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Peggle Review

Xbox 360 Review by Dan Whitehead

11 March, 2009

The most unusual thing about this Live Arcade iteration of PopCap's acclaimed and beloved Pachinko-style puzzler is how long it's taken to cross over onto consoles. Casual games tend to be viral in their spread, and once one has captured the public imagination, there's little you can do to stop it being ported to anything with buttons and a screen.

Of course, even though it's accessible to players of all ages and abilities, Peggle is no more a casual game than heroin is a casual drug. Once it gets its cheery whimsical hooks into you, there's not much point resisting. Better to sit back and succumb to the obsession. Peggle, it must be pointed out, also has the advantage of not leaving you unconscious and covered in sick in a Glasgow pub toilet.

For those who have yet to experience Peggle, you fire a ball into a screen full of pegs. Whichever pegs you hit are removed at the end of the turn. The orange ones are your primary concern, since getting rid of those is how you progress to the next level. Blue pegs will notch up small scores, but will also obscure the path to those essential oranges. There's also a pink peg, randomised each turn, which boosts your score.

At the bottom of the screen is a bucket, forever gliding from side to side. If your shot lands in the bucket, the ball goes back into your stash and can be used again. If it falls off the bottom of the screen, it's gone. Extra balls can be earned through a variety of means, most commonly racking up a score of over 25,000 in one shot, but the disparity between the number of orange pegs you need to hit (at least 25) and the available balls with which to get the job done (10) is what keeps you on your toes.

Each board also has two green pegs, and it's here that things start to get really interesting. Hitting these will activate the special power of whichever character you're playing as. There are ten such characters, all the same on 360 as on the PC. Hitting a green peg as Bjorn Unicorn, for example, allows you to predict the trajectory of your shots for a few turns. Tula the sunflower removes one fifth of the remaining orange pegs, starting with the ones closest to the green peg you struck. Lord Cinderbottom the dragon lets you shoot a fireball through the board, clearing swathes of pegs in one go, while Master Hu the owl gives you a zen-ball which automatically adjusts your next shot for maximum results.

'Peggle' Screenshot 1

Peg Party isn't quite as exciting as the name suggests, but it's diverting enough.

Each character must first be unlocked by beating their section in the Adventure mode, which features 55 levels in sequence. Once unlocked, you can choose which character to use in any level, and any game mode. There are tactical advantages to each, but the game is broad enough in its design that no single power is more useful than the others. For those with boisterous competitive streaks, there's an inherent high-score appeal - just check YouTube for some outrageously high-scoring shots - but the beauty of it is that anyone can muddle along, rack up impressive numbers and have a bloody good time without being sucked into a twitchy hardcore mindset.

The tipping point for many people is Peggle's random factor. Unless you're Rain Man, there's a limit to how far ahead you can plot your moves, and sooner or later you'll resort to just firing a ball into a load of pins and hoping for the best. Some can't get past this element of luck, but the magic of Peggle is how it makes each gamble feel fresh and exciting. The escalating plink-plink-plink as you clock up pegs is shamelessly uplifting, and for every shot that goes just wide of the mark there's one that somehow bounces its way to some seemingly impossible orange pegs before landing safely in the bucket.

It's so simple, yet so damnably addictive. There's immediate and primal sensory pleasure in the way the ball bounces around the pegs, and the game knows well enough that victory is something to be celebrated. Each level is cleared in a flurry of rainbows and fireworks, while Beethoven's Ode to Joy soars from your speakers. It's joyous, unashamedly whimsical and all the better for its utter lack of cynicism. Anyone with a soul should own at least one copy, so why not this one?

'Peggle' Screenshot 2

Peggle offers loads of fun score boosters for skilful - or lucky - shots.

Well, if you don't already have Peggle in its PC incarnation then you might as well get the Live Arcade version, because they're pretty much identical. It's a bit stupid that the offline, turn-based, two-player duel mode won't let you play with just one joypad, but you're still getting all the Adventure levels, all the 70-plus Challenge levels, and all the loveliness that the keyboard-and-mouse contingent have been enjoying for two years.

What sets Peggle's Live Arcade outing apart from its PC sibling is Peg Party Mode, which pits you against up to three other players in a simultaneous Peggle-off. The host can set the number of rounds, and impose a time limit on taking each shot, but the aim is simply to score more than the other players before the balls run out. Trouble is, you're each playing on your own boards, and only really get a sense of competition by prodding the Y button to see how your opponents are faring. It's a curiously remote approach to what could have been a defining development in the game's evolution, and it's certainly not enough to justify a download if you already own it on PC.

While it's a shame that the Xbox 360 experience doesn't do more to move the established template forwards on the multiplayer front, it would also be fairly nit-picky to allow such concerns to detract from the fact that Peggle was, and still is, a wonderful, maddeningly moreish gem of fuss-free game design. Every home should have one.

