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Animal Crossing: Wild World Review

DS ntsc-us Import Review by Mathew Kumar

23 December, 2005

The first thing I remember is waking up in the back of a warm taxi cab, speeding through the driving rain. The driver, a frog, introduces himself as the Kapp'n, and asks me a variety of questions to find out who I am - secretly it helps me ascertain that very thing myself. It turns out my name is Mathew. I'm heading to the town of NewGenki, a small town populated by animals, and I have no money to pay the fare. Despite that fact, he drops me off cheerfully.

I have strange vague memories of another place, another time, when the Kapp'n would take me across to a beautiful island, and sing sea shanties while he did so.

The girl behind the counter in the Town Hall, Pelly, is very helpful. She let me know Tom Nook had prepared a home for me. I found it using my map. It's little more than a shack, and Nook, an entirely too-friendly raccoon, is forcing me to pay off my mortgage, an astounding 19,800 bells, by working for him in his shop. They are mostly menial tasks, allowing me to get used to my surroundings, helping me get to know my animal friends. I'm particularly taken with a burly penguin called Roald - he's always so... "Pumped". In the end the work raises a mere 1,400 bells, and Nook has already tired of me.

With the deepest, strangest feeling that I've done this all before, I roll into my bed, close my eyes, and wait for the next day.

--

Of course, they're not just vague memories. I really have done all of this before, in Animal Crossing on the GameCube. Don't kid yourself - this isn't, by any means, Animal Crossing 2. This is Animal Crossing: Wild World, and the clue is in the title - the most major change to this game is the addition of Wi-Fi capabilities, allowing you to visit your other Animal Crossing owning chums in their towns, or allow them to visit your town - with up to three visitors in a town at once.

Let me scale backwards for the uninitiated:

Animal Crossing is a simulator of life. That is, if our lives were the kind of odd children's program you might find lost somewhere in the schedules of CBeebies. You find yourself in a town populated with animals, and live among them. The town has features like a museum and town hall, and plenty of opportunities for archeology, star gazing, fishing and bug catching. Life in Animal Crossing is what you make it, and somehow, this can lead to a fierce loyalty to your carefree life in NewGenki, Stinktown, Hyrule or whatever you choose to name your little borough. It's not so much what the game does that makes you want to play it. It's the style and charm the game does it with.

'Animal Crossing: Wild World' Screenshot 1

--

I awake late to find a new bed sitting next to mine in my dirty, boring, unchangeable loft bedroom - a girl called Kate. She sleeps softly and sweetly. I don't have the heart, nor the ability to disturb her from her slumber. It's a bit rich for Nook to have started subletting already! There's room for two whole more beds here, and I hope to goodness no one fills the spaces. The place is cramped enough as it is!

I have strange memories of another town, where each human was allowed their own home.

Traipsing downstairs, I observe a living space now cramped with items that aren't mine (who has use for a cow skull? I mean, really) and some horrible wallpaper. I rip the paper off the wall and take the skull, which ought to turn into a tidy little profit to help me pay off this damned mortgage. On the way out I check my mailbox. No mail for her. Thankfully at least, that is kept separate. I sell the items to Nook and heading to the town hall to make another payment.

There's only 14,000 left to be paid of the mortgage. Kate has been paying it off.

I'd better send her a gift through the post to say sorry for what I've done.

--

While the Wi-Fi aspect of the game, quite naturally, opens up the possibilities for interaction within the game quite extensively, what appears quite a surprise is to what extent the game has been scaled back from the GameCube iteration. The NES games have been dropped, as has the calendar and events such as Christmas and Halloween. Also, while up to four players can still all share the same cart, they now share the same home, and all that lies within. Depending on who you share the cart with this could be either an incredible annoyance - this is not a game that is likely to bring brothers and sisters together - or a better chance to exploit team work to complete the most 'game' like aspects, the beautification of the town, the expansion and furnishing of your home, and the patronage of the museum.

