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Viva Piņata Review

Xbox 360 ntsc-us Import Review by Tom Bramwell

16 November, 2006

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If you'd asked me a year ago what I thought the first bit of Viva Piņata would be like, it's very unlikely that I would have guessed correctly that Earthraper and Soilhumper would have given birth to Conceivedinsin, and that I would then get Earthraper to have it off with Conceivedinsin to bring Incestibrate into the world, and then flog Soilhumper to a dodgy old lady so I could buy a lamp, before serving Earthraper and Incestibrate up to Flutterface and Gallantflaps so they could do the deed and produce Wingwrong.

After all, none of that makes sense. So let me translate: in the first hour that I played Viva Piņata, I got the worms I was encouraged to name and nurture to have sex multiple times, including with their own children, and then sold one of them to a hag and fed the others to sparrows because that's the only way to get them to go into their little birdhouse and pound the headboard.

This, by the way, is Microsoft's first attempt at a kids game for Xbox 360.

Of course it's all handled very tastefully - shagging is "romancing", played out as a little mini-game, and all the voice-over instructions are channelling CBeebies. Parents may need to help the sprogs out with certain things, because there's a fair bit of complexity to making a sparkling garden for all the little animals to live in, but children will probably like it anyway. They're quite good with complex systems, you know - my little brother drove my sister's car into the garage door aged 12. Also, there's a little child-safety pamphlet stuffed inside the box if you're worried about that.

But the point I'm trying to make is that adults will definitely enjoy it too. It's sort of a cross between an empire-building game like Caesar and a life management game like The Sims, and for the most part it's very well put together.

'Viva Piñata' Screenshot 1

He may be the poster-child, but you won't attract his interest in a hurry.

You start off with a patch of broken land with a crying woman on it. She's crying not because she has leaves growing out of her face (best not to mention it though), but because the garden's full of rubbish, so she gives you a crumbling spade - you're the new owner - and you set about smashing up the remains of skips and doghouses and beating down the hard earth until you have a soily base.

Then you get a very useful infinite-grass-seed pack, allowing you to carpet the place in greenery. By this stage some worms (sorry, whirlms - no wait, they should be sorry) will have turned up and taken an interest. Animals initially creep onto your lawn in black and white, but if their conditions for residency are met (and in this case they quickly are - the worms have low standards), they'll take on a more piņata-like colour scheme and allow you to name them and look up their stats.

Soon you're encouraged to give the worms names and build them a little house. So you do that, and they seem quite chirpy, and then they're "romancing" little Conceivedinsin to life. Obviously there aren't any restrictions on naming. Wise choice.

The initial stages of the game unfold through lots of prompts from your leaf-faced friend that introduce the mechanics. There's an alerts system that sends useful information to you - if you're busy, these items are stored in a queue at the bottom of the screen. Otherwise pretty much every control is handled by the left analogue stick and face buttons - you hit X to open your inventory, for example, and then use the analogue stick to point to the option you want (spade, watering can, etc.) and from then on it's just a case of using the A button.

'Viva Piñata' Screenshot 2

The piņata graphical effect is lovely to behold up close.

To choose where things go and to get about, you direct a little circular cursor with the left stick, using the right one to point the camera so you're looking where you want to look. In this way the same tool that builds a spooky tower for bats to sleep in is the one you use to direct bunnies to consummate, and the one you use to tell the sprinkling woman she's fired because she let your tree die.

Before long the seed-man presents himself, allowing you to start growing things, which obviously need to be watered occasionally. You gain access to the village shop, where a loony woman will sell you things like lamps and fences and other seeds. There's also a builder who will help you out with your animal homes and so on. As you grow in stature as a gardener you're awarded new contacts and tools - like an advanced shovel that can dig ponds. The unifying aspect of all of this is that it's geared toward helping you attract more piņata.

For example, building a big pond attract newts, which you'll need because a badger won't take up residence until he's eaten one, whereas rabbits will only hang about if they can eat a carrot first and foxes won't unless they can eat rabbits. There's a steady stream of animals presenting themselves, but early on leaf-woman is going a bit mental with alerts and instructions, so it's possible to become a bit overwhelmed and need to slow down - I was sustained through this period by the sudden realisation that I could give things names and then make them perform unspeakable acts, obviously, but less demented gamers will just have to be tolerant of the bluster and the occasional dead periods where you waiting for things to happen or the seed chap to turn up again. The good news is that once you've got the early days out of the way, mad leaf woman shuts up for the most part and it's up to you to uncover the garden's secrets.

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Huntcjna
16/11/06 @ 11:11
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Woohoo! Glad this is reviewing well should arrive on monday hopefully.

/crosses fingers
HazyUK
16/11/06 @ 11:12
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I'll have it soon, glad I imported now.
Darren
16/11/06 @ 11:13
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Wonderful review of what must be one of the 360's most refreshingly unusual and most interestly different releases this year. I love the visual style and the game looks so engrossing from the 30 minutes of video footage I've seen over on Xboxyde.

