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Gears of War Review

PC Review by Tom Bramwell

7 November, 2007

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Billed by its creator as a game that would "place gamers directly in the shadows of a ravaged world, surrounded by the beautiful remnants of a destroyed city and the horrific dangers that hide in the rubble", Gears of War is designed to be a crowd-pleasing blockbuster. From the chainsaw bayonet to the exploding crossbow bolts, from the giant spider clawing at your helicopter to the elusive, sibilant stirrings of cloaked monsters buried deep below the earth in an ocean of golden death. It's an almost ceaseless chain of brutal skirmishes and firefights fought by tank-like muscle men who eat gravel for breakfast and sound as though they chew on wasps when they polish their armour, which isn't very often, because they're too busy washing their hands in blood. But despite its ludicrous, comical violence, its likeably primitive caveman cast and its brilliant graphics, the reasons it works are almost entirely distinct from the qualities of the action films to which its impact is often compared.

The story is so basic that it would barely cover a pamphlet, let alone a screenplay: the world is at the mercy of ground-dwelling Locust warriors, and you have to stop them. So they come out of the ground, and you kill them, which gets you closer to your objective. That's it. The triumph here is understatement, rather than execution: dialogue sequences and cut-scenes are cheesy and largely installed to break up the pace, but the fact it leaves a lot of questions unanswered gives it the closest thing it has to mystique. A lot of the clashes you face have their own timbre and recognisable characteristics, but they all follow the same script. This would make a good ride at Universal Studios, but it won't make a good film unless they have a big old think about it.

And yet it is good, because Epic has streamlined the traditional third-person combat mechanism, given you an adhesive bum and concentrated on the world you inhabit. If Halo is Combat Evolved, this is combat by intelligent design. Every battlefield is engineered to support the game's delightful central mechanic: locking yourself to the backside of a cover point with the spacebar and then pressing mouse2 to lean over the top and fire. From your first encounter on a bridge between opposing wings of a desolate prison to the final boss fight, it's all about gluing yourself to cover points and making every second of exposure count.

'Gears of War' Screenshot 1

The blood trails and splatters are unlike anything you've seen since you last shot holes in a ketchup bottle.

Sera feels like a hostile place. When the ground rumbles, it means an Emergence Hole is opening, and Locust forces are about to pin you down until they're dead. You can toss a grenade in to close one quickly, but that's only if you can get close. Otherwise you're in for a rough ride. When night falls, you have to engineer a passage of light between cover points, because the bat-like Kryll will cut you to pieces as soon as you step into shadow. But Sera has retained her dignity. Ravaged though she may be, she's actually your biggest ally; a convenient network of cover points calculated to support efficient marksmen, helpfully stocked with ammo packs and beefy guns.

It's beautifully, addictively simple, and the basic cover-to-cover combat is built upon excellent weapons. Your main assault rifle, with its chainsaw bayonet melee attack (the most absurdly and brilliantly violent finishing move since the best days of Mortal Kombat), is a gratifying mainstay, while shotguns, sniper rifles and that crossbow - with a bolt that sticks into enemies and then blows them to pieces a second later - work hard to own the slots in your limited arsenal. The best thing about the guns though is active reloading. When you press 'r', a reload bar appears under your gun in the top-right, and by pressing 'r' again as a cursor lashes across it you can affect your rate of reload. Time it so that it locks to a narrow white marker and you slam in another clip almost instantly, giving you a burst of higher-powered ammunition. Mis-time your active reload, though, and you jam your gun, wasting valuable seconds.

'Gears of War' Screenshot 2

Enemy AI isn't tremendous, but it doesn't have to be. Leaning against things is the star.

Coupled with cover-to-cover action, this gives Gears of War a satisfying fluidity and totality of combat control that even the best first-person shooters in the overstocked PC genre rarely achieve. And it never gets old, because the solution to each skirmish is down to the layout of your surroundings, while the fun is derived from the mechanics. Nowhere is this more apparent than in the new PC-exclusive section introduced to bridge the gap between events in Acts 4 and 5. Rocket-launching Boomers on raised platforms, turret gunners in narrow, sand-bagged corridors, Theron Guards in leafy parks, Seeders without the Hammer of Dawn... It doesn't matter if adjacent battlegrounds look alike; providing the cordons, crates, rubble and enemies are stacked differently, it will play out in a distinctive way. Epic has stumbled on a formula that only needs basic tweaks from scene to scene to remain engaging.

Gears isn't without its novelty moments, either - and while the over-zealous signposting and prompting is a legacy of dumbed-down console design, it's hard not to smile as you direct your squad-mate Dom through a plague of Kryll using a searchlight, or watch an indestructible adversary dance to death under the laser beam of an orbital death-ray.

