Four games for Virtual Console

Expensive festival still going.

Look at all those new games on the Wii Virtual Console; there's four of them and they're all really old.

It's all part of this Hanabi festival for games that never made it to Europe, so there are things like pool/snooker offering Break In (TurboGrafx) and surreal side-scrolling shooter Cho Aniki (TurboGrafx) on offer.

There's Puyo Puyo 2 (Megadrive) as well, but they're all a bit expensive at 900 Wii Points (GBP 6.30 / EUR 9 approx). Silly old festival.

The only one we'd probably snap up on face value is Metal Slug for the NeoGeo. There's no inflation in its asking price of 900 Wii Points (GBP 6.30 / EUR 9 approx), and we remember it rather fondly.

Of course, memories are deceptive, which is why we have our very own Virtual Console roundup each week to tell you what is and isn't worth picking up.

Look out for that over the weekend, then.

Comments (12) Latest comment 4 years ago

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  • the_dudefather #1 4 years ago

  • scouserfuller9 #2 4 years ago

    @mem - the way things currently are between Nintendo, MS and Rare, NEVER!
  • gooners2006 #3 4 years ago

    goldeneye would most probably come to XBLA
  • polymorph #4 4 years ago

    I was hoping for snes mario kart to coincide with the new wii version.
    I guess nintendo are not interested in the slightest bit what there fans want!!!!!!
    I would pay N64 money for snes mario kart, but the thing is if i was to be naughty i could download it now, and play it with my 360 pad.come on nintendo, i want to give you money!!!!!
  • TriggerHippie #5 4 years ago

    Bahamut Lagoon.

    Hurry up.
  • aine #6 4 years ago

    cho a-fucking-niki! brilliant. seriously you should all buy this game.
    i dunno why they chose a pool game as the one other japan-only pc engine game to bring out though, unless it's the best pool game ever made ever.
  • aine #7 4 years ago

    oh and bahamut lagoon? not going to happen. ever. they wouldn't release an rpg that's entirely in japanese, and they also wouldn't go to the effort of translating it. (and don't say "they could license the fan translation", they won't do that either, because that'd mean officially recognising the fan translation scene exists)
  • sneetch #8 4 years ago

    @gooners2006
    goldeneye would most probably come to XBLA

    It probably can't, unfortunately. As it's an N64 title bringing it to XBLA would mean you had written an N64 emulation engine for the 360, Nintendo would probably sue. It's a pity, but I don't think we'll see it at all, unless they release it on Wii. It's a pity, I'd love to get Banjo Kazooie again... although I could just dig out my N64, I suppose. They did release Donkey Kong Country on the Wii so it might not be impossible, although I don't know who actually truly owned DKC, Nintendo or Rare.

    I don't think there's any particular animosity between Nintendo and Rare; Rare produce DS games after all and they invented characters like Diddy Kong that have appeared in both Rare and Nintendo games since (although they might just share ownership or something, I'm no copyright lawyer :) ).

    Ahhh...

    [link url=http://ww w.1up.com/do/newsStory?cId=3165391
    ]http://ww w.1up.com/do/newsStory?cId=3165...[/link]

    It was actively being worked on but...

    "Our source close to Rare said the conversion was a mere two months from completion, but Microsoft and Nintendo couldn't agree on the financial side of things. The point of contention, as our source puts it: would Nintendo receive a one-time fee for the rights to the game, or a continuing cut of the XBLA revenues? The latter seems to make sense for everyone, but apparently it wasn't that easy."
    Edited by 1 at 09/05/08 @ 20:17
  • TriggerHippie #9 4 years ago

    I know they'll never bring Bahamut Lagoon over but its the only 8 bit game I can think of that I might spend 7 quid on from the VC :p

  • Hobo #10 4 years ago

    SNEETCH: "As it's an N64 title bringing it to XBLA would mean you had written an N64 emulation engine for the 360, Nintendo would probably sue."

    You mean like the lawsuit Sega bought against Microsoft when Sonic was released on XBLA?

    Or the SNK lawsuit when Metal Slug came out on XBLA?

    Or the...i'm sure you get the point.
  • aine #11 4 years ago

    that'd be because SNK and Sega were the ones who actually released those games on XBLA. and i'm sure if any other company wanted to do the same with one of their Mega Drive or Neo-Geo games they'd both be more than happy to license their emulator to them (assuming the games actually -were- emulated and not ported), considering that neither company has its own console anymore or runs its own competing download service.

    nintendo on the other hand is a completely different matter - they almost certainly wouldn't produced an official N64 emulator for the 360, or allow anyone else to do so.. and if someone went ahead and did it anyway, and just slapped an unmodified ROM in there to run on it, they absolutely could get sued. even if they managed to code the emulator without violating any patents, the rom would probably still be compiled using whatever libraries provided by nintendo, which they wouldn't be happy about.

    but! all of that is pretty irrelevant. because if the game ever was released for XBLA, rare would probably port it (i'm guessing they still have the source code) rather than going to the trouble of emulating the N64 and everything.
  • justMe #12 4 years ago

    Just bought Metal Slug. Still looks/plays great, and with classic controller support. Highly recommended.