Heavy Rain Review

Send in the clouds.

Version tested: PlayStation 3

Games typically begin and end with killing. In between, there will be a lot of killing. And if you get bored, you can always go off and do some different killing. Heavy Rain is another game about killing, but the difference is that when you pull the trigger - if you pull the trigger - you're committing to something with consequences. You may die in Heavy Rain, but rather than losing progress you may lose opportunities. In a medium where your existence is now so cheap that most games don't bother to punish you for wasting it, Heavy Rain wants you to respect human life.

Speaking of consequences, Ethan Mars, one of the game's four playable characters, does nothing but live with them. In an extended playable prologue to the main story, Mars suffers through the death of one of his two sons, an accident that also leaves him in a coma. When we return to him two years later he's suffering blackouts and estranged from his wife, blaming himself and weeping behind closed doors as his remaining, increasingly distant son Shaun watches TV downstairs in his ropey bedsit. The "game" is to drag a broken man through the motions of parenthood.

Before long, however, things go from sad to horrible for Mars when Shaun is abducted by the Origami Killer, a serial murderer who kidnaps children and drowns them in rainwater a few days later, leaving the bodies on strips of wasteland. It would be a massive spoiler to explain exactly what else the Killer does, but the kidnap and outside influences set Mars on a brutal journey that will test his mental strength under pressure, his resolve and his commitment to saving his boy.

'Heavy Rain' Screenshot 1

Writer David Cage's love of cinema is evident in some of the references and set-ups, but Heavy Rain usually powers past the sense of deja vu.

He will have help, however. Heavy Rain features three other playable characters whose narratives interact with Mars' in remote but ultimately vital ways. Scott Shelby is a puffy, soft-spoken private investigator who gently questions the parents of Origami Killer victims in the hope of recovering evidence that may have escaped police attention. Norman Jayden is an FBI profiler sent to assist the local police with the investigation. Madison Paige, introduced last, is a chronic insomniac who first meets Mars at a motel - apparently the only place she can get any sleep.

The action shifts between the core cast at regular intervals to keep everyone's personal story in sync, and in each scene the player typically manoeuvres through the environment using the game's unusual third-person control scheme. It's possible to interact with a great many things - very few of which prove completely incidental - by performing motions on the right analogue stick, by holding or tapping combinations of face buttons, or by replicating a gesture indicated on-screen using the pad's built-in motion sensor.

It takes a little getting used to but proves worth the trouble, as physical actions correspond to things characters do in a manner that enhances your involvement in a scene. Breaking through plasterboard with a heavy object is a repeated downward swing. Twisting Mars' body through a mesh of perilous wires involves holding one button, then another, then another, and more, until you're just as contorted and in danger of dropping the pad as he is of losing his balance.

Quantic Dream's last game, Fahrenheit, featured an interactive introduction where director David Cage introduced the concept and controls, but Heavy Rain doesn't need any such thing. The range of flicks, motions and holds becomes an intuitive shorthand for the actions they set in motion, in a way that a more traditional control scheme would be unable to match without praying on your patience and muscle memory.

When events pick up pace in particular scenes - fights, chases, even driving - the game flies closer to the dreaded "quick-time event", prompting you to react quickly as the characters are being forced to do likewise, but rather than warranting criticism this is consistent with Heavy Rain's goals: unpredictable events should have uncertain outcomes, while scenes in which characters have time to think should allow for thinking time. The reaction-based situations might still appear harsh, however, were it not for the way the game treats failure: missing a prompt may mean you see different events that lead to the same outcome, or the outcome may change, but the game won't be over, and the story it continues to tell will be no less interesting or affecting.

Games that encourage personal alignment usually do so very overtly, with meters and rewards and Dark Side points, and those who feel this approach actually discourages individuality - setting players on a path they worry about losing out if they stray from - will also enjoy the way that Heavy Rain reduces your current "status" to a footnote through the strength of its narrative and diversity of outcomes. The differences are subtle, and the game's anticipation and interpretation of your actions is intelligent: you can lose a mock lightsaber fight with your kids and they love you more, and you can reject someone's advances in a way that strengthens the bond you share.

'Heavy Rain' Screenshot 2

Where Fahrenheit kept you wondering what was going on, Heavy Rain keeps you speculating: who is the Origami Killer?

Director David Cage has tried to distance Heavy Rain from Fahrenheit - a game that struggled to keep its narrative feet on the ground, bouncing through multiple conspiracies until it could be difficult to recall what was going on - but while Heavy Rain is grounded and lean by comparison, Cage's interest in the mental state of its protagonists persists with mixed results. Holding one of the triggers presents a swirl of the current character's thoughts and allows you to listen to one, but the game is arguably more mysterious and attractive, and no less playable, if you ignore this. Consider it a hint system, perhaps.

Other ideas, built around Ethan Mars' fear of being in crowds and the after-effects of his head injury, are more successful, while Norman Jayden's battle with addiction to fictional drug Triptocaine proves a useful plot device on a couple of occasions, as well as an interesting way of shifting the narrative sands beneath events in his life. Heavy Rain also deals with psychological trauma during formative years, and while the outcome of that particular thread is a touch simplistic, it pays off.

Elsewhere though there is evidence of actors speaking in their second language from time to time, while clichés in dialogue are never too far away, and a few scenes designed to deliver vital clues to certain members of the cast perhaps try a little hard to justify themselves. Paige and Jayden's respective self-contained encounters with a former doctor and a dodgy junkyard owner are tense and exciting, but their villains are transparently evil in a way that stands out against the subtlety evident in other areas. Meanwhile, a few of the more domestic scenes have the opposite problem, offering only menial tasks to perform while the story develops around them.

However, while the writing sometimes lacks poetry or restraint, it never lacks compassion and bravery, whether it's young Shaun Mars trying to tell his dad that his brother's death was nobody's fault, or the way Scott Shelby speaks to a young mother who has so little left after the death of her son that she's selling herself. While the mechanics provide the framework for emotional investment in these characters, these scenes secure it. You may end up shocked by how much you liked certain people once the truth breaks from behind the clouds.

Heavy Rain can't be accused of narrative dysfunction either. It's possible to solve the mystery by losing or saving people in various circumstances, relying on different methods to reach your goals, and all without upsetting the rhythm and coherency of the story. Considering the number of possible outcomes, particularly in the latter stages when pivotal events come thick and fast, this is a considerable achievement. Despite the developer's evidently lofty goal, Heavy Rain isn't precious about its alternative outcomes, either, allowing content-hungry gamers to pick the story up from particular scenes and continue in a different way to try and make new things happen, rather than having to start the game over.

Nor is it a technical wimp. Like last year's Uncharted 2, Quantic Dream uses performance capture, and with similar success. Facial detail is capable of sufficient subtlety that one of the defining twists is foreshadowed by twitches you can go back and look for afterwards and curse yourself for not noticing. Environmental detail is less attention-seeking, but is of a very high quality, and in a game where rainfall plays such a key role it's perhaps no surprise that some of the game's most beautiful sights are reserved for water. Watch out for the fish tank, and a particularly dreamlike, practically astral sequence towards the end.

'Heavy Rain' Screenshot 3

Heavy Rain offers a few different difficulty levels suited to your game experience, but even cack-handed regular gamers will want to play it on "Hard".

Of course, there are also a few technical weaknesses. Some of the on-screen icons are quite similar to one another, which can be costly - particularly at the end of the game - and while the majority of Heavy Rain's mysteries are broad, with solutions built through action or inaction across a range of scenarios, there are a couple of occasions when it resorts to what are effectively common-or-garden puzzles, and these feel out of place. And just as the script doesn't quite sell a fleeting romance at one point, the on-screen kissing animation makes a bit of a mess of it too.

Heavy Rain also won't be for everyone. Not everyone will accept the way it sometimes offers prompts even when they may have no impact on actual events. For all the game's flexibility and manifold outcomes, there are also times that you may wish to do something that is not available, as the illusion of free will and suspension of disbelief strains at the writer's narrative leash. Perhaps most damning, for some, will be the realisation as the game reaches its narrative apex that the bonds of empathy it has fought to establish were somewhat diversionary.

It would be a shame to look past Heavy Rain for these reasons, however, because while it is an intricate game that deserves to be debated for a long time, it is also a simple one to enjoy: a thrilling mystery, cleverly composed, and unlike anything else you will play this year. It may also be the only game you play this year where pulling the trigger makes you really feel something, and I can think of no greater compliment.

9 / 10

Read the Eurogamer.net scoring policy

Comments (266) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • the_dudefather #1 2 years ago

    this game is getting showered with praise
  • Vroom #2 2 years ago

  • TheBiGW #3 2 years ago

    Was impressed with the demo, and with a 9/10 score on here I think I'd best put my preorder in.
  • cianchristopher #4 2 years ago

    Cool, this game looks really interesting!
  • siro #5 2 years ago

    I see a PS3 materializing in my living room soon.

    Loved Fahrenheit, need to play this at some point.
  • lcmnick #6 2 years ago

    I'm going to resist doing weather puns.
  • Weezer #7 2 years ago

    It might enjoy a long reign at the top of the charts.


