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Blue Dragon Review

Xbox 360 Review by Rob Fahey

24 August, 2007

Page 2 of 2. <- Page 1

What does work well, however, is the turn ordering implemented by the game. Many attacks can have their power boosted by stopping a progress bar at a specific point; leave it to fill up, and it'll take longer before the attack is carried out, but it'll be more powerful when it does happen. The position of enemy and friendly turns are indicated on this bar, so timing an attack perfectly in between the actions of others becomes quite an art.

Blue Dragon's other main combat system quirk is the ability to capture multiple enemies from the area around you into a single battle. To do this, you extend a circle around your character rather than walking into a single enemy - this adds every enemy group within range of the circle to the battle, which has the effect of creating "waves" of enemies for you to defeat.

This is a clever system, and a good way of clearing out large areas - but it's not quite the high-risk strategy you might imagine, because the game gives you significant power-up boosts between waves. Several waves into a battle, you'll be so powerful that you'll be sweeping enemies aside, not clinging on at the edge of your hitpoints and wondering if you bit off more than you can chew. Enemies in group battles like this will also often attack each other, making matters even easier - although this can be a clever strategy in itself, especially if you're in an area with two tough types of enemies which hate each other.

Deep Blue C

'Blue Dragon' Screenshot 4

A typical battle scene sees you battling against a hermit crab which has taken up residence in a pink turd. The game has more turd references per square inch than a stand-up comedy night in an IBS sufferers club.

So, the combat system is entertaining enough, albeit not terribly challenging. It'll probably be a turn-off for anyone used to a little more strategy and action in their combat, as it's all terribly slow and ponderous by modern RPG standards, but that's the point to some extent, right? This is, after all, a heavily traditional RPG, designed as an homage to the past.

The problem with that approach is that Blue Dragon is trying to inspire nostalgia for something which we European gamers never experienced. Sakaguchi is trying to recapture the feeling of the early Final Fantasy games, and to a lesser extent, the early Dragon Quest games - which is probably exactly what you want for a rose-tinted retro trip if you're a thirty-something Japanese guy.

On the other hand, if you're a European gamer, you probably didn't play those games as a child - at most, you probably dived into Final Fantasy late in the day with US import copies of the SNES versions. You don't have childhood experiences of hours spent playing early JRPGs - and stripped of its nostalgic value, Blue Dragon just seems primitive, backwards and annoying.

'Blue Dragon' Screenshot 5

Our brave band of heroes, demonstrating the only facial expressions they've got. The one in the middle is Shu, the type of child who gets sedated with prescription drugs and then excluded from three schools in a row in modern Britain.

Even Uematsu's music harks back to early Final Fantasy themes, rather than having any of the complexity of his later compositions; sadly, compared to the wonderful soundtracks regularly gracing games today, the music simply sounds dull.

Blue Dragon is more primitive, in many ways, than even FFV, and certainly doesn't have any of the complexity of FFVI. It's as if the last 15 years of progress in the genre never happened, and anyone who has experienced more recent iterations in series like Final Fantasy, Shin Megami Tensei, Shadow Hearts, the Tales franchise and their ilk will simply find Blue Dragon to be a very pretty but terribly outdated curiosity.

Of course, it's certainly one of the best JRPGs the Xbox has ever played host to. No doubt about that. Unfortunately, that's a completely meaningless phrase, a bit like saying that my dinner is the best dinner on my table, Gordon Brown is the best prime minister in Downing Street, and red is the best colour on Mars.

The sad fact is that if Blue Dragon had been released on the PS2, it would have sunk beneath the waves without a trace - written off as a strangely traditional game that had no appeal outside Japan. It's weak and primitive compared even to Akira Toriyama's last RPG outing, Dragon Quest VIII, which was already too primitive for European tastes and was a commercial flop in this territory; we can simply see no reason why anyone who wasn't enamoured with Dragon Quest would even want to consider playing Blue Dragon.

