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MotorStorm: Pacific Rift Hands On

PlayStation 3 Hands On by Tom Bramwell

10 September, 2008

Page 2 of 2. <- Page 1

The other implication of all this heat is boost that heats up faster, and to offset this Wildfire is host to several large misting tunnels for drive-through hosing. As ever, you learn the hard way which are on the best path; it might seem obvious to swing wide at the last corner to cool off for the final lap, but if you put the boost into the red at the brow of the previous hill, and then hold off as you fall to earth and navigate a tight, boost-free corner to the start/finish line, you're better off anyway.

Finally we get to tackle Rain God Spires again in split-screen two-player, which is equal in frame-rate terms to single-player although perhaps a bit toned down in texture quality, with a vertical split dividing the two players' viewpoints. Bashing the other guy around is fun (especially when the other guy is Eurogamer's Rob Purchese), but coming-togethers are inevitably infrequent because of the way MotorStorm packs tend to stretch out, despite more forgiving AI. We fancy the split-screen feature more for four-player, which we've yet to see but are assured will be included. Rain God Spires is also likely to be the track released as part of the Pacific Rift demo this week, so you might get to make your own mind up soon.

Throughout the latest build, we're also able to put the monster truck to the test, and it's worth revisiting because our initial assumption - that it would lack in grip but compensate with strength - appears to have been back to front. The monster holds the track surprisingly well, and is certainly resilient, surviving barrel rolls and on-track collisions that cripple others in the field.

'MotorStorm: Pacific Rift' Screenshot 3

The game is prettiest close to the coast and deep in the jungle.

But it's also easy to push into a lateral roll, and while it stomps ATVs and bikes and happily surfs across everything else bar the big rig, riding gratuitously over a racing truck is more likely to slow you down than anything. There are tweaks to the other vehicles, too, including the oft-mentioned bunny hop and duck manoeuvres for bikers and quad-riders (both accessed with d-pad combos), but we haven't been able to play the whole lot yet so we'll leave it at that for now.

Probably the biggest surprise in the latest build though is, well, how drab it looks. There are times when there's cohesion between the beautiful, mountainous horizons and less exotic foreground visuals, but it still looks better in replays than it does on the go, as miles of monotonous volcanic rock and dust and mud rush beneath your tyres anonymously and the magma piles at the track edge look like lumps of mouldy jelly, although the embers on the breeze and juxtaposition of heat haze and water mist compensates to some extent. Rain God Spires and sections of Cascade Falls are much prettier, but The Island still has some way to go before it matches the best Monument Valley offered two years ago.

'MotorStorm: Pacific Rift' Screenshot 4

We've only done it one-on-one, but the four-player shots look promising. Unless they're cheating again!

That said, at this point we've seen most of the environments in MotorStorm: Pacific Rift (and over a quarter of the game's 16 tracks), and played with most of the vehicles. Leaving the four-player split-screen (which, we agree with Evolution, could be an excellent addition) and hopefully extensive online multiplayer aside, what we've seen suggests the same game with different tracks - but also better tracks, with more thought in layout and how to reward wily players and measured boosters, and less on how to package and broadcast technological advances to the press. Not a bad road to be on; let's hope they make the most of it.

MotorStorm: Pacific Rift is due out exclusively for PS3 in November.

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Comments: 1-50 of 54 in total | next 50 »

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caligari
10/09/08 @ 10:38
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Still not as good as Buggy Boy.
farticusmaximus
10/09/08 @ 10:48
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Pretty much as expected then, essentially the same game with better tracks. The biggest plus is the splitscreen play, bit of a shame about the texture quality but that's the norm for splitscreen.

Look forward to playing it!
woodyrulesok
10/09/08 @ 10:51
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Did he just say demo out this week?
oreillymj
10/09/08 @ 10:52
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So 2 months left for polish. I'll be ready reviews before deciding whether to buy.

Has the vehicle selection been sped up?

That, the cheating AI and the annoyingly loud bang whenever your vehicle landed after a jump were the only real gripes I had with Motorstorm.

Oh yeah what the online game like. How easy is it to race with buddies? The first game wasn't bad after a couple of patches.
Skooch
10/09/08 @ 10:55
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This is the only game that I am a little bit jealous of, I only own a 360 and I gotta say this looks fun.
menage
10/09/08 @ 10:58
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Mmm, I wanted this, but half of these types of games is looking really good. Let's hope it does in the end.
charliemouse
10/09/08 @ 11:07
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So they've kind of turned it into Excite Truck then?
Stuz359
10/09/08 @ 11:27
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If it's at least as good as the first one I am buying this first day no question. Best arcade racer since Super Mario Kart in my opinion and with split screen it has to be a must buy.
RustyBullet
10/09/08 @ 11:38
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@caligari Buggy Boy now there is a blast from the past i used to love that game (cant remember if i had it on C64 or the Amiga though)
farticusmaximus
10/09/08 @ 11:54
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@HairyCrack

Depends on your focus really. Pure is more about tricking (think SSX) than flat-out racing, although the Pure demo was primarily a race level. I'm also not sure 'drab' is the right term for Motorstorm. I havent had a hands-on with pacific rift but the first Motorstorm had great art direction.