    Not gonna buy it though. Sounds dull.
  • Widge #8 2 years ago

    There is no run button or twin stick camera control, I fail to see how this is a 9
  • uglygamer #9 2 years ago

    Metacritic of 93 too. Bring it on
  • Entity #10 2 years ago

    Sweet!
    Going to get this on day one! Considering that this is a Marmite kindda of game, a 9 is an amazing score. I expected an eight.
  • chessboxer #11 2 years ago

    This game can't arrive soon enough. I really enjoyed playing the demo last week.
  • 52pickup #12 2 years ago

    fantastic review, i think you sum the game up nicely. I really enjoyed the demo and the game has been constantly on my radar since announced. Can't wait until i get the full game.
  • sfp_noodle #13 2 years ago

    awesome review, and relly hope it helps push the sales. maybe then other developers can finally see tht a world can exist where every game doesnt have to be an fps with online. if only more games stood out from the crowd. sadly, apart from this and The Last Gaurdian, i dnt see anything particularly original or innovative in the pipeline

    edit - spelling etc
    Edited by 1 at 10/02/10 @ 17:12
  • yupyup #14 2 years ago

    The tipping point to me getting a PS3 just moved ever closer

    /loved Fahrenheit
  • KTroopA #15 2 years ago

    demo was good. will bag it when goes cheap :D
  • galerian86 #16 2 years ago

    Better than Fahrenheit in almost all conceivable way? SOLD!
  • Emmit_Assassin #17 2 years ago

    For god sake! Will you stop bringing out games that are great and ps3 only! I don't frickin have one yet! I will at the end of the summer, and this will be on my list. Amongst everything else I've missed out on so far that's a PS3 exclusive. Christ my wallet is going to take a hammering...
  • JohnnyWashnGo #18 2 years ago

    Sounds fantastic. Less of a game, more an experience. Sold.
  • sneetch #19 2 years ago

    Hmmmm... have to admit this review is a (very pleasant) surprise to me.

    I'll be getting this then.
  • RobotRocker #20 2 years ago

    Question: Just how pervy is David Cage? And what does this do that Shenmue didn't do 10 years ago?

    this game is getting showered with praise

    Except in France where it was actually made. A few outlets gave it a very average marks (6/10, 3/5, 14/20 etc) causing Sony to go ballistic and black list publications to minimise damage control.

    But of course, Sony Defense Force will leap into action right?

    Edit: I love you SDF. Never change
    Edited by 2 at 10/02/10 @ 17:25
  • Widge #21 2 years ago

    A good game, I can't buy a PS3 just for one game though
  • nixc9 #22 2 years ago

    nice review. I guess it must've been hard to talk about certain aspects of the game without spoiling too much of it.

    edit: spelling
    Edited by 1 at 10/02/10 @ 17:14
  • covfan #23 2 years ago

    Great review for what looks like a great game.

    16 days is way too long to wait! :(
  • RobotRocker #24 2 years ago

    Also, do we fight the internet as a final boss again?
  • ignatiusjreilly #25 2 years ago

    I haven't bought a console since the N64. I can hardly believe it, but I'm starting to get PS3 cravings...

    This just looks like an awesome game, and I can't think of I anything I could play that would convince me I have a decent alternative.
  • wizlon #26 2 years ago

    great review, glad I preordered now.
  • schachmatt #27 2 years ago

    I've been burned by Cage's previous games (and misleading reviews), so I'm gonna borrow it from a friend after he's finished.

    But I'm certainly intrigued. I really hope there's an experience beyond the hype.
  • myiagros #28 2 years ago

    I loved Fahrenheit, this sounds even better!! Can't wait!!
  • mkreku #29 2 years ago

    Wow. I am thinking of buying this for a girl who has never played a video game in her life. I wonder if she'd like this one?
  • FabricatedLunatic #30 2 years ago

    My purchase of a PS3 late last year is looking a wiser decision by the week. I was going to hold off on buying this for a couple of months, but the positive reviews are making it difficult to contemplate waiting...
  • VandelayIndustries #31 2 years ago

    What a great start to the year! Mass Effect 2, Bioshock 2 and now this \o/
  • sneetch #32 2 years ago

    @Widge
    A good game, I can't buy a PS3 just for one game though

    I bought mine for Uncharted, Uncharted 2 and PixelJunk Shooter... everything else (like this) is just icing on the cake. :)
  • My1stLoveJak #33 2 years ago

    This game certainly piques my interest...I've never played Phoenix Wright, but that's the kind of vibe I get from this - a game that's less 'game' and more 'story'. Still, though, I hesitate to put my money down for a game with what sounds like very little gameplay. Although, I like the sound of this game better than Uncharted, where the only goal seems to impress, to stop you from losing your attention (that said, Uncharted still bored me...the game aspects were infuriating, at times - like trying to find the next spot to grab onto...the platforming elements are terrible and feel tacked on).

    Hmm...if I had a lot of disposable income, right now, this would be an instant buy, for me. As it stands, I'll save my cash for Megaman 10 and Metroid: Other M
  • zuljin #34 2 years ago

    @RobotRocker
    Try looking at the words of dudefathers post, not the the full sentence.

    Edit:
    @Widge
    Word has it that the PS3 has more than just the one game. I'm not sure though, so don't take my word for it.
    Edited by 1 at 10/02/10 @ 17:21
  • Blakester #35 2 years ago

    I haven't watched any videos and have no plans to play the demo. I just get the feeling that playing with no expectations is the best way forward with this.

    Alas upon reading the review I kept thinking "It sounds a bit like Condemned 1 & 2" . Shudders
  • GreyBeard #36 2 years ago

    Day #1 for me.
    Reviews so far are a lot less variable than I would have expected too.
  • andywilkie35 #37 2 years ago

    I've actually booked a day off work to play this. Officially the only game I will book a day off for. Can't wait!
  • andijames #38 2 years ago

    @Widge

    Stop bating ;)

    Review read well and did so successfully without giving away any spoilers too. Have this on pre-order and can see myself playing this for a while. It's a sincere breath of fresh air to play something where you don't need to use a cover system or level up!
  • Paulie_P #39 2 years ago

    Looks interesting and different. I wasn't expecting it to get high scores, must preorder!
  • Benno #40 2 years ago

  • Cheapshot #41 2 years ago

    I'm really glad this turned out well, you can really see the overwhelming love and care QT have put into this. Must have this on day one, GET IN MAH BELLEH! ...where the hell is the demo on PSN?
  • RobotRocker #42 2 years ago

    Try looking at the words of dudefathers post, not the the full sentence.

    In a stormy mood eh. I saw it already, and I thought I would spread some sunlight on the comments section on just how well it was recieved elsewhere and how other media outlets had a cloudier outlook.

    But enough raining on the parade.
  • Mooglepies #43 2 years ago

    Widge: because people in real life run everywhere, of course. Considering the aesthetics err towards the side of reality, I'd suggest that's why, although I'm sure in sections that require it there will be a move faster command.

    Intriguing prospect this; my interest levels for it have gone up now.
  • Monkey_Chops #44 2 years ago

    A 10/10 would probably be a greater compliment, Tom.
  • bmxbandit #45 2 years ago

    This game looks amazing ... and to be frank, I trust Eurogamer a fair bit more than the other sites.

    Unless it's an Ellie review. Girls eh.
  • thenastypasty #46 2 years ago

    sooooo...... not as good as Mass Effect 2

    /runs
  • sfp_noodle #47 2 years ago

    @ nastypasty

    its a COMPLETELY different game...what u gna do next? compare shadow of the collosus to modern warfare 2 perhaps? jesus!
  • spookyzombie #48 2 years ago

    When's the release date? Sounds good.
  • CrunchinJelly #49 2 years ago

  • RobotRocker #50 2 years ago

    @designerheadache

    10 year olds also like boobs and swearing which makes Gamesradars 7/10 assessment even more baffling.
  • Widge #51 2 years ago

    I'll be good now, people should check m'profile really!
  • teabagger #52 2 years ago

    I reckon it was exceptionally brave and fairly high risk to make such a considered break from conventional gaming. I'm pleased that it's reviewed well, hopefully the sales will be great and 'proper innovation' will be properly rewarded.
  • thenastypasty #53 2 years ago

    @sfp_noddle

    Jesus why so serious,has someone removed your humerus gland!

    Don't you think i know they are two total different games and before you ask i I'm a PS3 owner and i will be picking this up.
    Edited by 3 at 10/02/10 @ 19:53
  • Beano #54 2 years ago

    I had pretty low expections for this "game"... very surprised by the high scores it recieves!

    EDIT: A positive surprise that is. Looks like a must-buy after all.
    Edited by 1 at 10/02/10 @ 17:50
  • Widge #55 2 years ago

    Oh god, just click ignore on hammerhead. He's a huge MONG. Better to make him invisible than to even contemplate dialogue.
  • Widge #56 2 years ago

    I wish I'd pre-ordered the limited edition before they stuck a few extra quid on it.

    /picard
  • Widge #57 2 years ago

    I like gamesradar's "action junkies may not like" negative. Looking forward to the "RTS fans may not appreciate GT5" review.
  • Clive_Dunn #58 2 years ago

    This game makes me moist.
  • Rodchenko #59 2 years ago

    Day one purchase confirmed. Loved the demo. When is this out in Europe?
  • Royal Fool #60 2 years ago

    It's like a warzone in here!
  • CosmicFuzz #61 2 years ago

    Can't wait to play this!
  • des #62 2 years ago

    Wrong section,movie reviews are that way---->
  • karooo #63 2 years ago

    yessss love this review

    /dances
  • Old_Books #64 2 years ago

    Don't want to stick my head down the barrel of a gun or anything but I agree for the most part with what Mickey2010 has said. The lack of interaction in this game seems like a step backward to me, or at the very least, I hope this type of game remains the exception to the rule. I'm all for imagination and new ideas in games but it doesn't seem particularly ingenious to change the role of a player into little more than a bystander. And then provide some QTE's as a means of interaction. Another Code R got slated when that came out for being little more than an interactive novel, yet this game seems to be rewarded for it.

    edit: minus 4 in 5 minutes, this is gonna hurt...
    Edited by 2 at 10/02/10 @ 17:59
  • kaya08 #65 2 years ago

    This and last guardian are making a PS3 very tempting.
    Hm, checks wallet ... cries.
  • Beano #66 2 years ago

  • karooo #67 2 years ago

    @hammerhead are you gonna cry? looks like you played the entire game to call it boring.
  • octavedoctor #68 2 years ago

    Along with Uncharted 2, PS3 is finally getting those exclusives that could tempt me into wedging another console under the telly...

