Blizzard: StarCraft MMO would be difficult
Pearce pours cold water on speculation.
Speaking at the Leipzig Games Convention, Blizzard co-founder Frank Pearce distanced himself from speculation that the company is working on a StarCraft MMO, calling such a prospect "difficult", "overwhelming" and "scary".
"We've made it very difficult for ourselves and it's an overwhelming thought," Pearce told VideoGamer.com.
"I've been there at Blizzard since we started on World of Warcraft and it's been a very long and arduous journey. And to think about taking that journey again with the StarCraft franchise is a little scary."
Blizzard is known to be working on a "next-gen MMO", and rumours have persisted since before World of Warcraft was released that the company would attempt the same feat with its StarCraft science-fiction universe.
But Pearce's comments suggest that Blizzard isn't looking to repeat the WOW formula with its next MMO game, due to the work involved.
"And so to look at StarCraft and say, well we could make an MMO out of that," Pearce continued, "Well yeah, but how many years would we have to invest in it to create the quantity of content and the quality of experience that would be required to meet just the minimum standard that's set by the games that are out there right now?"
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Comments (26) Latest comment 3 years ago
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Sure, but what's the difference if it's Starcraft or something else.
I am absolutely convinced they're doing exactly this. A Diablo MMO doesn't make much sense. A new IP would be too much of a risk. And WoW2? I doubt it.
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"I am absolutely convinced they're doing exactly this. A Diablo MMO doesn't make much sense."
Why not? Surely it makes much more sense than Starcraft MMO? I mean all the RPG elements and such are already there.
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"I am absolutely convinced they're doing exactly this. A Diablo MMO doesn't make much sense."
Why not? Surely it makes much more sense than Starcraft MMO? I mean all the RPG elements and such are already there."
Because it would essentially be the same thing as WoW, and Diablo 3 will already be an RPG with a strong focus on multiplayer - which means they'd have two fantasy MMORPGs and a further fantasy multiplayer game on the market at one point. I find that very unlikely, especially as they'll want to lure people in with their next MMO that will want something entirely new after years of WoW.
Doesn't matter that Diablo already has the RPG elements I would think, they had to start from scratch for an MMORPG, anyhow - and Starcraft is a better starting point, with the different races and all.
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In fact, screw that - LOST VIKINGS MMO!
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Bound to be a gold one in there somewhere and we can finally leave the elves and shit behind.
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- and therein lies the dilema for anyone making an mmo at the moment to compete with WoW :/
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well it's your own faults - you SET the benchmark after all. Oh the irony!
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oh really? Think harder
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"Collect 100 Zergling noses to get the Codpiece of Massiveness+1"
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I'd totally ninja that codpiece.
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Unikely, they need something for >10 million subscribers on the PC they have at the moment, who will need a replacement for WoW at one point. Maybe they are also developing a console MMO, or it's multiplatform, but not planning the release of a new PC MMO in a couple of years or so would be utter madness. Their playerbase will not play WoW forever, and they need something new at that point.
That said, maybe you're right that they release a WoW console port (aren't they planning a graphical update anyhow) to test the waters there alongside or a bit prior to their "next--gen" MMO, I just can't imagine that's the big project they have in the works - especially as I'd suspect console gamers and WoW subscribers already overlap significantly.
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Additionally if it's a more action game-oriented Starcraft game, then it might explain why they quietly axed Starcraft Ghost just when it was beginning to look like they had something interesting.
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