Siren: Blood Curse Review

Some like it clot.

Version tested: PlayStation 3

The first two Siren games may have been inspired and joyously original, but fun wasn't the right word for them. The brutality meted out by the 2003 PS2 original, which took the survival-horror template to ferocious extremes, was something to behold, even for hardened veterans of the genre. The result was the most hardcore survival-horror around - not necessarily something to charge your glasses about.

However, if you poked around in there long enough - adapting to the unique gameplay demands of high-jacking your enemies' eyesight, and one of the most complex and interwoven narratives in games - you eventually hit the bones of something very special. It might not have been fun, most of the time, but it was certainly progressive, challenging and engaging. All the elements were there for Siren to take the next step forward for horror gaming. It just needed a sharper focus to make the pieces fit.

The question is whether Siren: Blood Curse - a 12-episode series reboot sold on PSN - can deliver. As Rob Fahey noted when he reviewed the first three episodes (the game is available in three-episode lumps for GBP 6.99 or as a single 12-episode game for GBP 19.99), many of the things that crippled playability in the past have been fixed - or at least tweaked sufficiently to make the game more approachable and enjoyable.

Simple things like movement, camera movement and combat are now less stilted and clunky - and while by no means as refined as they could be, the rough-around-the-edges feel imbues an appropriate balance of panic and control. As you flail makeshift melee weapons and rifles towards lumbering undead, often you'll miss horribly and with dire consequences - and with an unease that's in-keeping with the complete terror of the characters under your control.

'Siren: Blood Curse' Screenshot 1

Ever wondered what it would look like if someone hung you by your tongue?

Whether this removal of complete control is by accident or design isn't exactly clear. For example, switching from the game's chaotic and disorientating over-the-shoulder 'Type A' camera position to a generally fixed behind-the-player 'Type B' instantly improves your character's stability, but surely this should be consistent across the controls? That lack of consistency speaks volumes about why it has taken until the third iteration of Siren before the jigsaw of good ideas has fallen into place. And even then, sometimes you're still expected you to make the pieces fit using a horrible, almost unusable first-person/aiming mode, and a less-than-brilliant context-sensitive climbing control.

Fortunately, Siren: Blood Curse more than makes up for it elsewhere. Unravelling the mysteries of a 'lost' village was always one of the most appealing aspects of the original, and Sony Japan's rethink of the plot retains much of that allure. Somewhat thrown into an already ongoing story, it gradually becomes evident that some of the cast are there to find out what's going on while others have been taking lessons at the Scooby Doo school of sinister agendas.

'Siren: Blood Curse' Screenshot 2

That's the trouble with doing your make-up in the dark.

In order to appreciate all this, you get to see the story from ten different characters' perspectives, which keeps the gameplay fresh and offers absorbing insights. It's not always clear who are the good guys are, but it's fun - there's that word again - to uncover certain characters' true intentions deep into the game. The skillful way Siren toys with your loyalty and pulls surprises points the way for future attempts at this style of multi-faceted interactive storytelling.

Even if the story doesn't grab you, or you don't enjoy the haplessness of the new American characters, the way you're adapting to a new challenge in bite-sized chunks adds a continual incentive to see what's coming next. Somewhat similar to Alone in the Dark's compelling episodic structure, if you can't get past a particular episode, you can always try the next one (though it's important to point out you can't just skip to the next chapter - just the next episode, which wasn't something AITD allowed you to do). Skipping around the story isn't the best way to take it in, but the game itself makes some provision for this when it does a temporal backflip halfway through, so don't worry too much.

Comparing Siren: Blood Curse's approach to the old interweaving, timeline-hopping confusion of old, it's a simpler, more linear tale to follow, and on one level this cohesion comes as a relief - previous Sirens were host to scores of vignettes scattered around a vast table of events. On the other hand, the regulation linearity means a chunk of what made Siren intriguing has been 're-cut' to fit the digestible episodic format. It's hard to make your mind up about which approach works best.

There is a positive side to this enforced focus, though. Having made the change to an episodic structure, Sony has been able to beef up the actual missions you undertake, which are generally more interesting than most of the perfunctory fetch-quests that dogged the originals. Siren 1 and 2 might have been much longer games, with many more secrets, but most of it was unnecessary padding.

Perhaps more controversially, the game's unique Sight-Jacking system has been sidelined to such a degree that you barely have to use it more than a handful of times. While previous adventures had you feverishly scanning the airwaves (brainwaves?), tuning into the viewpoints of Shibito sentries so that you could sneak past them undetected, there are precious few occasions in Siren: Blood Curse where this is necessary. Most of the time you can simply shuffle past while crouched, or run the gauntlet with a posse of undead swishing their scythes in your wake. Precious few of your enemies now wield rifles, and even getting shot a couple of times doesn't spell The End.