    Shame RL eats all my cash! (and time!)

  • Senate #69 2 years ago

    eh...this is a game? - yawn
  • MiniAmin #70 2 years ago

    This game sounds brilliant. Ever more tempted to buy a PS3 now, so tired of shooters on 360, and I loved Fahrenheit.
  • dloob #71 2 years ago

    @hammerhead So 7/10 and 8/10 are bad scores now?
    When did this happen?

    I take it you answered mostly Cs to the section at the start of the GamersRadar review then.
  • mowgli #72 2 years ago

    Good stuff. Can't wait to get my hands on it. As long as the cringeworthy family sections don't last too long.
  • captainrentboy #73 2 years ago

    Well I'm a spoilt bastard and had a PS3 Slim for an early Valentine's present, so I'll thankfully be able to buy this on release day. Yeay, can't wait! :)
  • sfp_noodle #74 2 years ago

    @ hammerhead

    im guessing u thought bioshock 2, mgs4, dead space and prince of persia were all shit then too? all those mentioned recieved 8 or lower yet i thoroughly enojyed or am currently enjoying. idiot
  • RobotRocker #75 2 years ago

    So 7/10 and 8/10 are bad scores now? When did this happen?

    When console fanboys decided that anything else was an insult to any "exclusive" game with a modicum of hype.

    Anything less than a 9 seems to be a call for a comments section jihad.
  • Rodchenko #76 2 years ago

    hammerhead can link. 9/10.
  • Syrette #77 2 years ago

    Can't understand why people wouldn't just rent this, it sounds like the perfect rental.
  • miiiguel #78 2 years ago

    Can't understand why people wouldn't just rent this, it sounds like the perfect rental.

    I do, it sounds like one perfect colectible digital item to me. Then again I like to collect and actually own stuff that I like.
  • Widge #79 2 years ago

    I like experience games, I think I did MGS1 in about 7 hours but played it over and over and over again for the joy of it.
  • wiggy1 #80 2 years ago

    Cant wait, it's as simple as that
  • Syrette #81 2 years ago

    So you'll play it once and keep it because you like the feeling of owning it?

    You'd spend £30-40 on a bunch of QTEs that'll last you a few hours because it's "perfectly collectible"?

    ;)

    OH HAI PS3 FANBOYS NEG REPPING ME
  • FortysixterUK #82 2 years ago

    The last but one paragraph of that review was a literary mess if you ask me !

    Other than that, I'm hoping this game will take up the thriller/horror story telling genre in video games , and do it well, after the Silent Hill series dropped the ball with everything after Silent Hill 4.
  • TRUTH #83 2 years ago

    Not for me - I like control of my playing actions; not preset sequences (for sure not a game you can play twice!)
  • Eurytus #84 2 years ago

    Sorry but the GamesRadar review pretty much destroys this game for me. And in one video box too. The comparison of the two shower scenes shows this game to be all too juvenile. And not just juvenile. Using the Sixaxis to make your character use their towel? This is seriously what games have gotten to in the year 2010? And I thought having to tell your Sims to use the bathroom was boring.
  • beastmaster #85 2 years ago

    Wasn't expecting this score at all. This is one to look forward to and savour.

    Really hope Alan Wake turns out great too. Both these games have been hyped up on their immersion and plot.
    Edited by 1 at 10/02/10 @ 18:19
  • Mr.DNA #86 2 years ago

    OK, so I've read the review and I now totally want to play this game as soon as is humanly possible. Just one problem: neither the review nor any of the comments here tell me when the game will be released in the UK! Come on Eurogamer, start telling us, perhaps in a side-bar or something, when the games that you review will be released!

    So, can someone tell me when it will be released in the UK?
  • miiiguel #87 2 years ago

    So you'll play it once and keep it because you like the feeling of owning it?

    You'd spend £30-40 on a bunch of QTEs that'll last you a few hours because it's "perfectly collectible"?


    Well, yes...ehehe, though I didn't say it is a understandable, or even wise move. I could never be a doctor (I have a very active nervous system, I feel everything I see) or a rich man. I admit.
    disclaimer: I don't even own a PS3, nor I feel like to, just expressing my opinion on this one.
  • jaguarwong #88 2 years ago

    Oooo... a Heavy Rain review - let me go fetch my caveat-hat.
  • Beano #89 2 years ago

    @Mr.DNA : Gee... You are incridible lazy - go to the gamepage and/or the release list. Kids these days...
    Edited by 1 at 10/02/10 @ 18:29
  • Beano #90 2 years ago

    "You'd spend £30-40 on a bunch of QTEs that'll last you a few hours because it's "perfectly collectible ? "

    I belive HR is far longer than a few hours - 8-9 hours for the first playthrough - and it must be played a few times to get everything out of it...
  • sfp_noodle #91 2 years ago

    @ beano

    alternatively, u cud have answered his simple question. 26th of february for all those concerned :)
  • captain_Carl #92 2 years ago

    Avoiding reading the review through fear of spoiers...

    Good score though
  • ryandsimmons #93 2 years ago

    I'm really looking forward to this.

    Even if I find it is mediocre I will pay full price for something trully original. Games like Mirrors Edge and this at least strive to create new and unique gameplay genres and despite the flaws that new ideas always have they should noneltheless be rewarded for trying something different.
  • Beano #94 2 years ago

    @sfp_noodle : Point taken - BUT he was lazy :)
  • organica #95 2 years ago

    This is the first game to make me really want a PS3. There's a bunch of other stuff that I'd get if I had one, before the neg reppers attack me in swarms - but this is the first exclusive to really make me drool.
  • RobotRocker #96 2 years ago

    Even if I find it is mediocre I will pay full price for something trully original. Games like Mirrors Edge and this at least strive to create new and unique gameplay genres and despite the flaws that new ideas always have they should noneltheless be rewarded for trying something different

    Shenmue says hi and is looking for some sailors.
  • El-Dev #97 2 years ago

    The demo impressed me and this review and another review have made good impressions so I'll be picking this up on day 1.
  • mukki #98 2 years ago

    surprised! I was expecting a bad rating
    liked Fahrenheit so getting excited about this one
    and again a well written review
  • byron_hinson #99 2 years ago

    Can't wait to get it. Loved the demo and enjoyed Cage's last game despite the stupid sci-fi stuff. Heck even loved the Nomad Soul.
  • AphoticCosmos #100 2 years ago

    The only game I would get a PS3 for, although I would probably pick up Uncharted, MAG and a few others if I did get one.

    Problem is that my finances are broken.

    DAMN MY STUDENT BUDGET! DAMN IT ALL!
    Edited by 1 at 10/02/10 @ 18:39
  • Tallon4 #101 2 years ago

    Regret reading this review....can't wait for the full version now :)
  • NotSoSlim #102 2 years ago

    Cannot wait for this. Always need a break from the fps, sports and racing games. Call me a fanboy if you want but fair play to Sony for taking a risk
  • MiniAmin #103 2 years ago

    Alan Wake has its work cut out! This is receiving really good scores.
  • Verminox #104 2 years ago

    "This is going to be the disappointment of 2010" - Hammerhead666

    Oh how wrong you were.
  • Mr.DNA #105 2 years ago

    @spf_noodle: thanks for that!

    @Beano: I didn't even know that there was a release date tab. I might not be lazy, be I sure am a fucking ingrate.
  • neilqpr #106 2 years ago

    Is the tag line a nod to the Silver Jews song? If so, AWESOME.

    Guess I should go read the review now.
  • Zaiz #107 2 years ago

    @NotSoSlim

    Uh, it isn't a risk, it's Shenmue. Or it can be a point and click adventure game with more immersive controls. Just please, people, stop calling something innovative because it's a PS3 exclusive. Trust me, when GT5 comes out, people will say it totally redefines everything, and is in a genre we've never seen before! When it's a racing game that attends to tight controls and realism, which is much like how Infinity Ward goes for tight controls and, uh, russians invading the US be...ah fuck it.

    Heavy Rain sounds a -ton- better after I thought that whole bit out. Woo, games with a story! Woo Mass Effect 2, since it also has a story, with tacked on sex!

    Oh, fine, I'll stop being cynical and get to class.
  • Widge #108 2 years ago

    I've heard that Alan Wake might be a completely different type of game!
  • phoopipe #109 2 years ago

    Must resist buying another ps3 :(

    Looks and sounds awesome.
  • Mr.DNA #110 2 years ago

    I can't find the demo in the PSN store. Even searching for "Heavy Rain" doesn't help- it just finds a theme and some trailers. Am I missing something?
  • NotSoSlim #111 2 years ago

    @Zaiz

    When did i say it was innovative? Oh yea i see i must of because its a PS3 exclusive. I said its a risk due to the type of came it is especially with the control method. Simple facts are Sony could have easily said no to this type of game and gone with a generic shooter or racer but they didnt.

    Whether people like it or not out of MS and Sony, Sony seem to be more willing to take a chance on a game and work on first party devs before third party.

