Four games for Virtual Console
Expensive festival still going.
Look at all those new games on the Wii Virtual Console; there's four of them and they're all really old.
It's all part of this Hanabi festival for games that never made it to Europe, so there are things like pool/snooker offering Break In (TurboGrafx) and surreal side-scrolling shooter Cho Aniki (TurboGrafx) on offer.
There's Puyo Puyo 2 (Megadrive) as well, but they're all a bit expensive at 900 Wii Points (GBP 6.30 / EUR 9 approx). Silly old festival.
The only one we'd probably snap up on face value is Metal Slug for the NeoGeo. There's no inflation in its asking price of 900 Wii Points (GBP 6.30 / EUR 9 approx), and we remember it rather fondly.
Of course, memories are deceptive, which is why we have our very own Virtual Console roundup each week to tell you what is and isn't worth picking up.
Look out for that over the weekend, then.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony confirms PS Vita 1st Party digital only game prices
-
Sony explains PlayStation Vita game price strategy
-
Why Devs Owe You Nothing
-
Rockstar mulling LA Noire 2 development
-
3DS Ambassador Super Mario Bros. game updated
-
Mojang: no plans for Minecraft on Vita
-
Halo 4 Master Chief action figure flaunts new suit design
-
DICE working on multiple Battlefield 3 fixes
-
Mass Effect 3 Demo: The First 20 Minutes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
EGTV: Eurogamer playtests PlayStation Vita
-
Face-Off: Final Fantasy 13-2
-
Tim Schafer: publishers aren't evil
-
Who Killed Rare?
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Apple begins Foxconn factories inspections
-
Kingdoms of Amalur: Reckoning Review
-
App of the Day: Monkey Bump
-
Retrospective: Star Wars Episode I Racer
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart









Comments (12) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
http://jo hnnythemidget.com/image/ai-cho-...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I guess nintendo are not interested in the slightest bit what there fans want!!!!!!
I would pay N64 money for snes mario kart, but the thing is if i was to be naughty i could download it now, and play it with my 360 pad.come on nintendo, i want to give you money!!!!!
Comment below viewing threshold Show
Hurry up.
Comment below viewing threshold Show
i dunno why they chose a pool game as the one other japan-only pc engine game to bring out though, unless it's the best pool game ever made ever.
Comment below viewing threshold Show
Comment below viewing threshold Show
goldeneye would most probably come to XBLA
It probably can't, unfortunately. As it's an N64 title bringing it to XBLA would mean you had written an N64 emulation engine for the 360, Nintendo would probably sue. It's a pity, but I don't think we'll see it at all, unless they release it on Wii. It's a pity, I'd love to get Banjo Kazooie again... although I could just dig out my N64, I suppose. They did release Donkey Kong Country on the Wii so it might not be impossible, although I don't know who actually truly owned DKC, Nintendo or Rare.
I don't think there's any particular animosity between Nintendo and Rare; Rare produce DS games after all and they invented characters like Diddy Kong that have appeared in both Rare and Nintendo games since (although they might just share ownership or something, I'm no copyright lawyer
Ahhh...
[link url=http://ww w.1up.com/do/newsStory?cId=3165391
]http://ww w.1up.com/do/newsStory?cId=3165...[/link]
It was actively being worked on but...
"Our source close to Rare said the conversion was a mere two months from completion, but Microsoft and Nintendo couldn't agree on the financial side of things. The point of contention, as our source puts it: would Nintendo receive a one-time fee for the rights to the game, or a continuing cut of the XBLA revenues? The latter seems to make sense for everyone, but apparently it wasn't that easy."
Comment below viewing threshold Show
Comment below viewing threshold Show
You mean like the lawsuit Sega bought against Microsoft when Sonic was released on XBLA?
Or the SNK lawsuit when Metal Slug came out on XBLA?
Or the...i'm sure you get the point.
Comment below viewing threshold Show
nintendo on the other hand is a completely different matter - they almost certainly wouldn't produced an official N64 emulator for the 360, or allow anyone else to do so.. and if someone went ahead and did it anyway, and just slapped an unmodified ROM in there to run on it, they absolutely could get sued. even if they managed to code the emulator without violating any patents, the rom would probably still be compiled using whatever libraries provided by nintendo, which they wouldn't be happy about.
but! all of that is pretty irrelevant. because if the game ever was released for XBLA, rare would probably port it (i'm guessing they still have the source code) rather than going to the trouble of emulating the N64 and everything.
Comment below viewing threshold Show