FFXIII uses much less space on 360
Digital Foundry explores and explains.
Website Ve3tro.com has reported the NXE hard disk install sizes for each of the three game discs that make up the Xbox 360 version of Final Fantasy XIII.
According to the site - which has posted screenshots as proof - disc one weighs in at 5.9GB, while the second and third discs install at 5.8GB and 6.6GB respectively. This combined 18.3GB compares with a total of 39.4GB for the Japanese PS3 version, making the 360 game less than half the size of the PlayStation 3 release.
There are a few interesting facts to derive from this news. Owing to copy protection measures, the maximum potential size of an Xbox 360 game is 6.8GB, meaning that across the whole three discs Square-Enix actually had 2.1GB of potential space that remains unused, so we would hope that any omissions from the Xbox 360 version of the game would be minimal, if not non-existent.
The reduced size of FFXIII can easily be explained by more aggressive compression in the game's large array of CGI cut-scenes. Of the total 39.4GB that makes up the Japanese FFXIII on PS3, a quick look at the file structure on the Blu-ray disc suggests that a whopping 32.6GB of it is dedicated entirely to the video sequences, leaving just 6.8GB for the actual gameplay.
While the convenience of having the game on a single disc is obviously beneficial, disc-swapping in the Xbox 360 version is kept to a minimum owing to the linear nature of FFXIII itself. Very few locations can be revisited, so there is little actual need to have all three discs installed to the hard drive in the first place, over and above the obvious noise issues related to the Xbox 360 DVD drive.
In terms of other elements of comparison, the western versions of the game remain under embargo. The definitive Digital Foundry Face-Off will be published when this lifts next week.
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Comments (68) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I was hoping that Digital Foundry would confirm this here but I guess we'll have to wait for the face-off next week.
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I find the amount of video files quite off putting. Story is good, but story-padding is bad, mkay?
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I have compared the two versions myself. This is the final verdict:
-lower anisotropic filtering on ps3
-framerate drops more in ps3 version
+higher resolution on ps3
+better sound quality on ps3
+better video quality on ps3
+better chocobo self-shadowing on ps3
+a2c less obvious on ps3 due to higher resolution
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It's a bit of a shame about the in-game resolution being less than 720p for the 360 (if that is true), but at least it's coming out on the console, which I would have never expected some years ago. I'm also betting, that it will look rather spectacular compared to some other offerings from the east, which I have also enjoyed a lot already.
I'm still excited for the game and with my current setup 1080p isn't happening anyway. I'm also a bit more excited for some friends, who will have the possibility to get the most out of the experience on the PS3 and some big screens.
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The combined size of the video is more to do with its quality than its viewing length.
The use of the word 'gameplay' in the "33GB vs 7GB" comparison is a little disingenuous. The bulk of that 7GB will be game assets (primarily voices, music & sfx, then textures), the remaining tiny fraction being text and game code.
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I was an early adopter with HD so only have a 720p/1080i set and I see no reason to replace it yet.
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It has glowing lights that shine out the back of it too.
Woo.
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I picked up a decent 40" 1080p LG Plasma TV recently though for only £550, I'm loving it. It even upscales SD TV really well.
Edit: I wouldn't think upgrading from a 720p set is worth it though, the difference is very marginal. I'm an editor and work with HD 720 and 1080 a fair bit, and I find it difficult to tell the difference on a Grade 1 HD CRT monitor that cost a few grand! Besides, most games run at 720p anyway...
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/glares at Widge
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/Raises hand
If Square have got the game engine running in sub-HD then any (remote) prospect of me buying this for 360 rather than my PS3 has gone straight out of the window.
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And on topic (ffx111) I'm not sure I've got the time to play thru this!
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That'll be because GT5
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Well, that's any prospect of 360 FFXIII for me right out of the window. Bollocks to crap conversions.
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But both types of movies look excellent though so it doesn't really matter. Makes my old DVD's seem bad in comparison, something I never thought before getting Blu-Rays. Damn you, Blu-Rays!
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Me too! Ambilight FTW!
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edit: do you have to install it for the PS3? because my 40gb ps3 is gonna have some problems
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I find the Digital Foundry articles extremely informative. Unfortunately they become sniping grounds, when they could potentially be a forum for real discussion of technical issues for those who find this interesting.