    It may harm multiplat release figures but i for one like variety as a gamer (before you jump on that comment...i am not saying you dont)

    Sorry if it seems like i am having a go lol


    Edited by 2 at 10/02/10 @ 19:03
  • Tallon4 #112 2 years ago

    @mr DNA
    The demo is out tommorow, but when you complete the riddles on presinct52 website you were able to play it early
    Edited by 2 at 10/02/10 @ 19:02
  • Wendelius #113 2 years ago

    The last screenshot caption mentions: "Heavy Rain offers a few different difficulty levels suited to your game experience, but even cack-handed regular gamers will want to play it on "Hard"."

    And then the review doesn't touch on that at all. So why will we want to?

  • Mr.DNA #114 2 years ago

    @Tallon4: Ta very much! I'm totally out of the gaming loop, apparently. ;)
  • Widge #115 2 years ago

    Mr DNA, check tomorrow. Some of us got it early off some bizarre website. There was a Kotaku article on it.
  • Widge #116 2 years ago

  • darkmorgado #117 2 years ago

    Review read well and did so successfully without giving away any spoilers too.

    Really? Seems to me that the review was loaded with spoilers, from how the killer disposes of his victims, to what happens to one character's son, why he is depressed, etc etc.

    FFS, EG, I love you but for the love of God this is a story-based game and as such you should make an extra effort to not reveal ANY plot points. You can say the story is amazing, etc, but to describe specific scenes can damage the enjoyment. Would you say in a review that Andrew Ryan is your father and your are mentally conditioned to follow Orders in Bioshock for example?

    EDIT: Why the negs? The review DID contain story spoilers and right from the start, David Cage has made a big thing about how this is a story- based game. I would rather go into a game and be surprised by the story rather than booting it and thinking "so when is this going to happen".
    Edited by 1 at 10/02/10 @ 21:00
  • NotSoSlim #118 2 years ago

    @ Mogs

    If you wanted a PS3 you would have one by now. Hate it when people spout crap after a PS3 review. Oh no it didnt get a 10...cry me a bloody river
    Edited by 1 at 10/02/10 @ 19:17
  • AphoticCosmos #119 2 years ago

    "IN YOUR FACE 360 AND PC OWNERS LOL :D"

    You mean aside from us just getting Mass Effect 2? There are good games on every platform - stop being such a child.
  • makeamazing #120 2 years ago

    I applaud the risk taken to make a modern day console adventure game. At least its not another FPS (I buy enough of them already and have many this year to buy). GamesRadar are funny, dont see why FPS players cannot like adventure games as well, were not all 14 years old, and have never played anything else :)

    I'm still not 100% convinced about this game, but I am going to buy it and hopefully it will be interesting, the only worry i have (from the demo) is the amount of choices, replay value I am not so bothered about as long as there is value for money in the game. The other good thing is my wife likes the look of this game (she cannot play FPS games) and so at least there will be more value in it.

    Also i dont see reviews 7 or up as a problem, if you dont like adventure games I dont think it matters if it gets 10/10 you still wont like it :)
  • RobotRocker #121 2 years ago

    attempting emotional maturity in games

    Attempting emotional maturity in a game where the player is asked to seduce a pervert by getting the female avatar to dance awkwardly and get her tits out.

    Yeah, I think were gonna have to write that one off.
  • jleack #122 2 years ago

    Awesome review Eurogamer. Thanks for the detailed and accurate review.
  • MavSkipper #123 2 years ago

    Good stuff, pre-ordered the SE in HMV. Day -2 for me, that is if HMV delivers my game early.
  • johnny_death #124 2 years ago

  • Ryze #125 2 years ago

  • Beano #126 2 years ago

    ""This is going to be the disappointment of 2010" - Hammerhead666

    Oh how wrong you were."

    I'm sure Hammer-d**k-head is pretty disappointed by HR's impressive scores :D
  • Furfoot #127 2 years ago

    ahhh im having to jump between pc (dragon age, me2, l4d 2, bioshock 2, bad company 2 beta) and ps3 (demons souls, uncharted 2, pixeljunk shooter) enough as it is!
  • beatwolf #128 2 years ago

    again with the spoilers EG!

    @furfoot.. i feel you, same here! jumping between 360, ps3 and pc..and considering a wii also. Not to mention the dreamcast for some older stuff.
    Edited by 1 at 10/02/10 @ 20:11
  • RobotRocker #129 2 years ago

    There's such a thing as context. Have you completed the game or just googled some video clips?

    Why do you need context to defend an absurd scene like that? Just because the pervert in question has a gun pointed at her does not give leeway to write such a blatantly misogynistic scene. If any film made such a awful scene like that for dramatic tension, most film critics would rightfully laugh at it and slam it. Games shouldn't be an exception.

    Watching that scene again also makes me think of True Lies hilarious seduction scene. Except Heavy Rain made it dramatic, awful and hilariously bad.
  • cristoflanga #130 2 years ago

    Great! Must buy for me.
  • dsmx #131 2 years ago

    I love it when a ps3 exlusive gets a fantastic review it's funny seeing all the xbox fanboys come out the woodwork trying to say the game is bad based off of stuff some idiot put on the internet.
  • makememoo #132 2 years ago

    Only a 9? Ouch. Last reason to buy a PS3 - gone.

    Heavy rain, light gameplay it seems. :'(


    stupidest thing said on the internet today, and I've even been reading a lot of slashdot!
  • TRUTH #133 2 years ago

    This is too much an interactive/scripted movie for me!...I suppose it's an acquired taste.
  • Lunastra78 #134 2 years ago

    Can't wait for this game. :)

    And hammerhead666 being so jealous is entertaining! Pure comedy gold!
  • shadow1979 #135 2 years ago

  • Chazmeister #136 2 years ago

    I'd like to know a few things the review has missed out, namely how long is it and how much replayability does it have? Is it all just one long interactive cut scene or are there action bits in it too?
  • Beige_Alert #137 2 years ago

    Sure seems like there's a lot of people scared of new things on these boards. I kind of liked Fahrenheit, but it felt a bit like I missed half the game because of having to keep 100% focus on the quicktime events and because of that not seeing the fight scenes...
  • captainrentboy #138 2 years ago

    Chazmeister, have you tried the demo yet? Going from that it doesn't look like there will be action sequences in the traditional sense, you won't be able to directly control anything too thrilling, but the main fight scene in the demo was actually really exciting to watch and 'interact' with. It was basically a gigantic QTE but was staged brilliantly.
  • chrisola #139 2 years ago

    Nice, will most likely pick this up on day 1.

    My investment into a PS3 and a 360 is finally starting to pay off this year \\ end of last year, as the big guns for PS3 finally start firing and hitting their mark (i.e they haven't been just like GT Delay, Haze and Lair..and region free gaming is amazing :p)
  • Cryguy #140 2 years ago

    Demo took me a couple of playthroughs to really get my head around what the game was gonna be like - but then it just kind of hits you and you "get" it. Has been on preorder for a while anyway and now really looking forward to it - my decision to sacrifice Bioshock 2 for this appears justified...!
  • EvilBob_leeds #141 2 years ago

    @trebell

    Last time I checked Mass Effect wasn't an exclusive. Try Halo 2 + / GeOW 2 instead.

    Excellent review, although;

    Perhaps most damning, for some, will be the realisation as the game reaches its narrative apex that the bonds of empathy it has fought to establish were somewhat diversionary.

    Is pretty spoilery. So there's a big twist at the end rendering much of the emotive content moot? Yeah, cheers for that.
    Edited by 1 at 10/02/10 @ 21:33
  • neems #142 2 years ago

    I'm not going to read through the whole thread, but I saw somebody reference the gamesradar review (7/10). For what it's worth, here is their closing summation -


    You'll love

    One of the most stunningly believable game worlds to date
    It's genuine emotionally affecting at times
    You'll be engrossed


    You'll hate

    It's badly written
    It feels a little smug at times
    You'll hate it if you're an action junkie


    So basically the same as the Eurogamer review, just given a different weighting. Mileage may vary basically. I shall probably rent it.
  • OrgasmicMutton #143 2 years ago

    If only this was coming out for the PC.

    if it's like Fahrenheit but without the crazy insanity that game degenerated into and with the input actually beating some relation to what's going on rather than that simon says nonsense I'd be very much sold.
  • UncleLou #144 2 years ago

    Sounds fantastic, shame about the exclusivity. That'll teach me to support QD with buying Fahrenheit on release day. :p
  • ibenam #145 2 years ago

    Please can we stop giving Tom the reviews of the big games.

    I already complained about the bioshock 2 review being dull & boring and this one carries on when that left off.

    If i want a description of the game i can play it myself and become lead writer ffs.

  • Carlo #146 2 years ago

    I linked this review to my google Buzz... It was not complimentary (Sorry!)
  • BAM! #147 2 years ago

    "I linked this review to my google Buzz... It was not complimentary (Sorry!)"

    Cool story bro. Let us know what else you get up to this evening.
  • TetsuZaemon #148 2 years ago

    Y'know, let's try not to worry too much about spoilers, shall we? If this little beast is as revolutionary as we all hope, and as Tom says it'll be... then, surely it's a case of "No-one can tell the story as well as the game can". Right?

    I liked it. That last paragraph was a keeper. And jeez, people; if you want guffaws and side-splitting belly-laughs, read Christian or Ellie (Dante's Inferno had me ROFLing).
  • Lukey__b #149 2 years ago

    It's games like this that make me want a PS3.

  • jefranklin18 #150 2 years ago

    Pleased this game got a good review, although to be honest even it got a low score it would not have effected my preorder. Different and original games need to be supported, irrespective of what the FPS fans would have us believe ;)
    Edited by 1 at 10/02/10 @ 22:38
  • AlexIsNotHome #151 2 years ago

    '...once the truth breaks from behind the clouds.' Hard to nit pick writing with a clanger of a line like that...
  • Caspar_Esq. #152 2 years ago

    I'm still not clear on what you actually DO.
  • sarcasmoidosis #153 2 years ago

    "I'm still not clear on what you actually DO."
    What you do in every game. Use the controller to perform specific actions. Only this game has a more "in your face interface" and apparently less freedom. Somehow, it makes me feel that less is more.