Personally I'll be getting Pure for 2 reasons: I'm nuts about SSX and don't own a PS3, but I'll certainly look forward to playing MS2 on my friends PS3.
Widge
10/09/08 @ 12:02
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Whereas I've gone for MS because I prefer the straight up racing.
We'll see what the demo brings!
bodypopper
10/09/08 @ 12:05
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Yawn. Motorstorm just feels like Micro Machines with damageable vehicles and tracks to me.
Think I'll wait for the Burnout Paradise update instead. Or Pure.
BadBoyBonner
10/09/08 @ 12:18
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It will be PURE all the way for me.
shotgun44
10/09/08 @ 12:32
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A new SSX would be awesome!
Lexx87
10/09/08 @ 12:36
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I'd LOVE a new SSX, what happened to that?
farticusmaximus
10/09/08 @ 12:37
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"A new SSX would be awesome!"

A new SSX would actually, really, truly make me wet me pants. SSX Tricky on XBLA would achieve the same result.
farticusmaximus
10/09/08 @ 12:50
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@evilfoxhound

Way to take a reasonable discussion and make it a fanboy issue.

Pure will sell in roughly equal numbers on the PS3 as the 360, and is just as good a game as MS. The two games can exist in the same arena without the world exploding through fanboy indignation.
sillak
10/09/08 @ 12:57
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Stealth fanboyism?

+1 to evilfoxhound for discovering new phenomenon...
farticusmaximus
10/09/08 @ 13:06
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No evilfoxhound, some people have said they prefer Pure over Motorstorm. Pure is on the PS3 as well you know?


"has an XBL gamertag in their profile"

Pathetic justification for baiting. I have an XBL gamertag and have defended MS. What do you have to say about that?

Just talk about the game and leave the fanboy shit out of it okay?
bodypopper
10/09/08 @ 13:08
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evilFoxhound, I have a PS3 and a 360, therefore I pooh pooh your flimsy fanboy argument. People are entitled to their opinions because that's what they are.
Still think Motorstorm is a dull franchise though.
Edited 1 times, most recently on 10/09/08 @ 14:08
farticusmaximus
10/09/08 @ 13:16
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@evilfoxhound

They are both very good games, in slightly different sub-genres and preference is down to playstyle, not platform.

You are like a pissed-up chav on a friday night, out looking for a fight. There is no fight here so go home and sleep it off.
sillak
10/09/08 @ 13:35
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/stealthily creeps into thread

*whispers* ps3 rocks

/slithers off into shrubbery
Kenshin001
10/09/08 @ 13:35
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As expected some dickhead who does not own a PS3 brings up Pure. Both are available on the PS3, so the point is moot. If you don't like Pacific Rift don't whine about it, buy Pure. If you don't like Pure get Pacific Rift. Or get both. Really enjoyed the first Motorstorm but could see its flaws, lack of splitscreen being a huge one. Glad they have fixed it and added some variation with the landscapes in the second and will definitely be buying this.
Krelle
10/09/08 @ 13:37
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"Did I made it a fanboy issue? No, I was responding to the stealth fanboyism."

Give me a fukkin break. I see your stealth fanboyism with "Ignore fanboy who tries to shout down other fanboys to look smart".
bodypopper
10/09/08 @ 13:59
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"Still think Motorstorm is a dull franchise though"

So dull that you read an article about it, read a thread about it and made a comment about it. ;) See what I mean?"

Yes, Foxy, because I like to have an informed opinion about the games I choose to rubbish ;-).
menage
10/09/08 @ 14:25
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@evilfoxhound

I kinda agree on that one. This game sucks comments are pretty useless. Like "first". Especially since no one played the damn thing yet.

Just ignore crap like that. It always results in my machine is better than yours shit.

Edited 1 times, most recently on 10/09/08 @ 15:27
kopykatt
10/09/08 @ 14:39
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Pure or MS? Well I can't really afford but I'll properly get both (Xmas is coming)

After playing the Pure demo I think it plays a very diffrent game to MS so why bother comparing the two? and at the end of the day more good games (fingers and other bits crossed) are definatly a good thing for everybody.
mjhoward
10/09/08 @ 14:59
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Earth, Air, Fire and Water levels? Sounds a little Mario Kart.

The Wildfire level sounds a bit naff to me, otherwise it sounds quite fun.
andromeda
10/09/08 @ 15:07
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motorstormlol
smelly
10/09/08 @ 15:55
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It's very.. Brown.. isnt it?
delboy83uk
10/09/08 @ 16:09
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Have they improved the god awful handling of the first game?
Rash'
10/09/08 @ 16:45
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evilfoxhound wrote: "I'm looking for a fight?

Something happens in these forums that has puzzled me for years. People comment on articles for games that they don't even like.

Does anyone else find that strange? I would never go to a thread about, say, Gears of War just to type "This game is crap".

See what I mean? If I don't like a game I don't go to a thread about it and post that I don't like it. It's totally pointless.

To me THAT is looking for a fight."

