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Games ARE art, says Gans
Silent Hill director speaks out.
Movie director Christophe Gans, the man behind the forthcoming big screen adaptation of Silent Hill, has joined in the debate over whether games are art - and he's got a rather strong message for Roger Ebert.
Last November, the well-known film critic published a column arguing that videogames are "inherently inferior to film and literature" - something which Gans vehemently disagrees with.
"F*** him," Gans told US magazine Electronic Gaming Monthly, adding that Ebert will "realise that he is wrong on his deathbed."
"Most people who despise a new medium are simply afraid to die, so they express their arrogance and fear like this... Human beings are stupid, and we often become assholes when we get old," Gans continued.
"Each time some new medium appears, I feel that it's important to respect it, even if it appears primitive or naive at first, simply because some people are finding important things in it. If you have one guy in the world who thinks that Silent Hill or Zelda is a beautiful, poetic work, then that game means something. Art only exists in the eye of the beholder.
"Most of the people have a very caricatured vision of videogamers, and actually, gamers are very intelligent. Games are a form of art. I realized that when I played through Silent Hill," Gans said, adding that he's also a big fan of Miyamoto - "Playing through the Legend of Zelda, for example, was a beautiful, poetic moment."
Part of the problem, according to Gans, is that poor videogame movies give games a bad name. "I feel that it's extremely stupid for films like Doom to come out and reflect poorly on games," he said.
"Personally, I love Doom the game - it was not only about killing creatures, but it was also about the landscape and atmosphere, to be alone in this huge, scary place - to have all these deadly creatures all around. Then to see this guy saying these stupid one-liners in this boring corridors without windows... Where is Doom?
"I'm sorry, guys, but Doom is not all about running around corridors shooting at f***ing zombies. Doom could be, for some people, a poetic experience. Close to the level of Lovecraft. Where is that? We have to treat these games with respect, and that is important."
Naturally, Gans said, he's been treating Silent Hill with the utmost respect when it comes to the film adaptation - but it hasn't been an easy process. "It's the most complicated game to adapt... It was impossible for me to do Silent Hill and not be serious about it.
"I say this humbly, as I'm not the creator, but I think that the world of Silent Hill is unique, and that it has no equivalent in cinema. The horror is no longer confined to a space like a room or a house, but rather opened up into a whole town that exists in different dimensions. That, for me, is what games can bring to cinema: new perspective, new dimension, and a break from the idea that stories can be told in a line."
So if the movie is a hit, would Gans be happy to direct a sequel? "Of course, I would love to come back... I think that it would be very possible to do a sequel to this film.
"Silent Hill is a complete mythology, and I did what I could in 2 hours, but I would love to tell much more."
Silent Hill is out in the US on April 21st, with a European release likely to follow this summer. You can read the full EGM interview over at 1UP.
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Comments (44) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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And he does not grasp Ebert's argument, which is NOT 'games can not be art'.
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Lets just hope the movie doesn't tank at the end of it we hear him put the blame on the actors
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etc...
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Seriously, I went to the Tate modern with my ex-girlfriend, and some of what I saw in there I could do myself!!! So fair play I say!!!
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Gans just has a bit of a tantrum - and as for "we often become assholes when we get old" that's ad hominem bullshit in the first degree. I hope this daft fucker doesn't screw up Silent Hill
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Ebert is wrong and you just need to open a dictionary on the page that says 'art' to prove that but to start making jibes about an old man's deathbed is a bit of a teenager's rant.
Fingers still crossed for the SH movie.
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the products of human creativity
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Ebert can suck my balls
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However, I don't know why he feels the need to argue that Doom was anything more than it was in order to make his point. It was pretty much just about running around corridors shooting at f***ing zombies. It was just just plain fun and there's plenty of room in interactive entertaiment as a medium for games like that to exist alongside ones whicht try to be more emotionally involving.
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No, he kisses yours. Ahahahaha.
Sorry dude, it just popped into my head and I had to use it, no offense meant
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And Ebert's argument actually IS that games CANNOT by definition be art, because the interaction required doesn't allow for strict authorial intent. But I disagree, for one because VG stories are generally told in a linear fashion. Also, authorial intent is only a really small part of the most important aspect of art, interpretation. That and that basically, art can be anything... if it affects someone, somewhere, then it's art. It's completely in the eye of the beholder imo.
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I don't give a damn, says DaveT. and probably many others.
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Silent Hill, the game, was art.
Silent Hill, the movie, will be art.
Simple as that.
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I don't know what this guy's been taking, but I want some too!
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"The trailer for the Silent Hill film looks awesome. I have high hopes."
I've learned never to trust trailers. You can make pretty much any film look good in 90 seconds. I've been too badly wounded in the past by films like Star Wars I - III and the Matrix sequels to trust Hollywood any more.
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Probably the fact that although alot of games do incorporate sketching , drawing , acting , story , and each of those mediums can be considered art in its own right , that still doesn't mean the overall package ( which is the game itself ) constitutes as art .
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What possible difference could it make?
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After shaving my beard (which I had for four years) just this now, the above cheered me up! The most ridiculously laugh out loud quote I have heard in a while.
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Sorry for the late response , I'm rather busy . Maaf
Anyway , it appears you misunderstood my post . Let me reitterate . Just because you incorporate , painting , storytelling , acting , (insert whatever artform here), doesn't mean the game can be considered art .The purpose of of those artforms in games are only to enhance the experience of the player .And thats the magic word here , enhance . The game ultimately provides the experience to the player .That is what makes games so different from other mediums such as films or books.Those mediums exist to tell a story ,to elicit emotion through the story, games on the other hand doesn't have to .Games require no justification to exist other than to provide an experience.Yeah it can tell a story but it doesn't have to.
These voices proposing games as art do so trying to understand a new medium and tend to identify the new with the old.Or maybe its about trying to find some justification for this new medium , I don't know .In the end games are just games , a medium that is unlike any other before it , to evoke emotions in us in other ways that other mediums might provide albeit in a diffferent process ,or ,might not be able to provide at all .And that is what we really should care about.
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I agree with you to the extent that games are an entirely new medium so it is futile to try to identify them with any existing art forms. I think the key words are that 'they can tell a story but they don't have to". So yes, I think I get what you mean - the games that focus completely on physical gameplay and nothing else - like Pong - are not art.
But I strongly feel that anything that creates strong emotions should be considered art, even if it is a game. At least art is PART of every good, immersive game. Although you are right that we try to stress that games are art because we are searching for some kind of foothold in an increasingly judgmental world - we don't want to be considered nerds or geeks. Happily enough, that is changing at least.
In the end I do agree that games are different enough to be considered an entirely new medium, and sometimes mere 'Art' cannot define a good game - it is an altogether different and often much richer experience.
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I merely said just because they do incorporate other artforms doesn't mean they are art . I did not say games aren't art . The word 'art' itself is so subjective that even Pong can be considered 'art' by someone .What is art in the gaming world should be considered by gamers and gamers i.m.o shouldn't look at any other mediums for inspiration or relevance or justification or whatever . There's nothing wrong with pure gameplay because that's what games are about.
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