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Taito Legends 2 Review

PlayStation 2 Review by Kristan Reed

31 March, 2006

Our love-hate relationship with gaming's charming, fragmented, tormented, and often admirably naïve past continues. The worst thing is when the illusion and delusion of your memories are rudely shattered with the reality of crappy visuals, torturously exacting mechanics and rank playability. But every now and then your hallowed vision of a purer, simpler past is reaffirmed - especially when you stumble across something you missed out on first time around.

Taito Legends 2 confirms both sides of the argument several times over, featuring a staggering 39 coin-operated hits spanning 18 years - some of which you'll be all-too familiar with, and others that will have escaped the attention of all but the most ardent MAME freak. Riding on the back of the success of last year's 29-strong compilation, there's more than a whiff of barrels being scraped, but by virtue of the sheer weight of numbers there are still enough gems to warrant shelling out a mere £12.99 for it (Play's price - less than half the price of the mediocre Namco collection also released this week).

With an unlikely quantity of games to wade through, it'd be an exercise in masochism to expect us to review every single one, but here are some of the highlights in the key categories for you to check out - as well as some of the ones to avoid.

The platformers

'Taito Legends 2' Screenshot 1

Liquid Kids: cutesy platforming fun, circa '91.

Predictably, the Bubble Bobble clones are in evidence, but gaming historians will definitely want to check out Chack 'N Pop (from 1983), featuring some familiar gameplay mechanics (and some of the graphics) as the enduring Bub and Bob classic. Feeling like a cross between Bomberman (before its time), Bubble Bobble and Donkey Kong, you have to rescue an encaged heart and leg it to the exit while placing bombs near the enemies.

The Fairyland Story actually pre-dates the Bubble Bobble formula by a year, and unsurprisingly is a lot of fun - although lacks the two-player co-op fun, sadly. Essentially the difference is you control a character called Ptolemy, and get to cast spells at enemies, turn them into cakes and keep zapping them (or knock them down a level) to get rid of them. Hugely addictive, though. Bonze Adventure, meanwhile, comes across as a cheery lift of Ghosts N' Goblins, complete with the graveyard settings and a variety of pick-ups, and is certainly worth checking out if you're a fan of the Capcom platformers of the late 80s.

One of the best of the bunch, though, is Liquid Kids (1991) where you control Hipopo, throwing water bombs at enemies in a visually charming platformer that has more than a hint of Bubble Bobble influence, but unlike the clones has actually been fleshed out into a side-scrolling platformer that certainly looks good for its age. Elsewhere, real Bubble Bobble die-hards should check out Don Doko Don, which is basically the same single-screen enemy busting formula again, but with two hammer-wielding carpenters, Bob and Jim, instead.

The puzzlers

'Taito Legends 2' Screenshot 4

Space Invaders DX: re-re-re-release.

Top of our list is the all-time classic Puzzle Bobble 2 (a.k.a. Bust-A-Move 2), a game we were happy to spend £30 on ten years ago, and still one of our favourite games ever. Effectively three games in one; it's still enormous fun whether you're lining up bubbles in Puzzle mode, against the computer or (best of all) against a mate.

Next up, lost gem Camel Try is a cracking little game from 1989 where you tilt the maze to guide a ball to the goal, while avoiding the obstacles. The original Qix (from 1981) is a tad on the tough side (compared to, say, the superior Zolyx rip-off), but drawing lines to fill up 75 per cent of the screen is still one of those timeless concepts we'll never tire of.

Another game well worth a few minutes of your life is Raismais, a sort of futuristic Pac-Man-style maze game. Also, be sure to check out Crazy Balloon (1981), a proto Kururin where you have to guide a wobbling balloon to an exit while avoiding thorns. Indeed. Puchi Carat, meanwhile, mixes up Arkanoid with Puzzle Bobble with limited success - at least with the controls available to us here, so beware. Cleopatra Fortune, meanwhile, is a bit like Tetris Attack, only not quite as engaging for some reason. Next!

The beat-'em-ups

'Taito Legends 2' Screenshot 2

Violence Fight: in the days before combos...

