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FIFA 06 Review

Xbox Review by Kristan Reed

30 September, 2005

September and we're already reviewing FIFA? What's that all about? Some things are carved in granite, and FIFA's annual late October outing among the falling leaves and the bracing weather has been as predictable and comforting as a steaming cuppa in the morning.

But not anymore.

The reason? Competition. In this game it's all about being first out of the blocks. For the past four years, Konami's Pro Evolution Soccer series has chipped away at EA's gargantuan ownership of the genre for a couple of reasons. For one thing it's simply the better, deeper game, but Konami has profited greatly by stealing a march on Electronic Arts' license-rich effort by coming out a few weeks earlier. In fact, in the past few years, each version of PES has sold a couple of hundred thousand units before EA has had a chance to catch up, and last year's decision to go multi-format boosted sales even further.

But despite the perception that it's neck and neck, it's not. EA's infinite resources brought FIFA to an astonishing seven formats last year (and will probably have increased that this year); so it was hardly surprising to note EA was still ahead of PES by over 320,000 units by the final reckoning at the end of last year. The decision to drag the release date forward another couple of weeks will probably make it even harder for Konami to bridge the sales gap. But does it really matter?

PES off

'FIFA 06' Screenshot cisse

European Champion Djibril Cisse there. (Guess who's doing the captions, kids!)

Yes and no. Of course, you always want the better game to sell better, but a point many of the FIFA detractors have missed of late is that EA's behemoth franchise is genuinely an entertaining game in its own right. It's not better than PES, and maybe won't ever be. That said, it's an increasingly worthy contender, and literally chock full of its own unique license-based selling points that Konami continues to ignore.

FIFA 06, again, misses the mark for a variety of reasons that we'll elaborate on in a moment, but not by enough of a margin to warrant some of the mindless derision that the brand routinely attracts. In many respects it's the complete football game, nailing many of the things people rightly demand from a sports title. This isn't going to turn into 'In Defence of FIFA', but it's worth giving credit where it's due, and EA's Canadian studio deserves plenty.

In what is now (give or take) its 15th incarnation (unbelievably), EA has still managed to heap a bunch of new features into the equation. As ever, some are completely throwaway gimmicks that add little to the overall experience, while others are the kind that aren't instantly endearing but have the potential to add more depth to what has evolved into a remarkably complex title.

Throwaway

'FIFA 06' Screenshot aim

Gosh, where to aim.

In terms of out-and-out throwaway, the new Manager Mode offers little in the way of real involvement beyond having the option to play up to 15 league seasons with a team of your choice. On paper it's a nice way of adding a Player Manager feel, with the ability to either play the game (as if it were a normal player versus CPU match), watch a quickfire text commentary, or skip straight to the result. Usefully, if things are going a bit pear-shaped you can choose to jump in and take over playing the game, although - annoyingly - you can't leave the CPU to simulate the game if you've had enough. Strangely, you can't simply act as a spectator; it's either control the match directly or not.

Sure, you can dabble in an exceptionally stripped down transfer market, make multiple-choice decisions that affect morale ("do you tell the youngster with the stupid haircut to shave it off, or turn it into a charity event?") spend cash on upgrading your staff abilities and so on. But the level of micromanagement is so lightweight as to render it a bit undemanding and pointless; after a couple of hours of it, the chances are you'll simply want to play unfettered footy. If you want a game to test the tactician in you, play Football Manager. Even so, it's hard to quibble with an extra mode; it's there if you feel like playing hundreds of single-player games of FIFA with a team of your choice. Just don't be surprised if by the end of it you feel it's been a bit of waste of effort.

Another slightly half-baked addition is Team Chemistry, which comes into play in Manager Mode as well as general friendlies. Instead of the skill and cohesion of your team being based on their 'on-paper' stats, there's now a whole other issue to bear in mind - that of morale and understanding. The trouble is, as with real life, the chemistry of your team is something that practically impossible to quantify. "I'd say my team had 74% chemistry today," is not something you'll be overhearing down the pub after a match, yet EA seems to think it can apply some sort of mathematical formula to how well your team will perform out there on the pitch. And even if your team is appearing to be a little groggy in any given match, how much of that is down to your abject uselessness or the game's wonky AI? It's little more than placebo effect. "Oh yes, we definitely played 10 per cent better now that our Chemistry's up to 87 per cent". Daft.

Layer upon layer

'FIFA 06' Screenshot ugly

A face that only a Create-A-Mother could love.

