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Call of Duty 3 Review

Xbox 360 Review by Kristan Reed

9 November, 2006

Page 1 of 3. Page 2 ->

Just when you thought that interest in World War II games was on the wane, along comes Call of Duty 2 and becomes by far the biggest selling Xbox 360 launch title.

Clearly the public's lust for shooting thousands of Nazi soldiers is as high as ever - especially when it's framed in the cinematically intense fashion that has become Infinity Ward's trademark. Activision knew it had to get a high quality follow-up on the shelves in time for this Christmas' buying frenzy - especially with EA's latest Medal of Honor franchise making its comeback in 2007. Having the whole WWII market to itself for the second Christmas running is a gift-wrapped opportunity.

But Infinity Ward isn't one of those sweatshop developers that can just merrily churn out annual updates of its games - and Activision knows it. Which is precisely why it's been such a smart decision to have another talented developer beavering away on various Call of Duty console projects over the past few years. And with IW taking its traditional two-year cycle to work on a proper 'next-gen' Call of Duty game (presumably due out next Christmas), Call of Duty 3 sees Treyarch take centre stage for the first time

Act of neglect

But its first controversial act has been to neglect to do a PC version, which, given the series originated on the beige box, has annoyed a significant chunk of its audience. Conspiracy theorists have every right to suspect that hardcore fans who've traditionally played the game on PC are effectively being funnelled into buying a next-gen console version. Certainly, here in Europe that decision puts an awful lot of extra focus on the Xbox 360 version, where the PS3 version is an irrelevance until March. By accident or design, it's handed Microsoft another golden opportunity to shift a few more consoles to those who won't be denied their latest CoD fix.

'Call of Duty 3' Screenshot 1

The opening scene in the game - right up there with Omaha beach for chaos and intensity - but does it last?

It's disappointing, then, to find that Call of Duty 3's core single-player offering feels like it's been rushed to market to fulfil demand rather than its potential. If it's not the minor technical glitches that give the impression of slapdash development, it's the half-baked new ideas, resistance to change and cut and paste mission design that serve as a stark reminder that we've been here so many, many times before that novelty hasn't just worn off, it's completely transparent. Luckily the multiplayer is a major saving grace, but we'll come back to that one.

Given that so many of the famous events of World War II have been covered off, Call of Duty 3 thumbs the pages of the history books to focus on one specific sequence of inter-connected events in the summer of 1944 that involved not only the Brits and the Yanks, but the Poles and Canadians as well, all fighting to squeeze the Falaise gap and liberate the French. Unlike Treyarch's more focused campaign in last year's acclaimed 'last-gen' Call of Duty 2: Big Red One, this reverts back to the formula where you're flitting between different nations over the course of the rather brief 14-mission campaign. As a result, the game often feels like a disconnected series of set-pieces culled from any WWII title you might care to mention. The narrative tries its best to inject character into the proceedings with some cheap anti-French gags and the odd flare-up between soldiers, but it mostly falls flat, and what you're left with is a game that never truly drags you in. Your sense of purpose is reduced to eyeing the mini-map and heading for the next starred objective. Destroy the artillery. Defend the south side. Clear out that house. Regroup with your squad. And all this surrounded by an anonymous sea of re-generating allied cannon fodder to make the scenes look as epic as possible.

Just an illusion

'Call of Duty 3' Screenshot 2

The familiar 'look-down-the-sights' aiming system makes a comeback.

At first glance, you could easily argue the case for Call of Duty 3 being one of the best-looking games ever. Some of the scenes of intense battle are right up there with the most incredible sequences you've ever seen committed to videogaming, and it's no wonder they made for incredible-looking teaser videos. Appropriately enough, some of the very best are right at the beginning of the game - always a key tactic to pull in the unwary punter. The individual blades of grass swaying in the breeze, that church roof exploding in a massive plume of dust and debris. That tank rolling on by, inches from your head as you scramble through a stream. The incredible rattle of gunfire and explosions from all sides. Man, the explosions. The dust. The smoke. The sound is incredible too, with shouts of desperation from pinned down comrades alerting you to the machine gun nest that's got them pressed up against a tombstone, rather fittingly. With a spectacular Joel Goldsmith score putting the gloss on the package, it merely underlines that it's still capable of being the same incredible assault on the sense that it ever was - but if you stop and look around for more than a few seconds, you're constantly reminded that the battle doesn't ever just carry on around you. That's the illusion. The reality is all-too easy to identify, and it generally relies on you moving the scripted events on and going in the direction the game dictates. Despite some very loose concessions to in-mission freedom (read: branching paths or choice over which house to clear first), you're still tightly penned in by some ludicrous invisible walls and rarely given a chance to experiment. Of course, it's always been this way, but in essence Call of Duty 3 is weighed down by the baggage of old school game design decision that we really should have moved on from by now.

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Comments: 1-50 of 125 in total | next 50 »

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Super_Zee
09/11/06 @ 12:06
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CoD3 is the new GoW!