    This has just stepped along UC2 to the must have list when I eventually give up and become the owner of the third major gaming platform. Come on, Torico, faster!

  • Rembrandt #154 2 years ago

    After making the following journey 360, sell 360 procure PS3, buy back 360, sell PS3 and 360, buy PS3... 4 years in to the next gen cycle I finally appreciate the PS3 and this game along with Uncharted 2 are pushing the boundaries. I'm gonna get this for sure. The fact that I've owned both consoles twice is testament to how good this generation of consoles is... I think the PS3 edges it (mainly based on 2009/2010 before that was 360's reign) but ideally I would like a 360 again just to play Mass Effect 2. Anyway in short got the demo love it and after this review I'm getting my pre-order in. Why do these posts always turn into 360 vs PS3 anyway??? And why did this game disapear from the 360 I swear it was initially meant to be multi-platform...?
  • imamazed #155 2 years ago

    Fuck.

    I was already very interested in this game, but now I'm doubly interested.

    I just can't afford a PS3 though, and this is the only game I'd play on it really. Why is it exclusive anywho? Fahrenheit weren't.
  • dsmx #156 2 years ago

    How can you have a badly written engrossing story?
  • Repsode #157 2 years ago

    "Why is it exclusive anywho? Fahrenheit weren't."

    Because Sony is the financier and publisher for this while Atari was publisher for Fahrenheit.

    It's entirely possible Heavy Rain was pitched to other publishers but Sony were the only ones willing to put down the money.

  • TheJuriel #158 2 years ago

    Damn. So many great reviews, but I'm still afraid this one is less of a game and more of an interactive novel.
  • man.the.king #159 2 years ago

    Is hammerhead666 the new Donnie, just even more obvious at trolling?
    Edited by 1 at 11/02/10 @ 01:45
  • beatwolf #160 2 years ago

    fucking ps3 versus 360 shite discussions. Fanboyism is for wankers and poor bastards, get both (or all three) consoles and get the best of all worlds, ya wankers.
  • man.the.king #161 2 years ago

    @foreverafternothing

    "OH HAI PS3 FANBOYS NEG REPPING ME "

    Nope. You, an obvious 360 fan-boy are being ripped a new one for your obvious attempt at trolling.
  • man.the.king #162 2 years ago

    @MiniAmin

    "Alan Wake has its work cut out! This is receiving really good scores."

    I fail to see how Alan Wake figures in this. Both games are different, with different stories and themes. Personally, I'm looking forward to both. Now if my finances could just be sorted out...
  • Retroid #163 2 years ago

    I don't get why comments on reviews like this always have to turn into fanboy arguments.

    We're all game fans, can't we just be pleased there are great games for us to play, no matter the machine it's running on?
  • UltimateWarrior #164 2 years ago

    I'm really surprised by the praise being lavished upon this. It's definitely one of those times when something is overly praised because it does something different and people are far too willing to forgive flaws that would get slated in other games. When the dust settles I'm sure the flawed and frustrating premise of basing an entire game around irritating QTEs that completely fail to replicate real world actions, will be what is remembered mostly. It's all part of being in an industry that is still struggling to find itself. Check out numerous dull arthouse movies that get praised but in truth are enjoyed by about four people. It will be a real shame if gaming is reduced to matching on screen icons after all of the good things that have been done in recent years. Revolutionary this is not. Retrograde this most certainly is. GOW gets slated for continuing to use QTEs yet this gets a 9!!!!
    Edited by 1 at 11/02/10 @ 03:39
  • o_ci2007 #165 2 years ago

    Tthis is a marmite game and I for one dont get it at all. I applaud Sony and Quantric Dreams for being brave enough and trying something different, I hope it sells well as it will encourage other developers to try new things.
  • silke #166 2 years ago

    @UltimateWarrior

    Well, I would have to say that it’s even more ”retrograde” to condemn something entirely based upon your own presumption of what Heavy Rain is and what a game should have to entail to even be allowed to be called a "game". To me, this seems like a sincere opportunity to be somthing else than the regular super human out to defend the galaxy by putting holes in aliens.

    And at the same time, it's reminding us that the most fantastic aspect of videogames, is the possibility to actually just be someone else. By putting us in the shoes of an adult man with a wife and children, Heavy Rain also shows us that what actually is retrograde, is the prevalent continuation of the theme about saving the world and killing shit in the process.

    But then again, what the fuck do I know, I’m one of those four people who love arthouse movies. But that love doesn’t need to stem from them being ”enjoyable”, as in entertainment, it’s usually based on something much deeper. A widening of perception, human emotions not categorized in simple Hollywood dramatics.

    And it’s certainly time for video games to eclipse the point of just being entertainment as well, and if you don’t want to take part in that, fine by me. But you certainly sound like you could need it.
  • Scimarad #167 2 years ago

    I have to laugh at Retroid getting 'minused' for being reasonable and saying "Can't we all just get along?" !

    Did somebody actually read that and say no, dammit, I don't like being reasonable and you're clearly wrong!!!
  • headrush #168 2 years ago

    Wow. This and Yakuza 3 make a massive incentive for me to finally get a ps3...
  • fatboy996 #169 2 years ago

    good review tom, shame this is only on PS3 as I would have picked it up if it had come out on 360.

    what's with all the negative comments rating, most seem okay and can't believe unclelou has said anything bad?
  • Fletche #170 2 years ago

    Ha, is great to see people picking up on lower review scores but they don't mention the ones that give it 10/10 with lines like:
    "I have never played anything so momentous or revolutionary as Heavy Rain. In the coming years I expect the game's influence to be felt throughout the industry in terms of gameplay, storytelling and interactivity"

    Also Gamesradar review:
    "You'll hate it if you're an action junkie"
    Do you think they mark down action games because some people would hate them?

    Anyway, this has rapidly become a must buy for me, will try the demo tonight but from all that I have read this is something that I will love.
  • muscleblade #171 2 years ago

    Very good review. I will play this at some point.

    [link url=http://www.metacritic.com/games/platforms/ps3/heavyrain
    ]
    http://ww w.metacritic.com/games/platform...[/link]

    I need to complete this atleast one more time first.

    http://ww w.metacritic.com/games/platform...
  • menage #172 2 years ago

    Well, I really didn't like the demo, so I'll pick this up when it drops.

    The story could be interesting for sure, but the massive QTE fistfight was lame and the cyber glasses detecting really sucked balls. No motivation to actually play it
    Edited by 1 at 11/02/10 @ 08:56
  • guernican #173 2 years ago

    "As interested as I am in this game. I just can't bring myself to pay full price for it :/ I don't know why."

    Because you're cheap?
  • Widge #174 2 years ago

    Interesting, maybe Americans also want a break from running around space shooting things in the face:
    http://ww w.amazon.com/gp/bestsellers/vid...
  • cardigait #175 2 years ago

    As an xbox owner i'll miss this title, it's the kind of ... experiment ... with which i would really love to play.
    I just hope that it will be a massive seller so that more 'different' games are developed, on ps3, xbox and other.
    See Scribblenauts, Psyconaut, Farenheit/Indigo Prophecy, and (for some aspects) LBP.

    Hope i'm wrong :)
    Edited by 1 at 11/02/10 @ 09:10
  • Widge #176 2 years ago

    Its certainly a break from Activision pumping out the SAME OLD SHITE every year with no thought
  • swissorc #177 2 years ago

    I wouldn't take too much notice of gamesradar if I was you especially if you own a nintendo product one listen to their podcast tells you everythng you need to know. P.S ironcially if you listen to their podcast they pretty much never shut up about their damn ps3 so Fanboys should all head there.
  • Negotiator #178 2 years ago

    when is the demo out?
  • Negotiator #179 2 years ago

    yeah, but when is the demo out?
  • zuljin #180 2 years ago

  • HarryPalmer #181 2 years ago

    Bring the raiiiiin!
  • butler` #182 2 years ago

    Probably not enough action for me these days. This is coming from someone that was brought up on Zork and Myst, mind you. Surprisingly high score though so I might have to grab it when it comes down in price.
  • Negotiator #183 2 years ago

    zuljin, thank you.
  • Widge #184 2 years ago

  • Sunyavadin #185 2 years ago

    Now guys, about bringing David Bowie back for your next title....
  • DrDamn #186 2 years ago

    I enjoyed the demo more than I thought I would. You could get a feel for what QD were trying to achieve - whether it is your bag or not. I thought the incidental stick movements, button presses etc. worked a lot better than full on QTE sequences. I.e. stuff like a flick of the stick to put money on the table, or pull out your inhaler. It did start giving me more of a connection with the game as it went on.

    The QTE fight was a little on the sucky side, though that was balanced by the way a missed button did not equal failure and start again - and indeed a failed fight over all did not mean reload/restart.

    The overall effect was at the very least an interesting step for the genre, and one which will likely influence future titles. It's not for everyone, but what game is? Some gamers need to get out of the habit of assuming every good game is something they should enjoy.
    Edited by 1 at 11/02/10 @ 10:19
  • neems #187 2 years ago

    I'm definitely in two minds about this. I like the concept, and I enjoyed Fahrenheit up to a point... but I saw a trailer for it on shopto, and in the space of about 90 seconds it went from 'looks pretty good' to 'worst voice acting ever'. Honestly, get proper voice actors to read the script in their native language. A script that has been written in the writer's native language preferably.

