THQ destroys more humans
Uncovers next-gen games.
THQ has announced plans to deliver us two new Destroy All Humans! games.
The first of these will be a Wii, PS2 and PSP game called Destroy All Humans! Big Willy Unleashed. Here you'll play as alien protagonist Crypto and rampage through the world in your spaceship, on foot, or in a giant Godzilla-like mechanised smiling child robot thing.
THQ is promising full support of the motion-sensing abilities of the Wiimote, and its expected to be available early next year.
Following this will be the fully-fledged next-generation bonanza Destroy All Humans! Path of the Furon. It'll be bigger and bolder than ever before, and tells the story of Crypto's mission to learn Kung Fu so that he can best a new enemy. As you do. It's also expected early next year.
Both games will be heavily dosed in comedy, taking their lead from the first two solid and well received games on PS2 and Xbox. More details are expected this week at E3.
Head over to our Destroy All Humans! and Destroy All Humans! 2 reviews to find out more.
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Comments (12) Latest comment 5 years ago
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It had great potential, and the gags were a laugh, the sci-fi references witty and relevant, but somehow the engine, whilst satisfyingly pyrotechnic and great for representing what was going on, didn't really have quite enough 'oomph' to do the concept justice.
'Path of The Furon' presumably being a nod to 'Path of Neo' with its kung-foolery?
So long as it is better than the San Andreas attempts at including 'special fighting moves', I say bring it on (by turning my palm upwards and gesturing with all four fingers together).
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jesus spoil all our fun
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I don't know what made me persevere with Mercenaries, but the interesting breadth of the missions, and the fun of tooling around in a warzone somehow made me plug hours and hours into it - sort of reminded me of GTA2, where different gang territory met, there was invariably armed conflict. It shared the 'gang popularity' meters of that title, too, where you could either be popular or hated by the various military factions in Mercenaries, and this would affect whether you could pass through their territory in a pickup truck, or if you needed a tank.
It was a game with aspirations - the airdrop and airstrike stuff, picking up soldiers and taking them to fight their enemies, land and air vehicles - a great degree of freedom in how you approached missions. Even I don't think it carried it all off perfectly, but was a solid sandboxer.
Destroy All Humans sort of reminded me a bit of it... I suppose I'm just hoping they can get the open-worldness of it right, and that they might be helped in this with the 'extra power' of next-gen consoles.
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Its coming mate dont worry
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buy it when it comes out then
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It looks like someone's description above, a high res version of the PS2 effort.
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It looks like someone's description above, a high res version of the PS2 effort.
Surreptitiously crosses it off list-of-games-am-quite-interested-in.
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Will this be published by Gamecock perchance?