And first!
stuarty_2003
09/11/06 @ 12:07
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I have it, and I'll play it when I finish my criminology essay. By the way - what do all you chaps think of capital punishment?

Yay - Nay? Why?
sport
09/11/06 @ 12:08
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Don't you get the feeling EG are just waiting to play more PS3?
phAge
09/11/06 @ 12:08
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Shit! I had "so as good as GoW, then?" all ready to go, but then it gets a 7.
disc
09/11/06 @ 12:09
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sport: Yes that definately shows from the 3 page review.
morriss
09/11/06 @ 12:11
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I'm glad my 'good-games' senses are still working.
Edited 1 times, most recently on 09/11/06 @ 12:17
the_dudefather
09/11/06 @ 12:12
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3 pages? is that so we see more call of duty 3 ads?
Furbs
09/11/06 @ 12:14
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kristan, out of interest, how were you able to include the online aspects in this games review, but no GoW?
Xerx3s
09/11/06 @ 12:14
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Better than h..Go...oh bugger.
UncleLou
09/11/06 @ 12:15
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One of the things that annoy me about consoles: many succesful games get a sequel every year, till the franchise is dead. Loved the first one, hated the addon, CoD 2 was ok, but I am really getting a bit tired of the franchise now.

gizmo
09/11/06 @ 12:15
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My biggest gripe so far is the animation transitions. The Germans simply move too quickly at times and it looks like they're either on speed or I've slipped into another dimension where World War II has been mixed up with Benny Hill.
octo
09/11/06 @ 12:16
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Dammit. Return to castle Wolfesnstein was my first introduction to online gaming and I absolutely loved it. This sounds a lot like it in multiplayer. So many games, so little money.
ralphwolfenstein
09/11/06 @ 12:16
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"3 pages? is that so we see more call of duty 3 ads?"

Bingo

To be fair, EG are one of the least offensive sites in this regard. IGN typically spread big game reviews over 5- 7 pages, and each screenshot view counts as a page view

It's all designed to butter up the site stats in order to fool media buyers who haven't done their research properly by actually looking at their target media...
Steroyd
09/11/06 @ 12:16
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/rushes to see the score
/is shocked he had to go through 3 pages.
/is even more shocked that at the end of it all gets a 7.
/eagerly awaits Resistance review.

:D
Xerx3s
09/11/06 @ 12:17
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I have it, and I'll play it when I finish my criminology essay. By the way - what do all you chaps think of capital punishment?

You should not post that here but in a political thread. As for the topic itself, it's barbarous and makes the system and people no better than the scum that they bring to justice. Murder by state is still murder. Only socially underdeveloped countries still use it.
gizmo
09/11/06 @ 12:18
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Scum should not exist and should be eradicated. End of.
TheEnd
09/11/06 @ 12:19
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It sounds like they've finally taken a step forward in the multiplayer department, after completely dropping ball with CoD2... pity it's not coming to PC. Oh well, back to RO for me then.
stuarty_2003
09/11/06 @ 12:20
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"You should not post that here but in a political thread. As for the topic itself, it's barbarous and makes the system and people no better than the scum that they bring to justice. Murder by state is still murder. Only socially underdeveloped countries still use it."


United States of America....
rauper [staff]
09/11/06 @ 12:20
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"It's all designed to butter up the site stats in order to fool media buyers who haven't done their research properly by actually looking at their target media..."

Actually I think it's just a mistake, we don't do reviews that are more than 2 pages...
azwipe
09/11/06 @ 12:20
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All for capital (absolute) punishment as soon as we have a criminal justice sytem that is absolutely fair and absolutely fool-proof.
Xerx3s
09/11/06 @ 12:23
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Scum should not exist and should be eradicated. End of.

Extremism is thinking in circles. If that really worked, why then do the Americans have such a high crime rate compared to the mild punishments in other parts of the world?
trevd72
09/11/06 @ 12:24
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£23 from playasia
rhinoxious
09/11/06 @ 12:25
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For me the 4 player split screen on Live is reason enough to buy this game. Having some mates over for the evening and getting to kick ass together online will be great.

Plus I can have a system link party again, I had one before but with only PDZ supporting split screen over system link it was kind of a dissapointment.

Of course the last game should have featured this.
sport
09/11/06 @ 12:25
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@disc: you're right, it does
Xerx3s
09/11/06 @ 12:25
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United States of America....

My point still stands. ;p
Inquisitor [mod]
09/11/06 @ 12:26
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This is getting quite mixed reviews, both EG and 1UP gave it around a 7, but gamespot and gamer tv gave it an 8.8 and 5/5 respectively!
SentientNr6
09/11/06 @ 12:26
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While the reviewer doesn't seem to like first person shooters, he sure likes to write. :p
JayPee
09/11/06 @ 12:28
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WWII. Again.

Any chance there's a coincidence this is coming out near remembrance day?

Played COD2 multiplayer to death, but mainly cos of the game dynamics, sick of the IP (setting etc) to be honest.

