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Kojima's mad zombie game idea News

PC Xbox 360 PlayStation 3
News by Tom Bramwell

16 February, 2007

Hideo Kojima may be busy working on a new Metal Gear Solid title for PlayStation 3, but that hasn't prevented him from floating another of his peculiar ideas. This time it's a zombie game where you pay to not play it.

"The zombie idea I have is a bit different," he says in this month's Edge. "Imagine a large town where half the inhabitants are zombies. Users would subscribe, get inside the town and get bitten.

"At that stage they become undead and can't control their character - all they can do is modify the camera angles... They'd see their character attacking humans and have to pay just to watch!" he explained.

Apparently you would have to open another account and hunt your original character down to end his suffering. Providing you didn't get bitten trying to do that.

By the sound of it Kojima isn't just making things up, either, adding that while it might take a while to get it together, he was taking the idea "very seriously".

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Comments: 1-50 of 55 in total | next 50 »

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Kiigan
16/02/07 @ 11:03
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In fairness, he wasn't talking about a game he was actually thinking about making or anything like that. Edge asked him if how he might approach a zombie game, given that he's a fan of Evil Dead 2 etc.
Steroyd
16/02/07 @ 11:03
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o_O that's a er... wierd MMO idea...thing.

How come there's an advert for a demo of GRAW 2 on the XBL marketplace?
I would have thought the very people who go on this site are likely to be "aware" the day the demo is available?

Or is my logic screwed....
AcidSnake
16/02/07 @ 11:04
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His medication must be running out again...

20cc of Cyclosporine! Stat!
BillGaitas
16/02/07 @ 11:04
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genius i say ;)
Brogan
16/02/07 @ 11:05
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sounds as much fun as watching endless codex conversations
Edited 1 times, most recently on 16/02/07 @ 11:14
aine
16/02/07 @ 11:06
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i'd play it. if it was free.
Fozzie_bear
16/02/07 @ 11:07
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Why doesn't he just fuck off and make films instead?
Hog-lumps
16/02/07 @ 11:10
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I think it would work if the aim wasn't to get bitten, but to survive as long as you can without getting bitten. Once you were, then it would be game over - but you could watch your helpless bloody rampage........... I'd agree that hunting yourself down and killing yourself would be cool though!
Edited 2 times, most recently on 16/02/07 @ 11:13
bunglebonce
16/02/07 @ 11:13
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Why doesn't he just fuck off and make films instead?

I agree, but it's probably because any prospective film publisher would have seen the poor quality of scripting & OTT directing in his games, and won't take the risk on him.
Rirekon
16/02/07 @ 11:19
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Sounds like a real-time Urban Dead (http://www.urbandead.com/) to me, but in that you get to play as a zombie if you're bitten which is ultimately more fun.
Would probably give it a go if it ever got made, hell Dead Rising is awesome and that's single player!

Edit; Also see http://www.exanimusthegame.com/ for a Zombie MMO currently in pre-production ;-)
Edited 1 times, most recently on 16/02/07 @ 11:21
Rodster
16/02/07 @ 11:26
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It's a brilliant idea that would sell 4 copies worldwide.
Fozzie_bear
16/02/07 @ 11:26
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Why doesn't he just fuck off and make films instead?

I agree, but it's probably because any prospective film publisher would have seen the poor quality of scripting & OTT directing in his games, and won't take the risk on him.


Quite - yet the fact that he's hailed as some sort of visionary genius in the gaming world shows just how much growing up the industry has to do if it wants to be taken seriously.
Keso
16/02/07 @ 11:35
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monkey tennis?
kaosridder
16/02/07 @ 11:39
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now I understand why MGS is 90 percent cutscenes and 10 percent gameplay. Makes sense with this kind of reasoning.
Royal Fool
16/02/07 @ 11:45
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This guy is brilliant.
MaskedDave
16/02/07 @ 11:47
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Actually, that sounds awesome.

As long as you don't have to pay to make new characters.

It's basically MMO Dead Rising.
dirigiblebill
16/02/07 @ 11:49
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@ Fozzie, bungle

Not that I mean to intrude on your little highbrow tete-a-tete, but Kojima isn't hailed as a visionary genius simply because his games are full of cutscenes.
Mageme
16/02/07 @ 12:05
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Interesting idea but wouldn't it be more fun if you were in control of dishing out the death in zombie form. Thought 'games' were meant to be interactive?

Or am I missing Kojima-san's point completely, what with me not being a game genius and all....
Steroyd
16/02/07 @ 12:07
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@Fozzie_bear

He's hailed as a visionary genius because he has created inventive boss fights like no other.

