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Assassin's Creed Review

Xbox 360 PlayStation 3 Review by Tom Bramwell

13 November, 2007

Page 2 of 3. <- Page 1Page 3 ->

The crowd stops short of being an obstacle, too. After a few minutes you're happily weaving through and around the people at surprising pace, using your "gentle push" button to brush through without causing a ruckus, or dodging them completely by climbing, jumping or just, you know, not running directly into them. Much as you would navigate a crowd in real life.

Occasionally you do alert the guards though - whether by knocking people over or doing something suspicious within their line of sight, or by attacking them, for that matter - and so they give chase. And fight. And here the game looks even better, as Altair stands poised with his sword waiting to strike.

It's a perfect blend of combat mechanics and animation. Swords clash and clang against one another, and guards grab you and try to throw you to the ground, but you twist their arm and boot them away. Physical contact is near perfect. Your hand wraps around their wrist, they buckle in pain as you rotate them away from you, and your foot makes solid contact with their backside as you boot them into a wall. And when they attempt to tackle you, one by one, you counter devastatingly. The execution of these counters - unlocked early in the game - is similar to the good old Mark of Kri. Remember that? Probably not, but I like to reference it.

'Assassin's Creed' Screenshot 3

The first screen of the game insists that it was made by a multicultural team of different faiths and beliefs.

Locked on to any opponent in a crowd, you hold the block button and wait for them to strike one by one, and as someone advances you hit the counter button and Altair deftly avoids their blow and savagely brutalises them in response. Whether it's driving his sword upward through their chest, striking at their calf and then spinning into a downward stab through the heart, or breaking their sword arm with the flat of the blade and then slicing them nearly in half, it's amazingly brutal (especially for a 15 certificate - watch out, Mum).

There is a system of parries and attacks to master for those of you with a passion for fighting (although it's hardly Ninja Gaiden), but being able to shortcut the entire combat system with satisfying counters demonstrates a tacit understanding of the division between gamers who enjoy third-person combat and those who just want to get it out of the way.

Within a couple of hours, then, a structure emerges: receive your target, gather intelligence and then strike. Again, a bit like Crackdown. In fact, the parallels are increasingly uncanny. Granted, Real Time Worlds' Xbox 360 game had guns rather than swords, and it preferred speed, height and regular platforming limitations to the subtlety of Altair's urban mountaineering, but the comparison certainly stands up for the most part. Except, while you could lessen the strength of your enemy's force by taking down his lieutenants in Crackdown, Assassin's Creed is more regimented: you must complete a number of investigations before striking at the target.

'Assassin's Creed' Screenshot 4

After each assassination, Altair gets a bit more kit back and another ability. Sadly these have little impact on gameplay after the first few.

And these, frankly, become a bit dull. Eavesdropping involves sitting on a bench, locating the source of the gossip, targeting them and pressing Y. That's it. Pick-pocketing involves much the same, except you have to follow someone for a bit and press B when your hand's within grabbing distance of their back pocket. It's sleuthy, but also a bit one-dimensional. If you get spotted, you hide until the heat's off, then go back and try again. The same's true of interrogations - listen to some chatter, follow them for a few seconds, then punch them until you get a cut-scene. That's not simplification on our part; that's literally what you do.

Each section of each city is also home to around a dozen innocent strangers - scholars, monks, damsels - who are being slapped around by the guards and need to be liberated. These encounters are identical to one another: start a fight, kill all the guards and then target the rescued civilian to receive praise and - as reward - the loyalty of some nearby vigilantes, who will block the path of guards if they ever pursue you through the same area.

The informer missions are no more varied, but are more fun to do. Generally they involve stealth-assassinating a few targets (later in the game, time limits are imposed), which is a careful task of finding them on your mini-map, walking up to them, quietly stabbing them with your concealed blade, and then beating an inconspicuous path to the next target. Doing these without alerting the guards is the closest the game comes to making you feel like a proper assassin.

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Comments: 1-50 of 409 in total | next 50 »

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Bloodkult
13/11/07 @ 17:02
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Ouch!
bcolter
13/11/07 @ 17:04
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...and the Canadian developer's unmatched interpretation of parkour, the art of "free running".

