Mass Effect 2 Overlord DLC dated
Duke: Manhattan Project for XBLA too.
Microsoft's latest Xbox Live schedule has given us solid dates for the Mass Effect 2 Overlord expansion and the Xbox Live Arcade re-release of Duke Nukem: Manhattan Project.
Overlord introduces a new villain, five new missions, a new planet and a pair of new Achievements, and those of you still hammering away at the Collector menace can get stuck into that on Tuesday, 15th June for the previously announced price of 560 Microsoft Points (£4.80 / €6.70).
Apparently a Mass Effect 2 demo will be released on the same day.
As for Duke, the Manhattan Project - a side-scrolling shooter originally released on the PC way back in 2002 to decent reviews - will be with us on 23rd June for 800 Microsoft Points (£6.80 / €9.60).
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Comments (18) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Now please allow me to use the special armour without the helmet.
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Again, some internet hyperbole already present about the outrageous sums required to play content. Those few pounds can be devastating i guess...
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RDR on the other hand is in my drive right now, and it looks like the co-op DLC will be out before I've even finished the single player campaign. So I am totally interested in that, 'cos its right in the middle of my radar.
It not the fault of Bioware of course. Like I say, ME2 is an awesome game (as was AC2, which also finds itself in the same boat). Its just a personal comment really, that these days (and I'm not sure it used to be the case), I tend to play a game and move on. And if the DLC misses that window, I rarely come back.
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I have the same or at least a similar problem. ME2 is one of my favourite games of all times, but I just very rarely feel like replaying story based games - even deliberately trying to pick different conversation options and another class it's just all too familiar the second time through.
I actually did start a second ME2 playthrough, with an engineer (played solider on first run, as in ME1) and on the hardest difficulty (I'm usually a wimp in games, but felt up for a challenge). I got around four hours in and then I just sort of stopped playing and never felt like diving back in again - even with the release of the Kasumi DLC.
DLC is great for things like online shooters or racing games, but for me at least the only way I'm ever really going to like it for games like ME2 is if I happened to buy the game months after the original release with all the DLC ready to go. And that's just never going to happen with a game I've been looking forward to.
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Still, this may be worth a punt.
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Having the exact same sense w/ Fallout 3. I've even bought some of the DLC, but I just can't get back into the swing of the game.
I remember seeing DLC for Lost Odyssey and thinking that was just masochistic, to download more battles after playing a game for dozens of hours.
As for ME2, I think I'm still up for more of this one. It's polished and intuitive (and frankly, easy) enough to put down for a couple of months and then jump right back into. But I've got to catch up; haven't even played Kasumi yet.
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So far the DLC has been good for a 2 hour diversion but I'd like something a bit longer.
Such a brilliant, brilliant game.
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And TBH - how many people bought things like the costume packs? Would it have killed them to make THOSE free?
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Yeah, I noticed that too. Hopefully your squad will have some decent banter this time round, and would it kill them to add some more post-main storyline conversations on the Normandy?
Ah fuck it I just want more Yvonne Strahovsky too...