And yeah he IS "fucking off" making a film. ;)

Infact it was recently announced that Sony pictures is going to produce the MGS movie.
Kiigan
16/02/07 @ 12:19
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The Metal Gear Solid series has been endlessly inventive, and always interesting. I guess internet law dictates that every discussion of Kojima and his work must always boil down to idiots wheeling out their sidesplitting jokes about "90% cutscenes" etc, but really they are completely missing the point.

Ultimately there's an audience for Kojima's games, and I'm glad that despite these days of ultra-conservative game design Kojima can still do his crazy thing. Games are so faceless, bland and charmless these days, designed by comittees - there aren't many games out there that give you a sense of the people behind it. MGS should be celebrated by people who appreciate innovative and interesting videogames.

As for this particular news item, it was just a funny off-the-cuff comment in response to a direct Edge question - the sort of thing you often read in interviews with game designers. I'm not sure exactly why it deserves some of the vitriol in these comments (eg. "Why doesn't he fuck off and make films instead"). Nutcases.
Lebowski
16/02/07 @ 12:27
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A MMO Dead Rising game would be the best game ever. If worked out correctly the threat / zombie population could grow as the user base increased. And players, after being bitten and zombified, would have to kill X-number of 'humans' to return to human form themselves.
yupyup
16/02/07 @ 12:44
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Maybe games as medium have a long way to come, but at least Kojima tries to bring intelligent storytelling to games. Granted it doesn't always marry well with the game but personally I think the MGS series is utterly fantastic. Quality production values, excellent voice acting, interesting stories and, most importantly, a fun game.

To people who berate 'codex' and tell him to fuck off make films, how about not playing? Stop feeling threatened by something you don't have the patience/intelligence to follow :D
Edited 1 times, most recently on 16/02/07 @ 14:30
ED209
16/02/07 @ 12:57
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Since the dawn of time it's been obvious that a MMO zombie game would be a good idea. However if it was released we would all cocoon ourselves in sealed tanks connected to games console and never see the light of day again (that's how they got all those bodies in that there Matrix, watch closely and you'll see Keanu has Urban Dead running on his PC).

To summarise, zombie MMO = good for fun, bad for humanity.
And that is why beardy bastard devs only release fucking wizards, elves and gobshites MMOs.
spongebob
16/02/07 @ 13:15
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I hate zombies. They're boring and annoying.
ED209
16/02/07 @ 13:34
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well yrr crr gr frrr yrrrsggg! IMHgggggg
bunglebonce
16/02/07 @ 13:36
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Stop feel threatened by something you don't have the patience/intelligence to follow :D

Ouch.
kangarootoo
16/02/07 @ 14:04
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"Stop feel threatened by something you don't have the patience/intelligence to follow"

I had to double check to see if that was aimed at people criticising the MGS plotlines.

Being bored shitless by cheesy waffle has nothing to with intelligence. As for having the patience to sit through boring stuff, its hardly a competition.
chirou
16/02/07 @ 14:09
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"I'm not sure exactly why it deserves some of the vitriol in these comments (eg. "Why doesn't he fuck off and make films instead"). Nutcases."

They're mostly the same people who slag off Kojima at every opportunity, yet pray that MGS4 will come to the 360. In other words, fanboys.
Edited 1 times, most recently on 16/02/07 @ 14:10
Tyronne
16/02/07 @ 14:25
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if I wanted to pay to watch brainless creatures walk around aimlessly and attack anything that moved, I would go down on the bus into Chelmsford high street on a Friday/Saturday night and watch all the drunken twats attack each other.
dirigiblebill
16/02/07 @ 14:31
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@ kangarootoo

Yes, but MGS =/= "Being bored shitless by cheesy waffle"

(...though there's definitely an element of this) :)

I quite enjoy MGS plotlines. They're so utterly preposterous you can't help loving them in the end. Better than bloody Tom Clancy any day of the week.
Brogan
16/02/07 @ 15:01
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"if I wanted to pay to watch brainless creatures walk around aimlessly and attack anything that moved, I would go down on the bus into Chelmsford high street on a Friday/Saturday night and watch all the drunken twats attack each other"

yeah i don't know why we let any cint from braintree into our fair town either

kangarootoo
16/02/07 @ 15:11
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"Better than bloody Tom Clancy any day of the week"

I quite agree (I bet TC was gutted when Georgia had a peaceful revolution).
gizmo
16/02/07 @ 15:18
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Years ago my girlfriend happened to catch a couple of codex conversations whilst I was playing MGS...