As with a lot of what's changed, there's ups and downs to this approach too. A lot of the cloying tension in the PS2 games was down to ever-imminent death, which is missed. But then again, there's something to be said for not dying every time you put a foot wrong, and the game retains its atmosphere and capacity to scare you. On balance, we forgive the diminished tension, which now has to be built rather than assumed. It's easy to observe that regular checkpointing and less deadly enemies dials down the true hardcore survival element of the game, but it's a far more enjoyable and accessible prospect as a result.

'Siren: Blood Curse' Screenshot 3

Pierce Brosnan having trouble aiming from 18 inches. Again.

The game does other things to make itself accessible, too. As with Siren 2, the in-game map marks your objectives (and precisely where to get objects), which removes the complete sense of the unknown that came with clueless, painstaking (and often frustrating) exploration. Fortunately the balance is usually right. For example, you might be told that you've got to follow a posse of shambling, muttering Shibito to retrieve an artifact, but actually working out how to get it off them unarmed is another matter. We also say goodbye to those hateful psychic rooftop snipers, replaced with often equally tense but far more playable alternatives. Only on a few notable occasions do the mission objectives become needlessly straightforward, but on balance you really have to think carefully about how to pick your way through the game. There's still an essential amount of trial and error, but the solution is never that far away.

It's worth noting, for those of you still hung up on the hilariously plummy voice acting of the original, that the overall standard has improved immeasurably. Featuring the right blend of Japanese and American actors, Sony has deftly avoided making a gaudy, dumbed-down Western remake. And with lifelike avatars and richly detailed environments providing such a visually arresting proposition, it's the sort of game people can't help but stop and admire.

'Siren: Blood Curse' Screenshot 4

Kiss me.

Another fact that's difficult to avoid when discussing Siren Blood Curse is the incredible value it represents. You're getting a game that could happily compete for a full price - around GBP 40 these days - for half that. Whether this episodic experiment pays off for Sony remains to be seen, but you can't fault it from a consumer perspective.

With these value considerations in mind, you might think that pinning a score to this excellent slice of survival-horror would be extremely tough. Do you praise the value and boost the mark accordingly, or stick resolutely to the merits of the game? As it turns out, it's not a difficult call to make, because Siren: Blood Curse would be highly recommended even if it was a full price offering. A few niggles remain in the control and combat department, but those of us schooled in slightly wonky survival-horror mechanics won't be put off. Not quite unparalleled excellence, then, but more than enough chills to keep horror adventure fans gibbering.

8 / 10

Read the Eurogamer.net scoring policy

Comments (51) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • SeesThroughAll #1 4 years ago

    Well, that was quick!
  • coastal #2 4 years ago

  • Darren #3 4 years ago

    I'm downloading this game now... bought the entire game outright as it's cheaper than buying it chapter by chapter. The first of the 12 "parts" has almost downloaded (took about 15 minutes!) but I'm confused about what order to install them in as it's not clear which part is which and, weirdly, the third and final part of Chapter One appears last in my download list for some reason after the last part of Chapter Four!!! Obviously I want to play Chapter One first so I've paused all the others so all three parts of Chapter One will download first then I'll unpause the rest so they resume downloading in order. At the rate it's downloading, it looks like the entire 10 GB download will be finished by tonight, although God knows how long the entire game will take to fully install.

    Can't wait! :D
  • SeesThroughAll #4 4 years ago

    @ Darren: I'm taking the "gradual install" approach. A couple of episodes for now, then the rest later. In the meantime, I'll get rid of some demos.
  • ondines_curse #5 4 years ago

    do you need to download all before starting the install?
  • Darren #6 4 years ago

    I don't think so... you can download and install the first 892 MB episode of Chapter One and play that while the rest of the same chapter is downloading.
  • myiagros #7 4 years ago

    10GB!!! wow i think i might pick up the Blu-Ray from HK in that case. Sounds good from the review though, and the demo was moody and interesting
  • SeesThroughAll #8 4 years ago

    Hmmmm... Could this be a convincing way to deliver episodic content?

