Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Prototype Hands On

Xbox 360 PC PlayStation 3 Hands On by Ellie Gibson

23 February, 2009

Page 2 of 2. <- Page 1

If Mirror's Edge is the Project Gotham Racing of action-adventure games, all precision timing and meticulous button-pressing, Prototype is Burnout. It doesn't matter if you're going so fast you end up swerving a bit or scraping up against something. The best part is racing up the sides of those skyscrapers. There's no fear of suddenly plummeting back down at any given moment because you've run out of steam, or hit a curved surface, or come up against the wrong kind of window. You just keep on running and next thing you know you're on the roof, surveying the city from the best vantage point possible.

So how do you get down again? Naturally, there are a range of options available here too. You can just jump, with no fear of Alex's super-human frame suffering any damage on impact. With a single button-press you can turn that jump into an elbow drop, taking out any civilian, soldier, mutant or tank below. You can spread your arms and glide. Or, if there's a helicopter in the vicinity, you can leap onto it, sling the pilot out of the cockpit and start playing with its heat-seeking missiles.

You can also hijack helicopters if you're on the ground. Alex can jump extremely high, depending on how long you hold down the button to charge it up. It's great fun to work out just how high you can go, bouncing up and down like you're on a concrete trampoline, then grab a helicopter in mid-air. Or if you're feeling lazy, you can turn your arm into a grappling hook, pluck one out of the sky and winch it in towards you.

Alex's arm can also be transformed into a giant blade, a super-resilient shield, a bouquet of razor-sharp spikes and a huge hammer for punching tanks, amongst other things. Then there are his other powers, like thermal vision, the ability to generate his own suit of armour and super-strength that allows him to pick up and throw vehicles. But the most intriguing ability is what Radical's referring to as "consume and become". This is Alex's power to ingest people, as illustrated by a nicely gory animation, and acquire their physical appearance, skills and memories. A bit like Kirby.

'Prototype' Screenshot 3

"Your high-tech body armour is no match for my, er, big arms."

So Alex might consume and become a soldier then call in an air strike or sneak into a military base, that sort of thing. But Fuller shows us a less obvious example of how this power can be used. Having consumed a Black Watch operative, he raises an arm, points a finger and accuses another soldier of being Alex Mercer in disguise - "That's him, right there!" The soldier pleads innocence but within seconds all his comrades have turned on him. While they're busy blasting him to bits, the real Alex walks calmly away in the opposite direction.

Unfortunately, we can't try this out for ourselves - it features in the code Fuller is showing off to us, but not in the demo we're allowed to play. Nor does the demo include the mechanism for switching between powers. Nor are we allowed to experiment with upgrading his abilities.

It's these elements which will determine just how good a game Prototype is. Yes, running up skyscrapers, punching tanks and so on is brilliant, but the novelty will wear off, and the more fundamental structures of the game will be what matters. If switching between your hammer and your grappling hook isn't seamless and intuitive, frustration will set in. If poor AI means enemies are thick anyway, there won't be any satisfaction in tricking them.

'Prototype' Screenshot 4

You can just make out the bits of what he had for tea last night.

Plus, without having been allowed to play with the upgrade system, it's impossible to judge how much control over you have over the development of Alex's powers. Will you be forced to choose between speed and strength, for example? Will you have to spend hours fiddling about with upgrade menus and Evolution points? Just how many side-quests will you have to complete before Alex is as powerful as he is in the demo?

At least what we've seen so far of Prototype is promising enough to make these questions worth asking. And the answers are likely to be more interesting than who unleashed the mysterious virus, who Alex Mercer really is, why he only owns jumpers with hoods attached etc. Let's just hope they're the right ones.

Prototype is due for release on PS3, Xbox 360 and PC this June.

Advertisement

Are you excited about Prototype on Xbox 360/PlayStation 3/PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-33 of 33 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Dr.Mott
23/02/09 @ 12:44
#1
0
You buried this comment
Comment below viewing threshold
Show
This looks really interesting, but I agree with the end points of this. Are they not showing them off because they're bad? Let's hope not.
VandelayIndustries
23/02/09 @ 12:57
#2
0
You buried this comment
Comment below viewing threshold
Show
"At no point do you get to visit the Seinfeld diner...."