Using the axe, shovel and watering can (a new addition to the game's roster of tools) you can care for the town by cutting trees and planting anew, and watering flowers or red turnips. Sold by the old sow Joan, these new but difficult to care for investments are a far more risky proposition than her traditional wares, white turnips, which wildly fluctuate in value at Tom Nook's store.

Through the joys of a consumerist lifestyle, you can furnish your home with hundreds of items and expand it to mansion size. This part of the game is the most 'Sims' like, but perhaps more gleefully satirical as a bigger and better home is judged by a obscure and mystical society known as the 'Happy Room Academy', whose utterly insane demands for a perfect home will probably leave you with something you're not happy with. You're better off just decorating it the way you like, trust me.

Using the fishing rod, bug net or shovel, you can dig up fossils, catch fish or net bugs for the museum, curated by the utterly adorable fuddy-duddy owl Blathers. This version of the game also makes your life a heck of a lot easier as Blathers can now examine and determine the make up of fossils without them having to be sent off to an institute.

'Animal Crossing: Wild World' Screenshot 2

--

On a frosty Monday night I watch the snow fall softly across the sky and think about how much I've grown to like living with Kate. We've made our home beautiful, with some of our own creations adorning the room in the form of the carpet and wallpaper. The animals regale us each with tales of how much they like the other "That Kate has such a storm chaser vibe!" the otherwise utterly bitchy elephant Opal recounts - and Blathers is so grateful for everything we've brought him so far. But still no paintings for the art wing of his museum.

I haven't met anyone unique yet, either. I remember a letter from Kate warning me to stay away from a shady weasel called Lyle that charged her, unavoidably, 3000 bells for insurance. The money she's been claiming for her frequent bee stings, 100 bells, is paltry.

And so, wandering through the snow, I find myself in front of a covered tent. I'm asked for a password - a response to the phrase 'Grass is greener.' Didn't I hear Deena whisper that she knew a trader was coming to town? Redd? And that the password was 'On my side?'

I whisper it back with trepidation. I find myself inside, staring with wide eyes at a solemn painting. I have to have it. Blathers will love it. I allow the fox to bamboozle me into paying for a 3000-bell club membership, and stump up the 4000 bells the painting cost.

It's a fake. Blathers won't accept it, Nook will only give me 10 bells. 7000 bells down the tubes. If only I'd had insurance. That money could have gone towards the mortgage.

--

There are more expansions to the single-player game than just the watering can and an updated range of characters, however.

The graphics may have taken a hit in the transition, but retain all the charm of the GameCube version when viewed on the crisp DS screens. Animal Crossing: Wild World has a truly lavish, or pointless, use of the second screen. Except when you are accessing menus, the game just shows acres of sky. Sometimes with little fluffy clouds.

'Animal Crossing: Wild World' Screenshot 3

However, using the new slingshot tool, you can shoot items which, quite randomly, though rarely, float across the sky on balloons. If you're mean, you can also shoot poor Pete the postman out of the sky. And though the make up of the otherwise randomly generated town is largely the same, certain features have changed. The museum has added both a basement café, featuring a small stage and a quiet, coffee making pigeon, and an observatory featuring Blathers' cute little sis, Celeste, that allows you to fill in her star chart with new constellations for the night sky, visible in the top screen at night. The post office has been expanded into a town hall, incorporating a recycling bin, and often featuring curmudgeonly town patriarch Tortimer in the back room, working on, I imagine, official papers. The Mabel store now sells accessories for your now hatless avatar to wear upon their noggin, along with unique clothes and umbrellas. The designs you can make, quite wonderfully, can be used to texture your home or even the entire town if you so wish.

The game's input method, depending on the player's choice, is either exactly familiar to the GameCube version, or dramatically different, with everything controlled through the stylus. Neither option is particularly preferable, but the stylus is certainly an easy, enjoyable way to control the game, though it does lack accuracy when creating designs, for players obsessed with creating pixel-perfect recreations of old NES characters.

