L4D2/Mass Effect 2 PS3 listings an "error"
EA Russia left red-faced.
EA has told Eurogamer that PlayStation 3 listings for Left 4 Dead 2 and Mass Effect 2 were posted to the publisher's Russian website in error. They've since been removed.
Neither game had previously been announced for PS3, and neither of the games' predecessors appeared on the format.
However, there have been rumours about both for as long as they've been in the public domain. Left 4 Dead 2 seems the less likely of the two to appear, mind you, given Valve's ongoing protestations that it wants nothing to do with the PS3.
Check out our recent Left 4 Dead 2 and Mass Effect 2 hands-on previews to see why that's a shame.
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Comments (70) 2 years ago
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I doubt it. They would have to release ME1 as well and that was published by MGS. Even if EA completely owns the IP, I doubt that MGS didn't have some sort of a "release on competing platforms and DIE!" clause in the contract.
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I would say L4D2 is more likely, as EA could just get another team to do the porting.
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I'd have no problems with the PS3 getting Mass Effect 2, it's one of the best games this generation and everyone should really play it, but only getting the sequel would be a bit odd, as the first game was heavily story based and the second directly continues, even taking most of your choices over.
I also think we need some franchises to stay exclusives, we're at the point where almost everything is becoming multiplatform. At this rate, Halo and Uncharted will be the only games left giving us reason to own both systems.
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Dead Rising 2 on the PS3 and Ace Combat 6 on the 360 (and an exclusive as well!) say hi!i
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No, I think it was some marketing company using PGR4 screenshots to market GT5p.
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Yay for ignoring the reason behind the thought and quoting stuff out of context.
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Except that with both those games, the story could be completely replaced by something else and it wouldn't impact the game.
"And so, my hopes lie dashed and bloodied on a pile of bitter jagged rocks... "
Or you could just buy it on the PC or 360.
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It's been suggested that as EA now own the rights, they may now have the chance to release a double pack of ME1 and 2. If this happened, and they fiddled with the engine for ME1, then I'd like to think they'd rerelease it on the 'box and the PC too... Totally right about as many people as possible getting the chance to play this fantastic game.
But only if I can have Uncharted 2 on the 360 or PC in return
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Especially in the case of L4D those rumours seemed to be wishful fanboys either leaping on any mistakes in PR or... well, just inventing stuff because they *have* to come out on their platform of choice! Which just makes people hopeful.
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"They would have to release ME1 as well and that was published by MGS."
Well, not really. Its unlikely I agree, but being a sequel is no reason for a game not to go cross platform (assuming there is nothing else blocking it).
@donnie080208
"YES but these are action games,while mass effect is a story driven RPG in which you will be missing out a lot if youve not played the first game."
That is neither here nor there. We are talking about whether a successful game franchise might be released cross platform.
It might be argued that the lack of prequel on the same platform affects the players enjoyment on the grounds that they don't know the backstory (I would argue that "missing out a lot" is exageration and that it won't impact enjoyment very much - as have the devs themselves). But that has nothing to do with whether it might happen (which is purely a business decision).
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My current PC sucks and uses the Ubuntu OS anyway. I'm not thrilled about L4D2, zombie games just aren't my thing. I am, however, a Mass Effect fan, the side missions may have sucked and I thought the Asari were ridiculous but it is easily a modern classic in my opinion. I will probably hold out to make absolutely certain it's not coming to PS3 but justifying the cost of a console for just one game will be hard to swallow.
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Doubt very much that ME1 will see the light of day on the Playstation. And if it doesn't then the whole point of it being an "epic trilogy" will be buggered.
Probably wouldn't stop the EA machine from trying to milk their new cash cow though...
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It is if the first part is integral to the story. It's like reading the LotR and starting at book 2. You would probably have a hard time getting into the story as characters have already been introduced, plots have already been set out and events have already take place.
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I think comparing the ME series to Lor of the Rings is stretching things a little. The ME story wasn't that complex, but more importantly a game is interactive, so a great deal of the enjoyment comes from that interactivity. I agree that a game experience can suffer a little if the player hasn't played the appropriate prequel, but I think the effect is being overstated in this case.
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Gabe used to work for Microsoft before he founded Valve."
That isn't the reason. Gabe is quite grown up enough not to let that sort of nonsense get in the way of his business. His preference for the 360 is for reasons technical and business (mainly technical). He has been quite open about this in the past.
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This poster clearly never played Mass Effect, because comparing the narrative structure of Ace Combat (or even Dead Rising) to ME is painfull.
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Well I suppose you can type to each other but by the time you hammer something out the moment has passed and your face has been eaten.
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They'd better. The trouble with games is that the hardcore market doesn't seem to want to play anything older than 6 months... (Unless of course it's really old and gets a new life as DD). For books, age is hardly relevant.
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...
Indeed "...", I always smile when I see this "for just one game" or "the only game" (over several games, mind you...), is like saying "it's the only and only one I'd like to play, because from the other hundreds and hundreds of games I have absolutly no interrest whatsover. The only. The One.... In this thread, at least."
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"This poster clearly never played Mass Effect, because comparing the narrative structure of Ace Combat (or even Dead Rising) to ME is painfull."
The poster did no such thing. He/she simply pointed out that precedent had been set for cross platform sequels to platform exclusive titles.
"they withhold it from ps3 out of spite"
Not everyone thinks the way you do.
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Even to conceptually ilustrate a "precedent" using ME and Ace Combat in same sentence = Fail. Imo.
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Well you are setting some pretty high (and if I may say irrelevant) standards there then for defining =fail. Other commentors had suggested that the exclusive nature of the first game meant the sequel could not be cross platform. The poster simply gave prior examples of just such an occurrence.
