Sony and Jaffe sued over God of War
Suers claim their ideas were stolen.
Sony and developer David Jaffe have been sued for allegedly copying other people's ideas in the God of War series of games.
No, not the original Greek myths, but the works of two Californians with strange surnames: Jonathan Bissoon-Dath and Jennifer Barrette-Herzog.
The main claim of the suit, according to GamePolitics, is that the pair had sent their work - including a screenplay - to Sony Pictures, as well as agents that deal with Sony Computer Entertainment America, back in 2002.
The double-barrelled duo note that God of War 1 was released in 2005, and that David Jaffe said the game took three years to develop. Whoops.
Pages of similarities between the fictional works of the duo and the God of War games were also listed.
These mention a champion picked by Zeus and Athens to defend against the invading army of Ares; a champion whose family is hacked to death; a champion whose weapons resemble the two glowing sword-hands of Zeus; and a champion who has to cross a sagging bridge over a bottomless chasm.
Sony and Jaffe, of course, deny all allegations and seek reimbursement for any money shelled out on lawyers and nice suits to wear in court.
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Comments (45) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Hur Hur
/gets coat
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Heh heh. Rumbled! Get out of that one, Sony!
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I think Indiana Jones might have something to say about that bit.
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What?
FTFA:
The Adventures of Own: Owen's Olympic Adventure."
Shit title!
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He is going to get completely trounced in court though, and deservedly so.
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Check out her artwork
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christ those drawings are a travesty.
Should be renamed "Portraits of your Home - in a faux navie style "
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and then to compound the humiliation everyone on the intraweb laughs at you and says "you can't copywrite greek mythology" or "sagging bridges lollers"
just playing devil's advocate... i'm sure they're just a couple of money grabbing yank wankers really...
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Yes.
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And if they're not just doing this for the money then it should be a leason to everyone out there with an idea, get all your copywrite and shit registered before sending your idea to a publisher.
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£300 for one of those! I'm not surprised she needs to sue some huge company in a vague attempt for cash...
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Her art teacher clearly never told HER not to use a ruler.
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anyway, i'm 100% positive that sony, like apple, operate a no submissions rule, for exactly this reason
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Microsoft stealing other people ideas ideas? never!
Everyone is guilty of it, singling out sony is a bit harsh.
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But on topic, pillocks.
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From when did the Gods game by the Bitmap Brothers date again? What was the story there? Oh wait, a warrior taking on a job for the Gods, asking that if he succeeds, he'll be allowed to join them as an equal. He even walks on walls, climbs, fights huge snakes, gargoyles and what not.
Bitmap brothers should sue ... !
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"Hey we're making a game and when we read your ideas we thought that bit with the guy going over a sagging bridge was cool so we're using that, how much do you want us to pay you for your idea of having a guy walk across a sagging bridge."
Yeah right.
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Correct me if I'm wrong, but there were sagging bridges before this guy's 'idea', weren't there?
Hmmmm.
Anyway, these mostly spurious lawsuits are doomed to fail as there's no real basis in fact.
'But, I thought of it' just doesn't cut it.
Just like the idiots that sued the makers of the Borat film, even though they'd signed disclaimers and taken money from the film company...
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I know we'll hate the duo, but if there's one thing I hate more than people seeking a quick buck, it's plagerism. If (and the key word is IF) they can prove a case, then Sony deserve what they got coming to them.
Of course, the golden rule is to get legal people on your side before you even submit anything to anyone, or be at least aware of what rights and laws are out there that will protect you. Neglect that, and even if your idea makes millions - you'll not likely see a penny of it...
edit; As for timing, well. I can say after seeing many, many cases of "delayed legal action" that sometimes people will wait for something to make X-billions of cash and then seek to cash in on its success. The upside of this is, that it's already made oodles of dosh and you'll clearly be wanting a slice of that dosh - if you cash in too soon, the idea may be dropped and you won't get as much in return (I know, I know, but it works for a fair few of the valid cases...). The downside is it makes you look like a greedy, money-robbing twat of extreme cuntishness.
Sadly, this is how ther market works these days. I don't like it. You don't like it. But even if they settle, they'll be set for years so they're going to do it regardless of how stupid they end up looking...
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I doubt very much Sony will get 'whats coming to them'.
Until very recently I worked for a videogame publisher (with less stringent controls than Sony) in Acquisitions. Studios wanting to send us concepts for consideration first had to have an NDA in place with us to prevent any possible lawsuits of this type. NDAs are necessarily skewed in favour of the publisher regarding plot and gameplay ideas. It was very very rare we would ever entertain an idea from a member of the public and our advice was generally along the lines of go join a studio and get them to pitch, or create your own dev company, before we will talk to you.
So those try-hards in the US trying to sue Sony will end up looking like the right chumps they are.
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I know how the system works, and I know these guys look like chumps and will be sneered at. But it's early days yet, and seeing as Sony themselves have a reputation - this is going to be interesting, if nothing else.
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Two falls to win then?
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Horsesh*t (not you Kami, Jinglton Whitherington-Aardvark and his talentless 5th grade artist companion). If you send an unsolicitied script/idea to anyone, you put a copy with your bank manager or get it witnessed/dated by a lawyer to establish precedence. If not, you get sh*t, because you can't prove anything (and no one with any sense reads unsolicited submissions - in fact, who would have the time? Not Jaffe, for sure).
Now, if the idea was something original, like say a kid with a one horned helmet wakes up in a sarcophagus and has to guide a mute angel from a deserted castle whilst defending her from shadow demons, you might have a chance. With something that's waaaay south of an episode of Hollyoaks in the originality stakes, they are just pulling the p*ss.
Just remember - someone has to pay for those lawyers. And it's on the bottom line of our games.
Shoo, pests!
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Jesus created man? What theology books have you been reading?
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What isn't said is whether or not the ideas were protected to start with. I think this is the crux of the whole isssue - if they can prove point of origin is theirs, then case closed Sony lose.
However, if this is like the 360 owners who tried a class-suit of insane money for Live downtime - i.e. without merit or intelligence - I do look forward to seeing these guys fucked up the bum with barbed wire in the courts.
Sony's problem for me is simply, they have a reputation for this - not just technologically, there have been numerous cases of songs being wholesale ripped off of peoples internet pages. These two may be cunts, but truth be told, I wonder if there is truth to it...