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Check - and all my HDTV owning friends and family have 1080p native displays, not 720p.
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Seriously? You value your friendslist, gamerscore and comfortable controller so highly but will get the PS3 version because of what? A few extra pixels? Looking at the bigger picture I'd say go with your preferred platform, why pay good money for something that you won't be able to genuinely enjoy less than something else that costs the same?
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Yes, because Sony are the evil empire and MS are the saints who save the world?
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*Holds head in hands and thinks back to everyone moaning about the Mega CD games being all video footage ....
Ikari
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Would it be possible both would actually have same resolution and textures? As x360 would apparently need at least 2 gb per DVD to match up?!
Getting PS3 version anyway but I wouldn't trust fanboys comment until offical head to head from EG which is much more detailed compared to ign.com. As ign never spotted that PS3's GTA4 has lower resolution!
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Looks like I'll be buying the PS3 version of this as I'd prefer the extra detail. Most games that run at "640p" (e.g. Saint's Row 2) look quite aliased to me so I would think at "576p" it would be even more noticeable, unless Square have used 4xAA to smooth the edges off.
I'd better go cancel my 360 pre-order, as I'd assumed from DF's earlier analysis of the engine that all the transparencies in the game would favour the Xenos with its 10MB EEDRAM. I forgot to account for Squeenix giving the game to the B team to do the porting...
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Awww farticus... and I thought you'd changed!
Lying? Like the Microsoft "get the facts campaign"? Or in the same sence that Molyneux has lied about the features of more or less every game he's ever published?
Smack talking? At best between MS and Sony it's six of one and half a dozen of the other. When you've got Steve "Linux is a cancer that attaches itself in an intellectual property sense to everything it touches" Ballmer at the head of a company, calling another company "smack talking" is frankly demented. Another winning quote is "Google's not a real company. It's a house of cards".
"Pretentious" frankly beats the crap out of "Institutionally incapable of innovation". What happens when MS get to the top of a tree, without anyone else to pinch ideas off? See IE6. See Windows mobile 6. See Office, which has really only had cosmetic touches since 2k.
Asswipes? You've got the company behind this kind of shit on one hand and you're calling Sony asswipes? Phffft.
Sony are bastards. Microsoft are in another league of shittiness. Saying you're buying Microsoft because Sony are bastards is like voting for the BNP because you think the Torys are too right wing.
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I'm gonna go ahead and raise my hand here too! And I bought my telly over about 2 and half years ago.
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Personifying these companies is as ridiculous as deifying their consoles.
Btw, regarding embargoes: why would EG want to break them? Embargoes are generally a Good Thing (if you're not obsessive and needy).
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It's an Analogy. The analogy being that group a has far less of undesirable quality x than group b. You didn't get that? You do know when someone says something like "a bird in the hand is worth two in the bush" they're not saying that that the topics of conversation have feathers or leaves, right?
"No, they are both corporations making money. What differentiates them is attitude. Sony are lying, pretentious, smack-talking asswipes."
Yeah, I'll let that stand as a clear example of how you don't believe in black and white, you or me style dichotomy *facepalm*.
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Errr... ok. Excellent, well thought out point there. Buuuut you might want to look at the posting history of, for instance, the lovable hammerhead666. You can see lots of Sony bashing without me "diving in".
You consider "Sony are lying, pretentious, smack-talking asswipes." to be "the merest mention of not being 100% satisfied"?
Oh dear.
You might want to try "unreasoned, unjustifiable hyperbole".
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I think this FF has it's own head up it's arse - the story is typical too!...Forget FMV, add more gameplay Square Enix !
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Blah blah blah. Sub HD visuals, compress audio and video that's also lower res plus disk swapping but HEY! The controller is really nice...
I know, I know, I sound like a fanboy but I'm really not. It just seems to me that DF has gotten so used to the face-offs being one sided they've lost a sense of impartiality, demonstrated lately by the Darksiders debacle.
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Not a rhetorical or fanboish question, purely a curiosity.