There is nothing conceptual about it. Neither did you need to put precedent in quotation marks. The previously referenced releases are exactly that.
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Yes, that's more like it, the "exclusive nature" as in ME1 is not a game per se, it'a 1/3 of a game which strongly relies on its narrative. Ace Combat? (and I love Ace Combat).
Anyway, I still think ME can't be mixed in general exclusive titles (and it's a mistake, a "fail" one btw) which became cross platform, it's diferent. In my opinion of course. I can be wrong.
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MS aren't pursuing exclusives so much anymore now they have Natal to focus on, and realistically if EA didn't get control of Bioware's original IPs I'm not sure why they'd have bought the company.
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"as in ME1 is not a game per se, it'a 1/3 of a game which strongly relies on its narrative"
I'm not sure what all this really means. Quite simply, that ME1 was platform exclusive does not mean that ME2 cannot be cross platform. That is all that is being said.
You may if you wish describe ME1 as 1/3 of a game, but in practical terms (i.e. when talking about releases, otherwise known as SKUs), its just not true.
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Well, I think the point here is that I didn't play ME to have an high score, or to blow some shit up up in the skies, I played to live its Universe and got really interrested on th plot. I don't see ME (or any game realy) as a SKU I'm not a retailer and I suck at economy real bad (I'm pretty good at spending thoough). I'm not saying it can't, I just say you can't compare AC to ME, and one just plays ME2 and not the 1st one, he'll be missing - at least one third - of the experience, that doesn't happen with AC franchise. Anyway, I think we're starting to circle.
A bit off-topicish, I think ppl at general gaming foruns are starting to loose the focus which should be the games and the whole SKU's, sales, numbers and shit is becoming their true hobby.
Got to go now!
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While this might sound pedantic, that undoubtable statement is probably one of the reasons I like it so much.
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And sounds as if you arent aware fully there those are not even roumors and just screw ups. Purposly or not both those title are not even considere from those publishers to be released on another platfom or you know very well that the word would have been going around endlessly.
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I might agree, except mum jokes float around in their own sphere of humour, transcending all normal boundaries of taste and maturity.
And in response to yet another yawnful "platform X is better than platform Y", it was kind of funny.
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But by all means, pretend that I was really comparing an RPG to a fighter jet shooting game and a zombie basher.
While this might sound pedantic, that undoubtable statement is probably one of the reasons I like it so much.
It does. But we're all used to it.
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But we're all used to it.
And yet again, Baldur's Gate is still a bad example.
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I bet they push for it but maybe BioWare isn't so open to giving their IP to another party to do the porting or something? Or maybe they want to first build Dragon Age to build PS3 experience/a working PS3 engine and after that port the game to PS3 (assuming that DAge and ME make use of the same engine, have no clue)? Given that the PS3 version of DA will arrive later than the 360 and PC versions, as well as countless other evidence, the first PS3 game is kind of hard for all developers with a pure MS background.
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Wasn't a huge success the last time they tried... Especially support after release was rather complicated.
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True, though there are ways around that. E.g. like Xenosaga II (Jenseits von gut und bose) did with the story cut scenes from the previous game included as a DVD.
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Imitation is the sincerest form of flattery.
Frankly, I'm surprised nobody thought of it sooner.
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Around the time of the EA buyout it was widely reported that as part of the acquisition they'd get ownership of the IP. I've not come across anything since that says the MS have any rights to it at all, so presumably the option is there if EA thinks there's money in porting it.
'Can be done' is not the same as 'Will be done', though.
That said its a far more likely prospect that L4D ever making it to PS3, which I really doubt will happen.
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How does the warranty works in your country? I think - unless you live in Africa or something - you should have at very least one year warranty. You should check that out, imo.
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much like MICROSOFT "in their arrogance" (the three words I am feeling the need to post this comment for) released a console which was known to be ill-engineered? The 360 was about to be inferior, but MS put so much money on the table buying part of the technology created for cell. Is this why the world's most respected devs (naughty dog) bring their wonderful games to the sny system?
in other words: what has the decision to release new CPU technology to do with "arrogance"?! to me it sounds more like "innovation" - we can discuss later if it was or was not a good decision to do so...
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That or because they are a "Subsidiary of Sony Computer Entertainment"
http://www.naughty dog.com/company/
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What are you trying to say?
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Don't think I was very clear, my bad.
What I meant to say is that maybe BioWare doesn't want another party ruining their IP with a shoddy port as has become the norm in this gen. So they might want to build PS3 experience themselves with DA and maybe after that do a ME port in-house. Don't know, just speculating.
From the part of EA it just doesn't make sense to not make the game multi-platform as there are plenty of developers around that can make shoddy but adequate PS3 ports for little money, opening up a nice additional revenue stream.
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I reacted the way I did because donnie takes every opportunity he gets to make largely unfounded comparisons of PS3 to 360 in the latter's favor. He could just have said: PS3 is the more difficult platform to code for and Gabe Newell decided it was not worth Valve's resource investment. It would have been the same outcome, but it sounds different.
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Good points.
However
Fighting with Donnie....pointless, he is a force of nature.
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I don't support donnie one bit but it does appear Sony overestimated the power of their brand thus underestimating the barriers that a complicated architecture would raise for 3rd party developers to invest heavily in PS3 development. That might be called arrogance. Others might call it misplaced optimism or just plain foolishness... But that is in hindsight. Fact is, the PS2 sold like crazy despite a complex architecture and MS and Sony both destroyed huge amounts of money in chasing their HD dreams, despite everyone in the industry predicting that the SD Wii wouldn't stand a chance.
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Either that, or none of them are, because the accusation is bollox.
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Bragging about it and saying it was intentional?
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http://ww w.digitalspy.co.uk/gaming/news/...