Dawn of War II expansion revealed
Chaos Marines! Level 30! Standalone!
THQ has announced a standalone Dawn of War II expansion called Chaos Rising.
Due spring 2010, the add-on introduces the Chaos Space Marines, as the Blood Ravens tackle this demented, old and personal foe head-on.
Relic's doing the honours, according to THQ's website, and allowing Blood Raven squads to be imported from the original game for the new 20-mission campaign.
The level cap, therefore, has been boosted 30, and there will be lots more loot to collect. Blood Ravens can even equip Chaos-tainted wargear, although doing so apparently has "dreadful consequences".
Similarly, multiplayer is getting a lift, as Relic offers the Chaos Space Marines as a playable faction. New units are also arriving for the existing Ork, Eldar, Tyranid and Space Marines sides, and there will be extra maps to explore.
Head over to our Dawn of War II review to read what the game is all about.
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Comments (15) Latest comment 2 years ago
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Hopefully that means some kind of mid game winter assault style split were you do missions as chaos (or space marines if you don't use the gear), but that's just mad speculation on my part
but anyway, woo more factions to play as! looking forward to it
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Was really hoping for some other races to be available in campaign mode - not so sure this is a "must have" for me now if it's just more of the same.
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i love DOW 2, and loved the story. I've no interest in playing as anything other than a marine, so its great for me
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No-one expects the Imperial Inquisition! I think the entire chapter being wiped out would count as a dreadful consequence.
Looking forward to purging the heretics in this although if they make me turn traitor half-way through I'd be a bit upset: I serve the Emperor only.
@Chaser
It's the Black Legion according to THQ's website.
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This could still be good, but I'm cautious. It looks like Relic are playing it safe after all. While the DOW2 campaign had some fantastic moments, it was lacking in parts. The gameplay in the last half eventually descended into pure 'DPS', while it was certainly but there wasn't enough actual strategy beyond clicking all of your special powers.
More tactical options, a multi-branching story with the BR or the player character facing corruption and some new squads may be enough to sell me.
Edit: "Dire consequences" had better not be just stat related, or the character temporarily goes berserk or something (The sort of randomly-occuring disadvantage you can reverse by re-loadingyour game). Let's have _real_ consequences for the players actions and maybe a careful balance between loyalty to the Imperium and powerful artefacts!
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I'm always glad to have a new side, although I never really played as Chaos in DoW1, didn''t enjoy them as much as the conventional Space Marines. I hope Relic is going to get the balance right, though, as Space Marines currently only lack a decent melee unit, and if you put Khorne Berserkers into the mix Chaos Space Marines may give you the best of all worlds.
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Ugh, I want my Tau. It is for the GREATER GOOD that the Tau get in the game.
Knowing Dawn of War 1 expansion pricing, the expansion price will probably be horribly expensive.
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And surely they have to find some scenario/excuse to make a Tyranid swarm come at you - make the ground look like a living carpet. Reinforce some ally units and zoom out a bit. It never felt right fighting 5 Tyranid mobs everytime...