And we're not done yet. Every year sees another new control addition just to frazzle our ageing brains just a little bit more, and this year's no exception. Not content with First Touch, and Off the Ball skills, and all that hand-breaking combo-stuff, we've now got a further layer of Tactics and Mentality to deal with. By essentially forcing the player to choose analogue or digital controls (as opposed to both), EA has freed up either the d-pad or left stick to allow you to issue attacking of defensive tactical commands at any time in a match. By default, pressing up on the d-pad will tell your team to counter attack, right urges them to use Wing Play, left requests a third man into whatever move you're attempting, while down requests a 'Box Overload' of players when you're moving into the penalty area. Defensively, meanwhile, holding down the left trigger and using the d-pad directions gives you the chance to influence the team to press, perform the offside trap, use a flat defence, or zone defence. [I recall European Champions Liverpool using that one. - Tom]

All of it sounds pretty good on paper, but honestly, it's enough trying to remember to pull off all the other controls available to you without heaping another layer of commands on top of you. In practice, you'll try, try and try again to put these enticing-sounding commands into play, but inevitably have the ball whipped off your toe in the process of shifting your attention for a split second. The reality is, most players won't have the presence of mind or the luxury of time available to them to consider whether it's time for some Box Overload action when there's a pesky full-back jostling for possession while you're trying to deliver a cross. As much as you want to, it's tough enough retaining possession and making sure your passes meet your man without considering fine tactical adjustments. File under 'Nice Try, EA'.

So did EA manage to include anything this year that's worthy of excitement? Hrm. Well, the Retro stuff tapped into our nostalgia glands for a few minutes, showing us a montage of the past 12 years of FIFA, but sadly they didn’t 'do a Madden' and chuck one of the old versions in for fun (or if they did, we didn't see it/unlock it). One genuinely solid new addition, though, is the myriad of single-player challenges, which take a leaf out of LMA Manager's book and apply the formula to FIFA, by which we mean 'score X goals in 5 minutes against Pro opposition' or 'come from 3-0 down' and so on. In terms of offering new long-term challenges in single player mode, it's excellent, and one that could keep the game alive for far longer than usual.

Same again

'FIFA 06' Screenshot viera

Patrick Vieira eyeing up where to get "fouled" next.

The real meat of the game, meanwhile, feels suspiciously similar to last year's effort, which is to say solid, engaging, harder than you'd expect to pick up and play, but eventually rewarding and satisfying. And much like last year, until you learn how to pull off the more advanced controls, you'll be embarrassingly rubbish at the game. Unlike the 'traditional' FIFA ethos of allowing players to run up the pitch with the ball stuck to their foot and score goal after goal, it's stupendously easy to lose possession these days. Try and turn your man, and nine times out of ten they'll emerge with the ball. Try and run up the middle of the pitch, and even the best players in the world will end up off balance and unable to break down even the most ordinary defence. It's a game where - to begin with - goals will be at a premium.

It's also a game, perversely, where you'll find it pretty hard to get possession back off your opponent. Sliding tackles have to be timed with supreme perfection to result in anything but a yellow card, while the 'soft' tackle is just that. You really have to try and simply run into the path of the oncoming player, or try and get level and muscle them off - but it's by no means a straightforward task. Chances are that your early encounters will be depressingly low on possession and even lower on shots.

Eventually, though, the penny starts to drop that the key to success is pulling off little one-twos (left trigger plus double tap A), and learning the right context in which to pull off first-touch moves, dummies, fakes, and chipped through-passes. The more ways you build up to actually keep hold of the ball, the more opportunities there are to score, and the more you learn how to trick the keeper.

Football pie

'FIFA 06' Screenshot oakenfold

An extra point for LCD Soundsystem seems in order. Yeah yeah yeah yu-yu-yeah yeah yeah.

In a sense, FIFA 06 has just as many exploits as any previous version, and although it seems harder to score than before, once you've sussed out the trickery the goals will start to flow, but with more skill and realism than ever before. The only problem with this approach is, like PES, the more practised players appear to be able to almost score with every attack. And anyone who's been on the wrong end of a humbling knows how much fun that can be.

If anything, our major problem with FIFA as a whole is that it's weighted way too heavily in favour of being able to attack. Being an effective defender in FIFA amounts to little more than stabbing a single button and hoping that the opposition will run into your player. The slide tackle alternative is something of a last resort lottery, and for that reason the gameplay feels a noticeably lop-sided affair. Maybe it would make for a dour struggle if it was too easy to defend in FIFA, but the problem it faces currently is that by loading attacking options at the expense of defence, there comes a point where goal fests start occurring again - and we're back to square one.

