Worst minigame ever Page 2

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  • Deleted user 16 January 2011 12:11:10
    Blitzball's good, but Jecht Shot makes it all very easy.
  • Deleted user 16 January 2011 12:14:54
    I vote Blitzball too. Complete shit, I hated how static everyone was and how crap the controls were.
  • Ged42 16 Jan 2011 12:20:09 7,703 posts
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    Oblivion's lock picking is my most hated I think.
  • PodlingJuice 16 Jan 2011 12:21:36 262 posts
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    Mini game / puzzle, thankfully only repeated the once.

    Ugh
  • PazJohnMitch 16 Jan 2011 12:26:57 7,830 posts
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    The Gummy Ship bits on Kingdom Hearts were pretty painful.
  • Deleted user 16 January 2011 12:30:55
    Some of the combat challenges on Batman AA made me want to pull my face off in frustration. If they can be classes as a mini game that is.
  • _Price_ 16 Jan 2011 12:34:32 3,072 posts
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    ME2 planet scanning by a country mile.

    On a personal note: Blitzball was awesome! So long as you took risks with the ball (throwing huge passes, taking long-shots, swimming the length of the pitch to score, etc.) it was genuinely fun. As a means to an end (Wakka's ultimate weapon) it was by far the best 'side quest' in the game (unlike those flipping butterflies).
  • monty2k 16 Jan 2011 12:50:01 241 posts
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    The "Absolve" minigame in Dante's Inferno. Ugh....
  • FogHeart 19 Jan 2011 11:25:20 944 posts
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    I hate the comments minigame where you have to hit the pluses and minuses.
  • gooner77 19 Jan 2011 11:30:41 733 posts
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    All 3 of the Dead Space Ignition minigames
  • Stop-gap 19 Jan 2011 11:52:39 329 posts
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    Not really a minigame, but I loathe it when the flow of a game is broken up by a sudden QTE To Not Die.
    I'm going to be the one to say GT5's B-Spec mode. Not because it's a bad idea, but because the B-Spec Bobs are such amazing under performers with 0 concept of defending their own positions.
  • Deleted user 19 January 2011 11:55:27
    THe hacking in Alpha Protocol. It's terrible.
  • Agent_Llama 19 Jan 2011 11:56:59 3,338 posts
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    Blitzball.

    My other half is completely stuck on the kayaking minigame in My Sims Kingdom DS, it's the last one needed to complete the game. Most of the internet seems to be having the same problem with it too.

    3DS: Mooky - 2019-9643-8311
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  • Deleted user 19 January 2011 11:57:31
    Snakehips76 wrote:
    Blitzball

    /shudders

    I see your Blitzball and raise you a 200 * lightning dodge for Lulu's Onion Knight
  • jonsaan 19 Jan 2011 11:58:52 25,326 posts
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    All the mini games in GTA Chinatown Wars. Stoopid tacked on touch screen guff.

    FCUTA!

  • Big-Swiss 19 Jan 2011 12:03:11 8,076 posts
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    the dancing in GTA SA

    the arcade minigame in R+C a crack time, maybe not the minigame itself, but getting 10'000 points would make me scream!

    The bowling in GTA4

    ........I'm sure there are much more, I think they create minigames in games so we can hate them........
  • kinky_mong 19 Jan 2011 12:06:05 9,984 posts
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    Stop-gap wrote:
    Not really a minigame, but I loathe it when the flow of a game is broken up by a sudden QTE To Not Die.
    I'm going to be the one to say GT5's B-Spec mode. Not because it's a bad idea, but because the B-Spec Bobs are such amazing under performers with 0 concept of defending their own positions.

    Reading the Castlevania:LoS instruction manual yesterday it describes the QTE's as "minigames" so I'm definitely saying that. Nothing as annoying as working down a boss only to stuff up the QTE and have to repeat the slog again.

    I'll never get my Orc looking the same again.

  • andywilkie35 19 Jan 2011 12:07:30 5,338 posts
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    Another vote for Blitzball

    PSN ID & Xbox Gamertag: Wedjwants

  • Murbal 19 Jan 2011 12:09:16 21,941 posts
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    sotp got it right on the second post:

    speedofthepuma wrote:
    Anything that's a slide puzzle. I can't do, and I hate, slide puzzles.
  • Whizzo 19 Jan 2011 12:09:18 43,038 posts
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    While not completely awful as it was a way of handwaving the protagonist coming back from the dead without resorting to reloading, the death walk minigame in Prey got old pretty bloody fast.

    This space left intentionally blank.

  • Deleted user 19 January 2011 12:10:04
    Hacking those gates in Puzzle Quest: Galactrix. What was the fucking point?
    And I loved the game by the way.
  • SteveHolt 19 Jan 2011 12:11:23 425 posts
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    Alone in the dark's car-jacking minigame, of course. Dead Space 2's hacking will soon be a contender IMO.
  • pauleyc 19 Jan 2011 12:16:28 4,445 posts
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    iHAZaCHEEZ3burger wrote:
    THe hacking in Alpha Protocol. It's terrible.
    The idea isn't that bad, it's just horribly implemented - on the PC at least. I imagine with dual sticks it's passable, with keyboard and mouse it's irritating to move the code fragments thanks to the floating and lagging controls. That said I think I have failed the hacking about twice in two AP playthroughs.

    Is the decrypting QTE from the original Mass Effect considered a minigame? If so then that's my personal contender. Silly Simon derivative. Also add the car jacking from Mercenaries 2.
  • Widge Moderator 19 Jan 2011 12:18:02 13,268 posts
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    CPR section of FFVII

    _ _ _

    www.unpaused.co.uk - electronic noise adjective salad

  • ModishNouns 19 Jan 2011 12:22:26 4,654 posts
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    I bought Bioshock on the cheapo over Xmas. I've only done two pipe-bollocks hacking games so far and I hate them already.
  • Lawrens 19 Jan 2011 12:23:36 398 posts
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    Planet scanning in ME2, space harrier/motorcycle in bayonetta, chocobo racing in FFX (dodging balloons or some crap), catching butterflies in FFX.
  • krushing 19 Jan 2011 12:24:54 777 posts
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    Genji wrote:
    Hacking in New Vegas sucks arse. There seem to be way more words than in FO3, and less bracket code things. With only 4 tries, it really comes down to guessing a lot of the time. Three guesses, log out, log in, guess again, etc.

    Not the worst ever, though.

    I've very rarely had to guess. There's usually at least 3 or 4 of those bracket thingies, and then there's maybe 4-6 words left, max. After selecting one, there aren't gonna be many with the same letters in the same places...or the other way round. Unsolvable ones (where you can't say 100% which one it is) are very few and far between. Dunno if the science skill affects the number of words, though - I always max it out anyway.
  • chiefian 19 Jan 2011 12:31:07 475 posts
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    I must be the only one in ME2 who liked scanning planets. I did cheat a bit though and buy the star charts on Illium which give you an abundance of rich planets, plenty of Eezo.

    ME1 hacking really pissed me off. The speed you had to go, there was just no skill to it. Much preferred ME2's hacking techniques.

    And I liked the picklocking in Bioshock, but it was frantic.
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