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Boom Blox Review

Wii Review by Ellie Gibson

12 May, 2008

Page 1 of 3. Page 2 ->

Play Boom Blox for a few hours, or ten, and making a cup of tea becomes a whole new experience. Normally, you'd pluck a mug from the higgedly-piggedly pile in the cupboard without thinking about it. Now you're wondering whether you can pull out the red one from the bottom without smashing the lot. Normally, while the kettle boils, you'd mull over mundane topics like the weather or the broken drawer or the fate of Patrick Kielty. Now you're wondering whether throwing a bowling ball at the microwave would knock the toaster into the sink. This is one way you know Boom Blox is a great puzzle game.

But Boom Blox isn't just a great puzzle game. It's a great Wii game, which isn't a phrase some of us get to use very often. In fact, it's the best Wii game I've ever played. (Bear in mind Wii games I have played include AMF Bowling Pinbusters, Cruis'n and Game Party, I don't care for Super Mario Galaxy and I still haven't played Okami, Super Smash Bros. Brawl or forthcoming rodeo sim Professional Bull Riders.)

Too many Wii titles feel like traditional videogames with remote and nunchuk bits tacked on for the sake of it. This is a particular problem with multi-platform titles such as Tomb Raider Anniversary, but it also occurs in Wii exclusives. Shaking the nunchuk to make Mario perform a spin move feels a bit pointless, jerking the remote around so Link will fire an arrow a bit silly. Wii Sports makes excellent use of the controllers, offering an experience you can't really get from any other console at present, but the novelty wears off and what you're left with doesn't have much depth.

'Boom Blox' Screenshot 1

Boom Blox is Steven Spielberg's first EA game. He's not brilliant at anti-aliasing if you ask us.

Boom Blox has novelty and depth in spades. Along with instant accessibility, long-term challenge, immense scope for creativity and monkeys wearing cowboy hats. It's all about physics. Each level presents you with a structure built out of blocks, and an objective. This might be to remove a minimum number of blocks without toppling the structure, Jenga-style. Or to knock it over by lobbing balls in the right places and with the right amount of power. Or to protect it from approaching enemies by throwing bombs at them.

There's huge variety in the blocks the structures are made out of. Wooden blocks will wobble when you hit them, perhaps causing the load they're bearing to fall, while steel ones won't budge. Vanishing blocks will disappear on contact with a ball, bomb blocks will explode. Chemical blocks also explode, but only when they come into contact with one of their own kind. There are many more different types, but it would be a shame to reveal them all here.

Then there are the tools you get to solve the puzzles, such as different projectiles with different properties - for example bowling balls pack more power than baseballs, obviously. There's the grab tool, used for pulling out blocks in the Jenga puzzles. A hose which can be used to spray blocks as they fly through the air and change their trajectory. Again, there are many more.

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Comments: 1-50 of 109 in total | next 50 »

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ChrisTop
12/05/08 @ 12:48
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LoL, what the heck is that?
SeesThroughAll
12/05/08 @ 12:50
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You should have cut off a couple of points off the score, because the game lacks enough AA and runs at less than 720p!

That makes a game shit! Really!
Edited 1 times, most recently on 12/05/08 @ 13:50
AtomicBanana
12/05/08 @ 12:52
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Ellie, reviewing a game that isn't shit? What is the world coming to!?
Psychotext
12/05/08 @ 12:52
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Wow... that's a surprisingly good score.
Krelle
12/05/08 @ 12:54
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Boom Blox has got rather great scores all around.
Toonster
12/05/08 @ 12:55
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hooray for Spielberg!
Scrumhalf
12/05/08 @ 12:56
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@Psychotext: surely it is only surprising if you haven't played it :)
Benno
12/05/08 @ 12:58
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Better than gears then?
SeanLB
12/05/08 @ 12:59
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Did Spielberg have any real involvement in this other than name value (apologies if it is mentioned in the review as I went for the glance and quick question here first before reading)? I've seen things like on Gamer.TV/Plyer (whatever it's called now) with Spielberg playing the game, but nothing that couldn't have just been Steven visiting once a year to film some promotional vid's for TV/Internet to pretend he had an active part.
symmetry
12/05/08 @ 13:00
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What about the head-tracking? Did that make it into the game?
Psychotext
12/05/08 @ 13:05
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@Scrumhalf: Mostly surprising as I haven't seen any hype for it so I didn't know it was coming.
hula hoops
12/05/08 @ 13:06
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Boom Blox has got rather great scores all around.

Apart from in China, where the reviewers there are in a crusade to demean any products associated with Spielberg.

