Molyneux to help give Rare an identity
"Nintendo required them to be secretive."
Peter Molyneux has said he wants to help Microsoft's development studios regain a sense of identity - particularly Banjo Kazooie and Viva Pinata creators Rare.
Speaking to GamesIndustry.biz the recently promoted exec stated, "One of the things I really want to do is help Rare have more of an identity, and make sure the people at Rare are seen more within the industry.
"I was totally blown away from the amount of talent that there is at Rare, but it's just that they come from a background where Nintendo required them to be this very, very secretive company," Molyneux continued.
"I just want to give them the confidence to tell the world what they're doing. I hope you're going to see more from Rare and I want to help them get well known."
Don't worry, Rare fans - Molyneux won't muck about with the studio's creative process or try to interfere with their distinctive style. "You'll definitely still recognise a Rare game," he said. No dogs for Banjo 2 then.
Visit GamesIndustry.biz to read the full interview with Molyneux and Microsoft Game Studios general manager Phil Spencer.
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Comments (30) Latest comment 3 years ago
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I have lots of respect for Rare and I hope they are a bit more free to make core games again in future.
I hope too that Peter doesn't visit them too often
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It's not like they don't have an identity though. Going by their last few games they have a very distinct style; moreso than most other developers.
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To be honest - I can't even recall what Molyneux team is!
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I'd prefer them to stay secretive, rather than promise the world with their latest game and then deliver a buggy piece of shit like Lionhead.
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Where the bloody heck did you get that from?
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Isnt that like Bullfrog without Molyneux?
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Edit: I see I'm still a bit bitter at PM over the broken promises of the first Fable game
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Rare were perfectly fine with Nintendo as they were not pressured into appearing to the public. They were free to get on with their projects and hone them behind closed doors. They already have too much pressure from all the Microsoft publicity and buy-out crap.
Anyway, Killer Instinct please.
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Been wanting a remake of the console shooter that started it all.
slight graphical update and XBL multiplayer would be more than sufficient.
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Tbh I'd just love either a HD update of Jet Force Gemini or a sequel, it was one of my favourite N64 games back in the day.
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I've got visions of them being paraded around like a travelling circus "Roll up! Roll up! Come see the kerazy guys of Rare!"
"and their dog"
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Golden eye was only good because there was nothing like it out at the time. playing it now is a very unrewarding experience in my opinion. For my money the height of Rare's output was the first Donkey Kong Country. That vision of DK is still being used today.
Golden Eye was amazing! but DK country was pure genius.
LOL! Whatching people snailing around on one knee in multiplayer.
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But Rare haven't really had their glory days since the N64.
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That was my first thought as well. Ultimate was famous for its air of mystery.
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Nintendo is probably laughing out loud.
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Erm, 7 years
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...I think..
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(right down to going to prison and losing all your stuff)
too easy too.
But the press buys into molyneux hype - so maybe it's GOOD for rare that he's going to help them hype stuff? The internet press seems to lap this shit up