Ubi doing Settlers II remake

Due to land this autumn.

As you may have spotted when we put the screenshots up last week before I absolutely didn't knock off early to go and see my mum, Ubisoft's redoing The Settlers II to mark the game's 10th anniversary.

The imaginatively titled The Settlers II 10th Anniversary is due out this autumn on PC, and sees Blue Byte revisiting the 1996 game and sprinkling it with 3D graphics and some new gameplay stuff - with a bit of help from fellow developer Funatics.

Boasting a "charming comic strip look", the game still sees you trying to establish a colony in a fictitious world based around 5th century BC, with a random map generator and multiplayer mode on top of the 10-mission single-player campaign, for which you can be Romans, Nubians or Chinese.

On top of the shots, we've also got a trailer for the game, which you can check out over on Eurogamer TV now.

Comments (16) Latest comment 6 years ago

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  • Kami #1 6 years ago

    Bloody hell, ten years?!

    ... not that I remember the original.

    *cough*
  • jaxon58 #2 6 years ago

    I'll have me some of that! Looks good. The series went right downhill after number 2 in my opinion.
  • Darkedge #3 6 years ago

    2 was the best!
    Badass
  • hp_on_toast #4 6 years ago

    Was it much better than number 1? TS2 was the only one I haven't had the chance to play but everything after it was naff
  • THATinkjar #5 6 years ago

    An interesting Bob the Builder look there, then.
  • Aga #6 6 years ago

    This was my favourite of the series. I recently tried it again, but the age factor showed a bit. An updated version would be worth a look.
  • Xerx3s #7 6 years ago

    As long as they dont tinker with the gameplay and add a multiplayer mode, im happy! S2 was one of the best games ever. I still have it installed. :D

    /sends geologist
    /finds gold
    Edited by 1 at 12/06/06 @ 15:41
  • abigsmurf #8 6 years ago

    loved settlers 2.

    They'd better fix the bug where your town would be brought to a standstill if there were too many goods stored at a flag and no one would deliver stuff
  • mallocks #9 6 years ago

    >>They'd better fix the bug where your town would be brought to a standstill if there >>were too many goods stored at a flag and no one would deliver stuff

    fix? bug? That was the game punishing you for not planning your infrastructure properly, and it was that that made the game so much better than its sequels! If they 'fix' that as you suggest, I will have no time for it, lest I discover what else they have 'fixed' (bases with limited storage capacitys, for example)
  • Pirotic #10 6 years ago

    Hurrah, they've finally realised nobody wanted good old Settlers to turn into the generic fantasty RTS and they've gone back to it's good old cutey roots.

    instant pre-order :D
  • dllord #11 6 years ago

    Settlers on the Amiga! Ahh now that was a game!
  • Xerx3s #12 6 years ago

    They'd better fix the bug where your town would be brought to a standstill if there were too many goods stored at a flag and no one would deliver stuff

    They fixed that bug when they release a second edition of S2. I have that version as well and it doesnt occur there.

    *CO-thisversioncanalsobefoundwithgoogle-UGH*
  • IP #13 6 years ago

    :: is due out this autumn on PC

    I'm still surprised few games of this type have ended up on the DS. I would have thought that platform ideal to this kind of game. Civ II on the DS would be lovely. Actually, no, it'd be awful, 'cause I'd never get anything done.
  • Collie #14 6 years ago

    Settlers 2 was quite a lot of fun, and it's good to see they're returning the series to it's cartoony roots. If they do change anything though, it has to be combat. Being able to select who leaves the guard houses to meet the enemy is a must. It was so annoying when your veteran soldiers left to go after some crap enemy unit whilst their veterans then easily took over your guardhouses and destroyed all your facilities. I still remember fondly though when one of my high ranking soldiers killed over 20 rookie men before returning to his barracks for a well earned rest.
  • Thornhillboy #15 6 years ago

    This is the greates news ever.

    I loved that game! The best in the series easily. I'd still play it now if I didn't have to faff around with DOSbox to do so...
  • limpet #16 6 years ago

    I've been playing The Settlers II since 1995. At first it was P-100, VGA 1mb, HDD 1,2Gb and RAM 16mb!!! I deem ‘The settlers II’ is the best one from the line. All consecutive versions were losing their orderliness and economic structure gradually from 3 to 5. They became more Warcraft-like, Age-of-empires-like and Command&conquer-like. (Nonetheless, I spent huge amount of time, playing the fourth one).
    I yearn to see roads and flags again in Settlers II (10th anniversary edition). Do you remember those wonderful traffic jams which appeared on the roads near highly active construction sites when your country expanded greatly? Do you remember those shortages of loaders at far-away areas when you have captured enemies’ territory and can’t build there anything because there are no loaders on the roads? And certainly these magic words: THUNDER and WINTER!!!! And how shall fans understand the way buildings are constructed in Settlers 5: they are not constructed; they EMERGE from the underground like a formidable monster in low-quality RPG!!!!!!!
    And what has happened to forester’s and fisherman’s shacks in sequels?
    I am waiting for the moment when I can install Settlers II (10th anniversary edition) and find out whether the game has turned back to its origins, whether graphical form stopped prevailing over construction ramification and structural variety.