Game factor: 9/10
Speilberg factor: -10/10
Total score: -1/10
melatonin
12/05/08 @ 13:06
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Woah, woah, woah...

"I don't care for Super Mario Galaxy"

All my sympathy for 'crap game Ellie' has suddenly gone straight out the window...
CallousB
12/05/08 @ 13:10
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It's a really great game but it won't sell unfortunately (and that's EA's own fault).

The art style is bland (EA could have done much better), it's £40 (which is too much for a puzzle game)...and it's the type of title that needs heavy TV marketing to get the casuals to buy it (I have seen no tv ads at all). It's a game that doesn't really hook you until you actually play it.

Edited 1 times, most recently on 12/05/08 @ 14:17
AmpH
12/05/08 @ 13:13
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It's 32 euro's in the Netherlands. That's even less pounds...
M83J01P97
12/05/08 @ 13:18
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@SeanLB

Yep, he was involved in the games development since day one. Basically he 'directed' the game by pitching ideas and seeing if they could be implemented into the game and so on. So no, he hasn't just out his name on it to generate a bit of hype, he has been involved in the bulk of it's development.
morriss
12/05/08 @ 13:19
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Nice review, Ellie. Still don't agree about Tomb Raider: Anniversary but I'll let you off! ;)
Killerbee
12/05/08 @ 13:22
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Sounds great. In fact, I was seriously thinking about going out to buy it but... £40. That just seems expensive for what seems to be screaming out for a nice £20-25 price tag to place it into that "impulse buy" bracket.
JonFE
12/05/08 @ 13:22
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You've got to be kidding me!!! Ellie of all people...
smugla
12/05/08 @ 13:26
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its £29.99 on play and amazon and blockbusters have it at £35 and so most game and gamestaion stores will price match blockbusters
Muddtallica
12/05/08 @ 13:26
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Huh?! I had this pegged as being a pointless piece of shovelware, but I'm seeing great scores coming in everywhere, and more to the point, it actually sounds like a lot of fun. The price tag is prohibitive, unfortunately; still, it might be worth a look in when the price falls a little.
Britesparc
12/05/08 @ 13:36
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Bloody hell, I was expecting a positive 7 and hoping for an 8 from this, but a 9?! Fantastic! AND I was sent a copy at work today, too!
Tonka
12/05/08 @ 13:38
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Hayya....?
O_o
I used to love building towers and crashing them by the clever removal of abrick at the top when I was a kid. This game always seems like it could become the modern hasslefree version of that. Now it sounds like a buy.

secombe
12/05/08 @ 13:44
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Great news, will wait for it to get a bit cheaper though.

Slightly disappointed with the "doesn't have much depth" comments directed at Wii Sports though, I still strongly disagree with that statement (particuarly with regards to Tennis)
InsoFox
12/05/08 @ 13:54
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Told you so, whoever-that-guy-in-the-forum-who-said-this-would-be-crap-wa
s.
richardiox
12/05/08 @ 13:54
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Can't believe Wii games like this and Bust-a-Move retail on the high street for £40 - same price as most 360 games. What ever happened to Nintendos promises to keep Wii software prices low? If this was £30 I would have picked it up at luncthime.
MrED209
12/05/08 @ 13:55
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When it's considerably cheaper I might give it a go.

Considerably cheaper, mind.
Machiavel
12/05/08 @ 13:57
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I'll buy it! (When it's £20)
drumbaby
12/05/08 @ 14:00
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Was expecting a ten, seeing as pretty much anything gets it these days.
peterfll
12/05/08 @ 14:00
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I actually saw footage on Playr (on Bravo) at the weekend and was instantly charmed by the sound effects alone (very Nintendo sounding).

It was lucky I heard the game at all because the presenter of Playr is so appalling it really encourages you to watch it on mute.
Pac-man ate my wife
12/05/08 @ 14:04
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I thought that this idea had great potential and it's good to see that EA have knocked the ball out the park on this one. Another nail in the crap, misguided "Wii has no games" coffin!
byron_hinson
12/05/08 @ 14:06
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Been playing it far more than gta 4 in our house. Excellent game just a shame it lacks online multiplayer
Oli [staff]
12/05/08 @ 14:15
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"Some can be solved on the first go while others will take many attempts, or for someone else to come in the room and instantly see the trick you've been missing for the past 40 minutes (thanks, Oli)."

40 minutes? Yeah whatever. Two hours, more like.

As an aside, why do you think people are reluctant to pay full price for puzzle games? You will get more hours' enjoyment from a good one than you will from most action games, especially if it has a good multiplayer mode.