    I did hear a rumour, however, that it might be possible to play in a foreign language with English subtitles. Can anybody confirm or deny this? Whack it into French and treat it as a foreign movie.

    I also fully intend to play this with the nudity turned off, as laughing my arse off is probably not the intended response.
  • penhalion #188 2 years ago

    Here's hopefully a helpful reality check for anyone who is silly enough to rush out and buy stuff based on reviews like this one. If you enjoyed the cut-scenes (note I didn't say gameplay!) of say metal gear 4, then this game is for you. If you found them boring and longed to get to the action, then give this game a huge miss.

    Don't care too much if I get minused to death as long as this little comment helps some poor soul to avoid buying a game that is essentially one long drawn out cutscene with very shaky acting.
    Edited by 1 at 11/02/10 @ 10:25
  • GreyTheColour #189 2 years ago

    Sales don't equal quality, Mickey. That's that. They never have, in any medium.

    I don't think Heavy Rain will be particularly mature, judging by the demo, the dialogue and the premise. There's nothing "mature" about Se7en or Fincher films, after all. BUT, QD is trying to push interactivity in a rarely explored direction. This should be encouraged. The least we can ask from interactive works is interaction. The most is meaningful interaction. Video games as they are now will never have the latter.
  • M_of_the_sys #190 2 years ago

    @micket2010

    "read through the comments and once again posters are saying a games great just because its different and will more than likely sell poorly."

    At the same time you get people knocking something because it's trying to be different. "Oooh it's trying too hard to be different. It HAS to fail even if it is good!"
    Even if it's been done elsewhere, HR is a breath of fresh air amongst the myriad titles out there that are difficult to tell apart and very similar to other games out at the same time or not too long before. That's not to say that you can't like the latter but why do you take it upon yourself to moan about people liking this because it's 'different'?

    @penhalion

    "Here's hopefully a helpful reality check for anyone who is silly enough to rush out and buy stuff based on reviews like this one. If you enjoyed the cut-scenes (note I didn't say gameplay!) of say metal gear 4, then this game is for you. If you found them boring and longed to get to the action, then give this game a huge miss."

    Translation: "You'll hate it if you're an action junkie"

    Action man likes action.
    Did you write that gamesradar review by any chance?
    Edited by 1 at 11/02/10 @ 10:46
  • Atropos #191 2 years ago

    Playing through my review-copy now. This game is sublime.
  • neems #192 2 years ago

    Atropos, a question... it's important... the others will need to know!

    Can you run it in a different language with English subs?

    Or for that matter, what's the voice acting like?
  • Atropos #193 2 years ago

    @ neems :

    Yes, on my disc I get to choose between (and this is weird, since I live in Sweden) English, Russian or Polish as audio, and there are lots more options for subtitles. Be warned though that my disc may not be the same as what'll be in the stores in Blighty, though if anything you'll probably get more languages.

    More thoughts:

    This'll be a divisive game, some people will hate this I reckon. In terms of pace it is unlike anything I've played before. I'd suggest getting the demo, if you like that you'll love the full game.

    Graphics are great, sub-Uncharted 2 but amazing atmospheric design. The main characters suffer from the walkies though, ie thy'll keep walking sometimes when they hit an obstacle.

    The music is understated and haunting, quite good. The voice-acting is better than most, but still a bit ropey in places. This seems to have more to do with how the dialogue-trees are implemented rather than the acting though, as there are sometimes a slight but noticeable delay as it sorts through the correct line - giving some conversations a stilted feel. Still above-par though.

    I'd say most of my negatives are uncanny valley-stuff - since the game is such an immersive experience (and yes, the controls soon become second nature), you sometimes get a verfremdungs-effect when you notice something "off", that jolts you out of the Heavy Rain-world and back to the sofa.

    I'm loving it though, a whole lot. I actually teared up when "my" son told me it wasn't my fault his brother died, and any game that manages that is a win in my book.
  • Paulie_P #194 2 years ago

    @ penhalion

    I found the mgs4 cutscenes boring because the story was awful.

    Anyway I think I might like this game. I dont think it will be to everyone's taste but then I loved Silent Hill:The Room because the storyline was immense even if the gameplay was awful.
  • Atropos #195 2 years ago

    @trebell

    No, I didn't play the demo, so I can't help you there. Sorry. But my instinctive response is no, if you didn't like the demo you won't like the game. I could be wrong though.
  • neems #196 2 years ago

    Thank you Atropos, you're a gent. I've perked up a bit now, although it's looking like a rental for me I guess (as a pc gamer for years now, where no such thing exists, aren't rentals brilliant?).
  • M_of_the_sys #197 2 years ago

    "you sometimes get a verfremdungs-effect when you notice something "off""

    How do you mean? Something off with the gameplay, voice acting or dialogue?
  • Sunyavadin #198 2 years ago

    Sales don't equal quality, Mickey. That's that. They never have, in any medium.

    What? You mean I've been lied to? And all this time I thought all those football games that get updated every year were the best games in the world!
  • parablax #199 2 years ago

    Demo is just FANTASTIC. I was going to wait for it to get cheaper but am now going to pre-order.
  • Atropos #200 2 years ago

    @ M_of_the_sys
    "you sometimes get a verfremdungs-effect when you notice something "off""

    How do you mean? Something off with the gameplay, voice acting or dialogue?
    All of the above


    The things I mentioned in the comment, i.e. the Walkies and the sometimes-stilted dialogue, and also some other minor things. They're really small things, but since the game relies so heavily on immersiveness, when they do crop up they are more disruptive than in other games. A small graphics glitch or load-pause during the dialogue in Assassin's Creed or a Ratchet I probably wouldn't even notice, but here it's noticeable.
    Edited by 1 at 11/02/10 @ 11:30
  • M_of_the_sys #201 2 years ago

    @Atropos

    Ah that's disappointing. Thank you kindly.
  • Goodfella #202 2 years ago

    Don't care too much if I get minused to death as long as this little comment helps some poor soul to avoid buying a game that is essentially one long drawn out cutscene with very shaky acting.

    Thanks for warning me, I almost forgot I don't have a mind of my own and love endless CoD games and their clones.
  • Mind_Open #203 2 years ago

    I love this type of games. This one was on my radar since I heard about it, and looks like is awesome. I don´t have a PS3 (yet), but when I get one (when price drops I hope) this will be my first love among the other I´am missing.

    PS: My English isn't perfect, sorry.
  • Atropos #204 2 years ago

    Ah that's disappointing. Thank you kindly.

    It's still great though... It did make me tear up, after all :-)
    Edited by 1 at 11/02/10 @ 11:41
  • Zebula77 #205 2 years ago

    Played through the demo a few times now and I'd say the review is spot on. Some of the voice acting is a little wonky (cos of the not english as mothern tongue bit) but otherwise the acting is very nice - facial expressions are also of a high quality.

    Also, the QTE sequences aren't that bad. I tried both winning and losing and both outcomes were quite satisfactory (if not radically different).

    I love games that allow you to take your time and be a lazy ass, so I think this could be perfect for me. Day one buy (if I can afford it!).
  • DiamondIce #206 2 years ago

    I want a game where most of my decisions make a difference and don't send me to the same outcome, just with different dialogue. Too many games promise decision making but they ultimately follow a set path.

    If this game can do that then I am 90% sold on it.
  • muscleblade #207 2 years ago

    "I want a game where most of my decisions make a difference and don't send me to the same outcome, just with different dialogue. Too many games promise decision making but they ultimately follow a set path.

    If this game can do that then I am 90% sold on it. "

    That game came out a few weeks ago. Its among the best games ever made and its called Mass Effect 2.
  • menage #208 2 years ago

    @muscleblade

    Indeed, I just finished that one last night, Pretty cool endrun, and going by people who also played it everyone did have a different outcome.

    If this game has the same outcome with different dialogue like some claim I don't see the point. I mean, wasn't that the big thing with this game from the start. all I got from the demo was that it's a typical point and click adventure with qte's and a floating menu. The whole pull the stick to open a door was nice but not when you're charcacter is wobbling around like a drunk with the terrible walking controls afterwards (totally breaks immersion) and it just seemed to be pointless interactions most of the time because otherwise they couldn't even call it a game.

    I'm all for difference, but I just didn't have fun with it at all, And when the cop pulled an Assassins Creed and added sci-fi glasses to the mix I was done with the whole thing. The whole detective feel was nice, why the fuck add shit like that. unnecessary gimmicks. they should have come up with a real detective game instead of follow the orange batman trail stuff.
  • Goodfella #209 2 years ago

    muscleblade.

    I think you took a wrong turn on the way to the Xbox 360 appreciation society.
  • M_of_the_sys #210 2 years ago

    why do people mark down opinions, even when they're reasonable, justbecause they don't agree with them or they don't praise that persons platform of choice? (in the minds of these twats that's all that seems to matter)

    Sad feckers.


    Have you read the exclusive review comments sections or the face of comment sections on this site? That should answer your question.

    PS. +1 to your previous comment in a vain attempt to try and rectify this injustice. :)
    Edited by 1 at 11/02/10 @ 12:30
  • brof #211 2 years ago

    I recommend Destructoids review... You learn to pros and cons . This review does not tell you how rubsih the story is AGAIN...
  • EvilBob_leeds #212 2 years ago

    In fairness Mass Effect 2's end was only really differentiated by a) Whether you blow up the collectors ship or not and b) who (if anyone) died - there is a right answer to who you send on each part of the final mission and if anyone does die, then you probably made a daft decision (like not sending Legion or Tali off through the ducting to release the door). Aside from that there is arguably c) the ship upgrades, but bearing in mind all you have to do to get them is talk to someone when they join the crew, no-one's really going to miss it. , so no, so far your choices in ME2 are no more meaningful than the sidemissions you chose or chose not to do affecting the series of cutscenes at the end of Fallout 3.

