalties. Reply 0
  • CD Projekt announces Cyberpunk

  • DoKtoR 31/05/2012

    Two words: f**k yeah! Reply 0
  • Diablo 3 struck by Error 37 woe again

  • DoKtoR 31/05/2012

    Online DRM will be the death of major game companies, not the pirates as intended... hell the pirates will still be there, you can't stop them, they may as well just live with the fact that a small percentage of people won't pay for their games rather than piss off the majority that do.

    Error 37 = death to the loyalty of gamers.
    Reply +10
  • Witcher 2 dev to reveal first details on "second triple-A RPG" tomorrow

  • DoKtoR 30/05/2012

    @hiddenranbir how about Cyber-punk? Which is what the concept art would suggest.

    If they can make a decent Cyber-punk RPG that fuses themes of Bladerunner with Neuromancer that would be an awesome feat (yes, Deus Ex sort of did that but those boss fights ruined the game to some extent).
    Reply 0
  • BBC News mistakes Halo UNSC logo for UN

  • DoKtoR 28/05/2012

    BBC = Balls-up Bumbling Corporation :-P Reply -3
  • App of the Day: Saturday Morning RPG

  • DoKtoR 28/05/2012

    @faceache - if I had been drinking a glass of milk when I read your comment there would have been a mess, gold! Reply 0
  • Fez Review

  • DoKtoR 18/04/2012

    @The-Jack-Burton It's just you - everyone else digs the nostalgic charm of 8-bit and wishes they didn't sell their C=64 and massive collection of classic (awesome) games... unless that's just me of course :P Reply +4
  • DoKtoR 18/04/2012

    The wait is finally over, I've been watching the dev on this for a while now and I'm glad it did well on faithful old EG ;)

    Bye!

    *gets Fez*
    Reply 0
  • First XCOM: Enemy Unknown screens, details

  • DoKtoR 10/01/2012

    About f**ken time someone remade this brilliant game!

    Also Mr. Meier could you please remake Sword of the Samurai?
    Reply +1
  • Games of 2011: Skyrim

  • DoKtoR 30/12/2011

    @nicfaz it's difficult to give a completely accurate assessment when the gaming public wants the full review on release... this is why EG does retrospectives - in hindsight it's much easier to give a proper score. Especially in regards to the PS3 high level bug which was only noticed after the game was reviewed. Reply -1
  • DoKtoR 30/12/2011

    Ever since the Internet caught on (around about 2004 when broadband became fairly accessible here... Australia) it's been commonplace for broken-out-of-box games to be released - before then it was damn near impossible to fix a broken game after release.

    So it begs the question are we winners or losers for having to patch a game constantly after release?

    My answer is one of the best games I've played in the last couple years was Fallout 3: New Vegas and that was in my opinion one of the buggiest games I've ever seen, so in that respect the ability to patch is a blessing in disguise.
    Reply -1
  • Saturday Soapbox: Bring On The Next Generation

  • DoKtoR 17/12/2011

    Better graphics are the opiate of the masses - bring back gameplay!

    Remember how awesome games from companies like Microprose or Bullfrog were? We need games like that again. Good graphics draw you into a game but it's good game design that makes you want to stick around for the next 30hrs.
    Reply +1