'Blue Dragon' Screenshot 6

This is an elementary crafting system, which you can access later in the game. (Bleeding Stone is a stone that looks like it's bleeding, astonishingly.)

This feels like a lost opportunity. The talent of the three creators who collaborated on this title is unquestionable, and in some areas - the perfectly tuned, if rather shallow, difficulty curve, the absolutely delightful graphics and the occasional piece of inspired dungeon design - you can see the bones of a wonderful game showing through.

However, instead of making that game, these three past masters of the RPG genre clearly chose to go on a self-indulgent nostalgia trip to the games of their youth. In the process, they have made a game which serves as a very poor introduction to the genre for Xbox owners. It's by no means terrible; but without borrowing Sakaguchi's rose-tinted glasses, it's not much fun either.

5/10

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Comments: 1-50 of 236 in total | next 50 »

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HiddenAway
24/08/07 @ 13:07
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OUCH! That's painful :p
itamae
24/08/07 @ 13:09
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Let the manslaughter commence!
Aretak
24/08/07 @ 13:13
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Fire in the disco!
Mr.Psycho
24/08/07 @ 13:14
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Hang the DJ!
patchbox360
24/08/07 @ 13:14
#5
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yeah that game sucks
Blerk
24/08/07 @ 13:15
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I was expecting a 6! I lose!
andromeda
24/08/07 @ 13:15
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that's gotta smart
rashes
24/08/07 @ 13:15
#8
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Oh dear. Didn't this get good reviews in Japan?
thedaveeyres
24/08/07 @ 13:15
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Hmmm, well I quite like it :P
squarejawhero
24/08/07 @ 13:16
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I like it too.
Agent_Llama
24/08/07 @ 13:16
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Bugger...
Hughes.
24/08/07 @ 13:16
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I've got some Blue Dragon coconut milk. Very nice in a curry.
krudster [mod]
24/08/07 @ 13:17
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6 implies that it's still enjoyable in some small sense. Raw Danger is a 6. Classic example.

Even Rob's monumental tolerance of JRPG quirks was tested by this, which tells you everything you need to know.
menage
24/08/07 @ 13:17
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If I compare the demo's: Sonata kicks BD ass.

jack_klugman
24/08/07 @ 13:20
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Do Blue Dragon do miso?
Hunam
24/08/07 @ 13:22
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So...

Don't buy it?
lambtron
24/08/07 @ 13:22
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oooft
jack_klugman
24/08/07 @ 13:26
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Win Blue Dragon and a black wireless pad!
Blerk
24/08/07 @ 13:26
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6 implies that it's still enjoyable in some small sense. Raw Danger is a 6. Classic example.

Even Rob's monumental tolerance of JRPG quirks was tested by this, which tells you everything you need to know.


Hmm. So games that score 5 aren't enjoyable? That sounds kinda wrong somehow.
Edited 1 times, most recently on 24/08/07 @ 14:26
mingster
24/08/07 @ 13:26
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hurry up with the space giraffe review please
kiroquai
24/08/07 @ 13:27
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Personally would give this a 6 (still might) - about 20 hours in and finding it pretty enjoyable, but nothing like as addictive/life-consuming as my favourites from the genre.

Had better point out that I've had it for a week :-) - not racked up twenty hours in a few days!
RedPanda
24/08/07 @ 13:30
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that score embiggens my bank account
Psychotext
24/08/07 @ 13:30
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This will be the first time I completely ignore an EG review. I still really like the look of it and as I can basically get it free with an Elite... Win!
Nikanoru
24/08/07 @ 13:30
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Hmm, a 5 from EG.... means I'll have to try it, it might be awesome. ;D
Steroyd
24/08/07 @ 13:33
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As good as... Folklore. \o/
Lonestar
24/08/07 @ 13:33
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Better than Mafia then...
FabricatedLunatic
24/08/07 @ 13:35
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Worse than Suikoden IV :-O

I'll stick with the awesome Persona 3, ta.
Monkey_Puncher
24/08/07 @ 13:35
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I quite liked the look of this up until I saw actual game play videos and played the demo. Really tedious cookie cutter RPG crap to be honest, not my cup of tea.