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Comments: 1-50 of 83 in total | next 50 »

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Hench
07/11/07 @ 08:33
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lol I thought this was an xbox 360 exclusive
disc
07/11/07 @ 08:35
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More developers should learn to strip bad parts from games.

(Looking at Bioshock, Halo, Half-Life Ep 2)
Max_Powers
07/11/07 @ 08:42
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Replayed a bit recently on the 360. One of the most enjoyable games on the 360. Shame the multiplayer matchmaking is so basic otherwise I'd still be playing it.
barnard666
07/11/07 @ 08:42
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its gone up a point, I so wish I could play the new bits on my xbox...I know they said that's impossible, but I would at least hope to see them in the sequel as an unlockable extr or something.
Mentalist(air)
07/11/07 @ 08:43
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"this is combat by intelligent design"

So do Gears of War's "primitive cavemen cast" spend their time fighting dinosaurs, then, like in that American museum?
afghan_jones
07/11/07 @ 08:48
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Reading this reminded me how bloody good fun gears actually is.

Utter genius.
kelly's_h
07/11/07 @ 09:00
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I always thought the 360 version deserved a 9.
Edited 1 times, most recently on 07/11/07 @ 09:03
BrokenSymmetry
07/11/07 @ 09:01
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"a satisfyingly brainless alternative to the complexity of its contemporaries."

What are these alternative games I have missed?
megadaisy
07/11/07 @ 09:04
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cant wait to play this co-op with my wife - theres far too few co-op games these days. Will we need 2 copies though?

Also can you play as a female character as in UT?
Edited 1 times, most recently on 07/11/07 @ 09:43
LeD
07/11/07 @ 09:08
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The extra content will find its way onto 360 - mark my words.
Ace_McCloud
07/11/07 @ 09:10
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So better than Gears then? .... wait a minute!

(I know, I know! But someone had to say it...)
Talha
07/11/07 @ 09:10
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"It is an almost relentless march of unpretentious, cartoon violence that serves as a satisfyingly brainless alternative to the complexity of its contemporaries."

Erm - is that a compliment? ;-)

The review doesn't mention what graphical bells and whistles PC users can derive apart from the new levels. EG often misses this out.
Zomoniac
07/11/07 @ 09:11
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Better than Gears of War then?
jlaakso
07/11/07 @ 09:11
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I can't stomach the characters. It would be miles better if there was no dialogue and no cutscenes. The gameplay's good and it looks the part, certainly.
GamesConnoisseur
07/11/07 @ 09:21
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PS3 or Wii only owners can then sample the gaming delights that is Gear of War on PC, dont be put off by its coming on X360 a year ago. Have the cake and enjoy it!!

A best example of a third person cover-based shooter in a FUN way!

What I am interested in is year long spend on getting this PC version done, aside from extra chapter, was it necessarily that long? Wasn't porting between X360 and PC made in heaven? Or was it mainly exclusive thing?
Mugwum [staff]
07/11/07 @ 09:23
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"Erm - is that a compliment? ;-)"

Definitely! Sometimes it's the way to go. Not everything has to be all clever clogs like BioShock.

"The review doesn't mention what graphical bells and whistles PC users can derive apart from the new levels."

Very little. Graphically it's the same game, except you can run it in higher resolutions. The chunky men look very silly but in a nice way, and the detail levels are often obscenely high, but you're not fighting to see as you sometimes are in other rubbly game worlds.

"EG often misses this out."

It's a targeted campaign to make you cry.



"So do Gears of War's "primitive cavemen cast" spend their time fighting dinosaurs, then, like in that American museum?"

Actually, er, yes. In effect.
Bertie [staff]
07/11/07 @ 09:23
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Watching Tom saunter through this made me want to play it through all over again. Good stuff - always thought it deserved a nine, too.
Killerbee
07/11/07 @ 09:24
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What are the system requirements for this? I'm actually interested in picking it up, but I've a worrying feeling I will probably have to wait until after I've done my next PC upgrade (some time next year, I hope!).
Magic Panda
07/11/07 @ 09:27
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MINIMUM REQUIREMENTS


OS: Windows Vista or Windows XP
Processor 2.4+ GHz Intel; 2.0+ Ghz AMD
RAM 1 GB
Hard Drive 12 GB free hard drive space
Video Card NVIDIA GeForce 6600+, ATI X700+
Online Multi-player: Broadband Internet Connection, Games for Windows -- LIVE
Edited 1 times, most recently on 07/11/07 @ 09:29
Drpwnage
07/11/07 @ 09:28
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I liked the cut scenes, they were short with amusing macho dialogue. As Tom points out they just serve to break the pace of the action up and give you chance to watch the Unreal engine in action.