I really hope it sells well but somehow I think a lot of 360's owners will overlook it in the run up to Christmas because it looks too cute and kiddy and isn't violent enough... :(
jonnyreb
16/11/06 @ 11:15
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The next few days are expensive for releases over here....

Gears of War
COD 3
Rainbow Six LV
Tony Hawks Project 8
FEAR

And this....shame because if it wasn't for the others I might give this a chance.....but my wallet is only so deep :(
fawe3
16/11/06 @ 11:16
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Yea, seriusly if this one got tens in all the reviews, it still wouldnt sell much.
asphaltcowboy
16/11/06 @ 11:17
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Glad this has got a good score... one to get when I tire of shooting stuff!
And glad that Rare have got some good scores back on the boards!
Edited 1 times, most recently on 16/11/06 @ 11:18
Bertie [staff]
16/11/06 @ 11:18
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But Doom XBLA scored more!
Der_tolle_Emil
16/11/06 @ 11:19
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And yes, by this stage you've also managed to carve garden paths using soily tracts so that from above (click the right stick) the whole place resembles a dodgy fascist symbol.

Doing this never gets boring in any sim game.

I am really looking forward to this game, as I love the graphic style and really could take some change after all those 360 FPS/racing games. That doesn't hinder me though from buying Gears of War, Rainbow Six: Vegas and FEAR in the coming days. Should make the wait for Wii a bit shorter and more bearable.

Edit: And yeah, I was a huge Rare fan and I am glad that they managed to bring out a good game after all these years. PDZ was a huge disappointment for me, the controls are just awful. I don't know why, I just don't manage to hit anything. Haven't had this problem with any other FPS on the 360. And besides PDZ there was nothing Rare developed that is worth mentioning. I definetly would like to see Conker on the BC list though because I loved the N64 game and playing it again with nicer graphics is intriguing.
Edited 1 times, most recently on 16/11/06 @ 11:22
schoozzzmmii
16/11/06 @ 11:19
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Wasn't really up for this before now, but this review might have just converted me. Actually looking forward to getting my hands on it.
Super_Zee
16/11/06 @ 11:20
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Here we go again...
Emilia'sHorse
16/11/06 @ 11:20
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Why am I more excited about getting this than GoW?

sheepsteak
16/11/06 @ 11:21
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Mine has just arrived! :D
krudster [mod]
16/11/06 @ 11:21
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Because there are no guns in it?
lambtron
16/11/06 @ 11:23
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You are ALLOWED to like a game more than GoW Emilia - its not teh Law you must love it above all else ;).
Krun
16/11/06 @ 11:23
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After the talk about the 30+ age group not getting games. This sounds like just the game for parents with young kids. Mum and Dad will enjoy it and so will their sprogs. This could turn out to be a surprise hit, like the Sims was.
Lorka
16/11/06 @ 11:24
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The reasons to buy a 360 are building....ow....my wallet...
disc
16/11/06 @ 11:27
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Excellent news, let's hope it sells a lot.
Edited 1 times, most recently on 16/11/06 @ 11:27
ram
16/11/06 @ 11:27
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I should get commission....

Ģ28 of your english pounds at yes-asia. Might have to wait a couple of weeks though.
Psychotext
16/11/06 @ 11:35
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Sweet. Looks like a chillout game. =)
16/11/06 @ 11:36
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Cool, looks like a winner for my children.

smoothpete
16/11/06 @ 11:38
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My wallet just had a heart attack.
smoothpete
16/11/06 @ 11:41
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Tom or Krudster, quick question, I wanted to love Harvest Moon but actually hated it, how similar is the Viva Pinata experience?
Edited 1 times, most recently on 16/11/06 @ 11:52
bivith
16/11/06 @ 11:42
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Ditto Animal Crossing. Just didn't get it.
Rirekon
16/11/06 @ 11:43
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I actually lol'd at that opening paragraph!
pjmaybe
16/11/06 @ 11:52
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\o/

My order stays put then. Good stuff Tom.

Peej
Trip SkyWay
16/11/06 @ 11:57
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Sounds great, I'm glad there's some depth to it. Looking forward to getting my hands on it.
Carrybagma
16/11/06 @ 12:01
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the biggest problem being your inability to invite people round to see your garden

Not one for Gremmi then.

:o)
smoothpete
16/11/06 @ 12:02
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Nah gremmi will be the one sending boxes of evil pinatas to everyone :)
petebritish
16/11/06 @ 12:09
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Great review and impressive score just hope import version arrives soon. Rare back on form...

whatever next Goldeneye on Marketplace?

Mortified_Penguin
16/11/06 @ 12:13
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It's good to see a bit more variety being added to the Xbox 360 with decent games like this and other games like Blue Dragon.
bonker
16/11/06 @ 12:23
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Look everybody - the 360 can do more colours than the usual T/FPS shades of grey and brown and not a gun in sight too!