Strangely, this year's FIFA also confused the hell out of us by managing to be a worse spectacle than last year's version. Sporting some horrendous (and regular) slowdown, the free-flowing nature of the gameplay takes a dive whenever the ball gets booted back into the midfield from the penalty box. Meanwhile, some vile depth of field effects adds a haze to the visuals, making the players look like they’re coated in mist. Whenever the game switches to a close-up view, or during corners, the effect is even worse. Whatever happened to the sharp and crisp FIFA visuals of old? Worse still, there are some horrendous lighting decisions that allow various pitches to be almost cloaked in darkness at one end to try and emulate the effect of a shadow being cast during bright conditions. Elsewhere, there's even one pitch cloaked in what looks like blue light. What the hell's that about? How did EA manage to mess up something it's normally so brilliant at?

Leader of the pack

'FIFA 06' Screenshot zone2

Zone 2 Challenges include Passing, Accuracy, and Bethnal Green

Putting the occasional graphical problem to one side for a moment, the standard of the player models is generally exceptional, and EA once again leads the way in terms of player likenesses. There are some howlers, though, and we'd rather that certain lesser players were just generic models than hideously deformed. That said, the animation is uniformly outstanding, with a real sense of ball contact - especially during the fantastic action replays where the goalies really do respond to your shots in an uncannily realistic fashion (including one instance where a wayward shot cannoned off the keeper's arse, amusingly).

Despite a general sense of progress, though, there's still a feeling that the ball physics aren't quite what they could be. Whereas PES is all about the ball (and often annoyingly 'pingy' because of it), there's still a limited replication of the ball being a separate entity. Aside from the odd wicked deflection, it still feels a tad one dimensional.

One thing we still can't quite understand, though, is why height and weight are still so stubbornly overlooked in footy games. Surely, apart from skill, some of the most important characteristics of a footballer are how much bulk they carry around, and their aerial prowess. Yet, time and again - likenesses aside - it still feels like you're controlling 10 almost identical outfield players. Some may be faster or better in the tackle, but that's about it. Progress still seems to be a long way off. Maybe in the next gen, eh?

Online excellence

'FIFA 06' Screenshot punch

Do you have strikers who flare up sometimes? Don't stand for that stuff.Do you have strikers who flare up sometimes? Don't stand for that stuff.

Back in the here and now we managed to squeeze in a dozen or so online games when the servers were switched on this morning, and can report that the Live experience was as exceptionally slick. Apart from the bothersome need to accept the EA Terms and Conditions every time you log in, a myriad of options let you set up all manner of ranked or unranked matches against whichever skill level you fancy. Unlike last time out, if a player quits out before the match is completed, it no longer results in a 3-0 result. Strangely, you now have to carry on playing the match against the CPU, with the match result counting against you if you quit out yourself. However, if the two parties agree, DNF matches can be stuck off the record, so it's not the end of the world. With the ability to set up a variety of quick tournaments as well as normal, variable length Vs matches, it really is leading the way in this respect. Konami definitely needs to pay attention here and start offering the same degree of service in the online portion of PES 5.

As much as we gleaned a lot of enjoyment out of FIFA 06, and would heartily recommend it as a companion to PES, this year's version offers precious little advance on last year's - save for some relatively minor additions that do little to address our ongoing concerns. Quite honestly, if you already own last year's edition, there's little incentive to shell out all over again for the ability to issue tactical commands - although being able to use PES' button mapping is a godsend: at last! Needless to say, FIFA is still uniquely entertaining by virtue of its fantastic licensing and very solid gameplay. But - and we say this every year - no amount of official team and player rosters can disguise that underneath there's a game that's desperately trying to be as good as its elusive competitor, but failing. In a way, we'd rather EA went down a completely different road and made FIFA the pick-up-and-play arcade action alternative than the PES-inspired facsimile that it has morphed into. As it stands, FIFA once again offers a huge amount of entertainment - but you'll be left covering your face after you've witnessed EA miss a hatful of chances to go top of the table.

7/10

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Comments: 1-50 of 65 in total | next 50 »

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Dire
30/09/05 @ 12:36
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Whats wrong with the sprinting in this game? you hold down the right trigger yet you just trundle along at the same pace except for the odd player who you can has a bit of pace.