9/10

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Comments: 1-50 of 54 in total | next 50 »

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DFawkes
11/03/09 @ 11:33
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Need this. I know it's just Peggle, but Peggle is the light.
PearOfAnguish
11/03/09 @ 11:33
#2
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EXTREME FEVER
dazrichards
11/03/09 @ 11:33
#3
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How much?
Physically_Insane
11/03/09 @ 11:35
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Better than RE5

o_O
JHuxley
11/03/09 @ 11:35
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Meh...not enough to tempt me away from the Steam version. Mouse control FTW.

Excellent game though, well worth buying if you haven't played it before.
andywilkie35
11/03/09 @ 11:36
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I'm absolutely all over this, looking forward to it
JHuxley
11/03/09 @ 11:36
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@Physically_Insane

Yes it is. Probably.

But it's also worth noting the difference in price...I doubt this would have been 9/10 if they were charging £35.
Ninja_Tino
11/03/09 @ 11:36
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I'm shocked to say I've never, ever played Peggle and I play a lot of games. Definitely getting it!
mojo_x
11/03/09 @ 11:39
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Meh. Non-games are ftl. I played Peggle Nights through to 90% completion while listening to a couple of 1Up Podcasts and couldn''t see what the big fuss was about. Deleted.

Stop polluting Live Arcade with games for soccer mom's MS.

Bring on Puzzle Quest Galactrix.
crwoody
11/03/09 @ 11:39
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Was going to aviod this, but i just can't!!! Just bought over xbox.com :(

This also means i'm going to loose my xbox, tv and girlfriend for while, just the same as i lost my pc for that version!
seasidebaz
11/03/09 @ 11:39
#11
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Why did it drop a point? WHY?????? THE REVIEW READS AS A 10 WHY DID IT GET 9 etc etc.
Smuggo
11/03/09 @ 11:42
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How much is this on XBLA?
Monkey_Puncher
11/03/09 @ 11:43
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I hope they release Peggle Nights as DLC sometime.
jonsaan
11/03/09 @ 11:47
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GAAAAAAAHHHH. More money!
DanMW
11/03/09 @ 11:47
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800 points.
Smuggo
11/03/09 @ 11:48
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NM just checked Xbox.com and it's 800 points. I was worried they might do another 1200 points arcade game, which is just too much really.
DDevil
11/03/09 @ 11:58
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800 points... SOLD.
boabg
11/03/09 @ 12:01
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Next time you're in Glasgow it'll be Dan Blackandbluehead.

;)
Edited 1 times, most recently on 11/03/09 @ 12:01
morriss
11/03/09 @ 12:01
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"Eurogamer like puzzle game....SHOCKER!"

I can't fucking stand them. :)
Wastelander
11/03/09 @ 12:05
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Hah, where did the article image of Claude come from? I want the wallpaper!

Ah! Found it here.

Edited 1 times, most recently on 11/03/09 @ 12:13
Wastelander
11/03/09 @ 12:06
#21
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It's not really a puzzle game. It's more like pachinko/pinball.
Tomo
11/03/09 @ 12:11
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Never played Peggle either. Might have to get this... Or is it cheaper on Steam?
Wastelander
11/03/09 @ 12:14
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I bought the PC version (Peggle Deluxe) on an actual disc in the supermarket for £2!
No disc required to play, no DRM or anything.
Gremmi
11/03/09 @ 12:15
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"Local two player requires two controllers??!

Why?"

At a guess, it's some silly MS limitation with profiles (can only have one assigned per controller), but it's ludicrously stupid.
spookyzombie
11/03/09 @ 12:35
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I always feel like this is the kind of thing I should be playing on a DS. I'll certainly try the demo though.
JonFE
11/03/09 @ 12:37
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"At a guess, it's some silly MS limitation with profiles (can only have one assigned per controller), but it's ludicrously stupid."

I think you are right; I remember a similar discomfort while playing Worms with my son. Certainly stupid.
skillian
11/03/09 @ 12:38
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If anyone's still unsure how the game plays and can't wait till they get home and can play the demo, you can play a low-res Peggle free online here: http://www.popcap.com/games/free/peggle
mfnick
11/03/09 @ 12:48
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"Some can't get past this element of luck"

That'll be me then.

Tried the hour trial of this a while ago on PC. Played it for 30-45 minutes, got very bored, couldnt see the appeal & deleted it.
Physically_Insane
11/03/09 @ 12:55
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Holly shit! I just made an impulse buy and it's fucking awesome! Agree 100% with this review!
dmt2
11/03/09 @ 13:01
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Peggle and Achievements.