I know WWII may be the last war the yanks can actually bo proud of but can we stop having videogames of it please. They kind of miss the whole point about remembrance.
t8yman
09/11/06 @ 12:29
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I think 7 is generous. And I was fanboi #1 when it comes to CoD2.
I desperately wanted to love this game, and I cant.
Its BF2:MC set in WW2
ralphwolfenstein
09/11/06 @ 12:31
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"Actually I think it's just a mistake, we don't do reviews that are more than 2 pages..."

I was more referring to the other offenders ;)

Dark_Stranger
09/11/06 @ 12:31
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Reviews are the perception of the world through one person's eyes, very much like a pint glass is half empty/half full - It's all a matter of opinion.
morriss
09/11/06 @ 12:32
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Why hasn't Tiger Woods been reviewwed yet? It's been out for over a week.
bonker
09/11/06 @ 12:33
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I'm gutted, trully GUTTED - but not surprised.

As soon as I heard, way back, that COD3 would be taken from Infinity Ward I was pissed as COD2 is the best game I've ever played. The general gameplay and incredible atmosphere (LOVED playing the Russian missions) and immersiveness of COD2 was truly tremendous and to be honest, if they'd just relabelled the same game again as COD3 I'd have bought it.

Oh well, no COD3 and no GOW for me - looks like it's gonna be R6 as soon as I've finished Dead Rising ...
t8yman
09/11/06 @ 12:34
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" Why hasn't Tiger Woods been reviewwed yet? It's been out for over a week."


because its the same as last year's?
Psychotext
09/11/06 @ 12:36
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So not WWII with aliens for sure?
TheGrandChappo
09/11/06 @ 12:39
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My first order from Play Asia, lovin' the price, anyone know what delivery times to the UK are likely to be, cheers!
Steve007
09/11/06 @ 12:39
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@bonker

"Oh well, no COD3 and no GOW for me - looks like it's gonna be R6 as soon as I've finished Dead Rising ... "

Have you made this decision on the basis of the Eurogamer reviews?
gizmo
09/11/06 @ 12:39
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"TW is much, much harder than last years effort, taking real skill to progress"

All becomes clear.
bonker
09/11/06 @ 12:40
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Harry, I've read other stuff that indicates that they've broken the atmosphere and immersiveness with gimmicky stuff that I guess appeals to Yanks/kids (stupid hand-to-hand fighting etc) so my expectations were pretty much set before this.

It's a real shame but tbh, I think COD2 will take some topping for some time to come. It ain't just about graphics and guns, it's the story/scripting/design that makes a truly great game such as COD2 - something I imagine GOW falls short in ...
foxy2006
09/11/06 @ 12:41
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sad that this seems to be going down the need for speed route, pretty graphics, same game.
Ive been a big fan of the CoD series since day one, lets hope the game can follow the TH Project 8 lesson and bring something fresh to the table next time around.
I reckon this will be a case of play the demo, erase the demo.
Inquisitor [mod]
09/11/06 @ 12:43
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I think everyones being a bit harsh on it. To me it just sounds like call of duty 2.5, which for most people here is probably no bad thing.
absolutezero
09/11/06 @ 12:45
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Pangya > Tiger Woods.
greggywocky
09/11/06 @ 12:45
#43
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Hmm. This or FEAR tomorrow then? Can't decide.
greggywocky
09/11/06 @ 12:48
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There were no Ice Hockey reviews either morriss. Scandalous!
Darren
09/11/06 @ 12:48
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7/10 sounds about right to me after having played the first four levels yesterday. Single player isn't as good as Call of Duty 2's and it's buggy/glitchy as well which can force you to have to reload a checkpoint if you get stuck on the scenery! I've even seen my own soldier get stuck in walls and logs and even shooting into the walls because they're facing the wrong way into a doorway!!! LOL

Online is fantastic though and a noticeable improvement over the last game, I played two 16-player matches last night with no lag.

Good review...
Darth_Flibble
09/11/06 @ 12:48
#46
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I was going to get this Friday but i don't mind waiting till it arrives cheap from play asia. As from a lot of reviews and gamers comments it sounds like its a good game but not a game to pay £40 for. I hate trigger bashing/pressing bits its lazy game design they should of died, I bet I.F. would of done the game better as Treyarch do fall back on buttton bashing (and shitty races in their spiderman games etc
Reapergold
09/11/06 @ 12:50
#47
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One pile of steamy bordom after the next. Id rather play fork in the socket then cod3, tw, or any fookin hockey games.
whome
09/11/06 @ 12:54
#48
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completely agree about single player, average at best which is v disappointing.

have completed 4 or 5 missions and tbh it's just not doing anything to make me want to finish it, I hope the environments are going to be a little varied as it goes on....

multi is good though.
Monkey_Chops
09/11/06 @ 12:58
#49
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A 3 page review for a 7 out of 10 game? Meh.
Foundry
09/11/06 @ 13:01
#50
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It looks like WW2 but with alie...oh hang on.

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