Ubi doing Settlers II remake
Due to land this autumn.
As you may have spotted when we put the screenshots up last week before I absolutely didn't knock off early to go and see my mum, Ubisoft's redoing The Settlers II to mark the game's 10th anniversary.
The imaginatively titled The Settlers II 10th Anniversary is due out this autumn on PC, and sees Blue Byte revisiting the 1996 game and sprinkling it with 3D graphics and some new gameplay stuff - with a bit of help from fellow developer Funatics.
Boasting a "charming comic strip look", the game still sees you trying to establish a colony in a fictitious world based around 5th century BC, with a random map generator and multiplayer mode on top of the 10-mission single-player campaign, for which you can be Romans, Nubians or Chinese.
On top of the shots, we've also got a trailer for the game, which you can check out over on Eurogamer TV now.
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Comments (16) Latest comment 6 years ago
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... not that I remember the original.
*cough*
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Badass
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/sends geologist
/finds gold
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They'd better fix the bug where your town would be brought to a standstill if there were too many goods stored at a flag and no one would deliver stuff
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fix? bug? That was the game punishing you for not planning your infrastructure properly, and it was that that made the game so much better than its sequels! If they 'fix' that as you suggest, I will have no time for it, lest I discover what else they have 'fixed' (bases with limited storage capacitys, for example)
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instant pre-order
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They fixed that bug when they release a second edition of S2. I have that version as well and it doesnt occur there.
*CO-thisversioncanalsobefoundwithgoogle-UGH*
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I'm still surprised few games of this type have ended up on the DS. I would have thought that platform ideal to this kind of game. Civ II on the DS would be lovely. Actually, no, it'd be awful, 'cause I'd never get anything done.
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I loved that game! The best in the series easily. I'd still play it now if I didn't have to faff around with DOSbox to do so...
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I yearn to see roads and flags again in Settlers II (10th anniversary edition). Do you remember those wonderful traffic jams which appeared on the roads near highly active construction sites when your country expanded greatly? Do you remember those shortages of loaders at far-away areas when you have captured enemies’ territory and can’t build there anything because there are no loaders on the roads? And certainly these magic words: THUNDER and WINTER!!!! And how shall fans understand the way buildings are constructed in Settlers 5: they are not constructed; they EMERGE from the underground like a formidable monster in low-quality RPG!!!!!!!
And what has happened to forester’s and fisherman’s shacks in sequels?
I am waiting for the moment when I can install Settlers II (10th anniversary edition) and find out whether the game has turned back to its origins, whether graphical form stopped prevailing over construction ramification and structural variety.