Not a bad game really, but this is the first FIFA i've played since 2000.
Edited 1 times, most recently on 30/09/05 @ 13:38
Hicksy
30/09/05 @ 12:36
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You can map to PES controls you say? o_O

/is interested for the first time Evar!

and it's £25 at Argos this weekend too :D
Eighthours
30/09/05 @ 12:40
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I heard that FIFA 96 is unlockable in this....
Dire
30/09/05 @ 12:42
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fifa 93 is a retro game, it gives you a headache because of how it stutters when you move up and down the pitch. Also the keepers are still rock solid in fifa 93!
Furbs
30/09/05 @ 12:48
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According to the official game forum, PS2 owners get an original version of FIFA, but theres nothing for Xbox owners. Xbox 360 owners however will get FIFA98:RTWC. Lucky basts!!
Hicksy
30/09/05 @ 13:04
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OMGWTFLOL!!

/waggles
Talha
30/09/05 @ 13:06
#7
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Good game, not good enough. Played the demo and the graphics are unforgiveable, given its EA.
Feanor
30/09/05 @ 13:19
#8
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"One thing we still can't quite understand, though, is why height and weight are still so stubbornly overlooked in footy games."

I must disagree. Height is very important in Pro Evo 4. If you play Classic Brazil vs Brazil you can easily see the aerial advantage Brazil has with Adriano, Ronaldo, and even Ronaldinho & Baptista. Whereas of the 6 best attacking players on Classic Brazil only Socrates has above average height. So you have to find other ways to utilise Zico, Pele, Tostao, Rivelino and Jairzinho.
renzo
30/09/05 @ 13:24
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"Putting the occasional graphical problem to one side for a moment, the standard of the player models is generally exceptional, and EA once again leads the way in terms of player likenesses."

This I have to disagree with. I find the PES player models consistently more accurate than the FIFA ones, and I think it's a common misconception that pops up every time a new FIFA game comes out. Not to mention that in PES the players have different heights/bulk, whereas the FIFA player models, like the review states, all look pretty much the same.

To compare the two: FIFA | PES
renzo
30/09/05 @ 13:28
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And yes, what Feanor said.
cardboardMonster
30/09/05 @ 13:39
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Erm, you can't really see anyone's face in the FIFA screen. As Campbell is towering over Cole (at least in appearance), it kinda spits on your size argument as well. :S But I do tend to agree, though it's only in recent iterations where PES has decided to take likenesses seriously. I remember in PES1 where Owen was a ginge. The horror!
knif3r
30/09/05 @ 13:41
#12
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fifa 99 is still the best in the "series" - although at the time, most people got confused coz they had more than 3 action buttons to worry about
Aretak
30/09/05 @ 13:42
#13
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Yes, great comparison shots there renzo... you certainly proved your point by making sure that there are actually no player faces in the FIFA one, apart from Beckham at a dodgy angle.
Earl_G
30/09/05 @ 13:46
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Let me get this straight, you're complaining about FIFA adding some quick tactic options making the game more complicated.. so I presume you'll be complaining about the much more esoteric (though also more powerful) system that PES has had for years for doing in-match tactical tweaks?

And no comment that pretty much all of the hand-breaking combo and off the ball stuff has been simplified greatly in this version?

Also no comment that this years version is considerably better than last years (awful) version when it comes down to some actual attacking gameplay? At least your midfield join on to support your strikers this year.

You're right on the less famous player model front though... Ireland's Steven Reid has a handle-bar mustache according to the FIFA model makers... interesting...

For my money, this is the best FIFA for years but unfortunately not one of Kristan's best reviews... probably evens itself out..
potatoes
30/09/05 @ 13:50
#15
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here here renzo...

what he said.

FIFA models often only have small similarities with their real counterparts, where as nine times out of ten you can name a player in PES by looking at his size, build and face.
Sid Nice
30/09/05 @ 13:57
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Somebody has to say it. " So it's not as good as Fifa Street. " :)
renzo
30/09/05 @ 13:58
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Yay, sarcasm!

Sure, that FIFA shot isn't the perfect angle, but you can see differences in the player models. Look at the hair, and the way the shirt sits on the player.