I do agree with Ellie on this (not about Super Mario Galaxy, though). Boom Blox is excellent.
ulov3
12/05/08 @ 14:15
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Typical spielberg's way: made to make money. The man has no talent but he turns everything he does into someting very very good. (i worked with him in a movie in budapest btw).
Pac-man ate my wife
12/05/08 @ 14:20
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the man has no talent

Indiana Jones, Jaws, the dinosaurs in Jurassic Park and ET say you are wrong!
Edited 1 times, most recently on 12/05/08 @ 15:20
Ignatius_Cheese
12/05/08 @ 14:23
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Anyone know how much this is going for in-store at Tesco's...?
rhubarbandcustard
12/05/08 @ 14:24
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ulov3 - Spielberg has more talent than you could dream of.

And when you say you worked on his movie in Budapest, I think we can safely assume you were a fairly minor crew member at best.

Tea boy, per chance?
Darkedge
12/05/08 @ 14:25
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Woo! Ellie totally right about Mario Galaxy - the spin mechanic is rubbish and thats not all.

Nice review but still I'd pay £25-30 for this tops not £40.


"Companies with pedigree like Nintendo and SEGA can get away with this sort of nonsense; sorry, EA, but you can't."
they could 15 years ago when they were actually very good until they started with all the shovelware
Oh-Bollox
12/05/08 @ 14:25
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As an aside, why do you think people are reluctant to pay full price for puzzle games? You will get more hours' enjoyment from a good one than you will from most action games, especially if it has a good multiplayer mode.

Development costs assumed to be less? Puzzle games don't often have the best graphics or sound. In fact, quite often the audio is distinctly shite, and drives you up the wall when you get stuck on a puzzle for x-amount of hours.

Nikanoru
12/05/08 @ 14:27
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I had this pegged as being a pointless piece of shovelware,


Why?
InsoFox
12/05/08 @ 14:31
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I don't really get why everyone's suddenly all defensive and suspicious when the name Spielberg crops up. First of all, I don't get how it's so inconcievable that he could have some ideas for a fun, cute puzzle game. I mean, why not. But also, how many games has be been involved with? There's The Dig (which perhaps isn't the greatest Lucasarts adventure, but is also not half bad) and then there's this.

Too many people have dismissed this thing before even seeing it. If it was Uwe Boll, I'd kind of see the basis for their suspicions. But yeah, this game is great fun. The cutesy element hasn't bothered me at all... in fact, the only part that caused me to cringe at all was mentioned in the review... the level with the EA logo in blocks made me roll my eyes - it's just not what I want to see. (Speaking of that level, I must have played it about 15 times before realising I was missing the totally bleedin' obvious 1-hit solution.)
smugla
12/05/08 @ 14:38
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Anyone know how much this is going for in-store at Tesco's...?

I think its £34 instore

best price is play and amazon £29.99 online
BiscuitBase
12/05/08 @ 14:42
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But which version has the best framerate for christ's sake!
InsoFox
12/05/08 @ 14:50
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Actually, on reflection, about that 'EA' level, the thought of actually toppling EA to the ground in a big heap is in some ways pleasing...

...then again, if there are people there making games like this then I'm happy for them to stay. If only we could do something about their publishing arm.
Loser
12/05/08 @ 14:57
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@richardiox

All the first party titles are 35 notes. I think it's up to EA/retailers how much they will charge for it.
spidermanalf
12/05/08 @ 15:02
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Wasn't Spielberg involved in the early MOH games as well?
Tiger_Walts
12/05/08 @ 15:11
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Spielberg was also involved in The Dig, insofar that it was going to be a short and then a movie at one point but the budget would have been too big. The writing development was thus transferred to a game production.
charliemouse
12/05/08 @ 15:19
#48
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Hooray! I had high hopes for this and will get it on the way home tonight.

Sod the sun! There are way too many good games at the moment...
stampax
12/05/08 @ 15:28
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Another "i'll buy it at 20 quid" comment here
Muddtallica
12/05/08 @ 15:39
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Nikanoru: Why did I peg this as shovelware? Now that I think about it, I think it's pretty much entirely because of the name; there's just something very uninspiring about the concept of a modern console game with "blocks" (or, er, "Blox") in the title. I know it's a perfectly fair thing to call the game, but words like "brick" and "block" just make me think of cheap Tiger-handheld-level crap that uses blocks as their interface because the developers were incapable of programming anything more elaborate. Combine that with its status as a game for the Wii, a system often known for attracting just such talentless developers, and I guess I jumped to conclusions.

Basically, I'm an enormous blockist bigot who couldn't look past his deep-rooted preconceptions about blocks. Hopefully quality block-based titles such as this will help me overcome my prejudices and lead my down the path towards spiritual rehabilitation.

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