Alan Wake sleeps through E3

Remedy holds off showing it.

Those of you hoping for an update on Remedy's Alan Wake at E3 next week will be disappointed, according to reports.

IGN claims that a representative of the Finnish developer's said that the game - one of the sexiest of the next-gen titles on show at last year's expo - will be kept away so that development can continue unabated.

Not necessarily bad news then, although it would be nice to see what Remedy's accomplished since we last spoke to them.

Last year of course, Remedy unveiled the game as a "psychological action thriller" aiming to blur the line between dreams and reality, as the titular Alan Wake headed to sleepy Pride Falls to try and sort out his nocturnal issues and writer's block.

Remedy also made a big deal of the technology for the game, including an impressive lighting model for the game's huge free-roaming environment.

Check out last May's preview and interview for more detail.

Comments (18) Latest comment 6 years ago

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  • Blerk #1 6 years ago

  • freedumb #2 6 years ago

  • Talha #3 6 years ago

    I am disappointed. I was rather impressed with the setting and the story of the game. In any case, let's hope the end result is worth the wait.
  • Rez #4 6 years ago

    "a representative of the Swedish developer's"

    They're Fins not Swedes.
  • Darkedge #5 6 years ago

    any actual year this'll come out then? i've had it on preorder for like 9 months!!
  • seregrail7 #6 6 years ago

    I thought Remedy were Finnish.
  • Kami #7 6 years ago

    *goes looking for a solid wall to hit his head against*
  • Knot #8 6 years ago

    This either means development is going great so they don't want to lose momentum, or development is waaay behind track.

    Ugh.. This game was one of the reasons to get that expensive Ati card...
  • jlaakso #9 6 years ago

    As stated, Remedy is a Finnish dev.
  • kangarootoo #10 6 years ago

    "This either means development is going great so they don't want to lose momentum, or development is waaay behind track. "

    It could just mean that they don't want to spend resources on a demo build, but instead devote those man hours to working on the game proper. It could be rolling along nicely, neither behind schedule or ahead.

    Building a demo is not a straight forward task and it can eat up weeks of time getting something that is stable and functional enough to let the public onto it. So many parts of a game tie together, chopping off huge chunks (so that the demo only contains what is left) is not as straight forward as it sounds.

    I like demos as much as the next man, but with reports along the lines of "the game will be kept away so that development can continue unabated" I am inclined to think that is a good way to go.

    A few more screens or a movie might have been nice though :)
  • morriss #11 6 years ago

  • manic_mouse #12 6 years ago

    I hope this means that the game is going well and/or is near completion...

    How were Remedy when it came to the Max Payne games, were there many delays?
  • HarryB #13 6 years ago

    hopefully it means they are releasing soon and can't be arsed holding up deadlines, like you guys say.
  • oceanmotion #14 6 years ago

    It was rumoured that MS picked up the game so might see a video at their E3 conference.
  • Bezzy #15 6 years ago

    I agree with Kanga. It's in gamers' long term interests not to be subjected to PR demos.

    While they're the most "honest" form of PR (in that they're not over-ambitious gameplay target videos or misrepresentative cutscenes), E3, GDC, and other shows can send a schedual into disarray.

    But, if you set up your milestones to co-incide with these conventions... you might be alright. There's still cleanup to do, but asking for a demo even a month before its showing is really bad news for the team, and thus, bad for the game.
  • Mr_Brown #16 6 years ago

    Good, a game to be blindly hyped about. I like it when they don't show too much of a great looking game. Makes it stay fresh when it actually comes out. I'm intrigued...
  • J.C #17 6 years ago

    Who gives a fuck!
  • melw #18 6 years ago

    Manic Mouse: How were Remedy when it came to the Max Payne games, were there many delays?

    Well, original Max Payne was in development for 5 years before the final release and in between the whole game engine was re-written couple of times. :) My guess would be the game arrives somewhere in 2007 when all the platforms they're developing for are actually released and available for the public.