There's nothing much on offer here that really stands the test of time, but if you're determined to get your Renegade/Final Fight/Double Dragon/Streets of Rage fix with games you might not have come across before, then by all means check out Growl, which is a decent Renegade clone, albeit with almost identical gameplay and graphical style. Arabian Magic is more of the same, albeit with an Aladdin theme, Dungeon Magic is like an isometric Final Fight albeit with warriors at your disposal against goblins and orcs, Kuri Kinton is fairly standard side-scrolling brawler fodder from 1988, while Violence Fight is an incredibly basic one-on-one brawler that shows exactly why Street Fighter II was so badly needed in the genre.

Avoid rubbish like the awful side-scrolling hacker Naster, and the useless ninja hopping Legend of Kage - unless you have some fond memories you want to sully.

The shooters

With Space Invaders so hugely central to the Taito success story, it's hardly a surprise that various unnecessary rehashes make an appearance here. Space Invaders '91 is about as completist an addition as possible, offering little more than minor tweaks, while the DX version from a few years later at least offers the old-style versions along with the fairly pointless parody version that replaces the invaders with cutesy characters. Even less essential is Space Invaders '95, which spins the cute characters idea out to a full game, but ultimately misses the point entirely.

The numerous vertical and side-scrolling shooters on offer elsewhere in the package offer an interesting insight into how the genre developed over the 80s and 90s, but most come across as entirely generic me-too offerings these days. Things like Gun Frontier, Gekirindan and Grid Seeker look like 100 other bombastic, power-up heavy vertical shooters of the age, so only real die-hards need to worry about them.

'Taito Legends 2' Screenshot 3

Has anyone counted how many 2D shooters were made? Here's another.

Ray Storm sees Taito dabbling in 3D with reasonable success, but it's still the same old gameplay underneath. The side-scrollers, though, are more impressively represented by the likes of the long-forgotten Metal Black, featuring mammoth power-ups, zillions of enemies on screen at once and generally very impressive visuals for their era. In addition, the appearance of Darius Gaiden and G-Darius will have one or two of the shooter die-hards in a froth. The latter even tries its hand at 3D backdrops and enemies, with a fair degree of success, but sticks to the tried and trusted formula.

Insector X is a basic but functional cutesy side-scrolling shooter (a rarity in itself), and Syvalion's weaving, twisty-turny dragon-breath-shooter action tries to do something a little different, but like so many of these filler titles, the gameplay gets pretty tired within a few minutes. You'll almost certainly want to avoid things like Balloon Bomber, Frontline, Wild Western, Ki Ki Kai Kai and Elevator Action Returns unless you're really desperate, while even the classic Lunar Rescue doesn't bear more than a few goes before you'll want to move on - but for the money you won't mind too much.

The rest

Not fitting into any of the main categories, there's always the hideous collision detection nightmare that is Alpine Ski to check out (think Horace Goes Skiing, but worse), while Football Champ is utterly worthless, almost entirely unplayable and only worth a look to admire the 'tackles' you can pull off.

As a package, there are perhaps only a handful of genuine must-have titles among the 39 (Puzzle Bobble 2, Camel Try, Chack 'N Pop, and - at a push - Liquid Kids, the Bubble Bobble clones, Ray Storm and the Darius titles). However, it's all but impossible to make an objective assessment that takes into account everyone's hugely varying tastes. What's definitely unarguable, though, that this particular package has much better presentation than the last one, with all games sorted into chronological order (a small but valuable point), and various useful options that make the experience far better than most retro collections. Nice one, Taito.

With so many of Taito's best titles already accounted for in the first set, it's to be expected that this second volume ends up feeling like a completist's collection of me-too titles with few stand out offerings to get worked up about. Even so, the standard's generally pretty high and for the paltry asking price we're certainly not complaining one bit about the odd duff offering. If only more publishers were prepared to trawl their archives so exhaustively - and offer them at such a tempting price.

7/10

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Comments: 1-39 of 39 in total

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PearOfAnguish
31/03/06 @ 11:05
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I don't normally go for these retro compilations but the first Taito Legends was so good this a must. Nice that someone out there realises these need to be reasonably priced.


