New Twilight Princess details
Ganon's back, Zelda fans.
Yoshiyuki Oyama, character designer on forthcoming GameCube title Legend of Zelda: Twilight Princess, has revealed that arch nemesis Ganon is about to make a comeback.
In an interview with Nintendo Power magazine, Oyama said: "No discussion of Twilight Princess' enemies can end without mentioning Ganon.
"I know that everyone's wondering what's going on with Link's old nemesis. All I can say now is, we're preparing more than you could possibly ever, ever, expect..."
But although that was all he was prepared to say directly on the subject, Oyama did hint that Ganon will be harder to defeat than ever - as will his cohorts. Oyama reckons the enemies in previous games have been far to easy to do over, and Twilight Princess will offer much more of a challenge.
"How will my monsters ensure that Twilight Princess is the greatest Zelda game ever? Wait and see," Oyama said. "You won't be disappointed."
Nintendo's still keeping shtum over when we'll get our hands on Twilight Princess - but we'll keep you posted.
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Comments (17) Latest comment 6 years ago
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Can't wait, i just hope they do something cool with the combat apart from just make it harder or make you fight on stupid ledges etc. Nah, ninty wouldn't do that.
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I hope this is to the same standard as the SNES version. That rocked.
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Nintendo really need to stop saying anything unless it's worth saying. I'm dying to play this, but every pointless empty statement they make just annoys me.
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TBH it doesn't make a difference they're both final bosses and that's all it comes down to.
I'd wish game developers would stop focusing on making things harder, a game doesn't have to be hard to be good.
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This'll be [at least], what, the sixth Zelda game to feature Ganon as the enemy?
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Ganon
Also known as the King of Evil, Ganon is the epitome of anger, hate and envy. Ganon's life began as a human named Ganondorf, but his heart was so vile that eventually he could no longer hide the ugliness which he held inside.
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Also, as happy as I am about this, I can't help but feel that a 3D fight with Vaati would have rocked.
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I'd kick that pussy Link right in the kisser, and steal his princess.
Sadly changing my name from Simon to Sim, or Si, wouldn't have quite the same effect
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i've yet to play WW but heard that its rediculously easy
seems a recurrent theme on the gamecube: difficulty in getting the difficulty right
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*now wants it even more*
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WOO HOO!
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Yet, i'll still lap it up because i'm such a sucker for zelda (majora mask and tingle excluded).
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Only a few more months!!!!!
Is when I'll be playing it here in Japan. As usual Europe will have to wait until after X-Mas...