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GC: Epic Games' Mark Rein Interview

PC Xbox 360 PlayStation 3
Interview by Tom Bramwell

23 August, 2007

Page 3 of 3. <- Page 2

Eurogamer: Sure, it's clear that you're very popular and these guys obviously aren't having trouble getting stuff out of it-

Mark Rein: And don't forget that all of our licensees have a chance to go out and evaluate our technology, determine if it's right for them, and try out our support. We treat them like they're licensees. We don't...Just because you're evaluating the technology doesn't mean we put you off in a corner - you sign the evaluation licence agreement and a lot of times those licensees can - normally it's a three-month period but a lot of time we extend them, and people can try our support and decide if it's good enough for them, if we're doing a good job, and if they want to move forward. Nobody's forced to license our engine, and you see a lot of people do, and they are having a good time and they are making good games.

Eurogamer: But it does raise the question then: what is Denis's problem? Because they have sued you, and you've counter-sued them, and I don't understand what their problem is if all that's true.

Mark Rein: I don't have anything brilliant to add to that.

Eurogamer: Changing tack, you announced a Gears of War film a while ago - how's that going? Do you have a script?

Mark Rein: We have a fantastic script. The guy who wrote the Gears of War script wrote the original screen story for Pirates of the Caribbean, and he wrote Collateral, the Tom Cruise movie that was very good, and he's just a fantastic writer. He's worked really closely with the team, and he really gets it. He understands some of the back-story elements that are just hinted at very subtly within the game and the dialogue - we don't want to beat your around with a big fat story or lots of cinematics that you have to sit and watch. All the money we put in the game we put into something you could do with it, as opposed to just something cinematic, but he clearly understood. He's written a really, really good story.

People out there will be very sceptical, and I don't blame them because it's a game movie, if you will, but he said he would and the studio said he would and they're comfortable that he's written a good movie that happens to be based on Gears of War as opposed to just a game translation. I think people will like it. I don't know where they are in terms of a star or director - we read the rumours just like everybody else. The studio did tell us they were talking to a very, very big-name director, and I am not going to reveal it because it's just talks.

Eurogamer: Maybe the first letter of his name.

Mark Rein: No [grins]. There's been some rumours, and the rumours are not the guy they're talking to, so I assume they're talking to a bunch of guys. New Line - to them, it's what they call one of these tent-pole movies. It's their summer 2009 blockbuster as we as we can tell. They're certainly treating it that way. We were very nervous about signing a movie. Our number one goal is 'do no harm'. Don't hurt your franchise by having a crappy movie. So we're very nervous. We came very close to saying 'not this time', but the studio gave us some really good assurances in the contractual stage that they've got some really good people together with this. I mean, this is the studio behind Lord of the Rings - they're not afraid to spend a lot of money, and to do something good and artistic, so we just felt we stacked the deck with the people we're working with and, if there's a chance for this to be a good movie, we're dealing with the guys who can do it.

Eurogamer: Are you going to hit November with PS3 and PC Unreal Tournament?

Mark Rein: Sure hope so!

Eurogamer: And when are you releasing Gears of War PC exactly?

Mark Rein: Well, they're all aimed at November. I don't see any reason why we won't unless bugs come up or it takes longer to certify or - honestly, I can't see any reason why we won't. If we don't make November it will be because we need to do a little extra work, but we seem to be on track for that. I think there's a lot of guys who say they're going to ship their game in November knowing it's likely to slip to March, but you know us, and we're usually a 'when it's done' company unless we know for sure we can hit a date like we did with Gears of War. So yeah, we have good confidence - not enough to say which week in November it's going to be yet, but we're confident.

You know, Gears of War is all about making sure it will run well on the low-end machines. For the most part Games For Windows Live works very well. I think Microsoft's going to ship an XP game that uses it even before we do. So I don't think there's a lot of risk on Gears except how well it's running on these crappy machines. I'm not in the studio every day, but from what I read we're doing pretty well at making the games run on relatively low-end hardware. So I think we'll do it.

Watch out for more from Mark on an upcoming edition of the Eurogamer TV Show. He does hand actions and everything. Interview by Tom Bramwell and Johnny Minkley.