No sale then :(
zuljin
23/02/09 @ 12:59
#3
0
You buried this comment
Comment below viewing threshold
Show
Lol, I was reading... Spotted the reference to Friends and Sex and The City, and instinctively asked myself whether it was an Ellie article!

Ah stereotypes :)
sanctusmortis
23/02/09 @ 13:03
#4
0
You buried this comment
Comment below viewing threshold
Show
I think it's become a bit of a given that plot is the first thing to die in these games, so fingers crossed the controls felt intuitive enough and the attacks meaty enough for this to be a definite buy.
glaeken
23/02/09 @ 13:05
#5
0
You buried this comment
Comment below viewing threshold
Show
It''s looking like this has the best bits of Crackdown and Just Cause combined. Fingers crossed on this one.
Coughthulu
23/02/09 @ 13:08
#6
0
You buried this comment
Comment below viewing threshold
Show
"There's no fear of suddenly plummeting back down at any given moment because you've run out of steam, or hit a curved surface, or come up against the wrong kind of window."

I'm just a bit worried that this control scheme is sounding a bit like the new PoP. Don't get me wrong, I enjoyed it, but it felt like you were more like a passive observer than an active player when you didn't have to worry about getting any timing right.

Hopefully this won't be the case.
Matt_82
23/02/09 @ 13:18
#7
0
You buried this comment
Comment below viewing threshold
Show
if you've played hulk: ultimate destruction i think you'll know what to expect. every video i've seen gives the impression that this is simply hulk with better graphics and loads of blood. i'm happy with that because hulk was a riot.

it's nothing like prince of persia. you don't fear falling because mercer will be able to cling onto any surface, not just certain ones. besides, you just smash into the ground when you do fall anyway.
Venkman90
23/02/09 @ 13:24
#8
0
You buried this comment
Comment below viewing threshold
Show
Sounds like fun if they include an unlockable sandbox mode, rack up as many messed up kills as possible and the like. Trying to shoehorn a plot into games like this can be a turn off.
Unclebenny
23/02/09 @ 13:34
#9
0
You buried this comment
Comment below viewing threshold
Show
I agree, it does sound like hulk ultimate destruction, which is no bad thing. I might go as far to say that its a good thing.... I think I will.
Its a good thing
Look slike it could be a good game, as long as they dont screw up like a lot of the spiderman games do and actually give you lots of interesting side quests. The taking over peoples body thing, is also something i hope is exploited properly and isn't just used during missions. Perhaps you could take over the body of a young boy whose father was mudered by men in black cars and solve the mystery through a combination of martial arts, fork lift truck driving and caring for a kitten...... No wait.....

Either way, looking forward to this.
UltimateWarrior
23/02/09 @ 13:37
#10
0
You buried this comment
Comment below viewing threshold
Show
The overall tone of this article is very downbeat about this game. It seems nothing has impressed the writer enough to get them excited. Reading between the lines it seems like quite a harsh preview. Kinda gives you the feeling after reading this that the finished game might not be all it's cracked up to be.
ps3owner
23/02/09 @ 13:42
#11
0
You buried this comment
Comment below viewing threshold
Show
so? is this alex bloke invincible then?! I think I've missed the part where there is any proper opposition. sounds to me like a huge rampage and nothing else?!

muscleblade
23/02/09 @ 13:43
#12
0
You buried this comment
Comment below viewing threshold
Show
Im a bit in the dark with this one. Is it good or not? Have too wait for reviews i guess.
HuggyAtHome
23/02/09 @ 13:46
#13
0
You buried this comment
Comment below viewing threshold
Show
1up were slating this demo session last week because it was so restrictive - the poweres on show were handed out one at a time and there was no sesne of playing the actual game, just a series of specific test cases for each power/ability.

If the lead character is so powerful, where does the challenge come from?
kangarootoo
23/02/09 @ 13:46
#14
0
You buried this comment
Comment below viewing threshold
Show
"It seems nothing has impressed the writer enough to get them excited. Reading between the lines it seems like quite a harsh preview. Kinda gives you the feeling after reading this that the finished game might not be all it's cracked up to be."

Reading between the lines, that you discovered by reading between the lines. The only thing missing here is a crystal ball and a frog ;)

I recall seeing a developer diary about this a while back, and it made for painful watching. Not because the game content looked bad, but because it was just full of devs pretending they were rockstars and so on (uttering nonsense such as "When you put a mind like mine in a situation like this, you can ONLY get innovation").

