Editor's blog: How the Top 50 works
Assuming it actually does, obviously.
Back when we launched the "Editor's blog", I planned to put up a series of posts talking about how we do things at Eurogamer. As any fule know, there's no shortage of games journalists writing about games journalism on the internet, but the discussion usually focuses on things like the balance between controls and innovation, or between objectivity and subjectivity, or between XBOXES and PLAEYSTATIONS. You don't often hear about the actual mechanics of games journalism unless it's an amazing public relations catastrophe, or someone's been caught out.
But transparency needn't be alarming or upsetting, for us or for you, so after eight months of not getting round to it, let's give it a proper go and begin with one of our traditionally contentious annual features: the Eurogamer Top 50 Games.
The Top 50 has thrown up some interesting results in the years since we started doing it, not least with Psychonauts in 2005, so people often tell us it's completely wrong and stupid every time we do it. But as we've sometimes pointed out, and sometimes cheekily left people to guess, it's a ruthlessly democratic poll of Eurogamer's staff and contributors that reflects what everyone involved likes and - often crucially - has had the time and inclination to play.
It works like this: every year at around this time, I send a mail round to our panel - all the editorial staff and most of our contributors - and ask them to send over their top ten games of the year. As long as it's been released somewhere in the world in the previous 12 months, it's a valid inclusion, and there are no "required playing" lists or anything to bias the result other than individuals' personal preference, so the lists I get back are enormously varied. Mine's often stuffed full of racing and puzzle games (although less of the latter this year - sort it out, Japan), Kristan favours shooters and platformers, the Rock, Paper, Shotgun contingent draws our attention to neglected PC treasures, and Simon Parkin champions RPGs.
When the lists are in, we tot up the totals, weighting the value of each game's position in each list using a secret formula (it's not that exciting), and then do that thing with the spreadsheet that makes it reorder them by the total on the far right. Then we stare, and gawp, and distribute the list to everyone who chipped in so they can add their own exclamations and recollections. Then you end up with pages like this, where everyone says Halo 3's rubbish and wonders aloud how it made it to seventh - and that's just us lot.
The secret is that a game a lot of people have chosen to play, and count among their ten best, stands up very favourably - and often more so - than something cherished above all else by only a few. As such, the naysayers are right: the Top 50 is often an indictment of Eurogamer's staff and contributors, because it shows up those of us who don't work hard enough to stay on top of our hobby, and shames us into working harder at it over the next 12 months.
And then your list - based on your votes, compiled with the same system and far more respondents - comes out, and BioShock wins. Man, and we're supposed to be populist!
Tom.
Eurogamer's Top 50 Games of 2008 will be going up over the Christmas break, starting on 27th December with the games ranked from 50 to 41.
P.S. Assuming you're up for hearing more about how we work, feel free to plant suggested topics in the comments thread and I'll try and get round to them - especially if you think we're evil and wrong and want to hear us explain things like who gets to review what, how the hell we can ever justify a 10 and the relationship between editorial and advertising. I promise to try and deal with the thorniest ones as often as the fun ones, and not to sugarcoat. With any luck, as you get to know us better you'll be able to help us do more of the things you want. Or perhaps I'll get sacked, but it'll be fun either way!
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Comments (33) Latest comment 3 years ago
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how are articles edited, how much freedom does a writer have to publish their opinion.
do you have a casual friday and bar in the building
how's the coffee?
where are the EG TV shows? lately it's just specials.
i like the top 50 articles, i wouldn't have player psychonauts if it wasn't for Eg and it's readers!
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1. As any fule kno
2. XBOXES and PLAEYSTATIONS
3. It's completely wrong and stupid every time you do it.
4. Publish your secret formula, so we can say it's completely wrong and stupid.
5. You're evil and wrong. At the same time. In the same sentence.
6. Actually, I have nothing constructive to write.
7. Errr.
8. And
9. that's
10. it.
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Do any of you hate beta keys giveaways, but daren't say anything in case Rupert puts pins on your chairs?
Do any of you have secret sock accounts with which to post rude comments about other reviewers?
How much dust is on your Wiis?
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2. Games from previous years you only just discovered/got round to this year.
3. What was involved in getting EurogamerTV on to Live and Home, restrictions and editorial oversight etc.
4. Extras and fluff that accompany review copies. The good, bad and the downright weird. Also, any relationship between the quality of the game and quality of bribe... er... fluff.
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If so, I'd really like to read about it so I don't feel so alone.
(...ok, maybe its just me then...)
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What is the average underwear colour of the staff?
Do you all like cheese?
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Keep it up and dont listen to the moaners. They can always post their 'alternatives' list and I secretly know that my top ten is the ONLY real thing that matters to a particular game player....moi!
Man! Of course everyone's list would be different!
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Is the end score a single 'gut feeling' one or is it a representation of various subscores combined with another magical formula?
Is there a lot of paperwork involved with reviewing a game?
I know, I'm being very nosey ^_^
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I'm especially interested if anyone has slept with someone else on the team or otherwise done anything else sexually perverse or interesting.
Please furnish us with these details Tom and, of course, let the rest of the team freely contribute as required.
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Does that suddenly mean that all these years of playing games *I* enjoy playing was somehow wrong and that I should instead care what a group of people I don't even KNOW think about the games THEY play and like?
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And for the Editor's blog. Would love to hear about the relationships between different gamepages and magazines. Comerades in arms that share a pint when the day is over or open warfare?
And of course, I would love to read tidbits out of the fanmail and love letters that Ellie has gotten. Just to check out the competition before I start writing to her myself.
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?! A BioShock win = populist. It's basically the game equivalent of The Matrix: Cleverly disguised shallowness. Though I did actually enjoy The Matrix a bit. Sure had better lighting...
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Do what he sez.
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- When writing console exclusive reviews, are there any subliminal messages that you can put into them to induce artificial outrage in fanboys? If so, is this your primary form of entertainment?
- Does Microsoft send hired goons over to your office whenever a new Halo or Gears comes out, thus forcing you to give it a nauseatingly positive review?
- How come I can see Eurogamer when I switch my Xbox on now? Was it there before? How did it get there? Are you on Playstations as well? Or Dreamcasts? Or Magnavox Odysseys? Do you pay Microsoft with money or souls? Or both?
- Where did you find Ellie, and which Z-list, completely irrelevant 'celebrities' will you have her interviewing for shits and giggles in 2009?
- Do you guys exude clouds of smug as you lounge around in your ivory tower, safe in the knowledge that you earn money from playing video games while the rest of us suffer in rat-race hell? Can I work there too?
- What are you doing to combat the fraudulent websites cashing in on your name, such as eurogamer.de which looks identical but is somehow even more illegible than here?
- What manner of substance exactly was being passed around your office when Earth Defence Force 2017 was awarded 9/10? Does this kind of hedonism occur often at Eurogamer HQ? Can I work there too?
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o you have ok.
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Wii will be lucky to get more than a couple of entries this year.
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Style of writing you like to use,
The line between description and analysis in a game review,
How long should be a review to have a good analysis of the game you check, but ensure that it dont become some kind of essay (1,2,3 pages ?),
Normally, how do you organize your themes (graphic, sound, gameplay...) in your reviews,
How much time it takes you, how long do you play the game before, do you takes notes when you play, do you discuss the game with someone's who also play it after ?
Having been a reviewer myself (in french) for Zeden.net, i think these subjects could be interesting (well, at least for me !)
That said, i really think you are one of the best review site on the web.... Great Stalker and AC (PC) reviews, and many others.
Love your style, love your web site and i love your Top 10 (lol LBP !) i would have put Geometry War 2, but well english ppl...