But, of course, the biggest change has been to the police - they now stand stationed as guards in front of the town gate, the player's access to the titular wild world. Accessed easily through Nintendo's effortless Wi-Fi service, this section of the game is either the most frustrating part of it or the piece de resistance. With Nintendo's interest in player safety (you know, for kids) and undoubtedly your interest in your town's safety, you can only visit, or be visited, by pre-approved friends on your list. Finding all your trees chopped down and a giant dobber textured all over your town probably isn't high on your priorities.

If you find yourself with a packed friend list and with an easy way to arrange shared playing times, this can be an incredibly satisfying experience, picking up fruit in foreign towns, buying items from a foreign Nook, and chatting aimlessly with your friends using the chat system. But it doesn't add any more purpose to the proceedings, still remaining just the joyful little life of your character in a town full of animals (and access to a lot of other towns with animals).

'Animal Crossing: Wild World' Screenshot 4

If you can't easily arrange to be online with friends, this can be an utterly frustrating experience as your wish to visit other towns is scuppered by an empty list - often ending in you leaving your town gates open for as long as possible in the hope someone might stop by. Watch out, though, because some special events don't seem to happen when the gates are open - fan favourite and RIAA-baiting musician KK Slider won't come around if your gates are open. This begs the question as to how he gets in anyway. I imagine he ignores towns that just look 'too easy' to get into, or something.

For people with no Wi-Fi access at all, there remains a DS-to-DS mode, which is again, utterly effortless to set up, and can be just as good (if not better) a time.

This is, without a doubt, a difficult game to rate. If I'm honest, this is really just a repackaging of the original Animal Crossing, which turned up on N64 as Dobutsu no Mori as long ago as 2001, with some slight (oh so slight) differences in features. However, I was addicted to the GameCube iteration for nearly a year, playing every day, entirely alone, and this new game I can feel myself being sucked in, simply due to the charm that continues to be shown in every aspect. The animals do actually say new and interesting things, even if there is a lot of overlap - for some reason, everyone in my town is bloody obsessed with dung beetles.

I'm playing this version through with, if you can't tell, my girlfriend, and the aspect of simply playing the game with others, either on the same cart, of across Wi-Fi, is a whole new experience, one absolutely fraught with joy, laughter and loveliness. If you have never, ever played Animal Crossing in any form before, I can't hesitate to recommend it. 10 out of 10, all the platitudes possible. If however, you have, and you feel that you saw all it had to offer, I wouldn't give up on this game entirely. It's still worth a second look. 6 out of 10. Tell you what, let's split the difference.

--

In the middle of the night I awaken, and look over at her, sleeping peacefully in her little bed fit for one. Some nights I could just watch her sleep. I put on my goggles, an awesome purchase from the Mabel sisters that makes me look super cool, even with a bee sting, and walk out into the empty streets, heading for the museum's observatory. The lyrics of Aerogramme's 'In Gratitude' run through my head - "I wanted to show you the stars... I wanted to show you the stars."

I inscribe her name into the heavens and send her a letter, those lyrics the only content.

8/10

Read our Scoring Policy

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Dant
23/12/05 @ 13:06
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When is this released over here?
krudster [mod]
23/12/05 @ 13:08
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March-ish.
Psi
23/12/05 @ 13:12
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my import should have been here ages ago... damn u liksang!
RabidMonkey
23/12/05 @ 13:17
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You should have used Play-Asia, mate.
RabidMonkey
23/12/05 @ 13:18
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...or vg+.
Edited 1 times, most recently on 23/12/05 @ 13:18
Markusdragon
23/12/05 @ 13:28
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Why the sod don't I own a DS?
Tomo
23/12/05 @ 13:34
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Blimey, 10 out of 10 game on the DS! Must get this! But... is it worth waiting for the UK version guys?

Andddd Tony Hawks, Advance Wars, Castlevania, Phoenix, Trauma Centre... Jeez. I have so much to play.
Psi
23/12/05 @ 13:45
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Tomo apparently there'll be no real diff between the us and uk versions may as well order him.