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Comments: 1-24 of 24 in total

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disc
23/08/07 @ 07:00
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So Epic, do you use the Edge Libraries in your engine yet?
Edited 1 times, most recently on 23/08/07 @ 08:00
zoidberg
23/08/07 @ 07:27
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so... Halo will kick butt?
captainrentboy
23/08/07 @ 07:27
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Wasn't the director rumour Len Wiseman? If so, I say good choice, sure he can't really do deep and meaningful, but the guy can certainly shoot an action scene. Ohh and I still stand by my original choice of Dominic Purcell playing Marcus, y'know it makes sense.
mazzl
23/08/07 @ 07:45
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so halo2 is the games for windows title?
what engine does halo3 use?

do like the interview, run a spelling checker next time ;)
TonyCocaCola
23/08/07 @ 08:19
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He doesnt look like he'd give much pocket money.
Dizzy
23/08/07 @ 08:53
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Please no GoW movie :(
GamesConnoisseur
23/08/07 @ 09:09
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'Gears of War: The Movie'
'The Locust Horde'
'The Day the Earth Moved'
'Crounching Gears, Hidden Locusts'
'The Revenge of the ***** Large Shoulders'
Edited 1 times, most recently on 23/08/07 @ 10:14
CrispyXUK
23/08/07 @ 09:14
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Why do we keep hearing from this bloke?
RedPanda
23/08/07 @ 09:24
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Did this interview benefit from Gears of War?
TonyCocaCola
23/08/07 @ 09:24
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Gears of war film could be good if done right.. but we all know that it wont be done right
mkreku
23/08/07 @ 09:38
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Why do I have a feeling that "The Rock" will be in this movie..?
Carrybagma
23/08/07 @ 09:44
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Didn't he once promise lots of new content for Gears on the 360? And that it would be free?
Xerx3s
23/08/07 @ 09:48
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Ow look, somebody made halo 3 comment. Look everybody, look how cool he is!
Cannibal
23/08/07 @ 09:50
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I don't know about everyone else but I think I'd prefer getting more Gears content than Unreal Tournament. UT just doesn't excite me at all. Where's my GoW: Game of the Year edition!? *Cracks whip at Epic*
TonyCocaCola
23/08/07 @ 09:56
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I think john dimaggio should play marcus
23/08/07 @ 10:06
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I'm gonna buy this game though I'm not a fan of FPS games, just to support Epic.
Since with this game they're stopping all the rabbid xbots mouths. Everytime a game comes out on the PS3 they go Gears of War is da bomb, nothing beats Gears.

Well, UT3 on PS3 bulldozes all over Gears, at a lightning 60fps as opposed to 30fps on Gears.

Great job Epic.
Darkedge
23/08/07 @ 10:20
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Hansi320 you are a PSwiener.

it's not even out, you have a bunch of promises and all you can add to the conversation is hate. Go home, grow up.

I'm not for any console in particular, just saying rubbish like that is just stupid.
TonyCocaCola
23/08/07 @ 10:20
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Good job man, im sure they'll put your 40 quid to good use. Its people like you that keep these small time game companies going. Nice.
mkreku
23/08/07 @ 10:54
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I do that with Piranha Bytes :D
BadBoyBonner
23/08/07 @ 10:58
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Eurogamer: But it does raise the question then: Denis states you did not hit a single deadline with delivery of the finished engine on 360 and PS3 that your contract had agreed to, many of the promised features are missing or diluted, and you yourselves had to use 3rd party plug-in’s to get the engine running fastest enough to pass Microsoft certification?


Mark Rein: I don't have anything brilliant to add to that.
Rodney
23/08/07 @ 12:09
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Hansi320

Wow, you pretty much want to give your money away just to support your preferred platform....

thats great
Madlax
23/08/07 @ 12:42
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it seems UT3 will exceed Gears visually, cant wait for november,hope we wont wait long for mods to come

Seems second-gen games on the ps3 are a significant improvement over first-gen games like motorstorm and resistance, makes you wonder what we,l see in the coming 3 years

Killzone 2 cant come soon enough

It seems some people here dont like the fact that UT3 is step ahead of Gears, makes me wonder why...

i hope its not related to the PS3
thedaveeyres
23/08/07 @ 13:59
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**I MOVE AWAY FROM THE MIKE TO BREATHE IN
Martin
24/08/07 @ 09:14
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Surprisingly little bullcrap in this interview considering that it's Mark Rein you're talking to.

Him and... Kevin Cloud if id (IIRC) can talk so much crap that I usually stop reading after only a couple of paragraphs when either of them are interviewed.

And can we please stop talking about the lawsuit?

Comments: 1-24 of 24 in total

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