The Eternal Sonata demo on the other hand turned a 'meh' game into a definite purchase, oh and Lost Odyessy is shaping up really nicely as well.
agparrot
24/08/07 @ 13:36
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No wonder you can barely avoid getting it in the Elite deals...

Sure I'll manage to.
krudster [mod]
24/08/07 @ 13:37
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Space Giraffe review was done yesterday, but there's this little thing called the Leipzig Games Convention, and that has taken priority. You'll probably have to wait until Tuesday for the review, thanks to the bank holiday...
Kilters
24/08/07 @ 13:38
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Going by the demo, this review is spot on.
You're waiting for something new or innovative to happen and it never does.
A massively missed opportunity.
krudster [mod]
24/08/07 @ 13:39
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I'm not saying you can't possibly enjoy a 5, but you'd generally have to be the most forgiving of fans of a specific sub-genre to overlook some of the flaws.
RedPanda
24/08/07 @ 13:40
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Game Convention? What? Where?
mossychops001
24/08/07 @ 13:44
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Poor Microsoft, this is the game that they hoped would be a big hit in Japan for them.
They may aswell pack up and go home now.

Edited 1 times, most recently on 24/08/07 @ 14:56
GamesConnoisseur
24/08/07 @ 13:45
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EG need to balance out the 10 score from BioShock, and the Blue Dragon one would do it nicely!

Tough score, I agree its not a great title and deserve to be marked lower but 5 out of 10 is lower than even Edge reputed-tough-to-please which gave it 6 out of 10. Metacritic at present have it at 80 out of 100 but expect to go down to 70ish.

EG review clearly show frustraton at missed opportunity and where great masters have just been slapdash with supposedly opus of JRPG. I agree with that but would say it can be fun, for those keen on this kind of game.

I was looking forward to Lost Odyssey more myself so hoping will get better deal there!
SniperWolf
24/08/07 @ 13:48
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I never expected Westerners to welcome Blue dragon, it's aimed at a different audience. Play has it in 20th place in the 360 charts, showing that Japan can keep games like this. 360 gamers know why they bought this system, FPS, racers, action. That's it.

I couldn't care less about Blue Dragons score, 10/10, 1/10 all the same to me. The characters put me off when I first layed eyes on it.
squarejawhero
24/08/07 @ 13:48
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THE DEMO is NOT representative of the actual game. The controls for some reason are very clunky in the demo and unresponsive, the game doesn't have this issue. And although it does contain tearing and slowdown, it's no way near that of the demo.

/that is all

Any more talk of the demo shall be met with narrowed eyes by those with the retail edition.

Personally I loved Breath of Fire, and this feels similar.
Shanucore
24/08/07 @ 13:58
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Boo, that's a big slice of bum. I was looking forward to some decent 360+JRPG entertainment. Enchanted Arms has no strategy when you can't see the icons on an SD telly, and the "characters" make me want to sob blood.
crazyhorse174
24/08/07 @ 13:58
#39
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Poor Microsoft, this is the game that they hoped would be a big hit in Japan for them.
They may aswell back up and go home now.


Err...why? Its been out in Japan for ages, so why does an EG review for a European release not bode well for Japan?