Advance Wars is fantastic, im still on the GBA versions. Maz Kart and Kirby's are must owns.
lambtron
23/12/05 @ 13:50
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There seems to be such a wealth of good games on the DS right now, either here already or imminent. Why did I buy a PSP :(.
Spectral
23/12/05 @ 13:51
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Just got this yesterday, not really had much chance to try it so far but it looks really nice. Wish you could have a town name longer than 8 letters though.
Dizzy
23/12/05 @ 13:54
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Getting this for the girlfriend!!! She already wants a second DS for herself!!??? (I just got it yesterday)

"Why did I buy a PSP :(."

Because you wanted to be KEWL!? :P
Edited 1 times, most recently on 23/12/05 @ 13:55
Bates
23/12/05 @ 13:57
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Yet another great DS game? Jesus all the other consoles are REALLY being put to shame right now. I'll certainly be buying this.
Rodster
23/12/05 @ 14:06
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I disagree with the reviewer. I'm a AC nut and when I got the US release for ACWW I couldn't wait. This game will own you more than the original on the GC. This time around the interaction with the animals offers more fresh twists than the original game did.

This time around the animals will come talk to you, they'll let you know when they want to move. They catch colds so you'll need to stock up on medicine, they date, they gossip. You'll find yourself looking on as they are having a conversation then asking you for advice. They'll ask if they can come over to see your house. You better be there cause they will come over.

Have you ever met a pushy Insurance salesman who you just can't say no to. Well be prepared for a fast talking walrus who is hell bent on relieving you of 3,000 bells.

I know it all sounds stupid.

THIS GAME WILL OWN YOU !
Edited 1 times, most recently on 23/12/05 @ 14:07
karlidog
23/12/05 @ 14:27
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You should have used Play-Asia, mate. ...or vg+.

Mine shipped from VG+ on the 6th and I've yet to see anything of it... *sniff*
GuiltySpark
23/12/05 @ 15:00
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"Why did I buy a PSP :(. "

lumines? mercury? metal gear acid? gta? ridge racer? wipeout? pro evo?

but yeah the ds has some really good games now... *sobs*
Doctor-Necesseter
23/12/05 @ 15:28
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We got our second copy from VG+ in 6 days :)
twinbee
23/12/05 @ 16:51
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Why haven't I imported this yet?
Yeevle
23/12/05 @ 17:28
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lol, I love Japanese games, they sound so insane and yet I just want to pick them up and give them a big hug........

/tries to sober up
Burton2000
23/12/05 @ 17:46
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ordered mine off ebay a week ago but its coming from honk kong so ill probably have it after xmas
Duckula
23/12/05 @ 18:28
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Mine is sitting under the xmas tree!

Woohoo!
Luigi
23/12/05 @ 18:58
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Nice lineup of games for the DS. Better than the PSP at this point.
mattigan
23/12/05 @ 20:27
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Very good review.
onyxbox
23/12/05 @ 20:32
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I've tried to love my PSP but the DS just owns it at the moment for quality. And before some one starts quoting GTA, Ridge Racer, Need For Speed, Pro Evo etc... I've bought most of 'em and playing these games on a handeld is... "WOW I'M PLAYING GTA ON A HANDHELD!" and once that wears off I'm left feeling like it's just a novelty and I'd rather get back to playing Meteos or something.

pikemon
23/12/05 @ 20:48
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Totally getting this for myself. Also getting a pink DS for my gf as a birthday present in 'feb, but ac is probably not released yet at that time... We both love this on gamecube.