And obviously I was comparing the Beckham player models, not the 'back-of-Campbell's-head' to Henry's face. I didn't think I needed to explain that.
Edited 1 times, most recently on 30/09/05 @ 14:56
Furbs
30/09/05 @ 14:06
#18
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I have to say, having played the Xbox version, the likenesses in this version are lacking. Part of it is due to the awful blurring effect and far too much bloom. And I'm split equally between the two camps of PES/FIFA. I think the controls are spot on now, the first touch stick is a great idea, but for some reason I didnt get on as well with 06 as with the Champions League game. And the Xabi Alonso model is shite :P
Sid Nice
30/09/05 @ 14:12
#19
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And the Xabi Alonso model is shite :P

So it is realistic. :)
Clive Dunn
30/09/05 @ 14:20
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"Unlike last time out, if a player quits out before the match is completed, it no longer results in a 3-0 result. Strangely, you now have to carry on playing the match against the CPU, with the match result counting against you if you quit out yourself."

I find it odd that a company as big as EA don't seem to understand how utterly arse this is ( same as in Madden 06 ). If someone quits then you should get the win, not have to play ( and possibly ) lose to the computer.
Feanor
30/09/05 @ 14:34
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I can't comment on FIFA player models but the facial likenesses in Pro Evo are generally extremely accurate so I find it hard to believe EA lead the way in this. We need someone to do a mugshot line up once Pro Evo 5 comes out!
Darren
30/09/05 @ 14:40
#22
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I got FIFA 06 yesterday and I think it's brilliant and noticeably feels different from last year's game. It also looks fantastic because it supports 720p this year (FIFA 2005 only had 480p support) which makes the game look even crisper and better looking than the high-res PC version!
Darren
30/09/05 @ 14:42
#23
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And you CAN watch the game as a spectator! Simply start the game, pause it and then choose Select Teams and put the controller in the middle, unpause it and then watch!!!
Darren
30/09/05 @ 15:00
#24
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One thing I don't understand is that FIFA Street was pretty much universally slated by all but the people that bought it yet this year's FIFA is attracting generally favourable scores but EuroGamer have given them both the same score, 7/10! Surely that can't be right, can it? :O
Hicksy
30/09/05 @ 15:08
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/continues to waggle
binky
30/09/05 @ 15:14
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I'm with Darren on this. The changes in gameplay make this quite a different kettle of footballing fish than last years game.

Im not saying that coz of who I am, I really DO believe its different.

case in point:
I was the win at FIFA 05
I am the lose at FIFA 06

:/
freedumb
30/09/05 @ 15:21
#27
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Fifa 95 was the best. Closely followed by Fif 98 road to world cup (indoor matches, remeber?), and Fifa 94.

Apparently my friend tells me that Fifa 96 on the PC is also amazing.
wolfen
30/09/05 @ 16:44
#28
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FIFA 96 PC is a load of tosh, same as 97 and everything from 2000 to 2004. The best 2D edition was FIFA CE (for the Mega CD) and 3D, FIFA 98 (and WC98) with 99 and maybe 06 coming close.

About the height differences, it's hard to find them more noticeable than in Silicon Dreams' Champions League 99/00. The training team has the bastard son of Jon Ormondroyd and Peter Crouch on the attack, and he's able to win a cross over the goalkeeper, but has a quite loose dribbling (in both modes, anyway).

Returning to FIFA 06, I'm yet to try the full thing, but the demo is quite impressive gameplaywise, compared to what they've put out in the past. And playing a large part in this is ditching the "off the ball" controls.
ekko
30/09/05 @ 16:54
#29
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How much money does Sepp Blatter get for each copy sold then?
freedumb
30/09/05 @ 17:49
#30
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The original UEfa champions league game is one of the best ever, able to hold up against the ISS Pro's on the PS1.
OnlyMe
30/09/05 @ 18:09
#31
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There's one thing I loved about this years FIFA. The totally unscripted goals! You could score in a million ways, and it looks different every time. The goals look greater than ever. But there's one thing I miss. I remember in the old games, not FIFA but really really old games, you could really hear the crowd roaring when you scored, and it really brought you into the game. It really gave you that "YEAAAAH GOAAAAAL!" feeling. PES has a bit of that, but this years FIFA lacks it. The spectaters doesn't really celebrate until five seconds after the goal, and it totally lacks passion.
soanso
30/09/05 @ 21:06
#32
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Imagine playing this game with the revolution controller because as it says in the review

" it's enough trying to remember to pull off all the other controls available to you without heaping another layer of commands on top of you"

I've found the same fault in pretty much every fifa game I've ever played. They use too many buttons. more than you are actually able to press at once.