    Would like to see EG take the opportunity to write an article on how this might evolve in consoles, seeing as the concept failed for PC gaming.
  • funkstar #9 4 years ago

    darren: for me the first part was the one at the end of the download list: and it was just over 1gb - i think you possibly downloaded the wrong one first!

    edit: nevermind you're downloading all of them before you install anyways!
    Edited by 1 at 24/07/08 @ 14:48
  • Darren #10 4 years ago

    Ooops, meant to say that I'm downloading the whole thing THEN installing each episode as in my experience installing large files while there's stuff downloading in the background means it takes a lot longer, understandable really as the drive head has to keep moving back and forth between the downloaded data and the installed stuff.

    The first two episodes, which total approx. 1.5 GBs, have already downloaded for me and it's just started on the last one of Chapter One. I have to say that I'm very impressed with the speed the whole thing is downloading at considering I'm only on an upto 8 Mbps connection! :)
  • Darren #11 4 years ago

    Shame this game is so damn dark that there's little chance of playing it before 9pm tonight when it's finally dark enough to play these kinds of games. I had the same problem with Condemned 2. :(
  • Widge #12 4 years ago

    muh, no money at the moment....
  • syphaa #13 4 years ago

    Don't think I could hack this without having to invest on some new pants for the longevity of the game.
    Does look pretty in a weird kind of way :)
  • ondines_curse #14 4 years ago

    one chapter left to download, this has taken all afternoon.
  • DanMW #15 4 years ago

    I see 4 chapters at £6.99 each or the whole game for £19.99. So it's an easy choice.
    Edited by 1 at 24/07/08 @ 15:09
  • Zelos #16 4 years ago

    I'm installing the first chapter now, I figured I'd buy it in instalments as I'm not sure if it's my kind of game or not. It's annoying that you have to download and then install - haven't Sony heard of stream compression?
  • andijames #17 4 years ago

    @Zelos

    Don't they do a checksum before installing? If that's the case it needs the whole file to pass the checksum. Like anything that installs so you can't install it until it's downloaded. :)
  • Zelos #18 4 years ago

    @andijames
    I'm sure Sony could have found a compression method that does intermediate checksum tests. Chop the file up into 50MB chunks and install each one in the background while the next downloads if you have to.

    Sony generally go for simplicity of implementation over customer convenience, though. Look at the way you have to download patches for PSN games even if you buy the game *after* the patch was released.
  • reddevil93 #19 4 years ago

    How much does this cost in euros?
  • kangarootoo #20 4 years ago

    A bit more of this kind of thing and maybe people will finally drop that whole "DLC games are not real games" nonsense. The delivery method has nothing to do with the quality and scale of the final title, but we have only really had Warhawk to demonstrate this. I'll all for it.

    On the whole drive space issue, bear in mind that once the game is purchased you have the right to re-download it whenever you want. So you can just download the first chaper, set the second one going in the background whilst you play, chuck the first chapter away once you have deleted it and set the 3rd going, etc.

    If ever you want to replay a chapter, its no biggy to just download it again (and if you have a PSP and remote play set up properly, you can set it downloading even if you aren't at home).
  • SeesThroughAll #21 4 years ago

    If ever you want to replay a chapter, its no biggy to just download it again (and if you have a PSP and remote play set up properly, you can set it downloading even if you aren't at home).

    Indeed. Remote Play is especially useful in this regard. A shame there aren't too many games that are Remote Play compatible.
    Edited by 1 at 24/07/08 @ 16:02
  • X201 #22 4 years ago

    "the game's unique Sight-Jacking system"

    Unique!?

    *cough*
    Psychic Detective
    *cough*
    1995
    *cough*

  • Furfoot #23 4 years ago

    Wth! This was a 9 this morning.
  • kangarootoo #24 4 years ago

    @SeesThroughAll

    "Indeed. Remote Play is especially useful in this regard. A shame there aren't too many games that are Remote Play compatible."

    No, I'm talking about the PSN store and the XMB. You can access the store through your PS3 via remote play and set stuff downloading. Then once it is done you can start it installing via the same method. By the time you get home, it is all ready to go.
  • Ryuken #25 4 years ago

    "seeing as the concept failed for PC gaming. "

    Well, just because some addons-called-episodes for one of the most popular PC shooters weren't released every six months as planned and didn't always give enough actual new content for the price/hype doesn't mean the whole concept has failed. Some episodes f.e. of Sam & Max gave the right hints as to how it could be a good alternative way of delivering games.
  • VMerken #26 4 years ago

  • FabricatedLunatic #27 4 years ago

    Need Siren. Need PS3.
  • dredd97 #28 4 years ago

    hang on a bloody minute! this was 'reviewed' last week and was given 9/10 yet today it's 8/10 why was it downed by 1 mark, and is it EG's policy to re-review ps3 games so they can be downgraded as not to upset the xbox fans?
  • byron_hinson #29 4 years ago

    Actually it was only chapter 1 reviewed last week - this is the whole package
  • elysrum #30 4 years ago

  • bad09 #31 4 years ago

    No cash! :(

    No problem the other half has offered to cough up for me so I'll have my grubby hands on this at the weekend, yay!
  • ArtOfLife #32 4 years ago

    Any recommendations on where to get a disc based version of this?