That said, the actual gameplay is what matters and this makes it sound a lot more promising than the dev diary. So hurray.
kangarootoo
23/02/09 @ 13:53
#15
0
You buried this comment
Comment below viewing threshold
Show
"If the lead character is so powerful, where does the challenge come from?"

The very question that often makes designers sigh when confronted with the possibility of working on a Superman game :)
Gearskin
23/02/09 @ 13:58
#16
0
You buried this comment
Comment below viewing threshold
Show
He can be killed. HULK was tougher, and Ultimate Destruction was an awesome game

Based on that games strength alone... this will rock. I mean have you seen the gameplay footage? Looks insane and much more impressive than Imfamous.
Rash'
23/02/09 @ 14:26
#17
0
You buried this comment
Comment below viewing threshold
Show
this game just seems like a poor man's Infamous. the graphics seem bland and flat. could be wrong but i've not seen anything to suggest otherwise.
Rirekon
23/02/09 @ 14:36
#18
0
You buried this comment
Comment below viewing threshold
Show
So Crackdown but even more awesome? Yes please!
farticusmaximus
23/02/09 @ 15:02
#19
0
You buried this comment
Comment below viewing threshold
Show
Infamous looks decidedly drab and boring compared to Prototype, which would appear to be all kinds of awesome rolled up neatly into the form of a fusion-powered kilometer-long baseball bat, with which you can smack new york upside the head.
Rash'
23/02/09 @ 15:07
#20
0
You buried this comment
Comment below viewing threshold
Show
farty, as i said i could be wrong, either way i have a choice between the two. ;o)
farticusmaximus
23/02/09 @ 15:43
#21
0
You buried this comment
Comment below viewing threshold
Show
@Rash'

I too have the choice. However, as every PS3 game I played so far has been a huge let-down I can't really see Infamous wowing me to the point I feel the need to buy a console to play it on.

Rash'
23/02/09 @ 15:54
#22
0
You buried this comment
Comment below viewing threshold
Show
farty, come now. the choice you have as a biased diluted fanboy is whether to buy Prototype or not.
farticusmaximus
23/02/09 @ 15:59
#23
0
You buried this comment
Comment below viewing threshold
Show
@Rash'

I've always been a multi console owner. As soon as some worthwhile games are released on the PS3 I'll buy, simple as.
zuljin
23/02/09 @ 16:02
#24
0
You buried this comment
Comment below viewing threshold
Show
farticus in ps3gameisshitwithouthavingplayedit shocker.
Rash'
23/02/09 @ 16:03
#25
0
You buried this comment
Comment below viewing threshold
Show
farty, what ever you say man. it must the rest of the world that's wrong... not you.
farticusmaximus
23/02/09 @ 16:26
#26
0
You buried this comment
Comment below viewing threshold
Show
@Rash'

Not the rest of the world, about half the PS3 owning populace which really isnt al ot of people. The game playing half, not the blu-ray player half of course.
Rash'
23/02/09 @ 16:31
#27
0
You buried this comment
Comment below viewing threshold
Show
farty, lol! you really are quite diluted.
farticusmaximus
23/02/09 @ 16:32
#28
0
You buried this comment
Comment below viewing threshold
Show
@Rash'

It's true, I do drink a lot of water...
Derblington
23/02/09 @ 18:47
#29
0
You buried this comment
Comment below viewing threshold
Show
I'd love this to be really good, but I reckon it'll be largely shit with moments of promise.
MMJoe
23/02/09 @ 19:53
#30
0
You buried this comment
Comment below viewing threshold
Show
Man, I really hope the virus is cured by eating Soleros.
Pastici
23/02/09 @ 19:56
#31
0
You buried this comment
Comment below viewing threshold
Show
If its just a an HD Hulk I'll be happy, carsurfing was great fun in that game.
dingo75
24/02/09 @ 11:51
#32
0
You buried this comment
Comment below viewing threshold
Show
I also wonder about how you could fuck up something in that game given all those powers you seem to have...
Wait and see I guess.
Razz
10/05/09 @ 01:40
#33
0
You buried this comment
Comment below viewing threshold
Show
"farty, come now"

:'D

/is 4 years old

Comments: 1-33 of 33 in total

Want to comment on this article? Log in, or register!

X View gallery