You can get a brand new DS for the price of two new PSP games, no?
Tonka
24/12/05 @ 09:17
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Does anyone know if the US version will be able to hook up with the european for ad-hoc networking.
|Laguna|
24/12/05 @ 12:24
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Great review by the way. Top work, miles better than that reviewer of Dragon Quest VIII
byron_hinson
24/12/05 @ 13:41
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Will the online parts work in the UK if i get the import version today (local shop has it for £35)
General_Ryan
24/12/05 @ 20:22
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I have AC its awesome the online play is really cool and going into other towns makes it so much more fun i like this one ten times better than the GC one.But Tonka iv been playing Mario Kart with Japanese and a couple of Uk people so i dont see why the AC wont work with US and UK
Comrade
27/12/05 @ 18:38
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Worst "I have a girlfriend" review ever.
60cheese
03/01/06 @ 02:56
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it rules...............................................
Hog-lumps
03/01/06 @ 09:06
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So can 2 people live in the same village with 2 DS's or are you forced to take it in turns with 1 DS (like the cube version)?
Genji
03/01/06 @ 10:41
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4 people can be in the same village at the same time.
Hog-lumps
03/01/06 @ 14:32
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4 people can be in the same village at the same time.

Sorry I'm being a bit dim here! - but what I'm trying to ascertain is this;

If I've got 2 DS's and 1 game - can I play simultaneously with my girlfriend in the same village (oo err missus) via download multi-play? Or do I need to by 2 games and both live in separate villages and then visit each other via wi-fi?

I find it all a little confusing………
Genji
04/01/06 @ 07:07
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Uh... I *think* you need two copies of the game. Then you can move out of your town and into someone else's.

Got the instruction manual? Check under the 'Town Hall' section. I think you can have up to 4 people living in the same town, in the same house. It'd get kinda crowded, though :)
bigalsoccer2005
23/01/06 @ 01:57
#35
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CAN SOMEONE PLEASE COM TO MY TOWN!!!!!!

Name: Alex
Town: Pacsun
Friend Code: 0945-5321-9739
Lik-Sang
26/01/06 @ 01:36
#36
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"my import should have been here ages ago... damn u liksang!"

If you already reported the delay on your order to Lik Sang, you can rest assured that our guys are working on it, and will get back to you shortly with a solution (there is always a solution at the end of the road with Lik Sang, just be patient). If you didn't inform Lik Sang of your individual case yet, then we recommend doing so as soon as possible. It proves to have much better results getting in touch with their customer support staff with your order number through their email form (http://www.lik-sang.com/contact.php#email) rather than talking around on forums.

Since Lik Sang is using the existing shipping companies and known postal routes, lost parcels (and delayed parcels) statistics are the same for them as for the rest of the world (under 1%). This means more than 99 % of the orders are delivered on time (and that represents dozens of thousands of parcels for the Holidays alone). However, considering the huge amount of shipments a popular online retailer sends out in high season, it is only logical that more cases of lost parcels surface on the internet after the busy Christmas season. Still, Lik Sang as always is doing its best to solve all problems case by case. At the end, 100% of our orders are delivered, no matter what it takes and no matter how many hurdles have to be jumped.

When Lik Sang receives a complaint, they log it with the shipping service provider and follow up on it until the situation is cleared out. Shippers do lose parcels. But when an investigation is launched, they find back many within a couple of weeks, which is the first good reason to contact Lik Sang and let them handle it. Second of all, in case a shipment is irreparably and permanently mis-placed, as soon as the shipping company confirms to Lik Sang that all hopes are lost, we will just expedite your order a second time at no additional charge! We will systematically come through and deliver the goods. I know it sucks to be in the statistics of lost parcels, as it slows down the process considerably for your individual order. I understand that it doesn't really matter to you then if the numbers are the same as usual, as long as you didn't personally receive your game. I know that. But what are you gonna do? Blowing up the post office won't speed up the process, you know ;)
jen122117
04/02/06 @ 20:04
#37
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dose any one have a mario coin?
Edited 1 times, most recently on 04/02/06 @ 20:05
jen122117
04/02/06 @ 20:07
#38
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dose any one?????
jen122117
04/02/06 @ 20:09
#39
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HELLO?????
seauji
04/02/06 @ 22:44
#40
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Ive got one ;)
Dizzy
31/03/06 @ 13:34
#41
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Ok.. getting this for the gf!
cartman
31/03/06 @ 13:37
#42
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So is there *any change* betweeen the US version and the EU one?
krudster [mod]
31/03/06 @ 15:46
#43
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It'll be holiday date changes like the Cube one.
cartman
31/03/06 @ 16:01
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I thought that they had already replaced the holidays with generic ones in the US version
Edited 1 times, most recently on 31/03/06 @ 17:03
bunglebonce
31/03/06 @ 16:03
#45
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If there are different holiday dates, does that mean there could be no cross-region WFC playing?