Also: frist!

I mean, frst!

Damn!
Tyronne
31/03/06 @ 11:07
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Picking this up on monday,IF i can get myself away from Oblivion.
Blerk
31/03/06 @ 11:08
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Liquid Kids is ace!
bluebird
31/03/06 @ 11:10
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Very decent review, but have to object to avoiding Elevator action returns, the arcade machine is one of the better and more addictive platform games out there IMO and it has an original concept that works well. Graphics aren't too bad either.

edit: frod you were just ahead of me there :-)
Edited 1 times, most recently on 31/03/06 @ 12:10
UmBongo
31/03/06 @ 11:10
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Wheres the full list of games
bluebird
31/03/06 @ 11:12
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aine
31/03/06 @ 11:20
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there's really no way I could avoid buying this. they had me at Darius Gaiden.
JonFE
31/03/06 @ 11:25
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I wish I knew why Puzznic, Arkanoid and Parasol Stars are not included in either this or the first compilation. Other than that I will probably buy it, along with the Capcom one...
Totoriko
31/03/06 @ 11:31
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KiKi KaiKai on SNES was ace. EG's saying to avoid it?
krudster [mod]
31/03/06 @ 11:40
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There's always a defender of every game ever made, somewhere...
TheMoonRat
31/03/06 @ 11:49
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I remember playing crazy balloon on those 'sit down look down' type cabinets that space invaders used. One time I sat opposite a lovely girl who i fancied. Oh happy days
Hangman
31/03/06 @ 12:18
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haha, it's funny that Elevator Action Returns is THE main reason this title is going to sell so well. The saturn japanese import still commands £50, and with good reason. one of the best aracde games ever!
rogermellie
31/03/06 @ 12:38
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Liquid Kids is ace!

I agree and never played the original arcade game, but it's in my MAME favourites.

It even kept my wife sane during her pregnancy.
Edited 1 times, most recently on 31/03/06 @ 13:46
aine
31/03/06 @ 12:45
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JonFE - Parasol Stars was never released as an arcade game, and Arkanoid is apparently absent because of some legal issues. As for Puzznic... well, there's always the PS1 version, I suppose.
groovychainsaw
31/03/06 @ 12:47
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Wonder if this shows up msofts pricing structure a bit - £13 for 39 titles (albeit some crap) versus £1.60ish each for only the ones you want? I'm not sure which is best really...
Stickman
31/03/06 @ 12:49
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Anyone know if you can just buy Bust-a-Move 2 seperately anywhere these days?
krudster [mod]
31/03/06 @ 12:50
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If there were worldwide leaderboards for every game and it worked on 360, it'd make the Live Arcade stuff look pretty overpriced - particularly the arcade games on there, which strike me as a complete rip-off next to something like this.
tom_macey
31/03/06 @ 12:59
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cool i was addicted to football champ when i was 10, i bet it rubbish now though
DaveT
31/03/06 @ 13:14
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Err...

"The Fairyland Story blatantly rehashes the Bubble Bobble formula, but is still a lot of fun - especially in two-player co-op."

Fairyland story was released in 1985, Bubble bobble was released in 1988. Hardly a rehash, and as far as I'm aware, there is no two player co-op in the arcade original. Have they actually put ir in for this collection?

And re: chacknpop "you have to rescue an encaged heart". Only on the first few levels(Two, I think). After that, the number goes up. However, getting that far is utterly infuriating rather than fun.
krudster [mod]
31/03/06 @ 13:20
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Bubble Bobble wasn't 1988, it was also 1985 iirc.
Blerk
31/03/06 @ 13:25
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Bubble Bobble was released in 1986.
Stickman
31/03/06 @ 13:33
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Any advance on 1986? Anyone...
Blerk
31/03/06 @ 13:39
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groovychainsaw
31/03/06 @ 13:44
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but bubble bobble DEFINITELY had two player co-op in its original incarnation....
DaveT
31/03/06 @ 13:48
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Typing dates is really not the right time to be hitting the wrong button. 1986 it is, but definatly after fairyland.

"but bubble bobble DEFINITELY had two player co-op in its original incarnation...."