    Caveat: very much enjoyed ME2, FO3 and is looking forward to HR
  • muscleblade #213 2 years ago

    @Goodfella

    Well ive tried both paths and i think the path ive chosen is the best one. The PS3 path is getting better but i dont have time for both as theres still 360 games on my shelf i want to play but havent got the time for yet.

    Heavy Rain might be an exception. I have a PS3 available.
  • muscleblade #214 2 years ago

    @EvilBob_leeds

    That was the ending. The choises you made in the first game affect a lot in ME2. The dialog choises makes differences along the way too. Theres always something to complain about i guess but i think ME2 did become a very personal adventure depending on choice.
  • EvilBob_leeds #215 2 years ago

    ??? No they don't. There was a bit of dialog that differed based on whether you let the council have it, and T'Soni dealt with you a bit differently. That's pretty much it based on your choices in ME1.

    There's a lot to love about ME2, and I'm pleased Bioware have moved away from the 'you can either be good or evil' moral dichotomy with Mass effect and Dragon Age.

    But.

    Any free will in a video game is ultimately going to be an illusion, and to assume that Mass Effect offers a range of differing outcomes on a similar scale, with a similar mechanic and a similar number of permutations to Heavy Rain is bizarre and unjustifiable to say the least. I mean for one thing everyone who could die in ME2 was an NPC, unless you never talked to your crew or built upgrades. Good on Heavy Rain for trying something different. Bad on you for suggesting that it's similar in some respects to ME2, without having played it.

    Oh and;

    I will play this at some point.

    Yeah really. You'd have to buy a PS3 first. Why not tell us that wonderful story about how you did have a PS3 again but sold it for a second Xbox. Zzzzz....

    EDIT Spellgni mistaykez!!1!
    Edited by 2 at 11/02/10 @ 13:24
  • xentar #216 2 years ago

    cant find the demo on PSN... at least i can work in peace :)
  • metalmike25 #217 2 years ago

    @muscleblade

    I think you might be obsessed with mass effect 2. Every comments thread i've been in you've posted a link to the review. Either you have an unhealthy relationship with it or you're getting paid to advertise. I really hope it's the latter
  • chukcyQ #218 2 years ago

    I bet the game sucks. Just because of the million dollar advertisement budget EuroGamer gives it 9/10. In real world the movie game would get 6/10.
  • RobotRocker #219 2 years ago

    @ Retroid

    I don't get why comments on reviews like this always have to turn into fanboy arguments.

    We're all game fans, can't we just be pleased there are great games for us to play, no matter the machine it's running on?


    Because as soon as someone presents a dissenting opinion that a game may not be fantastic contrary to the reviewers opinion. Its easier to scream "HE'S WRONG. HE'S A FANBOY. STONE THE BLASPHEMER. SHUT UP 360/WII/PS3 FANBOY" than actually think and say "Well, I see your point and I wish to politely discuss how I believe you may be wrong".

    Of course this is the internet. Gabe's Greater Internet Fuckwad theory still applies but its a problem with the culture in general.
  • Les #220 2 years ago

    "Any free will in a video game is ultimately going to be an illusion"

    The whole concept of free will is an illusion. But one our brain is very good at maintaining... ;)
  • muscleblade #221 2 years ago

    @EvilBob_leeds

    "There was a bit of dialog that differed based on whether you let the council have it, and T'Soni dealt with you a bit differently. That's pretty much it based on your choices in ME1. "

    There was so much more. I like the fact that the desicion of killing Wrex or not made such a difference in ME2. I was happy to meet my favourite charachter from ME1 again in the sequel. What about the desicion of the person you chose to watch over the bomb on Virmire?
    You meet the person you chose to let live in the sequel too.

    My nabour have a PS3 i can borrow whenever i need to.
    Edited by 1 at 11/02/10 @ 13:43
  • Syrette #222 2 years ago

    FAO man.the.king

    @foreverafternothing

    "OH HAI PS3 FANBOYS NEG REPPING ME "

    Nope. You, an obvious 360 fan-boy are being ripped a new one for your obvious attempt at trolling


    Chomp.
  • Syrette #223 2 years ago

    Seriously though, I'm not a 360 fanboy at all, I'm actually constantly on the lookout for reasons to buy a PS3. I've got the dollar and the time, and some things tempt me but there's simply not enough exclusive stuff that makes me want to make the final step of ordering the console. I'd never buy a console for just 1 or 2 games (unless they included a Shenmue sequel).

    The mere thought of buying a PS3 for Heavy Rain is hard for me to comprehend.
  • butler` #224 2 years ago

    There's not a lot out of Uncharted 2 and Demon's Souls to be fair, and one isn't even out in the UK. :>
  • EvilBob_leeds #225 2 years ago

    @muscleblade

    Yeah, but Wrex being alive didn't actually change anything, it just gave you a few different dialog options - you still end up doing exactly the same proving grounds wotsit with Grunt. A few vaguely different conversation options with ultimately lead to nothing != much more. And pretty much everyone I know saved Ashley rather than the dude.

    @Les

    Only if you're an athiest, otherwise Jeebus or the Thetans or the Flying Spaghetti Monster gave you a soul which came with freewill inside!
  • muscleblade #226 2 years ago

    @metalmike25
    " Every comments thread i've been in you've posted a link to the review"

    Actually i never posted a link to the review in any comment thread ever.
  • ParanoidZombie #227 2 years ago

    Hum, reminds me of the fahrenheit reviews so far, positive reviews praise it for being different, ambitious, moving, and "atmospheric", mixed reviews insist on the fact that the story is badly written and laughable at times.

    I guess we'll have to find out by ourselves, but I'm a bit surprised that some people happily give positive reviews to a storybased videogame with a bad story, it's a bit like giving a 9/10 to a FPS that shoots blank.
  • Caimbeul #228 2 years ago

    Spoilers EG! Spoilers! How many times must we ask?
  • toye #229 2 years ago

    I really looked forward to this game, hoping they learned from their misstakes in Fahrenheit/indigo prophecy. Now it seems like they have delievered. The demo was impressive, the trailer disturbing. I have the Special Edition on pre-order and I can't wait...
  • BritishBlue1 #230 2 years ago

    Well, this really has turned out to be yet another civilised and well articulated eurogamer thread.
  • metalmike25 #231 2 years ago

    ok then a link to metacritic. still doesn't explain why you do it. if you like the game then fair enough but you're comin across like a religious fundamentalist
  • tossum #232 2 years ago

    Havent played this but it seems quite a bit like Blade Runner. Anyone remember Blade Runner? That was a fantastic story driven film-type game with multiple plot avenues, and lots of rain too (but no QTE). Still havent got round to finishing it yet.
    Its actually installed on this very pc as I type...
  • BritishBlue1 #233 2 years ago

    I don't mean to intrude, mike, but I just thought it unusual that you would compare a religious fundamentalist to an extremely enthusiastic videogamer. Yeah, certainly he's a little strange sometimes but I doubt he's going to strap on a rucksack packed with explosives and go hunting for the nearest PS3 infidel, you know?
  • zisssou #234 2 years ago

    Blade Runner was quality on the PC! going to the strip club and seeing pixelated boobs.. fun times.
  • M_of_the_sys #235 2 years ago

    You never know... you never know...
  • darc #236 2 years ago

    "Facial detail is capable of sufficient subtlety that one of the defining twists is foreshadowed by twitches you can go back and look for afterwards and curse yourself for not noticing."

    I HATE comments like this. Like being told a movie has a trick ending by someone who thinks they're doing you a favor by not telling you what the ending is. And because you know it's "trick", you know the ending before the opening credits roll. Now I'll be watching for facial tics through the entire game.

    Re: the demo. WHAT demo?? Is this another promo demo a la God of War III where you have to buy something else to play it? I can't find it anywhere on the Playstation store.
  • captainrentboy #237 2 years ago

    Definitely agree with this^^^
    It was annoying that it was mentioned in this review and it's really fooking annoying when I read Empire and they do the same thing with films. Once I know there's a twist it basically ruins the film as I scrutinise every single scene far too much rather than just enjoying it. The same's now going to happen with this game. Bollocks.
  • Atropos #238 2 years ago

    I'm staying at my parents this week as I'm back home in Gothenburg for a stag do, so I'm playing my review of this on the PS3 I bought my parents for Christmas. At one point my mum came into the room, just as the female character in the game was attacked by a menacing perv - instead of snorting loudly and walking out (she hates all games except Tiger Woods and Singstar), my mum stopped, sat down, then got up and started cheering for me to get away from the dastardly bastard that had me tied up. If this can get my mum first interested and then involved in under 10 seconds, it is something special.
  • darc #239 2 years ago

    Finally got around to reading about half the posts, then had to stop. Thanks to whoever it was that cleared up the whole demo availability question for me!

    I'm still really excited to get home and download the demo and see it for myself. Maybe I'll run out and rent it tonight, if I'm lucky enough to find a copy. I've been following this game for quite a while. But I find it a little disconcerting the way every post in this thread that isn't gushing with praise has a -20 or more attached to it! Some really valid points have been made and without any kind of intelligent counterpoint, they're discounted completely. If anything, this makes me more suspicious about the game. If the gameplay is really there, then it should stand up to open scrutiny or even a little skepticism.

    But I'll have more to say after I've actually played it a bit. :)
  • SleepyMagpie #240 2 years ago

    Just tried the demo.

    Must say that I am somewhat surprised. And not in a good way.