Although I can appreciate the improved accuracy you get with kb/mouse, it would be a more sterile experience and I would miss the visceral feel of using a pad with a trigger and rumble which is so well implemented in Gears.

Edited 1 times, most recently on 07/11/07 @ 09:29
Eraser
07/11/07 @ 09:30
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Brilliant game. Am playing it on XBox 360 right now and I'm loving it. Have to say Bioshock's better though.
defdaz
07/11/07 @ 09:37
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SWEET
Mentalist(air)
07/11/07 @ 09:42
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What I am interested in is year long spend on getting this PC version done, aside from extra chapter, was it necessarily that long? Wasn't porting between X360 and PC made in heaven? Or was it mainly exclusive thing?

Actually I played a version of it on PC a couple of weeks before the 360 version came out. Didn't run too well on my PC at the time though, despite the fact it was above the minimum spec listed there (3.5GHz P4, GF6800), so they've probably be polishing performance as well as creating extra bonus content for the PC faithful*.

The exclusivity was part of the issue, I expect, and it's probably meant that Epic have said "We're not allowed to put the PC port out for a year anyway, so we can spend a year doing it with less people, and focus more on finishing UT3".

*finishing the levels cut from the 360 version because they weren't finished

Edit: The strikethrough tag doesn't work, then.
Edited 1 times, most recently on 07/11/07 @ 09:43
jstar
07/11/07 @ 09:44
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oh, so now it gets an 9.

It was 9 rather than an 8 a year ago. Good to see it finally get the mark it deserves. But just because a game has been hyped and people really like it do you have to knock points off? It never was the second coming but was always a shit load of fun.
aldo_14
07/11/07 @ 09:46
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Is there a demo? I'm not sure on this amongst the slew of less, er, crotchguardy* games due.

*I've never been a fan of Epics American Football In Space character style
Edited 1 times, most recently on 07/11/07 @ 09:47
kangarootoo
07/11/07 @ 09:47
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I got to the bit where GEoW was not described as not being pretentious, and all the sprinkers went off in my building.


@jstar

Its not exactly the same game is it, neither is it on the same platform, neither has it been released at the same price, so it is allowed to have a different score.
Killerbee
07/11/07 @ 09:48
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Thanks Panda.

Well, my current PC is above that, but only just, so I think it's probably worth waiting a bit.

/goes to look at the prices of new graphics cards and processors

/am cry
Magic Panda
07/11/07 @ 09:50
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They really need to make a Demo.
Downside
07/11/07 @ 09:54
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dull game set in a grey world with backdrops that look like painted canvas versions of a city-in-ruins.

Does the PC version allow you to save anywhere or are you stuck with the utter shite save points the 360 version had? Pick up gun, run to here, listen to boring dialogue "cut scene" run a bit more, another bit of dialogue, run a bit more...get to fight.. die... repeat?



andromeda
07/11/07 @ 09:56
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"I got to the bit where GEoW was not described as not being pretentious"

any game that calls it's levels 'acts' deserves a reality slap.
Drpwnage
07/11/07 @ 10:00
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The checkpoints were spaced very well in Gears. Long live checkpoint systems, I am a convert after years of gaming on the PC and being used to satisfaction and tension destroying quick saves.
Trane
07/11/07 @ 10:00
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'any game that calls it's levels 'acts' deserves a reality slap. '

Care?

Nice review Tom, I'll definately be getting this, particularly for the online co-op which sounds like a hoot.
UncleLou
07/11/07 @ 10:04
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Nice. Now I'll definitely get Crysis, but it's between this and Call of Duty 4. Can't buy 3 shooters in November/December, can I?

/ponders
nickthegun
07/11/07 @ 10:07
#34
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Any chance of the extra levels coming as DLC on the 360?

Would probably prompt me to rebuy it as this review really has made me want to play it again.
craigy [staff]
07/11/07 @ 10:11
#35
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Want. Want. Want!
kangarootoo
07/11/07 @ 10:12
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@Trane

"Care?"

Well, no. Not a lot. andromeda's post was in response to mine, which was a joke.

Irony?
kangarootoo
07/11/07 @ 10:12
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@UncleLou

CoD4, hands down.
Putty Man
07/11/07 @ 10:17
#38
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I dont even own a PC (at least to play games on) but I read this review anyway just to remember how good this game is.

