Daniel_Spencer • Comments
-
-
- 1 Posts
- 490 Comments
- 1 Followers
-
Currently playing Stealth Bastard, Chivalry and Planetside 2.
-
Thanks much.
Journey's end.
Loading...hold tight!
Steam may soon allow game-sharing with friends
PlayStation 3 update 4.45 bricking some consoles
BioShock creator Ken Levine writing Logan's Run movie
Tech Analysis: The Last of Us
Story-telling is predictable and cliché for the first half of the game. The second half and the ending? Most definitely not. I'd argue they take (without giving too many spoilers) much more bolder choices than Heavy Rain and supersede The Walking Dead due to the heavy contrast with the first half. It isn't *better* than the Walking Dead but it carves a very human story that is worth commending. Hell, the relationship between Ellie and Joel is touching without bordering on cringe-worthy whilst simultaneously being powerful without being pretentious. Last Of Us has very powerful emotional beats that I feel is a far cry from being predictable. This is without mentioning the fantastic world-building and discussion of uneasy topics such as assisted suicide when both Joel and Ellie walk into a bath where a couple killed each other and you can see how deprived they feel. Fair to say, they've got environmental storytelling nailed down.
Gameplay is a different story entirely. It is still very-gamey. And by that term I refer to the suspiciously chest-high cover, abundance of planks and ladders etc. That said, the variety here is far better than that of the Uncharted series.
Firstly, stealth is more competent than Uncharted 3 or 2. It is by no means perfect, but strikes that tonal note of characters being desperate and often making mistakes. Not to mention it works better than Uncharted. Secondly, the melee is far more visceral, with more player interaction in contextual attacks. Thirdly the gun-play is a bit shit thanks to the undue weapon sway, but that's the point. Joel isn't random space marine 42 or the generic saviour of x who can do now wrong. He's desperate to survive and that shows in his inability to focus and concentrate.
AI really depends. The infected are a bit shit and annoying to fight as are the clickers but the humans are the real star of the show here. They range heavily and every encounter I've had with humans is nasty, last-minute and thrilling. They almost always react differently. But the intelligence isn't perfect but nothing ever is.
It is a ND game, so visually it's bound to be amazing. Does it match Tibet visually? Depends on what we're arguing on. Thematically? From a fidelity standpoint? I can tell you that it perfectly encapsulates the tone that the game is conveying; so thematically its bang on the money.I can't argue with light-hearted humour because Tlou is a dark, sometimes unduly gratuitous though all of it has a place is the least I can say.
15 hours is a good estimate for the single-player though there is a far more re-playability than Uncharted. Also, multiplayer! Supply raid isn't any good, but survivor is fantastic! Even the meta-game is entertaining.
All in all, I reckon last of us isn't really game of the decade but I don't think any game deserves that title since one can pick holes in any game. Subjectively though, I think this is one of the best games on the PS3 right now. Reply +6
In Theory: Can next-gen fulfill the 1080p60 dream?
As proven by OnLive, no matter how much money you end up throwing at it, Cloud computing has its limits. And its limits are bandwidth transmission, something which isn't perfect in any country so all that 'infinite processing power' is going to mean jackshit when the uncompressed video ends up looking janky thanks to shitty video decompression resulting in severe artifacting or high latency. Reply +6
I'm not ragging on Watch Dogs but we already knew that game was coming. The Division (to me at least) looks truly next-generation and it was a huge surprise. Reply +6
That difficult second screen
Miyamoto: Nintendo's game ownership policy should operate "like a toy company"
The big interview: Microsoft Studio's Phil Spencer discusses Xbox One
Poland and Portugal not supported at Xbox One launch, importing near ruled out
Star Wars: Battlefront is "DICE's interpretation of what Battlefront should be"
Bigger really is better: Dead Rising 3 preview
Sony: PlayStation 4 will not restrict used games or force you to connect your console online
From Andrew House:
"Concepts like true consumer ownership and consumer trust are central to everything we do." These are the closing words we as gamers should support with pride. Reply +11
Project Gotham Racing 3 retrospective
Deus Ex: The Fall is six hours long, the first of a series and will contain in-app purchases
Counter-counter 2.) Again, that's assuming Deus ex fans have an apple device. Secondly, there is also another fallacy that it 'will' release on Android after they just announced an exclusivity deal.
Counter-counter 3.) Square Enix has priced games like Chrono trigger and final fantasy dimensions at $20 in Us territories. What part of that is in the 69-4.99 mark? There is a plethora of articles already calling bs to square enix's pricing on iOs.
Check here: http://www.digitaltrends.com/mobile/square-enix-explains-why-final-fantasy-games-cost-so-much-on-ios/
And here:
http://kotaku.com/5950253/square-enix-defends-the-surprisingly-high-pricing-of-their-ios-games Reply 0
Problem number 2.) Exclusivity of spin-off games usually don't draw the ire of an average deus ex gamer but considering this game is actually vital from story perspective, you've basically alienated half your audience and your most hardcore fans who've loyally bought all your games.
Problem number 3.) Square Enix is well known for being the most unscrupulous publisher on iOS with some of the highest prices for games that aren't even remotely that valuable. Reply +2
Android: Netrunner review
The Last of Us review
Remember Me review
Mortal Kombat's Scorpion is the next DLC character in Injustice: Gods Among Us
PlayTV crashing PS3s
If I want to watch television. I have my television for that. I don't need a console on top of that which will serve me the exact same service albeit slightly worse as half the stuff shown at the conference was appealing to American fratboys. Reply -1
Digital Foundry vs. The Last of Us demo