Yes it did, that's what made it so excellent (along with parasol stars, both games I played to completion two player, but really wouldn't work quite so well single player). Which is why I want to know if the bit I quoted seemingly about fairyland story having coop is accurate too.

krudster [mod]
31/03/06 @ 14:12
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Just checked, and although it says there is multiplayer support on TFS, it's of the old take-it-in-turns variety. Thanks for pointing this error out - alas the curse of not having a second player on hand and having (ulp) 39 to check through.

I've edited the text accordingly.
Edited 2 times, most recently on 31/03/06 @ 15:15
Eighthours
31/03/06 @ 14:43
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No Arkanoid, Chase HQ or SCI?

No doubt saved for the inevitable Volume 3.
Azazel
31/03/06 @ 14:50
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Ray Storm!!

cool game...
krudster [mod]
31/03/06 @ 14:51
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I'm wondering what's left. There can't be that much apart from the non-arcade stuff. Chase HQ and Arkanoid are odd omissions.

What *is* left? Where are the MAME experts when you need them?
Blerk
31/03/06 @ 14:54
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Big-arse Taito list. I really can't be bothered rooting out the missing ones, though. :-)
krudster [mod]
31/03/06 @ 15:08
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Hmm, lots of really primitive early stuff, not a lot else, basically. Wikipedia, I love thee.
Edited 1 times, most recently on 31/03/06 @ 16:09
nickthegun
31/03/06 @ 16:00
#32
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I always thought "Camel Try" was one word. Maybe I have just learned to read over the years.......

Still, I used to love that game.
JonFE
31/03/06 @ 16:02
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@aine, thank you. I didn't know about Parasol Stars; I always thought it was released in the arcades, as well as home computers. Shame about Arkanoid and Puzznic, though. Puzznic is probably my favorite puzzle videogame, bar Tetris...
RobTheBuilder
31/03/06 @ 17:51
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Worth it for GDarius, Ray Storm and Liquid Kids alone.
DaveT
31/03/06 @ 18:02
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"Just checked, and although it says there is multiplayer support on TFS, it's of the old take-it-in-turns variety. Thanks for pointing this error out - alas the curse of not having a second player on hand and having (ulp) 39 to check through. "

It's ok. With a compilation of this size, I doubt anyone, least of all me, expects complete testing of each title. I appreciate the work, really.
Rev. Stuart Campbell
01/04/06 @ 06:41
#36
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I gather that the Chase HQ games have licensing issues relating to the inclusion of real-life cars. If you want to play them, you'll probably have to hunt down the double-pack release for the Saturn, which sneaked out past the lawyers.
RobTheBuilder
02/04/06 @ 01:31
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Got today.

THIS is how to do a retro collection.
Taito need respect for listening to what people want, putting large numbers of games at a cheap price. I paid for GDarius and Puzzle Bobble on the PSone, and to include both is extremely generous compared to any other publisher.

Anyone who is considering the Namco collections should buy this and the first Taito collection for the same price. Youll get 60+ games instead of 7 or 8.

Are you listening Namco? No more "Pac man and a couple of others" compilations. You are desecrating your good name with the same crap compilations youve been peddling since 1994.
kentmonkey
10/03/07 @ 00:18
#38
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Elevator Action Returns is indeed great (hadn't played it before, one of the top 3 on the compilation).

Trouble is, I only *really* enjoyed Camel Try, Elevator Action Returns and Puzzle Bobble on this. Worthy contenders were Liquid Kids, Space Invaders (various), Darius Gaiden, Cleopatra Fortune, Puchi Carat, Don Doko Don and Lunar Rescue, but none were essential plays. The rest were absolutely dire I thought (all of the beat-em-ups). Definitely enough to get £12 worth out of it though (the 3 that are good are worth that).
Retroid [mod]
30/06/09 @ 11:45
#39
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Picked this up (Xbox) recently from eBay for £3.50 and it's chuffin' ace!

Really does piss on Midway Arcade Classics from a great height in both selection and presentation. With MAC I really got the impression I was pissing about with a front end ported across from the PS1 :/

Comments: 1-39 of 39 in total

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