Wonder if the DS version will let you shout at your players........Clough style
;)
eric2k5
30/09/05 @ 21:09
#33
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Pro Evo 5 - the purists' choice again.
Ecanem
30/09/05 @ 21:09
#34
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Using too many buttons is a problem for me in any game - and in PES especially, and is sadly enough for me not getting any pleasure out of the game.. =/
denis09
30/09/05 @ 21:48
#35
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Quite disagree with this review. Seems someone has forgot how the series worked last year.. This year the actual gameplay is a lot better imho. The play flows better from end to end, and it is actually possible to put some proper pressure on the opposing side. Last year the back 4 were always very deep, this year they move a lot better upfield when attacking.

The referee has been given a nice overhaul aswell, and although he does some incredible stuff regarding the ball inside the goal or past the short line sometimes (one example : not awarding goals when the keeper is inside the goal with the ball) he overall feels better..

The freekicks and corners are also nicer, harder to do but in a good way. Less samey..
kflarsen
30/09/05 @ 22:41
#36
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In the end, Sensible Soccer rules the day. As a video game.
Sid Nice
30/09/05 @ 23:50
#37
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Kick Off 2 is the best.
armyourfists
01/10/05 @ 01:55
#38
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Fifa '94 was a bit of a beauty.
admir
01/10/05 @ 01:56
#39
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If you played Fifa 2000 u played all the Fifa games people just go for PES / wining eleven much better game
armyourfists
01/10/05 @ 01:59
#40
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.. or ISS64.

Corr. Fantastic game.
Dagdriver
01/10/05 @ 06:47
#41
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Why is it the controls in this game is so "sluggish"?
As for the Fifa series, I agree with some of the others here. Fifa 99 was the best version, since then it has been mostly downhill....
Dougs
01/10/05 @ 07:12
#42
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Meh. I'll wait 3 weeks. Quite enjoyed some aspects of last year's effort, particularly the online implementation, and although there are some gameplay differences this year, I'll see what PES5 has to offer. If PES5 is as shit this yoear on Live, you never know....I might be back!
OnlyMe
01/10/05 @ 08:26
#43
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I loved FIFA 2000 and Euro 2000 as well. After those I discovered ISS Pro '98, then I bought ISS Pro Evolution 1 and 2. After having a few kickabouts in FIFA06 it's more apparent than ever that Pro Evolution Soccer is just sooooooo much better, and this year even in graphics. FIFA06 is really sluggish, I can't see why people would prefer this over PES. If presentation is more important than gameplay get This is Football instead.
Lunch
01/10/05 @ 09:00
#44
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Have EA sorted out that awful midfield gap that used appear in the last version?
dantyall
01/10/05 @ 13:01
#45
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We came back to Fifa on Xbox after a 2 year absence having 'discovered' the joy of PES. Fifa 06 with more than one person on a team is unplayable. You simply cannot change to the player you want to be, you can't be one of those involved in an attack if your friend has the ball - it just won't let you switch. This is a howler. It is also so slow in responding to button presses - unplayably so - so that rules out the one player game. I took our copy back this morning. EA have now lost me and my friends for future editions. And as this was going to be the game i bought a 360 for - so Microsoft have lost me for now too. Shocking and so so disappointing. Lovely graphics, nice soundtrack, woeful football....a sparklingly polished turd.
Edited 1 times, most recently on 01/10/05 @ 17:37
Furbs
01/10/05 @ 13:18
#46
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So ummm...what about PES on the 360 then? Gonna pass on it I guess?
Zomoniac
01/10/05 @ 16:12
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In what is now (give or take) its 15th incarnation (unbelievably)

It's considerably more than that. I count the following:

FIFA International Soccer
FIFA 95
FIFA 96
FIFA 97
FIFA Road To World Cup 98
FIFA 99
FIFA 2000
FIFA 2001
FIFA 2002
FIFA 2003
FIFA 2004
FIFA 2005
FIFA 2006
World Cup 98
World Cup 2002
Euro 2000
Euro 2004
UEFA Champions League 2004-05
FA Premier League Stars
FA Premier League Stars 2

And I'm quite sure I've missed a few.
OnlyMe
01/10/05 @ 16:28
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To be fair, FA Premier League Stars 1 and 2 are not really the same series, it's not even remotely like to be honest. The gameplay was extremely bad and different from the proper series.
dantyall
01/10/05 @ 16:30
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Furbs when is PES due on the 360 ?
Sillothian
01/10/05 @ 18:28
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EA say it is going to be a lauch title along with Madden 06 & Tiger Woods 06.

Sillothian

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