And to think I'd previously been trying to convince that playing games wasn't immature :O

Bust the cringeometer that one.
dirigiblebill
16/02/07 @ 15:25
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When I was an ickle oik of an A-level student my mum walked in on me playing/watching MGS. Mum's general impression of gaming up to that point had been things going 'boing' and lots of gold coins.
Edited 1 times, most recently on 16/02/07 @ 15:26
Skeletor
16/02/07 @ 15:53
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What's so innovative about Kojima's idea? Hunting the zombie you first created? Sounds like another standard zombieshooter with a little twist...maybe Kojima-san should play a little bit of "Stubbs the Zombie" - not the greatest game in the world but funny as hell...and innovative in a strange way:-)
Edited 1 times, most recently on 16/02/07 @ 16:09
Skeletor
16/02/07 @ 15:56
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...and oh yeah, nearly forgot. This is how you pull off a zombie game:
http://www.l4d.com/
bunglebonce
16/02/07 @ 16:37
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They're mostly the same people who slag off Kojima at every opportunity, yet pray that MGS4 will come to the 360. In other words, fanboys.

Please, don't make such generalisations. You sound like one yourself with accusations like that.
bunglebonce
16/02/07 @ 17:12
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They're mostly the same people who slag off Kojima at every opportunity, yet pray that MGS4 will come to the 360. In other words, fanboys.

Please, don't make such generalisations. You sound like one yourself with accusations like that.
~magicool~
16/02/07 @ 19:08
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Fucking hate kojima, fucking sony brown nose.
The Bodybuilder
16/02/07 @ 19:44
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>"They're mostly the same people who slag off Kojima at every opportunity, yet pray that MGS4 will come to the 360. In other words, fanboys. "

No. They are the same supra-pessemistic posters who post in EVERY SINGLE BLOODY COMMENTS THREAD to slag ANY game/gamer/developer/website/someone
just to be EG "cool". Kojima just happened to walk into the firing line.

Didn't you know being a negative bastard is the cool thing to be here in EG?
azmol01
16/02/07 @ 20:26
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I don't mind the MGS games for the gameplay necessarily, MGS3 Subsistence being a major improvement for the series and I've always enjoyed the boss fights and art/music style.

But personally I do think the game has far too many cutscenes which last too long, I don't think the story is up to much and the dialogue is pretty bad. This is a game afterall not a movie, they're just too long winded and could be easily cut. Resi 4 showed that a game could have decent length cutscenes, which were cinematic but didn't intrude on the game.

That doesn't make me an arsehole, I like the game though I do feel it has areas in which it could improve i.e. AI, realism, controls, combat, but the same could be said of any game.


SeesThroughAll
16/02/07 @ 20:37
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MGS games are great. This zombie... thing... well... it's shit.
The Bodybuilder
16/02/07 @ 20:43
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So what you like about the MGS series (I'll be first in line), but MGS 1 is a CLASSIC.

MGS 2 on the other hand.......
Drakron
16/02/07 @ 21:14
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People that complain about the cutscenes being too long just means they have ADS ... in short they are americans.

smelly
16/02/07 @ 22:16
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"People that complain about the cutscenes being too long just means they have ADS "

Or maybe they've bought a game.. to erm.. play..

if they wanted to watch something (As opposed to interact with it), they'd watch tv, or a film or something.
bdc
16/02/07 @ 22:34
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Gonna have to hop on the 'Kojima is average talent' bandwagon here. People seem to brown-nose him so much around here it's not funny.
dirigiblebill
17/02/07 @ 01:15
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Who would you brown-nose personally then bdc?
Steroyd
17/02/07 @ 11:43
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I do feel it has areas in which it could improve i.e. AI, realism, controls, combat, but the same could be said of any game.

I'm sorry what?

That would be bottom of the list of things that needed improving, the Ai was practically perfect as it is, hell if the Ai was the exact same in MGS4 i wouldn't mind at all.
Animation could do with a little work though.
And MGS isn't about realism that's what Splinter Cell is for.
SeesThroughAll
17/02/07 @ 11:56
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And MGS isn't about realism that's what Splinter Cell is for.

Amen, brother.
dirigiblebill
17/02/07 @ 12:19
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A re-invention of the control system is in order, I reckon. Certain elements- wall-hugging, leaping out from a corner to shoot- got broke when they moved from corridor stealth to the more open jungle environments.

Also how about a RE4 shoulder cam? Seems to be a popular choice these days.

I'd love it if Snake could climb like that bloke from Assassin's Creed, too.

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