    I usually order from Play Asia but they don't ship PS3 stuff to the UK.

    Also, does it specifically have to be the Hong Kong version of the game if you want English text as an option, or should the Japanese version have the choice too? I can't think why it would, but you never know.
  • SeesThroughAll #33 4 years ago

    @ kangarotoo:

    Yes, I understood what you meant. Of course, that's the use I give to RP the most myself. My remark on games running through RP is just my usual rant.
  • SeesThroughAll #34 4 years ago

    Wth! This was a 9 this morning.

    No, I've always seen an 8 there.
  • Godhather08 #35 4 years ago

    Downloading the 12 chapters now. Looking forward to playing this tonight. Scary.
  • byron_hinson #36 4 years ago

    great game, but so bloody dark its hard to see anything at all!
  • timberwolf #37 4 years ago

    i hope this release highlights the cult original. this is a hollywood remake that removes all of the quirky grace of forbidden siren and replaces it with dummed down action scenes and QTE's. do yourself a favour and pick up the original for half the price of this shoddy remake.
  • funkstar #38 4 years ago

    @timberwolf: QTEs? i haven't seen any qte's so far, although im only on the third episode atm
  • #39 4 years ago

    wasnt this a 9 last week or something?
  • DUFFKING #40 4 years ago

    Episodes 1-3 reviewed last week, this is the whole package.
  • Widge #41 4 years ago

    Ah cool, I'll download just chapters 1 - 3 because only games 9 or above are apparently any good.
  • SeesThroughAll #42 4 years ago

    @ funkstar: He's referring to the "shake your controller" interactions. Tilting the controller sideways for reloading was a clever addition, I must say.
  • wonton #43 4 years ago

    " If it was on Xbox 360 it would get about 5/10 as 360 has much higher standards. "

    Using your kind of ignorance I could also say that "EG are biased towards Microsoft" "omg ps3 finally gets a decent review" but I won't and hopefully no one else will stoop to that level.
  • Widge #44 4 years ago

    Phew... I thought you'd get an icon per install, but it seems that they all install under the same icon. I'll install them all and feed back on total HDD space that it takes up.
  • Widge #45 4 years ago

    9200 or so MB for the lot. Really good game, shats you up somewhat! Great game for the price.
  • bad09 #46 4 years ago

    @ Widge

    I'm with you, great (and scary!) game. Only played two episodes so far but very impressed!

    SERIOUS pain in the arse to download and install all the episodes but well worth 20 quid if you like survival horror games.
  • Jepas27 #47 4 years ago

    " If it was on Xbox 360 it would get about 5/10 as 360 has much higher standards. "

    so, if MGS4 was on Xbox360 it would get 5/10... lol
    i've seen your profiel Nick_JC1, your top games are only xbox360, so its normal for you to say that...

    btw, great game, i've already bought the full package... this is a good choice for SH fans, since some developers of SH worked in this game.
  • septimus #48 4 years ago

    Downloaded all 9.2GB's of it on Friday night while out. Came down very quickly.

    Enjoyable so far, but can be bastard difficult.
  • BlackZam #49 4 years ago

    Siren: Blood Curse cost £25,23 from the Swedish Playstation Store.
    It cost 299kr it should cost 249kr if SCEE would care to treat all their costumers the same.
    But no.
    Let the Swedes pay a premium price...

    I'm gonna buy this from HK on Blu-ray now instead thats even cheaper.
  • tiddles #50 4 years ago

    Really enjoying this... it lacks a lot of the complexity and challenge of the original, but that may be no bad thing! And the episodic structure works really well, too - if I was playing it as a normal disc-based game, I'd probably play about an hour and then never pick it up again, but there's definitely something more-ish about downloading the chapters and playing through the bite-sized chunks... Worth checking out, after all, there's not exactly many other survival horror games being released onto the market these days :|
  • nibehlung #51 4 years ago

    People need to know that the demo is not even a good representation of this game. The actual game is a lot scarier, involves a lot more stealth, and the plot is top notch. It's a really fun game that deserves more attention than it currently gets.