The Japanese quite liked it, but 360 is still doing shite in Japan. Probably because of the lack of games like this released there and partly because of the way the Japanese are so fond of homegrown companies like Sony and Nintendo.
krudster [mod]
24/08/07 @ 14:00
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I think it's a myth that we're any easier to please than Edge - and when you consider that about six of our freelancers also write reviews for them, it's a bit of a silly discussion, really.
BillyBrush
24/08/07 @ 14:02
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Tis very, very similar to DQ, which got a 9 here...in fact i've never tried something so damn close to DQ, the enemies even jiggle and dance about the same way between moves....Tench review was similar, it whupps wrath of heavan's ass which got 8 and earned itself a big fat 2 (Seriously - Tench woz robbed blind)

can you give RPG reviews to the same people or something otherwise it's really really inconsistent....one review is by someone who loves X genre, the next by someone who feels the same genre is outdated/hates em

Frickin heck, 2k make another barely interactive rollercoaster ride quick, teh review community loves em...darkness 2, six hours..bringiton
insane_cobra
24/08/07 @ 14:03
#42
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That's really rough. The game seems to be polarizing opinions a lot, although I'm more inclined to believe these newer reviews than old import reviews which might have been influenced by hype and everyone's high expectations.

I'm still buying it eventually, though, if for nothing else, then for the visuals which I absolutely adore, but certainly not at the full price.
ParanoidZombie
24/08/07 @ 14:04
#43
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I have to disagree with this review. The story and characters are uninteresting indeed (like in most JRPGs except Vagrant Story and Shadow hearts 2 IMO), but the combat system is enjoyable and reasonably deep, definitely better than the last shin megami I played (digital devil saga). JRPGs live or die by their combat and leveling systems IMO, and Blue Dragon doesn't fail in that regard.

I don't give a fuck about Microsoft's ambitions for this title, and I don't care about the track record of the guys who made this game either. Take the game for what it is: a good JRPG that doesn't try to reinvent the wheel. It's a 7, maybe even a 8 if you're in a very good mood. By giving it a 5, you make it look like the game is broken or suffers from some unforgivable flaw, but it clearly doesn't.

... Sorry for the pretentious, long winded rant, but i'm kinda pissed. I bought this game before reading the reviews, and I hate it when a game I like gets destroyed like this.
miiiguel
24/08/07 @ 14:06
#44
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"Oh dear. Didn't this get good reviews in Japan?"

Yes it did, but so did "My Housekeeping Diary" and "Cooking Mama", I don't jump on the "ooooh Japaneses are so da cool" train any more.
Anyway I bought the game, just because.
captain-future
24/08/07 @ 14:06
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@ squarejawhero
[i]THE DEMO is NOT representative of the actual game.[/i]

Here we go again... why don't they simply release a demo that actually DEMOs what the game is really about *LOL*
bloodflowers
24/08/07 @ 14:11
#46
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I like JRPGs, but I just couldn't care about Blue Dragon. Now Eternal Sonata? If that's region free it's getting imported immediately.
Les
24/08/07 @ 14:11
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Review scores are useless, as this discussion proves again. Go with the text.
miiiguel
24/08/07 @ 14:12
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mossychops001: have you been under a rock or something, this game debuted in Japan 3 months ago and made 360 sales rise 150%, it managed to sell 30K in one month (just that month though, but it did". Blue Dragon is very old news in Japan.

Famitsu scored the game 37/40, so they did like it.

edit: ok, ok I read some older posts of yours, understood now ;)
Edited 1 times, most recently on 24/08/07 @ 15:16
DrDamn
24/08/07 @ 14:14
#49
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@ParanoidZombie

You probably have god reason to live up to that name - I read this ...

"I bought this game before reading the reviews, and I hate it when a game I like gets destroyed like this."

As ...

"I bought this game before reading the reviews, and I'm now trying to justify my impatience ..."

:). There are some nice review of this out there. I hated the demo though the battles were too long for simple fights.
Oldern
24/08/07 @ 14:20
#50
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"They may aswell pack up and go home now."

Or they could hire Takeshi Obata (character design, art of Hikaru no Go, Death Note, Blue Dragon Ral Grad manga) and get Sakaguchi to make a game which lives up to the new japanese standards - just remember, they liked the way Final Fantasy XII wanted to bring new standards to the JRPG genre.

Blue Dragon does not even try to do so. It just wants to be another FFV (and it does pretty well to be like that.. : )
Edited 1 times, most recently on 24/08/07 @ 15:20

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