It's like Crack with smack sprinkled on top
Colonelkurtz
11/03/09 @ 13:22
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I've played both this and Lumines on my cellphone, and they do lucily grow very tiring after a few weeks.
CASE
11/03/09 @ 13:26
#32
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@ MrED209 buy your girlfriend a controller for a 'present'... See?
Edited 1 times, most recently on 11/03/09 @ 13:34
kangarootoo
11/03/09 @ 13:36
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"Eurogamer like puzzle game....SHOCKER"

Peggle isn't a puzzle game. Its not even close to having a single puzzle in it.

Its 2 parts skill to 8 parts chaos theory.

I'm not saying it is isn't fun, I am just being a pedant... and I don't really know why :(
christourlord
11/03/09 @ 13:36
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Now release it on iPhone please.
seasidebaz
11/03/09 @ 13:51
#35
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I've played both this and Lumines on my cellphone, and they do lucily grow very tiring after a few weeks.

Mobile phone games are a pile of arse, though. Peggle on a REAL format never grows old.
DUFFKING
11/03/09 @ 13:59
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@ mojo_x: Puzzle Quest Galactrix is apallingly bad.
kangarootoo
11/03/09 @ 14:42
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@seasidebaz

"Mobile phone games are a pile of arse, though"

I've got Puzzle Quest on my phone and I rather like it.

Its cut down compared to the proper versions (no buying of dungeons or training of mounts), but its entertaining enough for a few quid. Plus they changed the game types, so nothing relies on quick reactions (which would have been a moo on a mobile phone keypad).

Its not on a par with the DS version (I assume, I've not played the DS version), but it does the job for me when I am bored on the train.
VampiricEye
11/03/09 @ 15:32
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Is it stuffed with Achievements? I certainly hope so.
urban
11/03/09 @ 15:34
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truly one of the greatest.
HolyJebus
11/03/09 @ 15:59
#40
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The "luck factor" definitely turned me off this game.
dr_faulk
11/03/09 @ 16:33
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I don't know if I should buy a game that's got the same name as a nickname of someone's granny.
JayKwon
11/03/09 @ 18:01
#42
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@ JonFE and rest, Shizoid and Burnout Paradise Party package allows 2 players using only one controller.

EDIT: Never heard of this game though (shame on me), I will be looking into this soon.
Edited 1 times, most recently on 11/03/09 @ 18:03
siro
11/03/09 @ 18:43
#43
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I'll get it.:)
RedSparrows
11/03/09 @ 23:00
#44
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Never played before, got the trial, itching to buy it.

Sooon

:(
widow88
11/03/09 @ 23:20
#45
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Requires 2 controllers because each is tied to a profile though I would agree that if you played without being signed in then one controlller should be supported.
3william56
12/03/09 @ 03:04
#46
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Even more pedantically, luck plays no factor in Peggle (or any other ball game, particularly with a computer generated ball). Just the buildup of small differences/errors in aiming and position cause unpredictable behaviour after a couple of bounces. Have a word with Mr Mandelbrot- he'll set you straight.

Back to the review: is it a new set of levels, or just the same ones I have on my mobile already?

This is screaming out for a Echochrome/LBP user generated level editor / online store. Would be great to see how ridiculously monsterous scores you could manufacture, like some of the pointwhore LBP levels (and could actually add a puzzle element - e.g. create a level where x pegs can be hit with one ball etc.
Petulant_Radish
12/03/09 @ 09:47
#47
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I was a Peggle virgin, now I’m an absolute Peggle slut, feasting on the Pegular teats all night after an impulse buy that ma me feel dirty. I feel dirty no more.
TOOTR
12/03/09 @ 11:18
#48
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@ Seasidebaz - LOL, Yeah Eurogamer have been bought/possessed/partially eaten by Sony - can't believe this got only a 9!!!!! Cry.Wail. Moan.Gnash teeth. Visit Dentist. Gnash teeth more... I'm never coming to this site again until they change the score to 10 and take back the mean things they said about the mutliplayer.It hurts my ears to hear it so now my teeth and ears are running under less than optimum capacity etc etc

Meanwhile in a nicer game-loving reality - Peggle rocks but where's the Crystal Defender review - that came out yesterday too no? Whats it like? Is it pants as I feared or is it a pleasant surprise?
muscleblade
12/03/09 @ 14:34
#49
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"Is it pants as I feared or is it a pleasant surprise? "

Definently pants.
metalangel
12/03/09 @ 15:28
#50
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Bought this last night after one level - it is charming, cheerful and infectious! Yes, luck is a factor... but when you ball bounces madly off a series of pegs and somehow ends up in the free ball bin you will still laugh with glee as if you did it all.

Comments: 1-50 of 54 in total | next 50 »

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