/Proudly rubs flag tattoo...
decibel
13/11/07 @ 17:04
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ooooouch!
KingOfSpain
13/11/07 @ 17:04
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Thats gotta hurt!!
Aretak
13/11/07 @ 17:04
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Score seems about right judging by the video review I witnessed.
Cuke
13/11/07 @ 17:04
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well thats a bit of a surprise...
bicky316
13/11/07 @ 17:05
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My prediction was right!

Damn...
the_sas_man
13/11/07 @ 17:05
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do i cancel pre-order or not?
KingOfSpain
13/11/07 @ 17:06
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It least we can save a few pennies for Mass Effect and Mario now eh?
the_sas_man
13/11/07 @ 17:07
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yay just cancelled it! I was too unsure about this but im no graphics whore. Mass Effect is a dead cert tho. But this - think its best to rent.
Danbojones [staff]
13/11/07 @ 17:09
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I can hear weeping...
el_pollo_diablo
13/11/07 @ 17:10
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So then, it was rolled out as fast as possible to make the biggest possible impact during the annual Christian festival?

Not unlike like the crusades themselves.

/awards medal to self for services to comedy.
Killerbee
13/11/07 @ 17:10
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Surprised by the 7/10, but reading through the review, it seems fair based on the comments. I am disappointed though, as I had high hopes for this and most of the previews seemed to indicate it was going to be a solid title.
Bloodkult
13/11/07 @ 17:10
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Woohoo for... Crackdown!? ;)
bcolter
13/11/07 @ 17:11
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Looks like I'll wait for a demo... damn!
peteb
13/11/07 @ 17:11
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a little part of me just died inside :(
Agent_Llama
13/11/07 @ 17:11
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The video review earlier sullied my taste for this game and this review further adds to that. I suspect it's better to spend the £££ on the plethora of other gaming delights being hurled at us from all directions in the coming weeks and wait until this is in the second-hand section.
bicky316
13/11/07 @ 17:13
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Remember 7 still makes it a good game, it just doesn't seem so good because it was so hyped up!
Eighthours
13/11/07 @ 17:14
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Bit of a shame, this. The big question is whether Ubi simply ran out of time, or whether some of the design decisions weren't as good as they could be, right from the start. My money's on the latter.

While some parts sound unpolished, others just sound like bad design choices.

I've still got this ordered, though. Worth a playthrough, methinks.
tesodosbichos
13/11/07 @ 17:14
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The reviewer comes across as a petulant toddler who wants everything and now. The fact remains that Assassin's Creed more than holds its own against the current titles available but also introduces the framework of what next generation games and true open-ended gameplay should be about. It was never going to live up to the unrealistic expectations put upon it but it still delivers a very good gaming experience and one that all other developers will need to take note of. To have it rated as low as it was and below that of the same old Halo is frankly laughable.
Edited 1 times, most recently on 13/11/07 @ 17:15
espy
13/11/07 @ 17:15
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Ouch. What a pity!

But admittedly the combat did appear to be terribly wonky in the videos. No, correction, the combat looked amazing, but the sensationally daft enemies spoiled it completely.

"I'll just stand here while you murder my colleagues. No really, go ahead, it would be impolite to interrupt."

Brianstorm
13/11/07 @ 17:15
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oh well Mazza is here on Friday!
funkyd
13/11/07 @ 17:16
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Oh. My. God.

/faints
captainrentboy
13/11/07 @ 17:17
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Aww bloody hell, I was kind of hoping for solid 8s and 9s all round, nevermind, I'll still give it a bash though, anything to get away from the constant stream of FPS titles, and I get my lil discount at Game anyway.
Oh and I'm one oif the few freaks that is in no way excited about Mass Effect, so it's not like I've gotta save moolah for that.
Aretak
13/11/07 @ 17:17
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"The reviewer comes across as a petulant toddler who wants everything and now."