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Same here. 3 discs, I can deal with, but the 360 version being in Sub-HD? Epic fail. If Square would've put a little more time into this version, then I'm sure that it would turn out to be the same as the PS3 version. Now because of Square doing a half ass job, we're going to see more & more people just buy this for PS3 instead, especially when it's only on one disc.
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At 6.8GB of ACTUAL, non-video content, THE WHOLE game would easily fit on ONE DVD! This means that all those arguments about needing Blu-ray were wrong. Am I the only one that prefers *in-game/real-time custscenes*?!
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-framerate drops more in ps3 version -- this is certainly false right now, ps3 version has a slighty drop in two places in the whole game... and none except reviewers seen the game in this place
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In other neg-drawing news, they did exactly the same thing with X, relied on a shiny new graphics engine to disguise the fact that the characters were unlikeable, the plot was retarded, and the battle system was boring. Fuck Tidus and fuck his shorts and a half.
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I'm pretty sure nobody cares that you don't like Sony. I think the consequence that it has to the forum is that you bring it up all the time, it was kinda funny the lengths you went to sometimes to bring it up but in the end it bored everyone. So basically, we get it you don't like an electronics company just try not to shove it down everyone's throats and people won't bother you about it.
Thinking of it though, if I didn't give money to a company that I thought lied to consumers I don't know what I'd be able to spend my money on.
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You post on a forum mate. People are going to debate your opinions with you on here. If you don't want that at all then why bother?
I think if you actually thought somebody bested you in some debate you'd probably top yourself. You have that self aggrandising impression to your posts that sounds even more distasteful than some rabid fanboy rantings
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Yeah, it's worth it then
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And here I was thinking that he now had both his feet on the ground (one being in Redmond and the other in Tokyo).
Apparently I was wrong.
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"You have it wrong mate, there just haven't been idiots like EvilBob spoiling for a fight for a while. He wanted to disrupt the thread and he got his wish. "
I don't know. I thought some of what he said was pretty reasonable. I mean, here are some of the vignettes you uttered:
1) "I really really hate giving any money to Sony"
2) "Sony are lying, pretentious, smack-talking asswipes"
You see, I could say something similar, e.g. MS are cheating, stealing, innovation-killing bastards and I hate giving money to them, but I have to play Bayonetta on the 360 and I'll have to turn off Achievements, that would be a slap in the face when the game should be boosting my Trophy levels. If I had posted that, there would be a deluge of Eurogamer posters accusing me of fanboyism (specifically because I dared to say I prefer the console by Sony instead of the one by MS).
See how fanboyish that sounds?
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Bruno Velazquez of Sony Santa Monica:
“When I mentioned that GOW3 has no CG, I was referring to the fact that we do not have pre-renderd scenes that were created outside of the game engine, like GOW 1 and 2. In GOW3 all the cutscenes are created using our in-game engine, however some scenes were just to epic to run real time and thus are recorded videos."
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It does? Could you elaborate?
Is the reason for FFXIII's linear nature to accomodate the three disk setup on the 360? I mean, making a game anything but linear must be problamatic when the game is on more than one disk
I wouldn't say it is. After all, the multi-disc format didn't affect FF 7, 8 & 9 - well, not too adversely. I just think they tried something different with this game - and the actual degree of difference won't be known until we all play it ourselves.
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It's like camera megapixels all over again.
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I believe the answer is no.
What many assume is that because FFXIII was initially announced as a PS3 exclusive, then the game was developed for the PS3.
The fact is, FFXIII was initally developed for the PS2, and was moved to the PS3 late in it's development (putting the game back by 18 months according to SE).
[link url=http://w ww.psxextreme.com/ps3-news/6532.html
]http://ww w.psxextreme.com/ps3-news/6532....[/link]
Hence it would have been a multidisk game from the start, and therefore the games's structure was not changed because of the 360. You could also argue that it's because it was originally a multidisk PS2 game that a multidisk 360 version was never going to be a problem for SE.
Another assumption some make is to say that the game was cut down because of the 360, but I think it's reasonable to say that with only about 6.8GB of game data and a huge 32GB+ of video cutscenes (and I'm guessing it's about 12GB of cutscenes in the 360 version), the argument that space couldn't be made available for more game data is a little weak.