Hurrah!

40 years old or not, I'm very, very happy that this is looking and playing good, can't wait to grab it ...

Thanks Rare.
bloodflowers
16/11/06 @ 12:33
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And don't forget kids - VP comes with LOTS of content on the disc (which you'll need to pay to unlock). Yes really. Yes, already - check the marketplace. That's the only reason I'm not buying it, the business model offends me - and the rumour is there's a lot of "downloadable" content coming for this one.
escapedape
16/11/06 @ 12:37
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So the fact that it's a great game out of the box is irrelevant? The DLC is optional stuff, not essential for gameplay at all. Not like you're forced to buy it - just ignore it if you have a problem with it.

I understand people having issues with rip-off content like the EA stuff, or Lumines...but this is just daft.
peasoup
16/11/06 @ 12:44
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If the content is all ready on the disc its a bit of a con
smoothpete
16/11/06 @ 12:44
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Aye, your horse doesn't care if he's wearing a hat or not
Vin
16/11/06 @ 12:48
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Fucking beautiful.

foamy
16/11/06 @ 12:51
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nice to know it turned out to be good :D
rhinoxious
16/11/06 @ 12:53
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Nice to see some bright colours for a change,

all the games I've played recently have been dark or muted, not ideal for gaming in the winter.
bloodflowers
16/11/06 @ 12:53
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escapedape: no, this is actually /worse/ than some of the EA stuff. With much of EAs "DLC", at least you can actually unlock it by playing. Not all, mind. I'd put money on future pinata species already being on the disc for later "download".
mattigan
16/11/06 @ 12:56
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If they brought out GoldenEye on XBLA I would do a sex wee.
absolutezero
16/11/06 @ 12:56
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Mine just arrived this morning from Tronix, ordered on Tuesday, gotta love that cheap FedEx shipping.

The manual and everything about the game just makes me smile, I can't wait to get my garden up and running.
Scientist
16/11/06 @ 12:56
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"And don't forget kids - VP comes with LOTS of content on the disc (which you'll need to pay to unlock). Yes really. Yes, already - check the marketplace. That's the only reason I'm not buying it, the business model offends me - and the rumour is there's a lot of "downloadable" content coming for this one."

Could one not level the same criticism at Nintendo for its practice of releasing multiple versions of Pokemon or Nintendogs? Except with Nintendo you need to buy 2 or 3 cartridges at the same prices rather than micro-transactions?
Mugwum [staff]
16/11/06 @ 12:58
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Various answers:

I think Viva Pinata will appeal to people in different ways to Harvest Moon and Animal Crossing. I suppose the difference is that those two are fairly item- and interaction-driven whereas Viva's more of an orchestration thing. You want to get new things for your garden, obviously, but your biggest desire is to unravel the puzzle of how everything works and find new ways to play in the process. It's very well considered and subtle about how it evolves, too. That said, AC and HM fans shouldn't be put off - there's a ton of customisation available like logos and obviously outfits for the pinata that I didn't delve too much into (largely because it doesn't interest me).

DLC - I'm aware they're flogging things like hats on Marketplace that are already on the disc, and I don't really care much for the tactic whenever anyone does it. It doesn't have much of a bearing on my enjoyment of the game though - I barely dressed up my pinata at all, and still found myself devoted to the garden and everything in it. (Especially beating up the homeless man.)
Salubrious_K
16/11/06 @ 12:59
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With all the other games coming out at the moment I don't think I can afford it, but it's definitely something I'll look to pick up second hand in a few months.
J*C
16/11/06 @ 12:59
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Well done Rare, now make sure banjo is amazing, and do a proper 360 Perfect dark built from the ground up.
Jheronimus
16/11/06 @ 13:01
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Good review! I'm really looking forward to the release of this game. Finally a title on the 360 (next to Lego Star Wars II) that the gf will like too! (Although one can doubt if that's a good thing ;D)
absolutezero
16/11/06 @ 13:06
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On the subject of the multiplayer hats is just wait awhile, I've alot of things that were first being charged for being given away free at a later date, Ill wait a little while and get a hat for my cow for free.
jlaakso
16/11/06 @ 13:26
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A sure Christmas buy.
sharpfish
16/11/06 @ 13:30
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Actually this game is one of the reasons I was spurred on to buy a 360 ages ago, knowing it and gears of war were headed for the Box made it tempting EVEN though I didn't know if they would any good.

I saw the videos of Viva P and new the 360 had more going on that I previously though, since then PGR3, Dead Rising etc have kept me going.. now Gears and This will see me through to the new year when even better stuff is coming to the 360.
Reapergold
16/11/06 @ 13:32
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This game looks like you'd need to 'moke da Gan'ja to really truely appreciate it. So I shall :D

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