PC owners have something to look forward to here, now where's the new downloadable content for the 360!
groovychainsaw
07/11/07 @ 10:19
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Sounds like they may have even improved the controls - I hated the controls so much in the 360 version I traded it in after a week....
In 15 years of playing all sorts of shooters, I have never been made to feel so bloody useless at controlling a character (and I'm not that bad at games normally ;-) , I can complete halo on legendary etc.etc.), with him sticking to walls when you want to run, climbing over things when you want to take cover. Honestly, this has to be the most over-rated game I think I've ever played. It literally does nothing interesting, apart from look nice (and even thats an acquired taste).
skillian
07/11/07 @ 10:22
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Nice. Now I'll definitely get Crysis, but it's between this and Call of Duty 4.

I'm in the same situation, but I'll probably go for Gears. FPSs are pretty comon on the PC, plus I wasn't particularly enamoured with the CoD demo, but I haven't played a good third-person shooter since Max Payne.

edit: Also, I don't ned an new online FPS at the moment, but co-op on this (as long as I can play over LAN) sounds like it might be fun.
Edited 1 times, most recently on 07/11/07 @ 10:23
GamesProgrammer
07/11/07 @ 10:24
#41
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So wait if on PC you can play this online with a silver live account, whats the point in paying for gold again?
barchetta
07/11/07 @ 10:27
#42
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@groovychainsaw: +1

I borrowed this from a workmate and had 5 hours of frustration before giving it him back. Thankfully I had not done my usual and purchased it on a whim.

Still, might be prepared to give it another go - after CoD4, AC, ME and any other acronym that comes to mind.
groovychainsaw
07/11/07 @ 10:31
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I think as you point out barchetta, there's too many excellent games to put up with anything this decidedly average/poor, I just can't see where even the 8s come from, let alone the 9s...
Xerx3s
07/11/07 @ 10:38
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So wait if on PC you can play this online with a silver live account, whats the point in paying for gold again?

Gold allows you to play online on the 360 and allows you to play on the pc against 360 gamers.
skillian
07/11/07 @ 10:44
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So wait if on PC you can play this online with a silver live account, whats the point in paying for gold again?

Matchmaking, multiplayer achievements and doing your bit to help Microsoft seize control of online PC gaming are the reasons you might want to pay.

@Xerx3s: there's no cross-platform play on Gears.
Edited 1 times, most recently on 07/11/07 @ 10:45
Azazel
07/11/07 @ 10:45
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"It is an almost relentless march of unpretentious, cartoon violence that serves as a satisfyingly brainless alternative to the complexity of its contemporaries."

Erm - is that a compliment? ;-)


Hey, it worked for Serious Sam.
rhubarbandcustard
07/11/07 @ 10:49
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I have completed Gears Of War on normal difficulty on my X360. At no time did I come across the 'Brumak' monster which looks so incredible in the PC trailers. Are the additional chapters of the game made for the PC coming to the X360 as DLC? Is the Brumak in the X360 game and did I just play it with my eyes closed? I am confused.
skillian
07/11/07 @ 10:53
#48
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Are the additional chapters of the game made for the PC coming to the X360 as DLC? Is the Brumak in the X360 game and did I just play it with my eyes closed?

1. Epic say it's impossible, but devs lie about these things so often who can tell. I think it'll turn up at some point, if not as DLC then in the sequel somehow.

2. Haven't played the 360 game, but apparently it is in the game , and you do a bit of running from it, but you don't fight it.
neuroniky
07/11/07 @ 10:54
#49
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I've just finished Bioshock and I'm currently playing HL2 Episode 1, but Gears still is one of the best games I've played this last year. It hasn't the best story, it hasn't the most polished control system I've ever tried, but it is rewarding, never too easy, and after playing it you feel the absence of the cover button in all the other games. Graphically is stunning too (I think the level that starts in the night under the rain is the most beautiful display of graphical power the 360 has given me up to date), and it makes adrenaline pump like no other game around.
Darren
07/11/07 @ 10:55
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Personally I found the game great the first run through on the 360 (except for that awful, awful running camera) but now I feel on reflection that it was a bit overrated. The story is cliched SF rubbish, the characters are two dimensional and wholly unlikeable, the level design is linear, the A.I. of your teammates is poor, the vehicle section was terrible and the game was far too short with a disappointing final level. Oh and I hated the multiplayer mode. It's atmospheric with stunning graphics and sound though, all nicely presented but as a game I don't think I'd give it more than 7 now and it certainly wouldn't feature in my top 20 Xbox 360 games. While I can understand why people rave about it, I'm afraid I don't share their enthusiam. It's a good rather than amazing game in my book.

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