    I liked Fahrenheit a lot, despite it's flaws, and expected to like Heavy Rain, as I liked the way David Cage has been explaining the game.

    But the control mechanism is misconstrued and flawed, and will be about as fun as controlling a Wii game some ways into the game I'll wager.. Voice-overs are poorly matched to characters and not even done well considered apart from their place in the game. The fighting was just a weird form of "say it back to me" all over again, like in Fahrenheit. And the shades/glove technology of the FBI agent seemed completely out of place.

    No, not sure what to make of this, and I really wanted this to be good. Don't think we can completely trust EG reviews and abandon our own judgement, that's for sure.

    And I don't think Heavy Rain is progress, really.

    Oh, and hello neg ratings. ^^
  • DrDamn #241 2 years ago

    @SleepyMagpie
    "Don't think we can completely trust EG reviews and abandon our own judgement, that's for sure."

    Oh no! Really? Sarcasm aside your conclusion was what I expected to come to when I tried the demo, but felt that for the most part the controls did work. Therefore I don't think I can completely trust SleepyMagpie's opinion and abandon my own judgement, that's for sure. ;)
  • Atropos #242 2 years ago

    @tossum
    Ha, at one point whilst playing I said aloud to myself "this is a bit reminiscent of that old Blade Runner game..."

    I've now tried the demo, as well as nearly finished the review copy of the game, since a lot of people where wondering about differences - I would definitely say that the actual full game gets you a lot more invested in both the story and the control scheme. That said, the differences aren't that big, so if you hated the demo you really should stay the hell away from the game.

    For me, this was an extremely pleasant surprise of a game, and one of my recent faves along with Mass Effect 2; I utterly loved Heavy Rain. But I can so see, and understand, how the pacing and controls would make some gamers hate it to bits. It all depends on what you want out of a game, and this can't be everyone's cuppa :-)

  • Dgzter #243 2 years ago

    God Blade Runner was awesome!
  • thesombrerokid #244 2 years ago

  • darc #245 2 years ago

    Well, still no demo on the Playstation Store last night. :( They must have staggered the release and gotten the UK/EU version done before the US version. Not a big deal, obviously; I have plenty of to play (and even a couple of non-game-related things to do LOL.) I was just hoping to take part in the discussion with some 1st hand impressions.

    Glad to see SleepyMagpie expressing some negative views without incurring negative votes. (Maybe there are just fewer voters reading the thread at this point?) As beautifully crafted as the game may be, I think it's reasonable to call out the gameplay as being somewhat limited... even where this is intentionally so. What remains to be seen is whether the same basic story-branching principles that comprised Dragon's Lair 30 years ago can be sufficiently refined and enhanced to make a great game in 2010. Enough people liked Farenheit to indicate that it's possible. Farenheit wasn't my cup of tea, but I'll reserve judgement on Heavy Rain until I can try it for myself.

    I'm not sure why, but I'm still really hopeful. I am a sucker for production value and good drama. :)
    Edited by 1 at 12/02/10 @ 15:44
  • DrDamn #246 2 years ago

    @Darc
    You could always do what most UK/EU PS3 gamers do and have a couple of extra PSN accounts for different regions. Just create a new one for Europe :). I have a US account for when you guys get stuff before us - more often than not - plus a Japanese account too.

    RE: Limited Gameplay. In a pure control sense yes - but the gameplay is about more than the controls. Here the core gameplay should be the story and your path through it - the decisions you make. The way the controls and interaction work is going to be a sticking point for some, but that isn't really the main gameplay.
  • Les #247 2 years ago

    "The way the controls and interaction work is going to be a sticking point for some, but that isn't really the main gameplay."

    I like it when developers are brave and try something different instead of doing what everybody else is doing. It takes an extra investment from the gamer because he needs to learn new behavior and unlearn old so that alone will make it limit the audience. But as most people around here seem to hate simple Wii-controls in general, you'd think a challenging new control scheme would be applauded... But no, anything that doesn't follow the standard 3rd person action game control scheme is bitched about. And still people wonder why video gaming suffers from sequelitis...
  • SleepyMagpie #248 2 years ago

    Wot! No neg ratings for my post above?!!

    DISAPPOINTED!

    Hehe, well, still not giving completely up on Heavy Rain, a friend of mine has pre-ordered and will most def be testing it on his couch as a backseat driver with a good cup of tea in hand.
  • darc #249 2 years ago

    Thanks DrDamn, good points.

    @SleepyMagpie, this looks like one of those games that you could enjoy watching almost as much as you would playing - assuming you don't mind the spoiler effect.
  • Darren #250 2 years ago

    I've just tried the demo and I love it so my pre-order stays!

    I like the relaxed pace, the sense you're conducting a murder enquiry and the downbeat atmosphere. The controls are 'interesting' but having to hold down R2 and push a direction on the right analogue stick doesn't feel quite right IMO... kind of reminds me of those old PS Resident Evil game which also had fixed camera angle. The story interests me greatly given that this game is all about the narrative. Also the presentation is fantastic with some really superb graphics that show off what the PS3 can do. I'm really looking forward to this one.
  • Jelly_Head #251 2 years ago

    Ooh yuk.. this game really isn't my thing at all. First of all, let me confess that I loathe QTE sections in videogames... they really boil my piss. So, after all the hype and pomposity, when the demo plays like Dragon's Lair, written and directed by a David Fincher wannabe, it turns me right off immediately.

    In fact it's amazing just how much the game is influenced by that 15-year-old film. The problem (for me) is that although Seven is still a fantastic film, Heavy Rain is just like all of the dozens (hundreds?) of poorer copies that followed it. It just feels old and out of date... and the dialogue delivery is pretty terrible, so the net effect is of a low quality made-for-TV movie. The main problem with a game that's trying so hard to be serious and film-like is that it will be compared to serious films... and it compares badly.

    The QTE stuff is obviously more complicated than Dragon's Lair, but more enjoyable? If you're like me and find QTE akin to "death by a thousand cuts", then this is worse than anything you've encountered before.

    If you come at this within the mindset of "isn't this story mature for a video game", and enjoy "Simon Says"-style twitch gameplay, then I suppose you'll remain amused, but not me.
  • Jimster71 #252 2 years ago

    Just played the demo. Not impressed. A lot of the interactions are pointless and detract from the flow of the strory and game. They don't need to be there and feel like they are shoehorned in, in order to turn an animated cutscene into a game. I was looking forward to this but, after the demo, I'll probably give it a miss.
  • schnide #253 2 years ago

    From the reviews I've read so far, most of them have been overwhelmingly positive and Metacritic reflects this.

    There's very little doubt to me that for many this will be an engrossing and fresh experience. Personally, it seems to me that if you have a medium amount of interest in both cinema and games then this just won't work. It also still echoes something I've said since I first heard about it - that there isn't gameplay beyond QTE sections, and what Cage always claimed isn't possible.

    I don't deny however that some people will find this amazing, and if so, good for you. It isn't the maturing of either gameplay or story in games though, because it isn't a game - it's an interactive story, and that's been possible for years. The Games Radar review has it spot on for me, but again I can see the majority of reviewers aren't agreeing so far.
  • gameofilo #254 2 years ago

    well... what we got here so?... more or less choices? that's a linear game or not?
  • beckyh #255 2 years ago

    It is great that someone can pick up the story from different places in the game and play it differently. I knew there could be many different outcomes but I thought i would have to play it over and over again.
  • Razorus #256 2 years ago

    The review was good up until I read this; "one of the defining twists is foreshadowed by twitches you can go back and look for afterwards and curse yourself for not noticing".
    Fukin' Nice, EG. That may as well be a full spoiler. Don't even HINT at things like that next time. A reader's allusion will spoil it for themselves.
  • dryden555 #257 2 years ago


    Not sure this is a game everyone will like, though I can see the appeal for some gamers who also like detective crime drama stories.

    I was bored 10 minutes into the demo myself.
  • EggyDeth #258 2 years ago

    So the killer is one of the playable characters right? Probably the one who's having the blackouts, d'oh!
  • toa_boa #259 2 years ago

    Cudos to Eurogamer for letting Tom Bramwell to this review - man has a mind of his clearly from looking at his track record!
  • RobotRocker #260 2 years ago

    So as a parting shot before we bid this review adieu

    Anyone at EG like to defend the ending? I didn't think they would manage to make anything less crazy yet more insulting to the player but Quantic Dream are obviously overachievers.
  • beautifulprincess #261 2 years ago

    THE ending? Surely there must be at least a dozen different endings. After all, this game is revolutionary!
    Edited by 1 at 21/02/10 @ 15:35
  • Postumo #262 2 years ago

    Meristation's review says that it's too easy and Gamesradar says that the plot has a lot of holes and mistakes...

    Don't know what to think... i liked fahrenheit. This looks like a rent (if i had a PS3). PC release would be OK.
  • Mr_Git #263 2 years ago

    They stuck a quote from this review on the box, good work.
  • Shikasama #264 2 years ago

    You don't play a game like this. You're simply allowed to press buttons while the pretentious direction spuffs his cerebal artsy man juice over your screen.

    Honestly. Interactive objects and QTEs? Fucking sign me up.

    Anything wrapped up in depressing foil is 'artsy' these days. Urgk, this is what I get for reading EG reviews.
  • Mellissa #265 2 years ago

    Feels like I'm playing an enhanced Dragon's Lair... but changing a baby's nappy isn't as fun as swinging across a fire pit.
    .
    Edited by 1 at 27/02/10 @ 17:46
  • chischis #266 2 years ago

    Farenheit was released on PC, why not this? Bah!
  • rayk2099 #267 2 years ago

    @ chischis
    Because this game was funded by Sony.