+1
JediMasterMalik
10/09/08 @ 17:18
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I do think the graphics are a little disappointing after expecting a lot more after the gorgeous first game, sounds more fun gameplay wise though.
bad09
10/09/08 @ 17:22
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I'm open minded and I'll try a demo of the sequel but TBH I found Motorstorm 1 an utterly boring throwaway arcade racer which (I feel) only got the attention it did because game starved early PS3 owners had nothing else.

richardiox
10/09/08 @ 17:49
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Watched some recent gameplay footage of this and was amazed at how much it resembled Excite Truck gameplay mechanics wise. Even the crash sequence looks to be taken directly from Excite Truck with the "Hammer X to retain boost" system.
Stagga
10/09/08 @ 17:53
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"So 2 months left for polish. I'll be ready reviews before deciding whether to buy.' "

No, the game will be finished now. Those 2 months will be spent correcting any minor bugs that show up and getting the discs printed and distributed. The best thing that I noticed from those screenshots is that they're still using the bike I modelled for the first game so without lifting a finger I can add Motorstorm 2 to my CV :P
JediMasterMalik
10/09/08 @ 17:54
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@Richardiox - MS came out before Excite Truck.
TheNinkyNonk
10/09/08 @ 18:58
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Motorstorm never grabbed me but the Pure demo did.

Wierd, non?
Stepharneo
10/09/08 @ 19:40
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As my mum always says "If you ain't got anything nice to say fuck off you stupid cunt"
I think that all of the main and obvious flaws have been fixed such as splitscreen etc, but more importantly any word on whether they fixed that thing where cars just fly out of control when you drive over a change in terrain....It rarely happened, but it was always annoying. I suppose mentioning that it was fixed, would only be admitting that there was a problem. Still a definate buy for me.
My friend was saying that it should have a co-op mode, but I don't see what that would add, though maybe it would form more of a pack mentality which would be an interesting addition....hmmm....
chris_ace
10/09/08 @ 19:52
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enjoyed motorstorm 1 much more than pure, think pure is quite limited and bland. MS2 looks ok, not a big improvement by the looks of it though
mcbi4kh2
10/09/08 @ 21:02
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lo l@ Stepherano
dominalien
10/09/08 @ 21:55
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@Stepharneo

Yes, the crashing over terrain change was driving me nuts, but IIRC they actually fixed it in a patch for MS1 - at least I have a strong impression it was gone as I was finishing the game last year. 'Twould be a shame if it were to make a comeback in the sequel.
marronthered
10/09/08 @ 22:29
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i played the pure demo and it was shite! i deleted it after 15mins. who wants to have to do adolescent tricks to gain speed in a race? not me thats for sure! motorstorm is raw off road racing at its best.
PURE: shite
db3
11/09/08 @ 00:13
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Looking sweet, even saw a bit of Sega blue sky :)

NB) Pure demo is rubbish compared to original Motostorm.
Les
11/09/08 @ 06:00
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"I'm open minded and I'll try a demo of the sequel but TBH I found Motorstorm 1 an utterly boring throwaway arcade racer which (I feel) only got the attention it did because game starved early PS3 owners had nothing else."

Motorstorm 1 boring?! It's more the spiritual successor of Burnout 3 (best arcade racer ever) than Burnout Paradise. The game isn't perfect (not many tracks, long loading, etc.) but as far as exhilarating racing goes you can't do much better than MS. The air time and the constant feel of being close to losing control of your vehicle are excellent.
bad09
11/09/08 @ 06:46
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@ Les

I see where you're coming from with "the spiritual successor of Burnout 3" angle, but I dunno, maybe it was the setting but I found MS1 a complete snooze fest to play.

Oh, and (as much as I like Burnout 3) Sega Rally 2 is the best arcade racer ever ;)
farticusmaximus
11/09/08 @ 07:36
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"It's more the spiritual successor of Burnout 3"

I loved MS, but Burnout 3 is a whole different kettle of badgers. They are absolutely nothing alike apart from the fact that you go fast in a vehicle. Road rage and crash zones have no equivalent in MS, and those 2 modes make up the largest percentage of the game.

Having said that, Paradise is not a successor to Burnout 3 either, it's TDU2.
Greebo
12/09/08 @ 13:40
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Ohh - just got an invite and the code to download the demo

Pub or games? Pub or games?

Answer: Kick off download, then pub, then games!
wayneh
12/09/08 @ 19:14
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Played the demo before I came to work tonight. Looks pretty much the same so far but handles better. Only played the first track with a racing truck though haven't tried the monster truck yet. I hate 12hr night shifts really eats into my gaming time!
captain-future
12/09/08 @ 23:00
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I'm hugely disappointed with the MS2 demo. Nothing has really changed or even evolved at lot.

What made me cancel my pre-order of the game was that there's NO MORE SIXAXIS controls (as in vehicle driving controls) in MotorStorm 2.

I loved it in the first game, everybody I know loved Sixaxis controls... and I don't say this light heartedly because on your average PS3 title Sixaxis = SuxAss - harsh but that's how I feel about it. And now the developers stripped the Sixaxis controls from the only game that I really actually hugely enjoyed with motion controls?? NO SALE.

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