Bah to that, although the only people that I know that have a DS & Animal Crossing have the US version anyways.
blizeH
31/03/06 @ 16:37
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The holiday dates are exactly same in the US version and the EU one afaik.

That's becuase they're not 'proper' holidays, just ones in 'Animal Crossing land' so to speak, basically enabling EU and US players to link up with one another.
ROCKSTORM
31/03/06 @ 17:31
#47
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I really want this game, but I just got Final Fantasy X-2 and I'm loving it! Animal Crossing DS is definately next on my list.
yiannis
01/04/06 @ 19:48
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Only one reason NOT to snatch this game and it's a serious one, which could lead a potential player to frustration, sleep depravation, and "complete failure" complex. If you are one of those types who feel the urge to "finish the game real fast coz that's what being an uber gamer means" stay away from this title. The other 2.298 billions of people on this planet should be playing it by now. Well go get it already!!!

This is not a game; it's a toy which is what makes it stand out from the other titles and puts is straight into your collection.

(does the fact that it managed to pull a crazed L2 fan out of it for 4 entire days/nights and counting mean anything to you?damn that nook his shop is closed for renovations DAMN IT!!!)
Edited 1 times, most recently on 01/04/06 @ 20:49
Zuiyo
05/04/06 @ 15:23
#49
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""my import should have been here ages ago... damn u liksang!"

If you already reported the delay on your order to Lik Sang, you can rest assured that our guys are working on it, and will get back to you shortly with a solution (there is always a solution at the end of the road with Lik Sang, just be patient). If you didn't inform Lik Sang of your individual case yet, then we recommend doing so as soon as possible. It proves to have much better results getting in touch with their customer support staff with your order number through their email form (http://www.lik-sang.com/contact.php#email) rather than talking around on forums.

Since Lik Sang is using the existing shipping companies and known postal routes, lost parcels (and delayed parcels) statistics are the same for them as for the rest of the world (under 1%). This means more than 99 % of the orders are delivered on time (and that represents dozens of thousands of parcels for the Holidays alone). However, considering the huge amount of shipments a popular online retailer sends out in high season, it is only logical that more cases of lost parcels surface on the internet after the busy Christmas season. Still, Lik Sang as always is doing its best to solve all problems case by case. At the end, 100% of our orders are delivered, no matter what it takes and no matter how many hurdles have to be jumped.

When Lik Sang receives a complaint, they log it with the shipping service provider and follow up on it until the situation is cleared out. Shippers do lose parcels. But when an investigation is launched, they find back many within a couple of weeks, which is the first good reason to contact Lik Sang and let them handle it. Second of all, in case a shipment is irreparably and permanently mis-placed, as soon as the shipping company confirms to Lik Sang that all hopes are lost, we will just expedite your order a second time at no additional charge! We will systematically come through and deliver the goods. I know it sucks to be in the statistics of lost parcels, as it slows down the process considerably for your individual order. I understand that it doesn't really matter to you then if the numbers are the same as usual, as long as you didn't personally receive your game. I know that. But what are you gonna do? Blowing up the post office won't speed up the process, you know ;)"

Bla bla bla. You have no right to tell a consumer what to say on internet forums. His game should have been with him time ago... so end of the story.
Kiddykay4meow
19/04/06 @ 22:37
#50
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I like your artical

can someone e-mail me thier friend code so i can visit you- Futurevet2021@aol.com

my friend code is 1589-8312-6267

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