Microsoft patents drop-in split-screen
In "squad-based shooter".
Microsoft now owns the patent covering split-screen seamless drop-in and drop-out co-op.
Patent 7,559,834 (spotted by Kotaku) refers to you "dynamically" joining or leaving an "in progress" game, "Without the players having to save and restart."
When you join, the patent adds, you are assigned as a squad member and the "screen is split to present a viewing panel" for you. And when you leave, the AI takes the reins and the screen is "un-split" to become whole again.
The patent refers to a "squad-based shooter" and is adorned with sketches that appear to be from Xbox game Brute Force.
Microsoft has yet to comment.
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Comments (48) Latest comment 3 years ago
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I'm sure I played it...
@El-Dev - it was Timesplitters wasn't it?
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Also, isn't this an obvious extension of drop-in drop-out multiplayer we've seen for years? How is this patentable?
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Ah - looking through the link this is just the 2002 patent from when Digital Anvil made Brute Force in the first place. As much as I do have a fondness for the game, if this patent idea in one solitary game has been the cause of other games not being able to use such a handy feature for the last 9 years then that's a crying shame!
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For example it only applies to squad based shooters and split screen co-op (not online).
Also seems poorly worded ...
"When a new player joins an in-progress game, a new squad member is allocated to the new player ... When an existing player leaves the game ... that player's squad member becomes part of the squad being controlled by the remaining player(s)."
So if a new player joins a new squad member is allocated to the new player. They leave and that squad member goes under control of the remaining player(s). If another new player joins again then another new squad member is allocated. So you can get round it by having a set squad from the start, so the joining player is allocated an existing squad member. Or simply having the rest of the squad AI controlled.
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/sarcasm
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Makes you wonder.
Edit: And yes, Hired Guns was fabulous. Reason I got an Amiga!
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Player Two has left the game.
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I'd like to see a racing game have a four player split-screen mode. Remember them? Only current gen game I've got that does that is Mario Kart.
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Well I guess it's a really, really specific patent then. Still ... f software patents. They may have their uses, but I'd still prefer a world without them. It wouldn't stop people from programming!
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Companies seem to patent anything these days.
But hey they are millionaires and I'm not, who am I to argue.
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@DrDamn
Good specific points. Easy to design around as you say.
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It would hinder people programming for a living though, which in turn would likely stop them programming as much as they might like to.
Patents are just tools. If they are badly used, bad things happen. If they are well used, they defend and promote genuine innovation and allow skilled people to make a stable and profitable living by exercising their talents (which is a good thing, surely).
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I'm going to patent using your eyes and arms to play a game.
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Lego wasn't a tactical shooter, nor split-screen.
I could very well see this being a feature in Reach.
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Really? From what I remember they were the latest company to enter the console market.
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Appart from as a catalyst to discuss the sad state of US patent laws there's nothing to discuss and pointing out how it's copying a bunch of games that aren't the same and came out afterwoods is redundant!
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So you say having 2 black bars at each side of the screen flawless?
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/Sheds a tear...
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Ah, a newbie I presume? I take it that you think that MS's first involvements in gaming are from the xbox? Did you know that MS build the OS for the dreamcast? Did you know that MS was already into gaming before the NES (1983) was released? Did you know that they released designed the MSX in the same year as the NES? The list goes on and on but I take it that I've made my point.
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You mean the bars that fade away because they are nothing but a design choice to announce chapter names? Yeah, considering that no other game thought about that, that was pretty innovative at the time.
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That said, Microsoft were certainly involved with gaming before the xbox - stuff like DirectX comes to mind. they just didn't have a dedicated console for it until then.