You sound like either an Ubisoft employee or a bitter fanboy. Which is it?
the_sas_man
13/11/07 @ 17:19
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well at least it brought us Jade Raymond...bless her little thong
Dynamize
13/11/07 @ 17:20
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Wow, it takes some skill to make assassination, sword fighting and parkour repetitive and boring.
drumbaby
13/11/07 @ 17:20
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This always looked a bit pooh. No real surprises then.
Lionheart
13/11/07 @ 17:21
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:( NO WAY!!!!
Disco_Stu360
13/11/07 @ 17:21
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Its a shame...
rhinoxious
13/11/07 @ 17:22
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Silver lining - at least this can wait till next year now.
BiscuitBase
13/11/07 @ 17:22
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Would have been 5/10 if it wasn't for Jade Raymond
Madder Max
13/11/07 @ 17:23
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Hmmmm...imposed time limits. thats this game off my list then.
thedaveeyres
13/11/07 @ 17:23
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Hate to say I saw this coming a mile off....
the_sas_man
13/11/07 @ 17:23
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what destroyed this for e was the video review on Gametrailers showing the poor ai.

You assassinate somebody, then simply hold down the A button and u effectively become invisible?! whats the point.

Shame because it has to be one of (if not THE) best looking game on the 360 right now.
SleepyMagpie
13/11/07 @ 17:23
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Just what I thought. Must be developing clairvoyance.

Roll on Mass Effect.
SeesThroughAll
13/11/07 @ 17:24
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What are people so disappointed about?

It doesn't look like a bad game, it's just not as awesome as expected.

It looks lovely and has interesting gameplay, it just becomes repetitive, with boring combat, and...




...




:(
JDub
13/11/07 @ 17:24
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'After each briefing, you travel the same route to the Masyaf border with no way to skip the journey'

The 1up review mentioned something about being able to warp to already found destinations - Not sure how, but still...

/considers switching pre-order to uncharted
jaxon58
13/11/07 @ 17:24
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This score doesn't surprise me, it's looked very much like Prince of Persia to me all the way. No idea where the hype came from.
SeesThroughAll
13/11/07 @ 17:25
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No idea where the hype came from.

Jade Raymond.
afghan_jones
13/11/07 @ 17:25
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awwwww, dammit!

was really looking forward to this. Wanted it to be just like being Robin Hood (Note to Ubi, make a Robin Hood game) Dont get me wrong, I love a good FPS as much as the next fellow but really wanted some 3rd person action adventure goodness (without guns) for a change.

Oh well, back to COD4....


(although ill probably buy this anyway as one of my now all-too-frequent friday evening blockbusters impluse buys.)
Physically_Insane
13/11/07 @ 17:26
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so stuntman's better than assassin's creed, hmm
sweetcheeks
13/11/07 @ 17:26
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jade you got me all excited for nothing
SeesThroughAll
13/11/07 @ 17:27
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There's a portuguese expression that describes what happened to this game perfectly.
el_pollo_diablo
13/11/07 @ 17:28
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To be fair, 7/10 is still a very good score.

Well, it should be.
Ignatius_Cheese
13/11/07 @ 17:28
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/slaps tesodosbichos

Don't you EVER suggest that Tom comes across as a "petulant toddler "! He's only expressing his opinion, which is as valid if not more valid than any comment here otherwise.

/ruffles Tom's hair...
Syrok [mod]
13/11/07 @ 17:29
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I'm still going to buy it after Ratchet&Clank as I'ver never played Crackdown and I like le parkour.
the_sas_man
13/11/07 @ 17:29
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"I don't think I've ever stared at a credits screen in as much disbelief and disappointment."

Worse than Halo 2's ending? If so then its REALLY bad.

beastmaster
13/11/07 @ 17:31
#49
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Wow. I was once considering buying a PS3 to play this way back when it was announced as an 'exclusive'. Decided to get 360 instead and never looked back. Still may be okay though but I'll wait a wee while before I purchase. Interesting to see what Games TM and Edge say about this (my other trusted sources after Eurogamer).
GamerAddict
13/11/07 @ 17:31
#50
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Christ, everyone's very down about ONE review! You look around the net and its averaging 8-9 in most reviews, this being the first one less than that that I've seen.

I'd look around a bit, get a few more people's views before making any rash decisions.

I for one will still be getting it (free with my FHM subscription) and like every other game I've played, making my own decisions! Lets face it, everyone will have their own opinion anyway, no point in cancelling pre-orders based on one person's review!

AND as some have said, 7 doesn't make it a terrible game. I think I'd be reacting like you lot if it had been given 6 or lower!!!

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