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Call of Duty: World at War Hands On

Xbox 360 PC PlayStation 3 Hands On by Kieron Gillen

28 October, 2008

Page 2 of 2. <- Page 1

Otherwise, in basic play, it's just the single-player game with friends. With a few changes. "We do scale up the enemies," says Heller. "That was really where we spent our time, making sure the AI scaled appropriately. So if you go in with four players on veteran [difficulty], it's a really hard game." The addition of the ability to revive fallen comrades - and failing of the level if you don't - completes the basic experience.

But there are other approaches to co-op to bear in mind, like competitive co-op. This is where you play with your friends in the same levels, and compete for scores. "Almost like Geometry Wars, you get multipliers as you get more kills, until you get the ten-times multiplier. And to get to nine and ten times? It's melee kills only. So you can get a score in the millions when your friends are sitting around in the thousands." The obvious comparison is Bizarre Creations' The Club, except with multiple people playing through a level trying to max out their score at once. Yet again, memory plays a large part here, in knowing exactly when to expect enemies to appear so you can get them first.

While it immediately shatters the game's credible atmosphere, it replaces it with something else that seems to be as compelling. "There's a really cool tension, because you're competing and trying to run through the level as fast as possible... but if you die, one of your friends has to revive you, or you all have to go back to the last checkpoint," says Heller. "So if someone dies, what you normally do is dive in there, get all the kills that you can and then revive them, which is worth a score and keeps your multiplier, but you've taken all the kills and he's taken a real penalty."

'Call of Duty: World at War' Screenshot 2

Japanese hide in trees. Not truth! Only some do, and normally for a good reason.

That's not all, apparently. "There's a secret little co-op thing that'll be unlocked at the end of the game and we're not talking about it yet," Heller smiles. At which point I mention that I saw the word "zombie" on a mode select menu when a game was being demoed to me previously. He laughs. "I believe the word has been leaked, but I can't be on the record about it," he says. "I will say though that it's awesome enough that it's what we play all day. When we have a break, we play that." (Since Heller spoke to us, Treyarch has confirmed that you and up to three friends will be able to fight off zombies, and buy weapons and other defences between waves.)

So what was on the team's mind when it was doing co-op? What was its purpose? "We wanted it to be a gateway to multiplayer," says Heller. "The conventional rule of thumb for Call of Duty is that single-player and multiplayer players are mostly separate. We have players who play in both camps, but they don't really cross over as much as you'd think they would. We think that co-op could be the place for them to meet and have shared experiences."

Equally, that's not just a case of playing together - it's setting you up for a more traditionally competitive multiplayer experience. "When you play co-op there's challenges you can unlock to earn experience, so you can actually enter multiplayer maybe level 10, maybe level 20, without ever playing a multiplayer match. And that's a good way to get started which isn't intimidating for people."

Call of Duty: World at War is due out for Xbox 360, PS3, Wii, PC, DS and PS2 on 14th November.

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Comments: 1-15 of 15 in total

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Gnort
28/10/08 @ 13:51
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Gosh, zombies sure are popular at the moment.
Gazza_UK
28/10/08 @ 14:02
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Gametrailers has a video on the zombie stuff, looks like real fun! CANT WAIT!!

KingOfSpain
28/10/08 @ 14:03
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Zombies seem really at odds with the feel of COD. I'm not sure this is going to work very well.
DUFFKING
28/10/08 @ 14:35
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So just don't play the mode, it's an unlockable extra, not a part of the game to be taken seriously, surely.
shotgun44
28/10/08 @ 14:46
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Ha, the zombies bit sounds like this might be bought after LBP, Fallout 3, Dead Space, Far Cry 2 and Bioshock. My wallet is cry!
bodypopper
28/10/08 @ 15:02
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If by some miracle I manage to finish Resistance 2, Gears 2 and LBP in 7 days while still managing to 'have a life' I might just get this in the week of release ;-)
Edited 1 times, most recently on 28/10/08 @ 15:03
metalangel
28/10/08 @ 15:19
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First dogs, now zombies.

Call of Duty: Train Wreck, anyone?
paketep
28/10/08 @ 15:22
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I'll admit that I've been one of Treyarch's harshest critics, and WaW is looking good to me.

Still, even if it's awesome, I don't think it should have been called Call of Duty. Infinity Ward should be the only ones releasing CoD games. Shame on you, Activision.
Edited 1 times, most recently on 28/10/08 @ 15:22
viper_h
28/10/08 @ 16:19
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Those dogs are fucking awful. At least you can shoot down the chopper fairly easily in CoD4, or hide indoors. The damn dogs just keep coming.
Eighthours
28/10/08 @ 16:37
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I'm still mildly worried about this, if only because of the "me too" multiplayer, which is too similar to COD4's for my liking. Even though I loved COD4. Confusing, eh?
PierrePressure
28/10/08 @ 17:13
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Too.Many.Frickin'.Games.
Fab4
28/10/08 @ 18:45
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"Still, even if it's awesome, I don't think it should have been called Call of Duty. Infinity Ward should be the only ones releasing CoD games. Shame on you, Activision."

Then don't buy it. Wait the extra year until IW make another one, because you would have to wait if they were the sole developers. Activision are the only ones who own CoD, not IW or Treyarch.

Personally, I think IW ruined the series by making it modern and introducing the perk system. Plus their netcode is the biggest load of shit...unless ofc you happen to be from the US.
clockworkzombie
28/10/08 @ 22:36
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@Fab4
I totally agree.
I have tried to play the beta 4 times now, the lag has been so bad, I try and find a different group but the effort seems wasted.

Single player for me first anyway. Multiplayer for when I have finished single player. Though I have purchased Fable 2 and Fallout 3 so multi may have to wait.

Edit.

I should have noted that my total agreement was for the part of your comment relating to net code and lag. I like CoD4 and have not troubles with modern settings.
Edited 1 times, most recently on 29/10/08 @ 01:03
ChrisOTR
29/10/08 @ 06:13
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Hmmm. Online cooperative zombie slaying. It's almost like there's another game arriving in the next few weeks with that idea...
Pedrolot
29/10/08 @ 08:08
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Packetep. That clearly is aload of bull. How can you be a critic when your opinions are clearly biased?

Shame on you.

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